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[MLG] Idra vs Minigun - Dallas Qualifier Day 23 - Page 14

Forum Index > StarCraft 2 Tournaments
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PhoenixVoid
Profile Blog Joined December 2011
Canada32747 Posts
March 03 2013 22:48 GMT
#261
I don't think Recall was that big of an issue in that game. IdrA was fairly safe off three bases, and Minigun was stuck on two with no real intention to take a third. Minigun did save the core of his army, but when it was deflected, IdrA was up a good number in supply, like around 40-50. If IdrA took a better engagement, he still had a chance of winning.
I'm afraid of demented knife-wielding escaped lunatic libertarian zombie mutants
ssxsilver
Profile Joined June 2007
United States4409 Posts
March 03 2013 22:48 GMT
#262
On March 04 2013 07:45 Loxley wrote:
Show nested quote +
On March 04 2013 07:44 Shellshock1122 wrote:
On March 04 2013 07:42 Loxley wrote:
On March 04 2013 07:38 Shellshock1122 wrote:
On March 04 2013 07:37 sitromit wrote:
Just think about how bad Minigun was with his control that game, and imagine that Forcefield, Time Warp, Recall combination in the hands of a Protoss who's actually good, like Parting.

Artosis was talking about that recently. He sai dhe couldn't wait to see how devastating PartinG's immortal sentry all in will be with time warps


Im so sad, I don't have the beta but every stream I watch has loads of widow mines, mothership cores, hellbats, boosting medvacs etc etc. And the only thing as a zerg player I see being used often is the speed upgrade for hydra's.. I won't whine about balance, just the fact i was really looking forward to use some new units in my mix. Early on, not late game (which I don't reach often).

I've seen zergs using swarmhosts and vipers effectively. vipers and Ultras in ZvT and swarmhosts in ZvP


Yeah im not saying the new units suck or anything, (haven't played it yet). But it really doesnt belong to early game composition apparently.. Most of the Zerg games I see being streamed are exclusive WoL (upgraded) units.

One thing that's nice is the hatch tech OL speed means you're less likely to be surprised, but yea Zerg could use a bit more early options besides burrow.
Loxley
Profile Blog Joined April 2011
Netherlands2480 Posts
Last Edited: 2013-03-03 22:49:08
March 03 2013 22:48 GMT
#263
On March 04 2013 07:44 Qikz wrote:
Show nested quote +
On March 04 2013 07:42 Loxley wrote:
On March 04 2013 07:38 Shellshock1122 wrote:
On March 04 2013 07:37 sitromit wrote:
Just think about how bad Minigun was with his control that game, and imagine that Forcefield, Time Warp, Recall combination in the hands of a Protoss who's actually good, like Parting.

Artosis was talking about that recently. He sai dhe couldn't wait to see how devastating PartinG's immortal sentry all in will be with time warps


Im so sad, I don't have the beta but every stream I watch has loads of widow mines, mothership cores, hellbats, boosting medvacs etc etc. And the only thing as a zerg player I see being used often is the speed upgrade for hydra's.. I won't whine about balance, just the fact i was really looking forward to use some new units in my mix. Early on, not late game (which I don't reach often).


The thing is, with Hydras, Roaches and Lings (Hydras if you actually build a lair before you get your third base, which also isn't all in by the way) deal with pretty much all the early stuff on their own. There was nothing they could add to zerg which gives them anything new early game. It wasn't needed.

Terrans however needed better defense early game as opening mech vs toss was really hard to do and Protoss needed a way to attack with units without it being instantly all in as they left their bases.


Great post, thanks for your insight! I understand the reasoning better, and know its a balance game where you just can't add flavor units. But still, having playing hundreds of games with zerg, I would love to change up the first 10min of a game

