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[WCS AM] Premier Qualifiers Season 1 - Page 148

Forum Index > StarCraft 2 Tournaments
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MOD NOTE: The bracket on Liquipedia is not final and should be assumed to be speculative. If you are a competitor, trust what MLG Admins tell you over the bracket.
Blaec
Profile Joined April 2010
Australia4289 Posts
April 21 2013 19:21 GMT
#2941
Wow, Babyknight dropping knowledge.

Did not know you could chrono shields up
DueleR
Profile Joined May 2010
United States207 Posts
April 21 2013 19:22 GMT
#2942
On April 22 2013 04:20 AnachronisticAnarchy wrote:
Drunkenboi is actually doing some really, really cool stuff. Color me impressed. I thought he was going to go crappy marine micro into die because he's facing a pro, but as it turns out he looks like a ROOT recruit or something.


Lol, Drunkenboi has been top 5-10 NA ladder for a while now (and he's on FXO NA).
Sissors
Profile Joined March 2012
1395 Posts
April 21 2013 19:22 GMT
#2943
On April 22 2013 04:18 farvacola wrote:
Show nested quote +
On April 22 2013 04:15 BronzeKnee wrote:
On April 22 2013 04:10 Zarahtra wrote:
On April 22 2013 04:07 BronzeKnee wrote:
On April 22 2013 04:06 Zarahtra wrote:
On April 22 2013 04:04 BronzeKnee wrote:
On April 22 2013 04:03 Sissors wrote:
If drunkenboy would have bothered to wall his third he would have had so much more resources.

@Bronze, quite frankly hellbat drops would have been a waste of resources, too many stalkers placed to intercept drops.


You're probably right, but you have to play the strategies that got you there. You don't try and reinvent yourself.

Well I mean this is the problem with being one-dimensional player. Incontrol seemed to be just hard countering Drunken's playstyle and banking on better lategame.


Yep. It is also the problem with a cheesy playstyle. Your opponent can do one or two little things and suddenly you're forced to play standard and that is where you get exposed.

Still, it is really fun to watch and it is interesting because it isn't the same old macro game every time.

Yup, while I'm a pretty passive player and hate all these oracle rushes, reaper allins, roach rushes etc etc, they make the game so much better than the crap state of NR15 by end of WoL.


Well, I play the opposite way that you play, but WOL ended up stale because Blizzard and map makers went to far in hurting all-ins and refused to accept that it should require skill to hold all-ins.

HOTS will end up in an even worse state with things like Photon Overcharge and Widow Mines unforunately.

This makes no sense to me....making all-ins easier to deal with prolongs games, expands windows for displays of non-game-ending skill, and removes a lot of opportunities for lesser skilled players to knock out better players with dice rolls.

Then just start with 3 saturated bases and +2/+2 finished. Because that is effectively what the NR15 style is. That might be longer games, but there isn't more to do that in an average all-in way too often: one fight which decides all, only we just had to be bored for 15 minutes first.

And tbh a vast majority of 'lesser skilled players' who beat better players is because the 'better players' just played way too greedy.
alvadr
Profile Joined May 2012
135 Posts
April 21 2013 19:22 GMT
#2944
Hellbats are pretty good
Drake
Profile Joined October 2010
Germany6146 Posts
April 21 2013 19:22 GMT
#2945
THATS what i want for wcs america no koreans but americans ! ^^
Nb.Drake / CoL_Drake / Original Joined TL.net Tuesday, 15th of March 2005
BronzeKnee
Profile Joined March 2011
United States5224 Posts
Last Edited: 2013-04-21 19:25:04
April 21 2013 19:23 GMT
#2946
On April 22 2013 04:18 farvacola wrote:
Show nested quote +
On April 22 2013 04:15 BronzeKnee wrote:
On April 22 2013 04:10 Zarahtra wrote:
On April 22 2013 04:07 BronzeKnee wrote:
On April 22 2013 04:06 Zarahtra wrote:
On April 22 2013 04:04 BronzeKnee wrote:
On April 22 2013 04:03 Sissors wrote:
If drunkenboy would have bothered to wall his third he would have had so much more resources.

@Bronze, quite frankly hellbat drops would have been a waste of resources, too many stalkers placed to intercept drops.


