• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 23:33
CEST 05:33
KST 12:33
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro8 Preview Pt2: Progenitors7Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun13[ASL21] Ro8 Preview Pt1: Inheritors16[ASL21] Ro16 Preview Pt2: All Star10Team Liquid Map Contest #22 - The Finalists22
Community News
Weekly Cups (April 27-May 4): Clem takes triple0RSL Revival: Season 5 - Qualifiers and Main Event11Code S Season 1 (2026) - RO12 Results12026 GSL Season 1 Qualifiers25Maestros of the Game 2 announced9
StarCraft 2
General
Weekly Cups (April 27-May 4): Clem takes triple Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Code S Season 1 (2026) - RO12 Results Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun Team Liquid Map Contest #22 - The Finalists
Tourneys
RSL Revival: Season 5 - Qualifiers and Main Event StarCraft Evolution League (SC Evo Biweekly) 2026 GSL Season 2 Qualifiers Sparkling Tuna Cup - Weekly Open Tournament $1,400 SEL Season 3 Ladder Invitational
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
Mutation # 524 Death and Taxes The PondCast: SC2 News & Results Mutation # 523 Firewall Mutation # 522 Flip My Base
Brood War
General
[ASL21] Ro8 Preview Pt2: Progenitors ASL21 General Discussion Why there arent any 256x256 pro maps? BW General Discussion BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[ASL21] Ro8 Day 3 [ASL21] Ro8 Day 4 [Megathread] Daily Proleagues [ASL21] Ro8 Day 2
Strategy
Simple Questions, Simple Answers Fighting Spirit mining rates What's the deal with APM & what's its true value Any training maps people recommend?
Other Games
General Games
Dawn of War IV Stormgate/Frost Giant Megathread OutLive 25 (RTS Game) Daigo vs Menard Best of 10 Nintendo Switch Thread
Dota 2
The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread European Politico-economics QA Mega-thread 3D technology/software discussion Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread Formula 1 Discussion McBoner: A hockey love story
World Cup 2022
Tech Support
streaming software Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Movie Stars In Video Games: …
TrAiDoS
ramps on octagon
StaticNine
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1093 users

[WCS AM] Premier Qualifiers Season 1 - Page 148

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 146 147 148 149 150 274 Next
MOD NOTE: The bracket on Liquipedia is not final and should be assumed to be speculative. If you are a competitor, trust what MLG Admins tell you over the bracket.
Blaec
Profile Joined April 2010
Australia4289 Posts
April 21 2013 19:21 GMT
#2941
Wow, Babyknight dropping knowledge.

Did not know you could chrono shields up
DueleR
Profile Joined May 2010
United States207 Posts
April 21 2013 19:22 GMT
#2942
On April 22 2013 04:20 AnachronisticAnarchy wrote:
Drunkenboi is actually doing some really, really cool stuff. Color me impressed. I thought he was going to go crappy marine micro into die because he's facing a pro, but as it turns out he looks like a ROOT recruit or something.


Lol, Drunkenboi has been top 5-10 NA ladder for a while now (and he's on FXO NA).
Sissors
Profile Joined March 2012
1395 Posts
April 21 2013 19:22 GMT
#2943
On April 22 2013 04:18 farvacola wrote:
Show nested quote +
On April 22 2013 04:15 BronzeKnee wrote:
On April 22 2013 04:10 Zarahtra wrote:
On April 22 2013 04:07 BronzeKnee wrote:
On April 22 2013 04:06 Zarahtra wrote:
On April 22 2013 04:04 BronzeKnee wrote:
On April 22 2013 04:03 Sissors wrote:
If drunkenboy would have bothered to wall his third he would have had so much more resources.

@Bronze, quite frankly hellbat drops would have been a waste of resources, too many stalkers placed to intercept drops.


You're probably right, but you have to play the strategies that got you there. You don't try and reinvent yourself.

Well I mean this is the problem with being one-dimensional player. Incontrol seemed to be just hard countering Drunken's playstyle and banking on better lategame.


Yep. It is also the problem with a cheesy playstyle. Your opponent can do one or two little things and suddenly you're forced to play standard and that is where you get exposed.

Still, it is really fun to watch and it is interesting because it isn't the same old macro game every time.

