• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 10:39
CET 15:39
KST 23:39
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy7ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book19Clem wins HomeStory Cup 289
Community News
Weekly Cups (March 16-22): herO doubles, Cure surprises3Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool48Weekly Cups (March 9-15): herO, Clem, ByuN win42026 KungFu Cup Announcement6BGE Stara Zagora 2026 cancelled12
StarCraft 2
General
Potential Updates Coming to the SC2 CN Server What mix of new & old maps do you want in the next ladder pool? (SC2) Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Weekly Cups (March 16-22): herO doubles, Cure surprises Weekly Cups (August 25-31): Clem's Last Straw?
Tourneys
WardiTV Mondays Sparkling Tuna Cup - Weekly Open Tournament World University TeamLeague (500$+) | Signups Open RSL Season 4 announced for March-April WardiTV Team League Season 10
Strategy
Custom Maps
[M] (2) Frigid Storage Publishing has been re-enabled! [Feb 24th 2026]
External Content
The PondCast: SC2 News & Results Mutation # 518 Radiation Zone Mutation # 517 Distant Threat Mutation # 516 Specter of Death
Brood War
General
Soulkey's decision to leave C9 BGH Auto Balance -> http://bghmmr.eu/ Gypsy to Korea How much money terran looses from gas steal? mca64Launcher - New Version with StarCraft: Remast
Tourneys
[ASL21] Ro24 Group C [Megathread] Daily Proleagues [ASL21] Ro24 Group B 2026 Changsha Offline Cup
Strategy
What's the deal with APM & what's its true value Fighting Spirit mining rates Simple Questions, Simple Answers Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Nintendo Switch Thread General RTS Discussion Thread Stormgate/Frost Giant Megathread Path of Exile Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Five o'clock TL Mafia Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia
Community
General
US Politics Mega-thread Canadian Politics Mega-thread Russo-Ukrainian War Thread European Politico-economics QA Mega-thread Things Aren’t Peaceful in Palestine
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books Movie Discussion! [Manga] One Piece
Sports
Cricket [SPORT] 2024 - 2026 Football Thread Formula 1 Discussion Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
Laptop capable of using Photoshop Lightroom?
TL Community
The Automated Ban List
Blogs
Funny Nicknames
LUCKY_NOOB
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
Unintentional protectionism…
Uldridge
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1478 users

[Code S] RO32 Group D 2013 GSL Season 1 - Page 43

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 41 42 43 44 Next All
Olli
Profile Blog Joined February 2012
Austria24422 Posts
Last Edited: 2013-01-25 14:12:52
January 25 2013 14:06 GMT
#841
On January 25 2013 23:02 sitromit wrote:
Show nested quote +
On January 25 2013 22:56 DarkLordOlli wrote:
On January 25 2013 22:43 sitromit wrote:
On January 25 2013 22:33 DarkLordOlli wrote:
On January 25 2013 22:23 _SpiRaL_ wrote:
On January 25 2013 21:50 Waxangel wrote:
what's going on behind the scenes that leads to this madness?

has infestor-turtle into brood lords been getting record low win rates on ladder ?!


I dont know what you mean behind the scenes. Blizzard don't patch in secret.

Infestor broodlord turtle is getting raped on ladder as never before by air toss or simply good protoss mothership usage and engagements. This was nigh on impossible before.

I feel the need to keep repeating because people act surprised but the 3 nerfs to infestor combined are probably the biggest nerf in the history of sc2. Only that hots is coming out so its pretty moot I'd say z went from op to weakest race in one fell swoop.


Not so sure about weakest race. Infestor/BL is still extremely hard to beat as protoss considering the timings. BL/infestor is out WAY earlier than any protoss air army and it still does extremely well vs anything protoss has on the ground. It's just not completely unbeatable anymore.


Pre-hive 3 base pushes were already very hard for Zerg to hold, win rates were never bad for Protoss because of how powerful 2-3 base all ins were. Now the 3 base pushes are even harder to hold with nerfed Infestors, and if the Zerg does get to Broodlords, Protoss can turtle with a mothership and get out the air army. Protosses didn't have problem turtling before, they just had difficulty making Skytoss work, now they don't.

