• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 18:11
CEST 00:11
KST 07:11
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2910Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
Reynor: GSL Loss Wasn't About Preparation Format4[IPSL] Spring 2026 Grand Finals - This Weekend!0Weekly Cups (July 6 - 12): Protoss strike back3BSL Season 22 Full Overview & Conclusion8BSL Season 22 Full Overview & Conclusion8
StarCraft 2
General
Reynor: GSL Loss Wasn't About Preparation Format Serral wins HomeStory Cup 29 Weekly Cups (July 6 - 12): Protoss strike back Is the larve respawn broken? Serral wins Maestros of the Game 2
Tourneys
GSL CK #5 Race War WardiTV Summer Cup 2026 RSL Revival: Season 6 - Qualifiers and Main Event HomeStory Cup 29 Vespene Cup #1 — $300+ USD, July 10
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 534 Burning Evacuation Mutation # 533 Die Together Mutation # 532 Nuclear Family
Brood War
General
Pros Debate: Zerg Unfairly Nerfed? (ASL S22 map) screpdb: new Starcraft reporting tool BSL Season 22 Full Overview & Conclusion BGH Auto Balance -> http://bghmmr.eu/ ASL 22 Proposed Map Pool
Tourneys
[Megathread] Daily Proleagues [IPSL] Spring 2026 Grand Finals - This Weekend! [ASL22] Wildcard Qualifier IPSL Spring 2026 Top 4!
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies
Other Games
General Games
Nintendo Switch Thread General RTS Discussion Thread Stormgate/Frost Giant Megathread Path of Exile Summer Games Done Quick 2026!
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
NeO.D_StephenKing vs This Guy From 1 Million Dance TL Mafia Community Thread TL Mafia Power Rank Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread UK Politics Mega-thread YouTube Thread Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club The HerO Fan Club!
Media & Entertainment
Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books Movie Discussion! Series you have seen recently...
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Tennis[sport] Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Simple Questions Simple Answers FPS when play League Of Legend on laptop How to clean a TTe Thermaltake keyboard?
TL Community
The Automated Ban List
Blogs
The Experiences We Want and …
TrAiDoS
An Exploration of th…
waywardstrategy
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Evil Gacha Games and the…
ffswowsucks
Customize Sidebar...

Website Feedback

Closed Threads



Active: 5277 users

[WCS AM] Premier Qualifiers Season 1 - Page 150

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 148 149 150 151 152 274 Next
MOD NOTE: The bracket on Liquipedia is not final and should be assumed to be speculative. If you are a competitor, trust what MLG Admins tell you over the bracket.
BronzeKnee
Profile Joined March 2011
United States5224 Posts
April 21 2013 19:31 GMT
#2981
On April 22 2013 04:26 farvacola wrote:
Show nested quote +
On April 22 2013 04:22 Sissors wrote:
On April 22 2013 04:18 farvacola wrote:
On April 22 2013 04:15 BronzeKnee wrote:
On April 22 2013 04:10 Zarahtra wrote:
On April 22 2013 04:07 BronzeKnee wrote:
On April 22 2013 04:06 Zarahtra wrote:
On April 22 2013 04:04 BronzeKnee wrote:
On April 22 2013 04:03 Sissors wrote:
If drunkenboy would have bothered to wall his third he would have had so much more resources.

@Bronze, quite frankly hellbat drops would have been a waste of resources, too many stalkers placed to intercept drops.


You're probably right, but you have to play the strategies that got you there. You don't try and reinvent yourself.

Well I mean this is the problem with being one-dimensional player. Incontrol seemed to be just hard countering Drunken's playstyle and banking on better lategame.


Yep. It is also the problem with a cheesy playstyle. Your opponent can do one or two little things and suddenly you're forced to play standard and that is where you get exposed.

Still, it is really fun to watch and it is interesting because it isn't the same old macro game every time.

Yup, while I'm a pretty passive player and hate all these oracle rushes, reaper allins, roach rushes etc etc, they make the game so much better than the crap state of NR15 by end of WoL.


Well, I play the opposite way that you play, but WOL ended up stale because Blizzard and map makers went to far in hurting all-ins and refused to accept that it should require skill to hold all-ins.