You're probably right, but you have to play the strategies that got you there. You don't try and reinvent yourself.

Well I mean this is the problem with being one-dimensional player. Incontrol seemed to be just hard countering Drunken's playstyle and banking on better lategame.


Yep. It is also the problem with a cheesy playstyle. Your opponent can do one or two little things and suddenly you're forced to play standard and that is where you get exposed.

Still, it is really fun to watch and it is interesting because it isn't the same old macro game every time.

Yup, while I'm a pretty passive player and hate all these oracle rushes, reaper allins, roach rushes etc etc, they make the game so much better than the crap state of NR15 by end of WoL.


Well, I play the opposite way that you play, but WOL ended up stale because Blizzard and map makers went to far in hurting all-ins and refused to accept that it should require skill to hold all-ins.

HOTS will end up in an even worse state with things like Photon Overcharge and Widow Mines unforunately.

This makes no sense to me....making all-ins easier to deal with prolongs games, expands windows for displays of non-game-ending skill, and removes a lot of opportunities for lesser skilled players to knock out better players with dice rolls.


Photon Overcharge doesn't take any skill, which is why it is bad. And it goes too far, denying almost all Terran 1 base all-ins with a click of a button.

Less variety in viable build choices = less skill required for the game.

Furthermore, I hated WOL PvT, 15 minutes of build up for 30 seconds of action decided by HT and Ghost micro.

On April 22 2013 04:22 Sissors wrote:
Show nested quote +
On April 22 2013 04:18 farvacola wrote:
On April 22 2013 04:15 BronzeKnee wrote:
On April 22 2013 04:10 Zarahtra wrote:
On April 22 2013 04:07 BronzeKnee wrote:
On April 22 2013 04:06 Zarahtra wrote:
On April 22 2013 04:04 BronzeKnee wrote:
On April 22 2013 04:03 Sissors wrote:
If drunkenboy would have bothered to wall his third he would have had so much more resources.

@Bronze, quite frankly hellbat drops would have been a waste of resources, too many stalkers placed to intercept drops.


You're probably right, but you have to play the strategies that got you there. You don't try and reinvent yourself.

Well I mean this is the problem with being one-dimensional player. Incontrol seemed to be just hard countering Drunken's playstyle and banking on better lategame.


Yep. It is also the problem with a cheesy playstyle. Your opponent can do one or two little things and suddenly you're forced to play standard and that is where you get exposed.

Still, it is really fun to watch and it is interesting because it isn't the same old macro game every time.

Yup, while I'm a pretty passive player and hate all these oracle rushes, reaper allins, roach rushes etc etc, they make the game so much better than the crap state of NR15 by end of WoL.


Well, I play the opposite way that you play, but WOL ended up stale because Blizzard and map makers went to far in hurting all-ins and refused to accept that it should require skill to hold all-ins.

HOTS will end up in an even worse state with things like Photon Overcharge and Widow Mines unforunately.

This makes no sense to me....making all-ins easier to deal with prolongs games, expands windows for displays of non-game-ending skill, and removes a lot of opportunities for lesser skilled players to knock out better players with dice rolls.

Then just start with 3 saturated bases and +2/+2 finished. Because that is effectively what the NR15 style is. That might be longer games, but there isn't more to do that in an average all-in way too often: one fight which decides all, only we just had to be bored for 15 minutes first.

And tbh a vast majority of 'lesser skilled players' who beat better players is because the 'better players' just played way too greedy.


Exactly.
DueSs
Profile Blog Joined July 2010
United States765 Posts
April 21 2013 19:23 GMT
#2947
GL Geoff!
Plansix
Profile Blog Joined April 2011
United States60190 Posts
April 21 2013 19:23 GMT
#2948
On April 22 2013 04:21 Kergy wrote:
world class multitasking


Load up drop half your units, drop in base where there is no units, A-move into buildings?
I have the Honor to be your Obedient Servant, P.6
TL+ Member
Schelim
Profile Blog Joined January 2011
Austria11528 Posts
April 21 2013 19:23 GMT
#2949
btw, drunkenboi? and we say Koreans have silly names?
TY <3 Cure <3 Inno <3 Special <3
scsnow
Profile Joined April 2010
Slovenia515 Posts
April 21 2013 19:23 GMT
#2950
On April 22 2013 04:21 Blaec wrote:
Wow, Babyknight dropping knowledge.

