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On February 08 2013 19:38 Die4Ever wrote:Show nested quote +On February 08 2013 19:37 Teoita wrote: I don't think i have ever seen Mech hold this in a pro game. same here, except maybe a korean terran vs foreigner zerg game, but obviously those don't count Baby vs Jaedong in Proleague. Jaedong did the same thing and got completely destroyed by baby. Baby scouted it and made vikings and sniped all the overlords long before they were close to the tanks.
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On February 08 2013 19:39 SoFrOsTy wrote:Show nested quote +On February 08 2013 19:37 Ghanburighan wrote: That's just so sad. Soulkey won by scouting mech and just making the simple counter build. He didn't do a simple counter to mech. He did a simple counter to 98% siege tank.... Vikings, more thors, more hellions even with the unit comp would have faired better... Remember. Marineking doesn't scout at all. So he had no idea this was coming.
It's funny because soulkey decided on this strategy WAY before he scouted the factories. He delayed his 3rd to get his 4 gases + lair
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MKP's mech just sucks, if that's Mvp, outcome will be different.
And also don't understand why he go for mech, after a little advantage in the early game.
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All music should be like ZooZooBubble music. Rhythm is so passe.
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sad to see mkp lose. its a standard counter build, surprized mkp wasnt ready/anticipating it.
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On February 08 2013 19:39 Douillos wrote:Yeah, that was sooooooooooooo hard to execute  Yeah man, nice defense from the start too.
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I wish MKP went bio... countless of time i've seen mech getting destroyed like this by Zerg.
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MKP should have won that game, he lost to lack of scouting again.
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On February 08 2013 19:39 SoFrOsTy wrote:Show nested quote +On February 08 2013 19:37 Ghanburighan wrote: That's just so sad. Soulkey won by scouting mech and just making the simple counter build. He didn't do a simple counter to mech. He did a simple counter to 98% siege tank.... Vikings, more thors, more hellions even with the unit comp would have faired better... Remember. Marineking doesn't scout at all. So he had no idea this was coming.
Wut? More hellions or vikings against a roach drop
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On February 08 2013 19:38 Die4Ever wrote:Show nested quote +On February 08 2013 19:37 Teoita wrote: I don't think i have ever seen Mech hold this in a pro game. same here, except maybe a korean terran vs foreigner zerg game, but obviously those don't count
I remember one Nestea vs. Mvp game on Cloud Kingdom when Mvp pulled a ton of scv's around the mech and somehow got ahead after he held that. But it usually straight up kills meching player.
Maybe if MKP had managed to land his 3rd much faster for better gas income but I doubt even then he would hold against that many roaches.
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On February 08 2013 19:40 SoFrOsTy wrote:Show nested quote +On February 08 2013 19:38 Die4Ever wrote:On February 08 2013 19:37 Teoita wrote: I don't think i have ever seen Mech hold this in a pro game. same here, except maybe a korean terran vs foreigner zerg game, but obviously those don't count Baby vs Jaedong in Proleague. Jaedong did the same thing and got completely destroyed by baby. Baby scouted it and made vikings and sniped all the overlords long before they were close to the tanks. jaedong was behind quite a bit before he did roach drop
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It's raining Battlecruisers, gentlemen.
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On February 08 2013 19:40 FineAndDandy wrote: MKP's mech just sucks, if that's Mvp, outcome will be different.
No it doesn't. he's always been good mech vs zerg. that just hardcounters mech, which is why you never see the build used anymore. And the fact that he didn't scout it made it even worse.
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On February 08 2013 19:40 sudosu wrote:Yeah, the overseer slowing down the upgrades on armories, and roach drop, I don't get it when zerg players don't use these tools when they face mech.
You have to save up a LOOOOT of energy to use contaminate, and you can expect most zerg players to just run in immediately when their overseer finishes morphing and even drop a changeling in there too.
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On February 08 2013 19:37 n0ise wrote: simplest reason why mech can never ever become standard in tvz
Terran badly needs Starport tech with mech. A couple of vikings in advance and some banshees are quite helpful in these situations.
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On February 08 2013 19:41 Corrosive wrote:Show nested quote +On February 08 2013 19:40 SoFrOsTy wrote:On February 08 2013 19:38 Die4Ever wrote:On February 08 2013 19:37 Teoita wrote: I don't think i have ever seen Mech hold this in a pro game. same here, except maybe a korean terran vs foreigner zerg game, but obviously those don't count Baby vs Jaedong in Proleague. Jaedong did the same thing and got completely destroyed by baby. Baby scouted it and made vikings and sniped all the overlords long before they were close to the tanks. jaedong was behind quite a bit before he did roach drop
Yeah, normally they hit you with pure roach max. Its like an all in but even if it fails, it will do a ton of damage.. unless you can snipe half the OLs somehow.
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opterown
Australia54784 Posts
On February 08 2013 19:40 nomyx wrote:Show nested quote +On February 08 2013 19:39 SoFrOsTy wrote:On February 08 2013 19:37 Ghanburighan wrote: That's just so sad. Soulkey won by scouting mech and just making the simple counter build. He didn't do a simple counter to mech. He did a simple counter to 98% siege tank.... Vikings, more thors, more hellions even with the unit comp would have faired better... Remember. Marineking doesn't scout at all. So he had no idea this was coming. It's funny because soulkey decided on this strategy WAY before he scouted the factories. He delayed his 3rd to get his 4 gases + lair he delayed it to prepare some sort of all-in, but only committed to roaches after he saw the factories
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On February 08 2013 19:40 FineAndDandy wrote: MKP's mech just sucks, if that's Mvp, outcome will be different.
And also don't understand why he go for mech, after a little advantage in the early game.
Mvp or not you can't do anything against a that big of a roach drop on your mech army (unless you really know it's coming and throwing down a lot of turrets or getting a lot of vikings).
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