HOTS will end up in an even worse state with things like Photon Overcharge and Widow Mines unforunately.

This makes no sense to me....making all-ins easier to deal with prolongs games, expands windows for displays of non-game-ending skill, and removes a lot of opportunities for lesser skilled players to knock out better players with dice rolls.

Then just start with 3 saturated bases and +2/+2 finished. Because that is effectively what the NR15 style is. That might be longer games, but there isn't more to do that in an average all-in way too often: one fight which decides all, only we just had to be bored for 15 minutes first.

And tbh a vast majority of 'lesser skilled players' who beat better players is because the 'better players' just played way too greedy.

Making all-ins more difficult to pull off and making them impossible are not the same thing.

And Bronzeknee, you can say that photon overcharge takes no skill, but that is simply untrue. Making sure your core is ready and full of energy, targeting down medivacs with the overcharge, and scouting the attack all need to be done. That OP photon overcharge isn't so useful when your core is in your main while your front door expansion is getting dropped.

If you are really defending Terran 1 base all ins, you are crying to the wrong Zerg.


So you build an early MSC, and then press one button to activate Photon Overcharge (I'm talking about all the early bio pressure pre-Medivac in WOL). Wow tons of skill compared to FF, Stalker, Zealot micro and splitting units...

No decent Protoss player was having huge difficulty with any Terran all-in that Photon Overcharge really helps with (2 base all-ins have so many units that the Nexus Cannon doesn't really help with).

The point of Photon Overcharge was to allow Protoss players to expand in PvP. And it doesn't do that job, 1 basing is still king.
betaman
Profile Joined September 2011
United Kingdom355 Posts
April 21 2013 19:31 GMT
#2982
On April 22 2013 04:29 grs wrote:
Show nested quote +
On April 22 2013 04:28 felisconcolori wrote:
Am I the only one wondering if Jaedong ended his 2-0 in Loser's Round 7 by typing into chat, "You know nothing Jon Snow." ?

Also, I miss TB. But I guess he has other obligations.

He is casting ATC.


Yeh and the matches have been far superior to this so far.
phil.ipp
Profile Joined May 2010
Austria1067 Posts
April 21 2013 19:31 GMT
#2983
is it only me or is this tourney extremly slow.. there seems no progress in the tournament tree...
Plansix
Profile Blog Joined April 2011
United States60190 Posts
April 21 2013 19:31 GMT
#2984
On April 22 2013 04:29 govie wrote:
WTF":

PhysicsLee DQ
HwangSinW 2

DQ for what?


Being a know hacker and being kicked off his team for hacking.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
CEPEHDREI
Profile Joined April 2010
Germany1521 Posts
Last Edited: 2013-04-21 19:32:26
April 21 2013 19:32 GMT
#2985
On April 22 2013 04:24 CoR wrote:
Show nested quote +
On April 22 2013 04:21 CEPEHDREI wrote:
hey demuslim we know we shouldve already directly invited you but please play our qualifier where we'll give you the hardest bracket there is.

from MLG with love.


bs, not even CLOSE the hardest bracket, look the last one with alive, sage, jyp
vs only zergs vs demuslim (revivel is good, jaedong is well ok and zenio isnt as good as demu so isnt best bracket)


who says that im talking about the lowerbracket? but you are right at least this one is only the 2nd hardest.
Elite_
Profile Joined June 2012
United States4259 Posts
April 21 2013 19:32 GMT
#2986
On April 22 2013 04:30 govie wrote:
Show nested quote +
On April 22 2013 04:30 Godwrath wrote:
On April 22 2013 04:29 govie wrote:
WTF":

PhysicsLee DQ
HwangSinW 2

DQ for what?


For being a cheater. Well that would be my first thought on it but could be anything.


Took m 2 days to find that out?

