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On March 01 2013 19:02 Shellshock1122 wrote: Tough game 3 map for TaeJa. 25% TvZ Akilon Flats. I think TaeJa needs to try and end it in 6 because Terran has yet to win on the new version of Bel'Shir Vestige vs Zerg I understand that they infested the map pool when zerg in general did very bad (although good at the top top top level), but why do they keep doing it even though zergs have been doing incredibly well lately?
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On March 01 2013 19:04 iky43210 wrote:Show nested quote +On March 01 2013 19:01 Flonomenalz wrote:On March 01 2013 18:59 iky43210 wrote:On March 01 2013 18:57 Tsubbi wrote: totally dont get why taeja took that 3rd instant of the one towards the zerg, he couldve held the muta ling bane pressure so easily the one closer to zerg is better actually. You can defend your third and put pressure at the same time. Getting the third far away was a bad idea against aggressive zerg. Because you just can't defend your third, your main and be aggressive at the same time. you'll just always be running around trying to catch lings and mutas on a map that u cannot trap He didn't know Roro was being aggressive till he saw the mutas. He scanned a RW and started marauder production, remember? If you make a RW against hellions, the usual follow up is Infestor Roach/Ling, and Taeja never scanned the Spire so he assumed Infestors, I'm guessing, hence the further 3rd. its just a horrible map against zerg as terran in General with too many pathways to defend. If gsl didn't want a bunch of zerg in their leagues they should've drop these kind of maps long ago. Map greatly influences matchups, kespa understands that and exploits it
yeah, you may be right, but it's such a shit concept imo
maps in the 50% ballpark are so much better to play/spectate
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United States97276 Posts
On March 01 2013 19:05 kyllinghest wrote:Show nested quote +On March 01 2013 19:02 Shellshock1122 wrote: Tough game 3 map for TaeJa. 25% TvZ Akilon Flats. I think TaeJa needs to try and end it in 6 because Terran has yet to win on the new version of Bel'Shir Vestige vs Zerg I understand that they infested the map pool when zerg in general did very bad (although good at the top top top level), but why do they keep doing it even though zergs have been doing incredibly well lately? They were adding in maps to help protoss I think with the redesigns of Whirlwind and Bel'shir which I believed worked for protoss win rates
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Austria24417 Posts
If the Gom studio burns down we know what happened
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man taeja's uniform looks dirty and raggedy from excessive use.
can't wait for TL to look sharp again with nice uniforms.
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Teamliquid "jacket" looks a bit poor compared to Khan jacket :D
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United States23455 Posts
Wait, are the Up/Downs in Mokdong?
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Taeja, I believe !
(1928) TaeJa 1-1 RorO (1708) --------------------------------------- 21.07% 4-1 1-4 6.64% 25.60% 4-2 2-4 11.86% 20.73% 4-3 3-4 14.11% --------------------------------------- 67.39% 32.61%
Median outcome: TaeJa 4-3 RorO Estimated by Aligulac. Make another.
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United States97276 Posts
GSL S1 2013 Code A Ro4  TaeJa vs  RorO Game 3 (1-1) Map: Akilon Flats 0:00
TaeJa spawns in the bottom right
RorO spawns in the top left
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On March 01 2013 19:05 kyllinghest wrote:Show nested quote +On March 01 2013 19:02 Shellshock1122 wrote: Tough game 3 map for TaeJa. 25% TvZ Akilon Flats. I think TaeJa needs to try and end it in 6 because Terran has yet to win on the new version of Bel'Shir Vestige vs Zerg I understand that they infested the map pool when zerg in general did very bad (although good at the top top top level), but why do they keep doing it even though zergs have been doing incredibly well lately? I think they don't want to change the mappool completely from season to season. Although it would be cool to do completely new maps for HoTS.
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these map cinematics are so unnecessarily long lol
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United States97276 Posts
On March 01 2013 19:06 Fionn wrote: Wait, are the Up/Downs in Mokdong? I guess they want to save the new studio debut for the finals?