Yup, while I'm a pretty passive player and hate all these oracle rushes, reaper allins, roach rushes etc etc, they make the game so much better than the crap state of NR15 by end of WoL.


Well, I play the opposite way that you play, but WOL ended up stale because Blizzard and map makers went to far in hurting all-ins and refused to accept that it should require skill to hold all-ins.

HOTS will end up in an even worse state with things like Photon Overcharge and Widow Mines unforunately.

This makes no sense to me....making all-ins easier to deal with prolongs games, expands windows for displays of non-game-ending skill, and removes a lot of opportunities for lesser skilled players to knock out better players with dice rolls.

Then just start with 3 saturated bases and +2/+2 finished. Because that is effectively what the NR15 style is. That might be longer games, but there isn't more to do that in an average all-in way too often: one fight which decides all, only we just had to be bored for 15 minutes first.

And tbh a vast majority of 'lesser skilled players' who beat better players is because the 'better players' just played way too greedy.
alvadr
Profile Joined May 2012
135 Posts
April 21 2013 19:22 GMT
#2944
Hellbats are pretty good
Drake
Profile Joined October 2010
Germany6146 Posts
April 21 2013 19:22 GMT
#2945
THATS what i want for wcs america no koreans but americans ! ^^
Nb.Drake / CoL_Drake / Original Joined TL.net Tuesday, 15th of March 2005
BronzeKnee
Profile Joined March 2011
United States5219 Posts
Last Edited: 2013-04-21 19:25:04
April 21 2013 19:23 GMT
#2946
On April 22 2013 04:18 farvacola wrote:
Show nested quote +
On April 22 2013 04:15 BronzeKnee wrote:
On April 22 2013 04:10 Zarahtra wrote:
On April 22 2013 04:07 BronzeKnee wrote:
On April 22 2013 04:06 Zarahtra wrote:
On April 22 2013 04:04 BronzeKnee wrote:
On April 22 2013 04:03 Sissors wrote:
If drunkenboy would have bothered to wall his third he would have had so much more resources.

@Bronze, quite frankly hellbat drops would have been a waste of resources, too many stalkers placed to intercept drops.


You're probably right, but you have to play the strategies that got you there. You don't try and reinvent yourself.

Well I mean this is the problem with being one-dimensional player. Incontrol seemed to be just hard countering Drunken's playstyle and banking on better lategame.


Yep. It is also the problem with a cheesy playstyle. Your opponent can do one or two little things and suddenly you're forced to play standard and that is where you get exposed.

Still, it is really fun to watch and it is interesting because it isn't the same old macro game every time.

Yup, while I'm a pretty passive player and hate all these oracle rushes, reaper allins, roach rushes etc etc, they make the game so much better than the crap state of NR15 by end of WoL.


Well, I play the opposite way that you play, but WOL ended up stale because Blizzard and map makers went to far in hurting all-ins and refused to accept that it should require skill to hold all-ins.

HOTS will end up in an even worse state with things like Photon Overcharge and Widow Mines unforunately.

This makes no sense to me....making all-ins easier to deal with prolongs games, expands windows for displays of non-game-ending skill, and removes a lot of opportunities for lesser skilled players to knock out better players with dice rolls.


Photon Overcharge doesn't take any skill, which is why it is bad. And it goes too far, denying almost all Terran 1 base all-ins with a click of a button.

Less variety in viable build choices = less skill required for the game.

Furthermore, I hated WOL PvT, 15 minutes of build up for 30 seconds of action decided by HT and Ghost micro.

On April 22 2013 04:22 Sissors wrote:
Show nested quote +
On April 22 2013 04:18 farvacola wrote:
On April 22 2013 04:15 BronzeKnee wrote:
On April 22 2013 04:10 Zarahtra wrote:
On April 22 2013 04:07 BronzeKnee wrote:
On April 22 2013 04:06 Zarahtra wrote:
On April 22 2013 04:04 BronzeKnee wrote:
On April 22 2013 04:03 Sissors wrote:
If drunkenboy would have bothered to wall his third he would have had so much more resources.

@Bronze, quite frankly hellbat drops would have been a waste of resources, too many stalkers placed to intercept drops.


You're probably right, but you have to play the strategies that got you there. You don't try and reinvent yourself.

Well I mean this is the problem with being one-dimensional player. Incontrol seemed to be just hard countering Drunken's playstyle and banking on better lategame.


