[Code S] RO32 Group A 2013 GSL Season 2 - Page 134
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ZenithM
France15952 Posts
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Sumahi
Guam5609 Posts
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Shellshock
United States97274 Posts
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Wintex
Norway16835 Posts
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EpiK
Korea (South)5757 Posts
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KristofferAG
Norway25712 Posts
On April 04 2013 21:58 Wintex wrote: Bomber fighting! You will show us greatness this Mangosix WCS GSL KR thing. 2013 WCS Korea S1 MangoSix GSL Code S | ||
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Shellshock
United States97274 Posts
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rothsbury
Australia1654 Posts
On April 04 2013 21:55 bittman wrote: You're right. Only Life understands zerg. Other progamers don't have good ideas. If they did, they'd win every GSL. Catz hasn't won a gsl, thus he has no ideas about zerg. Just to emphasise this point: back in the day, no pro zerg went infestor, even after the fungal changes. After months and months of destiny going mass infestor, eventually korean progamers work out you can go infestor, and suddenly the infestor is OP. Progamers don't have everything worked out - often they just practice the current metagame and become very skilled at that, but there are always new ideas and new strategies that change things. Edit: derp | ||
Wintex
Norway16835 Posts
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edgeOut
United States945 Posts
What was he thinking? I think he can definitely win that match if he built spores and more corruptors. | ||
gingerfluffmuff
Austria4570 Posts
On April 04 2013 21:56 Big G wrote: CatZ and Artosis are right, swarm host is necessary in that kind of scenario. I saw a couple of games on Mana's stream where he simply couldn't engage against SH-corruptors-vipers-mass spores without losing at least some units every locusts wave and he eventually ran out of gas. You just can't get high templars in front of your army to feedback vipers with swarm host there. Not that it is fun to watch, but I blame the maps (like Daybreak) for that. If not shown in GSL or Premier tournament with Code S koreans, the strat is unproven. simple as that. | ||
JSK
United States133 Posts
On April 04 2013 21:51 Scarecrow wrote: Because catz is an authority on zerg play -.- It's marginally more credible than Artosis' theorycraft. He built the wrong units. It doesn't matter either way. Need swarm hosts. Corruptor/Infestor/BL/Hydra was not correct unit composition. If you check the HOTS zerg overview by blade in the strategy forums he himself says this composition is not overpowered. It is absolutely pathetic how you whine and cry in the first tournament of the game. Stop it. | ||
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KristofferAG
Norway25712 Posts
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Sc2Wrath
United Kingdom58 Posts
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rothsbury
Australia1654 Posts
On April 04 2013 21:56 Scarecrow wrote: Arguably worse than catz?? Catz wouldn't have even made it that far vs Creator. Not that far vs. a turtle? What is there to survive? | ||
Big G
Italy835 Posts
On April 04 2013 21:59 gingerfluffmuff wrote: If not shown in GSL or Premier tournament with Code S koreans, the strat is unproven. simple as that. Ok better make broodlords then. | ||
Godwrath
Spain10107 Posts
On April 04 2013 21:59 rothsbury wrote: Just to emphasise this point: back in the day, n only relatively mediocre players likeo pro zerg went infestor, even after the fungal changes. After months and months of destiny going mass infestor, eventually korean progamers work out you can go infestor, and suddenly the infestor is OP. Progamers don't have everything worked out - often they just practice the current metagame and become very skilled at that, but there are always new ideas and new strategies that change things. Using mothership against broodlord infestor was also delivered to you in a competitive game by koreans. + Show Spoiler + yes sarcasm People are just bitching, they don't care. | ||
Wintex
Norway16835 Posts
On April 04 2013 22:00 rothsbury wrote: Not that far vs. a turtle? What is there to survive? Suddenly Creator becomes as skilled at probe micro as Bisu and kills every drone. HAIL | ||
LimitSEA
Australia9580 Posts
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Shellshock
United States97274 Posts
On April 04 2013 21:58 Shellshock1122 wrote: 0:00 ![]() ![]() 1:40 rax first for Bomber gas for Bomber cross position scout right away from Creator 2:00 Creator scouts the main of Bomber and sees the gas Nexus first for Creator gateway for Creator reaper started for Bomber 3:00 gas for Creator CC on the low ground for Bomber reactor for Bomber Cybernetics core for Creator zealot for Creator 4:00 2nd gas for Creator Bomber scouts Creator last sending an scv one way and his reaper the other bunker in the natural for Bomber stalker for Creator reaper starts attacking probes in Creator's natural 2nd stalker for Creator 5:00 4 kills on the reaper so far Creator kills the reaper finally stim research started for Bomber | ||
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