Did not know you could chrono shields up


same.
scsnow
Profile Joined April 2010
Slovenia515 Posts
April 21 2013 19:24 GMT
#2951
On April 22 2013 04:23 Plansix wrote:
Show nested quote +
On April 22 2013 04:21 Kergy wrote:
world class multitasking


Load up drop half your units, drop in base where there is no units, A-move into buildings?


not everyone is bisu
Plansix
Profile Blog Joined April 2011
United States60190 Posts
April 21 2013 19:24 GMT
#2952
On April 22 2013 04:23 BronzeKnee wrote:
Show nested quote +
On April 22 2013 04:18 farvacola wrote:
On April 22 2013 04:15 BronzeKnee wrote:
On April 22 2013 04:10 Zarahtra wrote:
On April 22 2013 04:07 BronzeKnee wrote:
On April 22 2013 04:06 Zarahtra wrote:
On April 22 2013 04:04 BronzeKnee wrote:
On April 22 2013 04:03 Sissors wrote:
If drunkenboy would have bothered to wall his third he would have had so much more resources.

@Bronze, quite frankly hellbat drops would have been a waste of resources, too many stalkers placed to intercept drops.


You're probably right, but you have to play the strategies that got you there. You don't try and reinvent yourself.

Well I mean this is the problem with being one-dimensional player. Incontrol seemed to be just hard countering Drunken's playstyle and banking on better lategame.


Yep. It is also the problem with a cheesy playstyle. Your opponent can do one or two little things and suddenly you're forced to play standard and that is where you get exposed.

Still, it is really fun to watch and it is interesting because it isn't the same old macro game every time.

Yup, while I'm a pretty passive player and hate all these oracle rushes, reaper allins, roach rushes etc etc, they make the game so much better than the crap state of NR15 by end of WoL.


Well, I play the opposite way that you play, but WOL ended up stale because Blizzard and map makers went to far in hurting all-ins and refused to accept that it should require skill to hold all-ins.

HOTS will end up in an even worse state with things like Photon Overcharge and Widow Mines unforunately.

This makes no sense to me....making all-ins easier to deal with prolongs games, expands windows for displays of non-game-ending skill, and removes a lot of opportunities for lesser skilled players to knock out better players with dice rolls.


Photon Overcharge doesn't take any skill, which is why it is bad. And it goes too far, denying almost all Terran 1 base all-ins.


You mean all those amazing builds that involve building a ton of marines and some other crap and charging cross map? I think we are better off without those, personally. Also, build bunker and slap units into bunker is not the paragon of skill either.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
Drake
Profile Joined October 2010
Germany6146 Posts
April 21 2013 19:24 GMT
#2953
On April 22 2013 04:21 CEPEHDREI wrote:
hey demuslim we know we shouldve already directly invited you but please play our qualifier where we'll give you the hardest bracket there is.

from MLG with love.


bs, not even CLOSE the hardest bracket, look the last one with alive, sage, jyp
vs only zergs vs demuslim (revivel is good, jaedong is well ok and zenio isnt as good as demu so isnt best bracket)
Nb.Drake / CoL_Drake / Original Joined TL.net Tuesday, 15th of March 2005
JacobShock
Profile Blog Joined April 2012
Denmark2485 Posts
April 21 2013 19:25 GMT
#2954
pretty sure Drunkenboi is going to do the exact same thing.
"Right on" - Morrow
ZenithM
Profile Joined February 2011
France15952 Posts
April 21 2013 19:25 GMT
#2955
Sickest storylines all over my body Tasteless!
AnachronisticAnarchy
Profile Blog Joined July 2011
United States2957 Posts
April 21 2013 19:25 GMT
#2956
On April 22 2013 04:22 DueleR wrote:
Show nested quote +
On April 22 2013 04:20 AnachronisticAnarchy wrote:
Drunkenboi is actually doing some really, really cool stuff. Color me impressed. I thought he was going to go crappy marine micro into die because he's facing a pro, but as it turns out he looks like a ROOT recruit or something.


Lol, Drunkenboi has been top 5-10 NA ladder for a while now (and he's on FXO NA).


