I'm more fed up with antiga shipyard. Feels like this map has been around for ages now.
[IEM] World Championship Day 3 - Page 140
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Asymmetric
Scotland1309 Posts
I'm more fed up with antiga shipyard. Feels like this map has been around for ages now. | ||
DOUDOU
Wales2940 Posts
On March 08 2013 01:15 SC2ShoWTimE wrote: 4 terran, 4 zerg and 4 protoss in the playoffs. dont think any race can complain right now. allow me to play devil's advocate race progression from group to ro12 p: 50%, t:67%, z: 40% not that such a low amount of games and players means anything, and the game isn't even released yet | ||
Fenrax
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United States5018 Posts
a short but honest mocking "are you drunk? this was game 1" would be sooooo much better | ||
Account252508
3454 Posts
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Lysanias
Netherlands8351 Posts
On March 08 2013 01:16 jj33 wrote: Terran is harder to play at a pro level period. was the same in bw, same in sc2 Why do people still play terran then i wonder ? More easy to play other races after all in both games. | ||
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Olli
Austria24417 Posts
On March 08 2013 01:17 Fragile51 wrote: We're on a forum here. It's not my responsibility to be "capable of interpreting" your points, it's up to you to formulate it correctly. If you're incapable of interpreting that point i'm pretty much done with this conversation. Too bad, I was having so much fun. Basic debate 101: if you're gonna assume more than exactly what you're reading, it's your responsibility to read into it correctly. | ||
DJHelium
Sweden13480 Posts
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Larkin
United Kingdom7161 Posts
On March 08 2013 01:16 phodacbiet wrote: No he wouldnt. He would say "lol what a joke unit" or "lol" then leave. Then again, as he said at MLG, "In my experience killing your own buildings is a good way to win games" After he killed his 3rd with his queens after saving it in a ZvZ, then proceeded to win anyway. | ||
Necro)Phagist(
Canada6518 Posts
On March 08 2013 01:16 Swiipii wrote: 10 zergs, 6 Terrans, 8 Protosses at start . :p 4/4/4 race distribution advancing WITH the better players advancing. The latter being the more important ![]() | ||
Insoleet
France1806 Posts
On March 08 2013 01:17 vojnik wrote: i feel that widow mines really shut down variety for zerg, at least attack vs air should be removed so that terran can not safely go 3 CC with minimal defenses I agree Reapers, hellions, mines harass would be strong, but no anti air. So, zerg could answer by going mutalisks and harass the hell out of the greedy terran. | ||
BlackCompany
Germany8388 Posts
On March 08 2013 01:15 Caletor wrote: thanks for writing this up. People tend to forget. So all in all, Zerg needs 12 more months to be op so they are even with the Terrans? Can somebody tell me how many months Protoss gets? Im sure they want some too... we could try to balance the game instead but i think i feel bad if we dont pay you the months back.. | ||
Bagi
Germany6799 Posts
On March 08 2013 01:15 DarkLordOlli wrote: Lol. I'm protoss, I don't really care about TvZ balance. It's too strong vs current standard zerg. That's what I'm saying. That and nothing else. You're a terrible reader. If you don't care about the balance, why are you here commenting? You're saying its too strong, you're saying its overpowered, you are balance whining. Stop with this bullshit about "terrible readers", there is nothing subtle about your posts. | ||
ssxsilver
United States4409 Posts
This. And 8/10 Koreans advanced. | ||
Pulimuli
Sweden2766 Posts
On March 08 2013 01:16 Swiipii wrote: 10 zergs, 6 Terrans, 8 Protosses at start . :p have to consider the players and not the numbers though | ||
vojnik
Macedonia923 Posts
On March 08 2013 01:18 Insoleet wrote: I agree Reapers, hellions, mines harass would be strong, but no anti air. So, zerg could answer by going mutalisks and harass the hell out of the greedy terran. Roaches should be one of the options not the only one i feel ![]() | ||
WombaT
Northern Ireland23758 Posts
On March 08 2013 01:17 vojnik wrote: i feel that I hope this trend towards passive macro is gone, hopefully for good. Aggressive openers should be a risk vs safe openers, greedy openers should be exploitable | ||
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nimdil
Poland3747 Posts
Currently: 1. Jang "MC" Min Chul $355,403 2. Jeong "Mvp" Jong Hyeon $333,620 If Mvp will win: 1. Jeong "Mvp" Jong Hyeon $363,620 2. Jang "MC" Min Chul $356,903 Pretty cool! | ||
Everlong
Czech Republic1973 Posts
On March 08 2013 01:18 Insoleet wrote: I agree Reapers, hellions, mines harass would be strong, but no anti air. So, zerg could answer by going mutalisks and harass the hell out of the greedy terran. You have no idea. WM hitting air is absolutely critical in TvP, you can't think more brainless than that I guess.. | ||
Ketch
Netherlands7285 Posts
On March 08 2013 01:18 DOUDOU wrote: allow me to play devil's advocate race progression from group to ro12 p: 50%, t:67%, z: 40% not that such a low amount of games and players means anything, and the game isn't even released yet Korean progression 8/10 = 80% If HoTS is balanced, it should be 100% | ||
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Poopi
France12758 Posts
On March 08 2013 01:15 BronzeKnee wrote: Do you remember when Polt Prime came out and said that Code S was full of Terrans who didn't belong, who weren't good? So take your pick! Let's start with BitbyBitPrime vs Yugioh, Haypro, and taking a game off Moon. Do I really need to go over more Terrans who simply didn't belong? Do you remember Rain cheesing Nestea out of the GSL in Open Season 3? Losing to cheese ain't nothing to do with it lol. The game was full of allins / bad maps anyways. About what Polt said, it might have been true but it still was koreans terrans beating korean P/Z. Not JohnnyReco beating a foreigner in cdde S/A and almost beating a code S korean terran, or the TSL qualifiers brackets, etc, etc. The list goes on forever. | ||
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