Yep. It is also the problem with a cheesy playstyle. Your opponent can do one or two little things and suddenly you're forced to play standard and that is where you get exposed.

Still, it is really fun to watch and it is interesting because it isn't the same old macro game every time.

Yup, while I'm a pretty passive player and hate all these oracle rushes, reaper allins, roach rushes etc etc, they make the game so much better than the crap state of NR15 by end of WoL.


Well, I play the opposite way that you play, but WOL ended up stale because Blizzard and map makers went to far in hurting all-ins and refused to accept that it should require skill to hold all-ins.

HOTS will end up in an even worse state with things like Photon Overcharge and Widow Mines unforunately.

This makes no sense to me....making all-ins easier to deal with prolongs games, expands windows for displays of non-game-ending skill, and removes a lot of opportunities for lesser skilled players to knock out better players with dice rolls.

Then just start with 3 saturated bases and +2/+2 finished. Because that is effectively what the NR15 style is. That might be longer games, but there isn't more to do that in an average all-in way too often: one fight which decides all, only we just had to be bored for 15 minutes first.

And tbh a vast majority of 'lesser skilled players' who beat better players is because the 'better players' just played way too greedy.


Exactly.
DueSs
Profile Blog Joined July 2010
United States765 Posts
April 21 2013 19:23 GMT
#2947
GL Geoff!
Plansix
Profile Blog Joined April 2011
United States60190 Posts
April 21 2013 19:23 GMT
#2948
On April 22 2013 04:21 Kergy wrote:
world class multitasking


Load up drop half your units, drop in base where there is no units, A-move into buildings?
I have the Honor to be your Obedient Servant, P.6
TL+ Member
Schelim
Profile Blog Joined January 2011
Austria11528 Posts
April 21 2013 19:23 GMT
#2949
btw, drunkenboi? and we say Koreans have silly names?
TY <3 Cure <3 Inno <3 Special <3
scsnow
Profile Joined April 2010
Slovenia515 Posts
April 21 2013 19:23 GMT
#2950
On April 22 2013 04:21 Blaec wrote:
Wow, Babyknight dropping knowledge.

Did not know you could chrono shields up


same.
scsnow
Profile Joined April 2010
Slovenia515 Posts
April 21 2013 19:24 GMT
#2951
On April 22 2013 04:23 Plansix wrote:
Show nested quote +
On April 22 2013 04:21 Kergy wrote:
world class multitasking


Load up drop half your units, drop in base where there is no units, A-move into buildings?


not everyone is bisu
Plansix
Profile Blog Joined April 2011
United States60190 Posts
April 21 2013 19:24 GMT
#2952
On April 22 2013 04:23 BronzeKnee wrote:
Show nested quote +
On April 22 2013 04:18 farvacola wrote:
On April 22 2013 04:15 BronzeKnee wrote:
On April 22 2013 04:10 Zarahtra wrote:
On April 22 2013 04:07 BronzeKnee wrote:
On April 22 2013 04:06 Zarahtra wrote:
On April 22 2013 04:04 BronzeKnee wrote:
On April 22 2013 04:03 Sissors wrote:
If drunkenboy would have bothered to wall his third he would have had so much more resources.

@Bronze, quite frankly hellbat drops would have been a waste of resources, too many stalkers placed to intercept drops.


You're probably right, but you have to play the strategies that got you there. You don't try and reinvent yourself.

Well I mean this is the problem with being one-dimensional player. Incontrol seemed to be just hard countering Drunken's playstyle and banking on better lategame.


Yep. It is also the problem with a cheesy playstyle. Your opponent can do one or two little things and suddenly you're forced to play standard and that is where you get exposed.

Still, it is really fun to watch and it is interesting because it isn't the same old macro game every time.

Yup, while I'm a pretty passive player and hate all these oracle rushes, reaper allins, roach rushes etc etc, they make the game so much better than the crap state of NR15 by end of WoL.


Well, I play the opposite way that you play, but WOL ended up stale because Blizzard and map makers went to far in hurting all-ins and refused to accept that it should require skill to hold all-ins.

HOTS will end up in an even worse state with things like Photon Overcharge and Widow Mines unforunately.

This makes no sense to me....making all-ins easier to deal with prolongs games, expands windows for displays of non-game-ending skill, and removes a lot of opportunities for lesser skilled players to knock out better players with dice rolls.