Never heard of him.
"How are you?" "I am fine, because it is not normal to scream in pain."
ACrow
Profile Joined October 2011
Germany6583 Posts
April 21 2013 19:25 GMT
#2957
On April 22 2013 04:10 MasterOfPuppets wrote:
Show nested quote +
On April 22 2013 04:09 JacobShock wrote:
lol denmarkian protoss player..


Lolwut? Who said that? o0;

Prolly one of 'dem MURICANian casters
Get off my lawn, young punks
govie
Profile Blog Joined November 2012
9334 Posts
April 21 2013 19:26 GMT
#2958
Ohboy... all tossluv gonna whine bout hellbatdrops after next game^^
The two NBA teams in states with legal weed are called the Nuggets and the Blazers...
BronzeKnee
Profile Joined March 2011
United States5224 Posts
Last Edited: 2013-04-21 19:27:45
April 21 2013 19:26 GMT
#2959
On April 22 2013 04:24 Plansix wrote:
Show nested quote +
On April 22 2013 04:23 BronzeKnee wrote:
On April 22 2013 04:18 farvacola wrote:
On April 22 2013 04:15 BronzeKnee wrote:
On April 22 2013 04:10 Zarahtra wrote:
On April 22 2013 04:07 BronzeKnee wrote:
On April 22 2013 04:06 Zarahtra wrote:
On April 22 2013 04:04 BronzeKnee wrote:
On April 22 2013 04:03 Sissors wrote:
If drunkenboy would have bothered to wall his third he would have had so much more resources.

@Bronze, quite frankly hellbat drops would have been a waste of resources, too many stalkers placed to intercept drops.


You're probably right, but you have to play the strategies that got you there. You don't try and reinvent yourself.

Well I mean this is the problem with being one-dimensional player. Incontrol seemed to be just hard countering Drunken's playstyle and banking on better lategame.


Yep. It is also the problem with a cheesy playstyle. Your opponent can do one or two little things and suddenly you're forced to play standard and that is where you get exposed.

Still, it is really fun to watch and it is interesting because it isn't the same old macro game every time.

Yup, while I'm a pretty passive player and hate all these oracle rushes, reaper allins, roach rushes etc etc, they make the game so much better than the crap state of NR15 by end of WoL.


Well, I play the opposite way that you play, but WOL ended up stale because Blizzard and map makers went to far in hurting all-ins and refused to accept that it should require skill to hold all-ins.

HOTS will end up in an even worse state with things like Photon Overcharge and Widow Mines unforunately.

This makes no sense to me....making all-ins easier to deal with prolongs games, expands windows for displays of non-game-ending skill, and removes a lot of opportunities for lesser skilled players to knock out better players with dice rolls.


Photon Overcharge doesn't take any skill, which is why it is bad. And it goes too far, denying almost all Terran 1 base all-ins.


You mean all those amazing builds that involve building a ton of marines and some other crap and charging cross map? I think we are better off without those, personally. Also, build bunker and slap units into bunker is not the paragon of skill either.


Well, I got to Masters in WOL being able to hold all types of Terran all-ins. It is difficult and it takes skill. And it is enjoyable to hold a Terran all-in as Protoss.

Photon Overcharge makes the game boring for me. I hated WOL PvT, 15 minutes of build up for 30 seconds of action decided by HT and Ghost micro.

The guy above is right, if you don't want viable 1 base plays, then just start the game with everyone on two bases and a basic infrastructure.
ZenithM
Profile Joined February 2011
France15952 Posts
April 21 2013 19:26 GMT
#2960
On April 22 2013 04:25 AnachronisticAnarchy wrote:
Show nested quote +
On April 22 2013 04:22 DueleR wrote:
On April 22 2013 04:20 AnachronisticAnarchy wrote:
Drunkenboi is actually doing some really, really cool stuff. Color me impressed. I thought he was going to go crappy marine micro into die because he's facing a pro, but as it turns out he looks like a ROOT recruit or something.


Lol, Drunkenboi has been top 5-10 NA ladder for a while now (and he's on FXO NA).


Never heard of him.

He's just spamming Hellbat drops on the ladder, MarineKing beta-style. Minus the skill and the hipster glasses.
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