Edit: And to the poster above; Didn't know that! I'll have to watch much more closely to Hots games before it actually comes out apparently.
월요 날 재미있
nkr
Profile Blog Joined November 2010
Sweden5451 Posts
March 03 2013 22:48 GMT
#264
recall has nothing to do in a game like sc2
ESPORTS ILLUMINATI
Deleted User 137586
Profile Joined January 2011
7859 Posts
March 03 2013 22:48 GMT
#265
The free hatchery snipes are really silly. Basically, zergs now have to kill armies away from any buildings.
Cry 'havoc' and let slip the dogs of war
Aerisky
Profile Blog Joined May 2012
United States12129 Posts
March 03 2013 22:48 GMT
#266
Wow, Idra is STILL trying to use ling roach hydra. Not sure about that D:
Jim while Johnny had had had had had had had; had had had had the better effect on the teacher.
Snusmumriken
Profile Joined April 2012
Sweden1717 Posts
March 03 2013 22:48 GMT
#267
Mothership core obviously needs a limit on the number of units it can recall.
Amove for Aiur
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
March 03 2013 22:48 GMT
#268
On March 04 2013 07:48 nkr wrote:
recall has nothing to do in a game like sc2

But Jaehoon plays SC2
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
Topzerg
Profile Joined November 2012
64 Posts
March 03 2013 22:49 GMT
#269
Deathball incoming, fun fun fun!!!!
BlackPanther
Profile Blog Joined April 2011
United States872 Posts
March 03 2013 22:49 GMT
#270
On March 04 2013 07:42 ROOTT1 wrote:
Show nested quote +
On March 04 2013 07:35 BlackPanther wrote:
That was fucking stupid. Minigun all-in'd and failed and he can just recall and save his army from annihilation. What a joke.


it was a semi-allin because he didnt commit to the attack once he saw the hydras. fortunately idra doesnt have a brain so he didnt scout for a robo bay while the attack was going on, had he done that he could have teched to hive much sooner and would have had vipers out in time for his 2base collo allin. he assumed minigun was commiting to the immo allin so he kept making units blindly and got punished for it :[


Lets pretend this is WOL and there is no recall. Minigun's army is essentially fucked. IdrA has the counter composition, a larger army size, and a full surround. Minigun wouldn't have any substantial army to follow through with a proper winning secondary all-in. When the second all-in came, Minigun still had most of his immortals and sentries from the first allin plus a bunch of collossi which fucks over the hydra tech. My issue is that protoss can commit to these semi-allins or all-ins and not be punished very hard for doing so.
Aerisky
Profile Blog Joined May 2012
United States12129 Posts
March 03 2013 22:49 GMT
#271
Just kidding, he's getting vipers. Looks like things might get interesting. Still annoyed by the lack of hots units though =P
Jim while Johnny had had had had had had had; had had had had the better effect on the teacher.
Dodgin
Profile Blog Joined July 2011
Canada39254 Posts
March 03 2013 22:49 GMT
#272
On March 04 2013 07:48 Shellshock1122 wrote:
Show nested quote +
On March 04 2013 07:48 nkr wrote:
recall has nothing to do in a game like sc2

But Jaehoon plays SC2


I can't wait for him to screw up a recall in HotS, oh the puns.
Qikz
Profile Blog Joined November 2009
United Kingdom12032 Posts
March 03 2013 22:49 GMT
#273
The soul train IMO in WoL only worked as standard zerg openings were 3 base no gas openings. Had zergs opened with hydras more (like Life did to Parting this GSL) it completely countered the soul train as the forcefields/immortals didn't actually do any bonus damage.

Opening 3 base roach is completely countered by immortals purely on their range and how strong immortals are against roaches. Had 2 base lair openings into third bases been more standard, I think the soul train never would have been as strong.
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
Nebuchad
Profile Blog Joined December 2012
Switzerland12450 Posts
March 03 2013 22:49 GMT
#274
On March 04 2013 07:42 BlackPanther wrote:
Show nested quote +
On March 04 2013 07:40 ceaRshaf wrote:
Minigun had tech, money, a recalled great army and 2 saturated bases. How was that an all in?


Because minigun shouldn't have had an army. If this was WOL, it would have been an immortal sentry all-in by definition. In HotS, every all-in Protoss does is now essentially a timing attack thanks to recall.


And you think that's a problem because?

In WoL zerg could 6pool and transition into a macro game. Were you crying back then? Cause it tends to be KINDA worse.
No will to live, no wish to die
Swiipii
Profile Joined January 2012
2195 Posts
March 03 2013 22:49 GMT
#275
On March 04 2013 07:44 ceaRshaf wrote:
Show nested quote +
On March 04 2013 07:43 GoldenGun wrote:
Recall is soooooo imbalance. Toss will never get punished for all-in anymore.


