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Game 1: Parting better. Game 2: Parting scoutin hive timing with hallucination, which makes that ability kinda op Game 3: Parting screwin' up, giving Stephano free stalkers Game 4: choo choo, hey there, it's the OP train.
First Zerg op, now Protoss op. Makes me feel like SC2 getting uninteresting.
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On March 08 2013 20:54 Megabuster123 wrote:Show nested quote +On March 08 2013 20:51 Tegenaria wrote: why Zerg dont understand this simple fact : roach/ling on 3 hatch DOESN'T WORKS against that push... It works when anyone else does the push....>_> Are you saying Zergs should do something other than 3 hatch gasless against ffe? Oooh that bait!
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On March 08 2013 20:52 TTOMZ wrote: Terran have free seige mode and mines
Protoss forcefields and AOE slow
lol gg Zerg
There may be imbalance issues, but I feel a big part is that the new units and changes require Zerg players to change their play more than the two other races.
They had gotten dependent and used to infestor broodlord, and the swarmhost and viper are both very different from anything the zerg previously had.
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On March 08 2013 20:53 grungust wrote: ITT: People realizing Blizzard is terrible at game design for SC2. Get used to it folks.
Unfortunately I find the new HotS units very disappointing.
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On March 08 2013 20:56 eGoRama wrote: Not much balance crap and crying for now, I am impressed. Are you reading the same thread as me?
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United Kingdom14464 Posts
On March 08 2013 20:56 grungust wrote:Show nested quote +On March 08 2013 20:54 Derez wrote:On March 08 2013 20:52 Rhaegar_tar wrote: Do some people find this game interesting? Players will keep doing this kind of strat and won't use HotS units(apart from Void ray BS).
Good job Blizzard. Or maybe we shouldn't decide if a build can be held based on a single series where one of the guys has played barely any HotS at all. It's really simple. HotS midgame zerg not really buffed at all. In WoL, the immortal all-in was INCREDIBLY strong, now with mothership core. It should be virtually unstoppable with a player like Parting's control. Ultimately comes down to terrible game design. Terran still only well designed race. Protoss and Zerg and hilariously badly designed. Opinions are fun
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On March 08 2013 20:56 Godwrath wrote: It's funny how only three days of a tournament of a game that isn't out yet is getting so much crying for balance. Yeah, and usually this crying even follows games, in which koreans have beaten foreigners. Wtf?! Oo
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On March 08 2013 20:54 Talack wrote:Show nested quote +On March 08 2013 20:53 Type|NarutO wrote:On March 08 2013 20:52 ES.Genie wrote:On March 08 2013 20:51 Jetaap wrote: So this is what hots looks like lol. Thanks, not buying. Hots = every game immo-sentry allin. kk bro Every ladder opponent = PartinG level also :D can we go back and apply this to the 1 1 1 build to? :D I've tried to tune in 3 times to IEM, every game i've seen was boring like this one. I'm sure there was some occasional good games (i've heard some of mvp's tvt were good, but it was already a good matchup in wol), but from what i've seen the core issues of sc2 were not fixed.
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First time watching HotS and wow. Time warp literally from D3 wizard spell, jesus christ blizzard.
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Delicious Zerg tears yum yum ^__^
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On March 08 2013 20:56 grungust wrote:Show nested quote +On March 08 2013 20:54 Derez wrote:On March 08 2013 20:52 Rhaegar_tar wrote: Do some people find this game interesting? Players will keep doing this kind of strat and won't use HotS units(apart from Void ray BS).
Good job Blizzard. Or maybe we shouldn't decide if a build can be held based on a single series where one of the guys has played barely any HotS at all. It's really simple. HotS midgame zerg not really buffed at all. In WoL, the immortal all-in was INCREDIBLY strong, now with mothership core. It should be virtually unstoppable with a player like Parting's control. Ultimately comes down to terrible game design. Terran still only well designed race. Protoss and Zerg and hilariously badly designed.
no it's not simple at all. At least not in the way you describe it. the immortal timing can be held in various ways. Actually it doesn't matter too much which composition you have, as the Protoss composition is "catchall" to begin with. You "just" have to outplay your opponent. Or he fucks up with his FFs.
