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Germany767 Posts
I think the only choice vs Immortal allin really is burrow play.
Everything else is better for Protoss than before. slower creepspread (radius down from 10 to 8 and some addtionals seconds cause of the animation), mothership core and Hallucinations. You can't counter attack because of recall and timewarp functions almost as an additional twice as big forcefield which doesn't affect Protoss units. It's not like you can walk through a timewarp in that situation.
Hydras and swarhmosts don't come in play early enough to deal with immortal All-in.
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That ZvP matchup is broken! Srsly!
Zerg goes 3 base vs 2 on protoss.
2 Decisions for protoss:
1. I'll go allin -> hard to counter, especially soul train. 2. I'll go 3base > due to building placements and sentries, zerg has a hard time going against that, so zerg goes macro -> Toss just kicks zerg's ass with a pre-hive mass stalker timing. If that fails, zerg wins.
That's it! You can't get off that 3base vs 2base. Toss always on 2 base due to easy defense with forge and sentries. If zerg stays on 2 base, a bust or a nydus or a roach allin is almost impossible due to, surprise, forge and sentries!
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United States97276 Posts
On March 08 2013 21:01 DarkLordOlli wrote:Show nested quote +On March 08 2013 21:00 Fatmofo wrote: You guys just need to accept that if Stephano is not winning, then the game is obviously broken. Because he's like the best player of the world. Oh you're right. I forgot. Code B Mvp beat code S Stephano. How do you explain that!?
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On March 08 2013 20:59 ALPINA wrote:Show nested quote +On March 08 2013 20:56 grungust wrote:On March 08 2013 20:54 Derez wrote:On March 08 2013 20:52 Rhaegar_tar wrote: Do some people find this game interesting? Players will keep doing this kind of strat and won't use HotS units(apart from Void ray BS).
Good job Blizzard. Or maybe we shouldn't decide if a build can be held based on a single series where one of the guys has played barely any HotS at all. It's really simple. HotS midgame zerg not really buffed at all. In WoL, the immortal all-in was INCREDIBLY strong, now with mothership core. It should be virtually unstoppable with a player like Parting's control. Ultimately comes down to terrible game design. Terran still only well designed race. Protoss and Zerg and hilariously badly designed. Well yea zerg in first ~9 minutes or so in Hots is absolutely the same as in Wol except minor changes.
It's the same in all ways except the exceptions
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Stephano: doesn't matter if you love to love him or love to hate him. The important thing is to pollute the LR with your wildly hyperbolic opinions!
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On March 08 2013 21:01 FeyFey wrote:Show nested quote +On March 08 2013 20:59 Bore wrote:On March 08 2013 20:58 an00bis wrote: First time watching HotS and wow. Time warp literally from D3 wizard spell, jesus christ blizzard. My god you are absolutely right! kinda reminded me of something but could not put my finger on it Omg Wizard spell totally stolen from the Mothership Alpha spell ! Blizzard stop stealing from your own games !
Omg Units that can attack totally stolen from Dune 2. I'm never going to play starcraft again!!!!
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On March 08 2013 21:00 Fatmofo wrote: You guys just need to accept that if Stephano is not winning, then the game is obviously broken. Because he's like the best player of the world.
Well duh, why bother trying to find a better way to beat a build when you can complain.
Always worked for zerg before.
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On March 08 2013 21:01 Megabuster123 wrote:Show nested quote +On March 08 2013 21:00 Tegenaria wrote:On March 08 2013 20:54 Megabuster123 wrote:On March 08 2013 20:51 Tegenaria wrote: why Zerg dont understand this simple fact : roach/ling on 3 hatch DOESN'T WORKS against that push... It works when anyone else does the push....>_> Are you saying Zergs should do something other than 3 hatch gasless against ffe? Hard to say, i am not pro. But in game one on Ohana you HAD to try something else to blind counter that push. Maybe 2 bases infestors or hydra could works. I thinks its better instead of doing the same build who get destroyed... If you open two base, and he doesn't immortal push(Because there's no reason to anymore) then you're just behind...>_>
Yeah, this is why PartinG's only scout was to check if Stephano had taken his third base. If not, he wont soul train.