It was that Protoss was stronger until Infestor/Broodlord, Zerg was stronger after. That seems to no longer be the case, hence you see all these Zergs trying to kill the Protoss somehow as they take their 3rd, to avoid the 3 base death push, or the late-game Skytoss turtle into loss.


Well, a 3 base all in is still an all in. If it fails, zerg still wins the game. The only thing that's changed now is that maybe protoss can now shift their gameplan. If they would have added gateways and chronoed +3 weapons as fast as possible with colossi coming out, they might now be able to revert back to a similar style to what HerO originally popularized, skipping colossi, going right into templar, maybe double forge to capitalize on the nerf even more.
The point I'm trying to make is, if protoss do that, they have to start setting up for it early enough for zergs to figure out what they're up to and change their own plan according to it. You still won't be able to do a 3 base attack without having to do a certain amount of damage. So as for 3 base pushes, nothing has changed except that they're now harder to hold, which I agree with.

So the main thing that's changed is that there's now a clock for zerg as well. BL/infestor is not the ultimate composition that beats everything at any point in the game anymore. If protoss takes a 4th base or fails a 3 base attack, that's when it'll be most effective (as it always has been). Except now, if protoss gets that 4th base up and starts taking advantage of it while zerg just sits back on mass spines, protoss will be able to build an army that beats BL/infestor (I think). As it should be, if you stick with one composition for too long, you should lose to a superior composition by your opponent.


You say Zerg should lose for staying on one composition for too long, but Infestor/Broodlord is the end of the Zerg tech tree, there is no more tech, there is not another, better unit to transition to. And when Zergs turtled behind spines, they didn't do it because they enjoy games that drag out for 40 minutes, they did it because for all its OPness, that's what it still took to win with that composition.


So? High templar are the end of the protoss tech tree in that regard. They still lose to Ghosts. BCs are the end of the terran tech tree and they lose to a composition designed to counter them. Every unit composition has a counter composition (or should have). Maybe zergs just have to start thinking about how many of their corruptors they morph. You can't expect to beat a mass air army when half the units in your army only attack ground >_>

So, if protoss forgoes colossus production to take a 4th base and then builds towards beating a BL/infestor army, why not mix in hydras to beat that protoss air army for example (just spitballing)? Zergs just have to get away from the thought that one unit composition is supposed to be able to beat everything
Administrator"Declaring anything a disaster because aLive popped up out of nowhere is just downright silly."
wklbishop
Profile Joined July 2011
United States1286 Posts
Last Edited: 2013-01-25 14:09:37
January 25 2013 14:06 GMT
#842
On January 25 2013 22:56 sitromit wrote:
Show nested quote +
On January 25 2013 22:48 vthree wrote:
On January 25 2013 22:43 sitromit wrote:
On January 25 2013 22:33 DarkLordOlli wrote:
On January 25 2013 22:23 _SpiRaL_ wrote:
On January 25 2013 21:50 Waxangel wrote:
what's going on behind the scenes that leads to this madness?

has infestor-turtle into brood lords been getting record low win rates on ladder ?!


I dont know what you mean behind the scenes. Blizzard don't patch in secret.

Infestor broodlord turtle is getting raped on ladder as never before by air toss or simply good protoss mothership usage and engagements. This was nigh on impossible before.

I feel the need to keep repeating because people act surprised but the 3 nerfs to infestor combined are probably the biggest nerf in the history of sc2. Only that hots is coming out so its pretty moot I'd say z went from op to weakest race in one fell swoop.


Not so sure about weakest race. Infestor/BL is still extremely hard to beat as protoss considering the timings. BL/infestor is out WAY earlier than any protoss air army and it still does extremely well vs anything protoss has on the ground. It's just not completely unbeatable anymore.


Pre-hive 3 base pushes were already very hard for Zerg to hold, win rates were never bad for Protoss because of how powerful 2-3 base all ins were. Now the 3 base pushes are even harder to hold with nerfed Infestors, and if the Zerg does get to Broodlords, Protoss can turtle with a mothership and get out the air army. Protosses didn't have problem turtling before, they just had difficulty making Skytoss work, now they don't.

It was that Protoss was stronger until Infestor/Broodlord, Zerg was stronger after. That seems to no longer be the case, hence you see all these Zergs trying to kill the Protoss somehow as they take their 3rd, to avoid the 3 base death push, or the late-game Skytoss turtle into loss.