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On March 08 2013 20:54 Hylirion wrote:Show nested quote +On March 08 2013 20:52 TTOMZ wrote: Terran have free seige mode and mines
Protoss forcefields and AOE slow
lol gg Zerg What about baneling landmines? They were pretty effective with TLO against Grubby. I didn't see an observer with partings force
yeah parting sends in the observer later, since you get an evo anyway you can hide the baneling nest and get all his sentries with 3 burrowed banelings. And stream in at that moment. But I guess pros don't do this since it only works once and well it is a one shot to win or lose.
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On March 08 2013 20:57 Jetaap wrote:Show nested quote +On March 08 2013 20:54 Talack wrote:On March 08 2013 20:53 Type|NarutO wrote:On March 08 2013 20:52 ES.Genie wrote:On March 08 2013 20:51 Jetaap wrote: So this is what hots looks like lol. Thanks, not buying. Hots = every game immo-sentry allin. kk bro Every ladder opponent = PartinG level also :D can we go back and apply this to the 1 1 1 build to? :D I've tried to tune in 3 times to IEM, every game i've seen was boring like this one. I'm sure there was some occasional good games, but from what i've seen the core issues of sc2 were not fixed. There have been lots of great games so far just not in this series -_-
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On March 08 2013 20:58 an00bis wrote: First time watching HotS and wow. Time warp literally from D3 wizard spell, jesus christ blizzard. My god you are absolutely right! kinda reminded me of something but could not put my finger on it
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And the adpation to a burrowed baneling tech is SO hard to get for protoss. One observer delays you SO hard. Oh, the irony...
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Zerg tears are lame.
Parting is the only player on the whole world that can execute this build so perfectly. Stephano hasn't ever see this build before on HotS. Parting is the only Protoss in the tournament doing this build.
It's a very particular case. Don't fucking judge the whole expansion for it.
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On March 08 2013 20:56 grungust wrote:Show nested quote +On March 08 2013 20:54 Derez wrote:On March 08 2013 20:52 Rhaegar_tar wrote: Do some people find this game interesting? Players will keep doing this kind of strat and won't use HotS units(apart from Void ray BS).
Good job Blizzard. Or maybe we shouldn't decide if a build can be held based on a single series where one of the guys has played barely any HotS at all. It's really simple. HotS midgame zerg not really buffed at all. In WoL, the immortal all-in was INCREDIBLY strong, now with mothership core. It should be virtually unstoppable with a player like Parting's control. Ultimately comes down to terrible game design. Terran still only well designed race. Protoss and Zerg and hilariously badly designed.
Well yea zerg in first ~9 minutes or so in Hots is absolutely the same as in Wol except minor changes.
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On March 08 2013 20:57 KingPaddy wrote:Show nested quote +On March 08 2013 20:56 Godwrath wrote: It's funny how only three days of a tournament of a game that isn't out yet is getting so much crying for balance. Yeah, and usually this crying even follows games, in which koreans have beaten foreigners. Wtf?! Oo Always funny to read this kind of stuff. "What? That noob Mvp owned Grubby? Sure as hell means medivacs are imba!"
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On March 08 2013 20:57 Giriath wrote:Show nested quote +On March 08 2013 20:52 TTOMZ wrote: Terran have free seige mode and mines
Protoss forcefields and AOE slow
lol gg Zerg There may be imbalance issues, but I feel a big part is that the new units and changes require Zerg players to change their play more than the two other races. They had gotten dependent and used to infestor broodlord, and the swarmhost and viper are both very different from anything the zerg previously had. What does viper/swarm host have to do with what just happened? Those 2 units are completely irrelevant against the immortal all-in.
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