Photon Overcharge doesn't take any skill, which is why it is bad. And it goes too far, denying almost all Terran 1 base all-ins.


You mean all those amazing builds that involve building a ton of marines and some other crap and charging cross map? I think we are better off without those, personally. Also, build bunker and slap units into bunker is not the paragon of skill either.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
Drake
Profile Joined October 2010
Germany6146 Posts
April 21 2013 19:24 GMT
#2953
On April 22 2013 04:21 CEPEHDREI wrote:
hey demuslim we know we shouldve already directly invited you but please play our qualifier where we'll give you the hardest bracket there is.

from MLG with love.


bs, not even CLOSE the hardest bracket, look the last one with alive, sage, jyp
vs only zergs vs demuslim (revivel is good, jaedong is well ok and zenio isnt as good as demu so isnt best bracket)
Nb.Drake / CoL_Drake / Original Joined TL.net Tuesday, 15th of March 2005
JacobShock
Profile Blog Joined April 2012
Denmark2485 Posts
April 21 2013 19:25 GMT
#2954
pretty sure Drunkenboi is going to do the exact same thing.
"Right on" - Morrow
ZenithM
Profile Joined February 2011
France15952 Posts
April 21 2013 19:25 GMT
#2955
Sickest storylines all over my body Tasteless!
AnachronisticAnarchy
Profile Blog Joined July 2011
United States2957 Posts
April 21 2013 19:25 GMT
#2956
On April 22 2013 04:22 DueleR wrote:
Show nested quote +
On April 22 2013 04:20 AnachronisticAnarchy wrote:
Drunkenboi is actually doing some really, really cool stuff. Color me impressed. I thought he was going to go crappy marine micro into die because he's facing a pro, but as it turns out he looks like a ROOT recruit or something.


Lol, Drunkenboi has been top 5-10 NA ladder for a while now (and he's on FXO NA).


Never heard of him.
"How are you?" "I am fine, because it is not normal to scream in pain."
ACrow
Profile Joined October 2011
Germany6583 Posts
April 21 2013 19:25 GMT
#2957
On April 22 2013 04:10 MasterOfPuppets wrote:
Show nested quote +
On April 22 2013 04:09 JacobShock wrote:
lol denmarkian protoss player..


Lolwut? Who said that? o0;

Prolly one of 'dem MURICANian casters
Get off my lawn, young punks
govie
Profile Blog Joined November 2012
9334 Posts
April 21 2013 19:26 GMT
#2958
Ohboy... all tossluv gonna whine bout hellbatdrops after next game^^
The two NBA teams in states with legal weed are called the Nuggets and the Blazers...
BronzeKnee
Profile Joined March 2011
United States5219 Posts
Last Edited: 2013-04-21 19:27:45
April 21 2013 19:26 GMT
#2959
On April 22 2013 04:24 Plansix wrote:
Show nested quote +
On April 22 2013 04:23 BronzeKnee wrote:
On April 22 2013 04:18 farvacola wrote:
On April 22 2013 04:15 BronzeKnee wrote:
On April 22 2013 04:10 Zarahtra wrote:
On April 22 2013 04:07 BronzeKnee wrote:
On April 22 2013 04:06 Zarahtra wrote:
On April 22 2013 04:04 BronzeKnee wrote:
On April 22 2013 04:03 Sissors wrote:
If drunkenboy would have bothered to wall his third he would have had so much more resources.

@Bronze, quite frankly hellbat drops would have been a waste of resources, too many stalkers placed to intercept drops.


You're probably right, but you have to play the strategies that got you there. You don't try and reinvent yourself.

Well I mean this is the problem with being one-dimensional player. Incontrol seemed to be just hard countering Drunken's playstyle and banking on better lategame.


Yep. It is also the problem with a cheesy playstyle. Your opponent can do one or two little things and suddenly you're forced to play standard and that is where you get exposed.

Still, it is really fun to watch and it is interesting because it isn't the same old macro game every time.

Yup, while I'm a pretty passive player and hate all these oracle rushes, reaper allins, roach rushes etc etc, they make the game so much better than the crap state of NR15 by end of WoL.


Well, I play the opposite way that you play, but WOL ended up stale because Blizzard and map makers went to far in hurting all-ins and refused to accept that it should require skill to hold all-ins.