If I've learned anything this weekend it's that if there's any people that don't know how to do their jobs correctly it's MLG admins.
ZenithM
Profile Joined February 2011
France15952 Posts
April 21 2013 19:32 GMT
#2987
LOL this manner building doesn't actually do anything...
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
April 21 2013 19:32 GMT
#2988
next level ebay block - Lee
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
Zarahtra
Profile Joined May 2010
Iceland4053 Posts
April 21 2013 19:32 GMT
#2989
wtf is with that engi bay? :/ To scout if he has 6 on workers?
BronzeKnee
Profile Joined March 2011
United States5224 Posts
April 21 2013 19:32 GMT
#2990
On April 22 2013 04:30 Plansix wrote:
Show nested quote +
On April 22 2013 04:26 BronzeKnee wrote:
On April 22 2013 04:24 Plansix wrote:
On April 22 2013 04:23 BronzeKnee wrote:
On April 22 2013 04:18 farvacola wrote:
On April 22 2013 04:15 BronzeKnee wrote:
On April 22 2013 04:10 Zarahtra wrote:
On April 22 2013 04:07 BronzeKnee wrote:
On April 22 2013 04:06 Zarahtra wrote:
On April 22 2013 04:04 BronzeKnee wrote:
[quote]

You're probably right, but you have to play the strategies that got you there. You don't try and reinvent yourself.

Well I mean this is the problem with being one-dimensional player. Incontrol seemed to be just hard countering Drunken's playstyle and banking on better lategame.


Yep. It is also the problem with a cheesy playstyle. Your opponent can do one or two little things and suddenly you're forced to play standard and that is where you get exposed.

Still, it is really fun to watch and it is interesting because it isn't the same old macro game every time.

Yup, while I'm a pretty passive player and hate all these oracle rushes, reaper allins, roach rushes etc etc, they make the game so much better than the crap state of NR15 by end of WoL.


Well, I play the opposite way that you play, but WOL ended up stale because Blizzard and map makers went to far in hurting all-ins and refused to accept that it should require skill to hold all-ins.

HOTS will end up in an even worse state with things like Photon Overcharge and Widow Mines unforunately.

This makes no sense to me....making all-ins easier to deal with prolongs games, expands windows for displays of non-game-ending skill, and removes a lot of opportunities for lesser skilled players to knock out better players with dice rolls.


Photon Overcharge doesn't take any skill, which is why it is bad. And it goes too far, denying almost all Terran 1 base all-ins.


You mean all those amazing builds that involve building a ton of marines and some other crap and charging cross map? I think we are better off without those, personally. Also, build bunker and slap units into bunker is not the paragon of skill either.


Well, I got to Masters in WOL being able to hold all types of Terran all-ins. It is difficult and it takes skill. And it is enjoyable to hold a Terran all-in as Protoss.

Photon Overcharge makes the game boring for me. I hated WOL PvT, 15 minutes of build up for 30 seconds of action decided by HT and Ghost micro.

The guy above is right, if you don't want viable 1 base plays, then just start the game with everyone on two bases and a basic infrastructure.

There are still one base timings that are out there and I am sure people will find them. Like everything else, it will take time. The overcharge means that people can't just walk across the map with a mob of marines and hope that the protoss doesn't have enough to hold them off, which I am ok with.


As I said, no good player was having issues with the mob of Marines. It took skill. Now it doesn't.

And no, Photon Overcharge counters all early 1 base Terran play that isn't worker harass. It is way too strong.
ZenithM
Profile Joined February 2011
France15952 Posts
April 21 2013 19:32 GMT
#2991
Does it scout the MSC popping out though?
BronzeKnee
Profile Joined March 2011
United States5224 Posts
April 21 2013 19:34 GMT
#2992
Alright here comes Drunkenboi!
ZenithM
Profile Joined February 2011
France15952 Posts
April 21 2013 19:34 GMT
#2993
Wow, dem mechanics :D
Plansix
Profile Blog Joined April 2011
United States60190 Posts
April 21 2013 19:35 GMT
#2994
On April 22 2013 04:32 BronzeKnee wrote:
Show nested quote +
On April 22 2013 04:30 Plansix wrote:
On April 22 2013 04:26 BronzeKnee wrote:
On April 22 2013 04:24 Plansix wrote:
On April 22 2013 04:23 BronzeKnee wrote:
On April 22 2013 04:18 farvacola wrote:
On April 22 2013 04:15 BronzeKnee wrote:
On April 22 2013 04:10 Zarahtra wrote:
On April 22 2013 04:07 BronzeKnee wrote:
On April 22 2013 04:06 Zarahtra wrote:
[quote]
Well I mean this is the problem with being one-dimensional player. Incontrol seemed to be just hard countering Drunken's playstyle and banking on better lategame.