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If Ret wins 1 game i would be shocked.
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On March 08 2013 21:01 Megabuster123 wrote:Show nested quote +On March 08 2013 21:00 Tegenaria wrote:On March 08 2013 20:54 Megabuster123 wrote:On March 08 2013 20:51 Tegenaria wrote: why Zerg dont understand this simple fact : roach/ling on 3 hatch DOESN'T WORKS against that push... It works when anyone else does the push....>_> Are you saying Zergs should do something other than 3 hatch gasless against ffe? Hard to say, i am not pro. But in game one on Ohana you HAD to try something else to blind counter that push. Maybe 2 bases infestors or hydra could works. I thinks its better instead of doing the same build who get destroyed... If you open two base, and he doesn't immortal push(Because there's no reason to anymore) then you're just behind...>_>
Maybe zergs should just try to gamble vs Parting.. i mean, better behind than dead right? and if you gamble right you can get ahead.. of course this just fucking sucks from a zerg point of view ( no sarcasm here)
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On March 08 2013 21:01 DarkLordOlli wrote:Show nested quote +On March 08 2013 21:00 Fatmofo wrote: You guys just need to accept that if Stephano is not winning, then the game is obviously broken. Because he's like the best player of the world. Oh you're right. I forgot.
Also, he admitted he had been playing hots, for over a month 10 hours a day
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Come on Ret!!!!1
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On March 08 2013 21:02 Gemini_sc2 wrote: Wouldn't you say the new Hatchery level burrow would help battle the Immortal sentry all-in? We saw how TLO Bane-bombed Grubby's sentries and the push is instantly denied.
That's so much trouble to go through, as one observer can deny this. Though the slight delay in immortal build time might help
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pfff 3:0 or 3:1
how dare he make realistic estimates
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원이삭 @SKT1_PartinG
Choo choo, muhfukkas!!!
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4713 Posts
How about you guys calm down, people where crying for months saying the first version of Immortal-Sentry was broken and couldn't be beaten, and lo and behold Sniper, Leenock, Life and Curious have showed that it can be. Just wait and let the pros adapt to the new version in HoTS.
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On March 08 2013 21:02 Liquid`TLO wrote: I think the only choice vs Immortal allin really is burrow play.
Everything else is better for Protoss than before. slower creepspread (radius down from 10 to 8 and some addtionals seconds cause of the animation), mothership core and Hallucinations. You can't counter attack because of recall and timewarp functions almost as an additional twice as big forcefield which doesn't affect Protoss units. It's not like you can walk through a timewarp in that situation.
Hydras and swarhmosts don't come in play early enough to deal with immortal All-in.
What do you think of spine based defense (like Suppy) into tech, maybe even swarm hosts in HotS?
Nice to see you dare to post in the LR thread! :D Hope you're enjoying the rest of IEM.
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On March 08 2013 21:01 Megabuster123 wrote:Show nested quote +On March 08 2013 21:00 Tegenaria wrote:On March 08 2013 20:54 Megabuster123 wrote:On March 08 2013 20:51 Tegenaria wrote: why Zerg dont understand this simple fact : roach/ling on 3 hatch DOESN'T WORKS against that push... It works when anyone else does the push....>_> Are you saying Zergs should do something other than 3 hatch gasless against ffe? Hard to say, i am not pro. But in game one on Ohana you HAD to try something else to blind counter that push. Maybe 2 bases infestors or hydra could works. I thinks its better instead of doing the same build who get destroyed... If you open two base, and he doesn't immortal push(Because there's no reason to anymore) then you're just behind...>_> Well you're going to be dead if you go standard. Almost all of the time when zerg defends it on ohana it's if they catch protoss off-guard, or when protoss screws up micro/forcefields etc.
I don't know why people aren't doing spire vs immortal. If you go for fast lair you're gonna have so many mutas he wont be able to defend and it favors you in the base-trade.
JD has done it a couple of times but he doesn't have such good timings like Life for example. DRG has done it nicely as well in the past.
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A player who said he has not trained hots and was not able to make code S cause of PvZ lost to one of the best PvZ player in the world and it is a balance issue? Makes sense
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