HOTS will end up in an even worse state with things like Photon Overcharge and Widow Mines unforunately.

This makes no sense to me....making all-ins easier to deal with prolongs games, expands windows for displays of non-game-ending skill, and removes a lot of opportunities for lesser skilled players to knock out better players with dice rolls.


Photon Overcharge doesn't take any skill, which is why it is bad. And it goes too far, denying almost all Terran 1 base all-ins.


You mean all those amazing builds that involve building a ton of marines and some other crap and charging cross map? I think we are better off without those, personally. Also, build bunker and slap units into bunker is not the paragon of skill either.


Well, I got to Masters in WOL being able to hold all types of Terran all-ins. It is difficult and it takes skill. And it is enjoyable to hold a Terran all-in as Protoss.

Photon Overcharge makes the game boring for me. I hated WOL PvT, 15 minutes of build up for 30 seconds of action decided by HT and Ghost micro.

The guy above is right, if you don't want viable 1 base plays, then just start the game with everyone on two bases and a basic infrastructure.
ZenithM
Profile Joined February 2011
France15952 Posts
April 21 2013 19:26 GMT
#2960
On April 22 2013 04:25 AnachronisticAnarchy wrote:
Show nested quote +
On April 22 2013 04:22 DueleR wrote:
On April 22 2013 04:20 AnachronisticAnarchy wrote:
Drunkenboi is actually doing some really, really cool stuff. Color me impressed. I thought he was going to go crappy marine micro into die because he's facing a pro, but as it turns out he looks like a ROOT recruit or something.


Lol, Drunkenboi has been top 5-10 NA ladder for a while now (and he's on FXO NA).


Never heard of him.

He's just spamming Hellbat drops on the ladder, MarineKing beta-style. Minus the skill and the hipster glasses.
Prev 1 146 147 148 149 150 274 Next
Please log in or register to reply.
Live Events Refresh
Replay Cast
00:00
PiGosaur Cup #76
CranKy Ducklings120
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft452
RuFF_SC2 161
Ketroc 53
StarCraft: Brood War
JulyZerg 135
910 54
NaDa 46
Noble 21
Dota 2
NeuroSwarm91
League of Legends
JimRising 676
Super Smash Bros
hungrybox2359
Mew2King63
Other Games
summit1g6310
C9.Mang0577
monkeys_forever326
WinterStarcraft282
Maynarde139
ViBE18
Organizations
Other Games
gamesdonequick1086
BasetradeTV471
Dota 2
PGL Dota 2 - Main Stream39
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 13 non-featured ]
StarCraft 2
• CranKy Ducklings SOOP22
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo790
• Stunt288
Upcoming Events
Sparkling Tuna Cup
6h 27m
Afreeca Starleague
6h 27m
Snow vs Flash
WardiTV Invitational
7h 27m
SHIN vs Nicoract
Solar vs Nice
PiGosaur Cup
20h 27m
GSL
1d 5h
Classic vs Cure
Maru vs Rogue
GSL
2 days
SHIN vs Zoun
ByuN vs herO
OSC
2 days
OSC
2 days
Replay Cast
2 days
Escore
3 days
[ Show More ]
The PondCast
3 days
WardiTV Invitational
3 days
Zoun vs Ryung
Lambo vs ShoWTimE
OSC
3 days
Replay Cast
3 days
CranKy Ducklings
4 days
RSL Revival
4 days
SHIN vs Bunny
ByuN vs Shameless
WardiTV Invitational
4 days
Krystianer vs TriGGeR
Cure vs Rogue
uThermal 2v2 Circuit
4 days
BSL
4 days
Replay Cast
4 days
Sparkling Tuna Cup
5 days
RSL Revival
5 days
Cure vs Zoun
Clem vs Lambo
WardiTV Invitational
5 days
BSL
5 days
GSL
6 days
Afreeca Starleague
6 days
Liquipedia Results

Completed

Proleague 2026-05-02
WardiTV TLMC #16
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
SCTL 2026 Spring
RSL Revival: Season 5
2026 GSL S1
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026

Upcoming

YSL S3
Escore Tournament S2: W6
KK 2v2 League Season 1
BSL 22 Non-Korean Championship
Escore Tournament S2: W7
Escore Tournament S2: W8
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.