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On March 01 2013 19:05 Savant.GL wrote:Show nested quote +On March 01 2013 19:04 iky43210 wrote:On March 01 2013 19:01 Flonomenalz wrote:On March 01 2013 18:59 iky43210 wrote:On March 01 2013 18:57 Tsubbi wrote: totally dont get why taeja took that 3rd instant of the one towards the zerg, he couldve held the muta ling bane pressure so easily the one closer to zerg is better actually. You can defend your third and put pressure at the same time. Getting the third far away was a bad idea against aggressive zerg. Because you just can't defend your third, your main and be aggressive at the same time. you'll just always be running around trying to catch lings and mutas on a map that u cannot trap He didn't know Roro was being aggressive till he saw the mutas. He scanned a RW and started marauder production, remember? If you make a RW against hellions, the usual follow up is Infestor Roach/Ling, and Taeja never scanned the Spire so he assumed Infestors, I'm guessing, hence the further 3rd. its just a horrible map against zerg as terran in General with too many pathways to defend. If gsl didn't want a bunch of zerg in their leagues they should've drop these kind of maps long ago. you're right watching 3 base turtle is so much more entertaining.
Was first game a 3 base turtle? Way to talk about something irrelevant.
Terran can't turtle effectively against zerg without pressuring. Except that map allows zerg to abuse mobility to make sure terran never can leave base, and eventually die to zerg late game unable to pressure or die trying
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On March 01 2013 19:07 Shellshock1122 wrote:I guess they want to save the new studio debut for the finals?
The finals aren't at the new studio (as far as I know).
EDIT: The finals are at "UNIQLO AX, Seoul" - whatever that is.
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United States97276 Posts
On March 01 2013 19:07 MCXD wrote:Show nested quote +On March 01 2013 19:07 Shellshock1122 wrote:On March 01 2013 19:06 Fionn wrote: Wait, are the Up/Downs in Mokdong? I guess they want to save the new studio debut for the finals? The finals aren't at the new studio (as far as I know). oh. maybe it's just not ready for the move for some reason
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OMG Artosis, that was Liquid + Taeja.
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On March 01 2013 19:07 Shellshock1122 wrote:I guess they want to save the new studio debut for the finals? For HotS.
New expansion, new studio.
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If RorO takes this map I think he will ride to momentum to a 4-1 or more likely a 4-2 victory.
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On March 01 2013 19:06 Shellshock1122 wrote:Show nested quote +On March 01 2013 19:05 kyllinghest wrote:On March 01 2013 19:02 Shellshock1122 wrote: Tough game 3 map for TaeJa. 25% TvZ Akilon Flats. I think TaeJa needs to try and end it in 6 because Terran has yet to win on the new version of Bel'Shir Vestige vs Zerg I understand that they infested the map pool when zerg in general did very bad (although good at the top top top level), but why do they keep doing it even though zergs have been doing incredibly well lately? They were adding in maps to help protoss I think with the redesigns of Whirlwind and Bel'shir which I believed worked for protoss win rates
Belshir helped PvZ? I thought the toss winrate had as much to do with temporary bouts of collective insanity zerg players have. (Mutas are terrible yada yada)
arrrgh whens the next map all this talk about % is making me nervous
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On March 01 2013 19:04 Flonomenalz wrote:Show nested quote +On March 01 2013 19:02 Shellshock1122 wrote: Tough game 3 map for TaeJa. 25% TvZ Akilon Flats. I think TaeJa needs to try and end it in 6 because Terran has yet to win on the new version of Bel'Shir Vestige vs Zerg I'd be very surprised if he doesn't proxy 2 rax, or some sort of all in on this map. But wouldn't Roro expect that on such a Zerg favoured map? I'm not sure if Koreans think about mind games to the same depth we do (or even DEEPER), or if they just play on some kind of godlike auto pilot. Bel'Shir Vestige is not a PL map though. I remember how badly SK lost on it (he said in an interview that had never played on the map before...)
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