|
On March 01 2013 18:59 iky43210 wrote:Show nested quote +On March 01 2013 18:57 Tsubbi wrote: totally dont get why taeja took that 3rd instant of the one towards the zerg, he couldve held the muta ling bane pressure so easily the one closer to zerg is better actually. You can defend your third and put pressure at the same time. Getting the third far away was a bad idea against aggressive zerg. Because you just can't defend your third, your main and be aggressive at the same time. you'll just always be running around trying to catch lings and mutas on a map that u cannot trap He didn't know Roro was being aggressive till he saw the mutas. He scanned a RW and started marauder production, remember? If you make a RW against hellions, the usual follow up is Infestor Roach/Ling, and Taeja never scanned the Spire so he assumed Infestors, I'm guessing, hence the further 3rd.
|
I got so much trouble on my mind Refuse to lose Here's your ticket Hear the drummer get wicked
|
All I know is they need to play this song after every break, and whenever they can.. love PE
METAL!!!!!
EDIT: I take back what I said.. More Escape the Fate is needed... and they skip it.. jerks
|
Goddamnit I just installed zoozoo bubble. I feel like I've lost a battle of will.
|
Austria24417 Posts
Gogogogogo TAEJA. Give us the finals we deserve!
|
United States97276 Posts
Tough game 3 map for TaeJa. 25% TvZ Akilon Flats. I think TaeJa needs to try and end it in 6 because Terran has yet to win on the new version of Bel'Shir Vestige vs Zerg
|
This kind of reminds me of Mvp vs Leenock semifinals when Mvp had 2 marines in the second game but not nearly as intense.
|
On March 01 2013 19:01 Parcelleus wrote: I got so much trouble on my mind Refuse to lose Here's your ticket Hear the drummer get wicked
Have to say, after so much spotty music on the last two years of GSL, for them to play Welcome to the Terrordome by Public Enemy -- well, it's a step forward.
|
Two good Terran/Taeja maps inc now, if he wins both of em he takes the series, if it's 2-2 after he'll still have an outside chance, but not too huge imo.
|
On March 01 2013 19:01 Zenbrez wrote:Show nested quote +On March 01 2013 19:00 Sabu113 wrote:On March 01 2013 18:57 JJH777 wrote:On March 01 2013 18:56 Sabu113 wrote:On March 01 2013 18:55 SafeAsCheese wrote: Game would have been so much different if he lifted his third before the banes detonated way earlier :/ Think the mutapack had it anyway. Lategame was just a terrible decision on this map. Lategame is actually Terran favored on this map. It's just hard to reach it. Trying to reach it is certainly a better choice than doing a 2base all-in. How so ? I thought zerg just starts getting all these spread out bases that can't get touched. When zerg gets more than 4 bases, they don't really set up defense to protect them, so it's very easy for 8 marines to kill em off
I don't understand why they wouldn't be able to borrow a tactic from PvZ and start dropping a healthy number of spines or banes at a base.
it just seems like the mobility play should come out decisively for zerg in almost every case. I guess the doom push would be hard?
|
On March 01 2013 19:01 tylerf wrote: Goddamnit I just installed zoozoo bubble. I feel like I've lost a battle of will.
Tell us of the fabled fantastic boosts...
|
On March 01 2013 19:01 tylerf wrote: Goddamnit I just installed zoozoo bubble. I feel like I've lost a battle of will.
Ahaha that's terrible how this adverts affects your mind
I'm thinking about installing it too
|
On March 01 2013 19:01 tylerf wrote: Goddamnit I just installed zoozoo bubble. I feel like I've lost a battle of will.
It's ok. No one's will is immune to all advertising.
Also I'm really interested about how much they would have paid for the ad spot and whether they're getting returns on it.
|
On March 01 2013 19:02 Lysenko wrote:Show nested quote +On March 01 2013 19:01 Parcelleus wrote: I got so much trouble on my mind Refuse to lose Here's your ticket Hear the drummer get wicked Have to say, after so much spotty music on the last two years of GSL, for them to play Welcome to the Terrordome by Public Enemy -- well, it's a step forward.
I hear ya, best song ever played on GSL imho.
|
On March 01 2013 19:02 Shellshock1122 wrote: Tough game 3 map for TaeJa. 25% TvZ Akilon Flats. I think TaeJa needs to try and end it in 6 because Terran has yet to win on the new version of Bel'Shir Vestige vs Zerg I'd be very surprised if he doesn't proxy 2 rax, or some sort of all in on this map. But wouldn't Roro expect that on such a Zerg favoured map? I'm not sure if Koreans think about mind games to the same depth we do (or even DEEPER), or if they just play on some kind of godlike auto pilot.
|
|
On March 01 2013 19:01 Flonomenalz wrote:Show nested quote +On March 01 2013 18:59 iky43210 wrote:On March 01 2013 18:57 Tsubbi wrote: totally dont get why taeja took that 3rd instant of the one towards the zerg, he couldve held the muta ling bane pressure so easily the one closer to zerg is better actually. You can defend your third and put pressure at the same time. Getting the third far away was a bad idea against aggressive zerg. Because you just can't defend your third, your main and be aggressive at the same time. you'll just always be running around trying to catch lings and mutas on a map that u cannot trap He didn't know Roro was being aggressive till he saw the mutas. He scanned a RW and started marauder production, remember? If you make a RW against hellions, the usual follow up is Infestor Roach/Ling, and Taeja never scanned the Spire so he assumed Infestors, I'm guessing, hence the further 3rd. its just a horrible map against zerg as terran in General with too many pathways to defend. If gsl didn't want a bunch of zerg in their leagues they should've drop these kind of maps long ago. Map greatly influences matchups, kespa understands that and exploits it
|
Last game taeja was down command centers. You would know that Taeja is at a winning condition if he has more command centers than bases.
|
United States33296 Posts
this overlay really needs a win/loss marker
|
On March 01 2013 19:04 iky43210 wrote:Show nested quote +On March 01 2013 19:01 Flonomenalz wrote:On March 01 2013 18:59 iky43210 wrote:On March 01 2013 18:57 Tsubbi wrote: totally dont get why taeja took that 3rd instant of the one towards the zerg, he couldve held the muta ling bane pressure so easily the one closer to zerg is better actually. You can defend your third and put pressure at the same time. Getting the third far away was a bad idea against aggressive zerg. Because you just can't defend your third, your main and be aggressive at the same time. you'll just always be running around trying to catch lings and mutas on a map that u cannot trap He didn't know Roro was being aggressive till he saw the mutas. He scanned a RW and started marauder production, remember? If you make a RW against hellions, the usual follow up is Infestor Roach/Ling, and Taeja never scanned the Spire so he assumed Infestors, I'm guessing, hence the further 3rd. its just a horrible map against zerg as terran in General with too many pathways to defend. If gsl didn't want a bunch of zerg in their leagues they should've drop these kind of maps long ago.
you're right watching 3 base turtle is so much more entertaining.
|
|
|
|