Yep. It is also the problem with a cheesy playstyle. Your opponent can do one or two little things and suddenly you're forced to play standard and that is where you get exposed.

Still, it is really fun to watch and it is interesting because it isn't the same old macro game every time.

Yup, while I'm a pretty passive player and hate all these oracle rushes, reaper allins, roach rushes etc etc, they make the game so much better than the crap state of NR15 by end of WoL.


Well, I play the opposite way that you play, but WOL ended up stale because Blizzard and map makers went to far in hurting all-ins and refused to accept that it should require skill to hold all-ins.

HOTS will end up in an even worse state with things like Photon Overcharge and Widow Mines unforunately.

This makes no sense to me....making all-ins easier to deal with prolongs games, expands windows for displays of non-game-ending skill, and removes a lot of opportunities for lesser skilled players to knock out better players with dice rolls.


Photon Overcharge doesn't take any skill, which is why it is bad. And it goes too far, denying almost all Terran 1 base all-ins.


You mean all those amazing builds that involve building a ton of marines and some other crap and charging cross map? I think we are better off without those, personally. Also, build bunker and slap units into bunker is not the paragon of skill either.


Well, I got to Masters in WOL being able to hold all types of Terran all-ins. It is difficult and it takes skill. And it is enjoyable to hold a Terran all-in as Protoss.

Photon Overcharge makes the game boring for me. I hated WOL PvT, 15 minutes of build up for 30 seconds of action decided by HT and Ghost micro.

The guy above is right, if you don't want viable 1 base plays, then just start the game with everyone on two bases and a basic infrastructure.

There are still one base timings that are out there and I am sure people will find them. Like everything else, it will take time. The overcharge means that people can't just walk across the map with a mob of marines and hope that the protoss doesn't have enough to hold them off, which I am ok with.


As I said, no good player was having issues with the mob of Marines. It took skill. Now it doesn't.

And no, Photon Overcharge counters all early 1 base Terran play that isn't worker harass. It is way too strong.


Well the game I am watching on stream is showing its not really a problem. Unless you are better than incontrol, which I am not sure.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
JustPassingBy
Profile Blog Joined January 2011
10776 Posts
April 21 2013 19:35 GMT
#2995
Ouch... those sentries... <.<
Scrubwave
Profile Joined July 2010
Poland1786 Posts
April 21 2013 19:35 GMT
#2996
--- Nuked ---
BronzeKnee
Profile Joined March 2011
United States5224 Posts
Last Edited: 2013-04-21 19:37:05
April 21 2013 19:36 GMT
#2997
On April 22 2013 04:35 Plansix wrote:
Show nested quote +
On April 22 2013 04:32 BronzeKnee wrote:
On April 22 2013 04:30 Plansix wrote:
On April 22 2013 04:26 BronzeKnee wrote:
On April 22 2013 04:24 Plansix wrote:
On April 22 2013 04:23 BronzeKnee wrote:
On April 22 2013 04:18 farvacola wrote:
On April 22 2013 04:15 BronzeKnee wrote:
On April 22 2013 04:10 Zarahtra wrote:
On April 22 2013 04:07 BronzeKnee wrote:
[quote]

Yep. It is also the problem with a cheesy playstyle. Your opponent can do one or two little things and suddenly you're forced to play standard and that is where you get exposed.

Still, it is really fun to watch and it is interesting because it isn't the same old macro game every time.

Yup, while I'm a pretty passive player and hate all these oracle rushes, reaper allins, roach rushes etc etc, they make the game so much better than the crap state of NR15 by end of WoL.


Well, I play the opposite way that you play, but WOL ended up stale because Blizzard and map makers went to far in hurting all-ins and refused to accept that it should require skill to hold all-ins.

HOTS will end up in an even worse state with things like Photon Overcharge and Widow Mines unforunately.