Witch is good since zergs cannot expand and drone to death and worry only for an all in to win. Protoss now really has options. But I guess that is bad right?

You dont make any sense . If a Zerg doesnt play safe he will get punished by a 2 or 3 base all in .
But now even If he plays safely and is about to crush the all in, the Protoss is just going to recall .

And dont forget that in HOTS Zergs do not have the advantage in late game anymore .
ceaRshaf
Profile Joined August 2009
Romania4926 Posts
March 03 2013 22:50 GMT
#276
Idra has a bad comp to fight the protoss. Really...
Mess with the best, die like the rest.
nomyx
Profile Joined June 2012
United States2205 Posts
March 03 2013 22:50 GMT
#277
On March 04 2013 07:47 DarkLordOlli wrote:
Show nested quote +
On March 04 2013 07:46 Shellshock1122 wrote:
On March 04 2013 07:45 Waxangel wrote:
report player bashing and balance whine so I can ban more ppl

Will you be attending the Stephano vs Lure match LR? probably your best shot at bans today if Lure pulls it off


Oh that's true, Lure has great PvZ


Lure's my favorite protoss player. He does some very sexy gate-core-nexus expands.
Badfatpanda
Profile Blog Joined December 2010
United States9719 Posts
March 03 2013 22:50 GMT
#278
On March 04 2013 07:45 grush57 wrote:
Show nested quote +
On March 04 2013 07:42 ROOTT1 wrote:
On March 04 2013 07:35 BlackPanther wrote:
That was fucking stupid. Minigun all-in'd and failed and he can just recall and save his army from annihilation. What a joke.


it was a semi-allin because he didnt commit to the attack once he saw the hydras. fortunately idra doesnt have a brain so he didnt scout for a robo bay while the attack was going on, had he done that he could have teched to hive much sooner and would have had vipers out in time for his 2base collo allin. he assumed minigun was commiting to the immo allin so he kept making units blindly and got punished for it :[

he was making a spire.
And if it wasn't for recall he would of lost his whole army.


His spire timing was a reaction to the colossus as it waltzed into the third, it wasn't even complete yet. And he never got another overlord in minigun's base to see the transition, which is textbook. On that map he would have AT LEAST forced another recall if not taken an effective engage if he had the tower like TT1 was saying.

Having said that though it was allin, through and through. You look at that in WoL and anyone would say 2 base allin. Just because you have recall and keep getting upgrades doesn't mean staying on 2 bases at 15min is viable for a macro game. He did it because of the map, ye. Still allin...
Music is a higher revelation than all wisdom and philosophy. -Beethoven | Mech isn't a build, it's a way of life. -MajOr | Charlie.Sheen: "What is sarcastic, kids who have no courage to fight?" | #TerranPride #yolo #swag -Naama after 2-0'ing MC at HSC VI
Nerchio
Profile Joined October 2009
Poland2633 Posts
March 03 2013 22:50 GMT
#279
On March 04 2013 07:48 Aerisky wrote:
Wow, Idra is STILL trying to use ling roach hydra. Not sure about that D:

And what do you want him to use? You need to open roaches vs protoss or you die to some zealot all-ins, then swarmhost is too late for any of the all-ins and infestors got nerfed pretty badly(especially infested terrans) so vs P there is no point in making them. He's forced to do roach/hydra, especially cause of flying msc.
Progamer"I am the best" - Nerchio , 2017.
nihlon
Profile Joined April 2010
Sweden5581 Posts
March 03 2013 22:50 GMT
#280
On March 04 2013 07:45 grush57 wrote:
Show nested quote +
On March 04 2013 07:42 ROOTT1 wrote:
On March 04 2013 07:35 BlackPanther wrote:
That was fucking stupid. Minigun all-in'd and failed and he can just recall and save his army from annihilation. What a joke.


it was a semi-allin because he didnt commit to the attack once he saw the hydras. fortunately idra doesnt have a brain so he didnt scout for a robo bay while the attack was going on, had he done that he could have teched to hive much sooner and would have had vipers out in time for his 2base collo allin. he assumed minigun was commiting to the immo allin so he kept making units blindly and got punished for it :[

he was making a spire.
And if it wasn't for recall he would of lost his whole army.

If it wasn't for recall he might not have put himself in that position.
Banelings are too cute to blow up
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