This makes no sense to me....making all-ins easier to deal with prolongs games, expands windows for displays of non-game-ending skill, and removes a lot of opportunities for lesser skilled players to knock out better players with dice rolls.


Photon Overcharge doesn't take any skill, which is why it is bad. And it goes too far, denying almost all Terran 1 base all-ins.


You mean all those amazing builds that involve building a ton of marines and some other crap and charging cross map? I think we are better off without those, personally. Also, build bunker and slap units into bunker is not the paragon of skill either.


Well, I got to Masters in WOL being able to hold all types of Terran all-ins. It is difficult and it takes skill. And it is enjoyable to hold a Terran all-in as Protoss.

Photon Overcharge makes the game boring for me. I hated WOL PvT, 15 minutes of build up for 30 seconds of action decided by HT and Ghost micro.

The guy above is right, if you don't want viable 1 base plays, then just start the game with everyone on two bases and a basic infrastructure.

There are still one base timings that are out there and I am sure people will find them. Like everything else, it will take time. The overcharge means that people can't just walk across the map with a mob of marines and hope that the protoss doesn't have enough to hold them off, which I am ok with.


As I said, no good player was having issues with the mob of Marines. It took skill. Now it doesn't.

And no, Photon Overcharge counters all early 1 base Terran play that isn't worker harass. It is way too strong.


Well the game I am watching on stream is showing its not really a problem. Unless you are better than incontrol, which I am not sure.


Really? You can't read?

On April 22 2013 04:32 BronzeKnee wrote:
And no, Photon Overcharge counters all early 1 base Terran play that isn't worker harass. It is way too strong.


That playstyle is worker harass.
BlackPanther
Profile Blog Joined April 2011
United States872 Posts
April 21 2013 19:36 GMT
#2998
DAMNIT! I wanted to believe .
ZenithM
Profile Joined February 2011
France15952 Posts
April 21 2013 19:36 GMT
#2999
Incontrol
govie
Profile Blog Joined November 2012
9334 Posts
April 21 2013 19:36 GMT
#3000
Babyknight is a real asset to there casting tho.. it really makes the casting bit better
The two NBA teams in states with legal weed are called the Nuggets and the Blazers...
Prev 1 148 149 150 151 152 274 Next
Please log in or register to reply.
Live Events Refresh
Next event in 1h 50m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 675
SpeCial 198
ViBE178
CosmosSc2 25
StarCraft: Brood War
Dewaltoss 103
ZZZero.O 55
Counter-Strike
summit1g7128
minikerr18
Other Games
tarik_tv6025
Grubby4899
shahzam530
XaKoH 176
C9.Mang0158
ToD0
Organizations
Other Games
gamesdonequick2612
BasetradeTV270
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 14 non-featured ]
StarCraft 2
• Hupsaiya 39
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota21656
• Noizen33
Other Games
• Shiphtur507
Upcoming Events
PiGosaur Cup
1h 50m
The PondCast
11h 50m
Kung Fu Cup
12h 50m
Replay Cast
1d 10h
CrankTV Team League
1d 12h
Replay Cast
2 days
CrankTV Team League
2 days
Replay Cast
3 days
RSL Revival
3 days
Clem vs Lambo
Scarlett vs Cure
CranKy Ducklings
3 days
[ Show More ]
IPSL
3 days
Dragon vs Hawk
RSL Revival
4 days
Classic vs Trap
herO vs SHIN
Sparkling Tuna Cup
4 days
IPSL
4 days
Bonyth vs Ret
WardiTV Weekly
5 days
Monday Night Weeklies
5 days
Liquipedia Results

Completed

YSL S3
HSC XXIX
Eternal Conflict S2 E2

Ongoing

IPSL Spring 2026
Acropolis #4
CSL 2026 Summer (S21)
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
SCTL 2026 Spring
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026

Upcoming

Escore Tournament S3: W3
ASL S22 SEASON OPEN Day 1
Escore Tournament S3: W4
ASL S22 SEASON OPEN Day 2
Escore Tournament S3: W5
CSLAN 4
Blizzard Classic Cup 2026
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E3
Logitech G Connect 2026
StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.