We have seen 1 game where Skytoss worked. I think we will have to see a few more before we can conclude that this is the case.


That's because out of 19 maps of PvZ played so far, we saw only 1 game go to Infestor/Broodlord lategame, which transitioned into Skytoss win. Do you think all these pros suddenly forgot how to build Broodlords?


You know there was a time when after the Queen and Overlord buff when terrans were trying new stuff other than hellion banshee. And artosis was saying crap about how happy he was that the matchup was going to become less stale with that opening becoming less popular. Then suddenly terrans just kept on doing it just as much as they used to pre-patch after a few months of stuff.

Basically what I'm saying is, it's way too early to say anything because pros need to figure it out. Besides, right after the Queen buff, zergs just did not lose to terran at all before it started to mellow out again. If 4/8 zergs can make it through despite this latest patch then it's looking pretty good for them in a month.



EDIT: Actually I totally expect zerg to win more for the rest of Code S ro32. There are mostly TvZs left and for the most part that matchup wasn't changed that much...
Gameplay > Personality
Aocowns
Profile Blog Joined February 2011
Norway6070 Posts
January 25 2013 14:09 GMT
#843
HYUN NOOO T_T
I'm a salt-lord and hater of mech and ForGG, don't take me seriously, it's just my salt-humour speaking i swear. |KadaverBB best TL gaoler| |~IdrA's #1 fan~| SetGuitarsToKill and Duckk are my martyr heroes |
Noocta
Profile Joined June 2010
France12578 Posts
January 25 2013 14:11 GMT
#844
Back to the time of previous finalist getting eliminated right away
" I'm not gonna fight you. I'm gonna kick your ass ! "
vthree
Profile Joined November 2011
Hong Kong8039 Posts
January 25 2013 14:12 GMT
#845
And we actually see zergs trying different tactics with decent success. Drops, Nydus, hydras, ultras, mutas are all being used more. So it kind of nullifies the Zerg needs infestor/BL to win theory.
Night Eyes
Profile Joined January 2011
433 Posts
January 25 2013 14:12 GMT
#846
This grup was just crazy...
On one hand my LB is dead but hi, another toss in the RO16.
excellent!
NeWeNiyaLord
Profile Blog Joined September 2010
Norway2474 Posts
January 25 2013 14:25 GMT
#847
Sad Hyun T.T
This is where we begin. Show your true self, Battosai.
Bagration
Profile Blog Joined October 2011
United States18282 Posts
January 25 2013 14:32 GMT
#848
Haha, BBoongBBoong
Team Slayers, Axiom-Acer and Vile forever
Urbz
Profile Joined August 2011
Netherlands456 Posts
Last Edited: 2013-01-25 14:39:33
January 25 2013 14:38 GMT
#849
While 2P/2T/4Z advanced sofar, that is exactly the same ratio for players dropped down to Code A atm, I like it!
Though at least 1 more terran player will advance since group F has 3 of them, but hey. =)
If you don't stand for something, you'll fall for anything
PhoenixVoid
Profile Blog Joined December 2011
Canada32746 Posts
January 25 2013 14:39 GMT
#850
Man, what happened HyuN...
I'm afraid of demented knife-wielding escaped lunatic libertarian zombie mutants
sitromit
Profile Joined June 2011
7051 Posts
Last Edited: 2013-01-25 14:43:01
January 25 2013 14:40 GMT
#851
On January 25 2013 23:12 vthree wrote:
And we actually see zergs trying different tactics with decent success. Drops, Nydus, hydras, ultras, mutas are all being used more. So it kind of nullifies the Zerg needs infestor/BL to win theory.


I don't know if you're paying attention, but so far, in 19 maps, there has only been 1 game where Zerg won after Protoss successfully took a 3rd, and that's Symbol vs Creator on Ohana with the drops and in that game Squirtle had just taken his 3rd and hadn't really mined much from it when Symbol attacked. Drops haven't worked the other 2 times they were attempted. I wouldn't call 33% a decent success rate.

Every other Zerg win has come from defending a 2 base all in, successfully denying the Protoss 3rd, or Zerg doing an all in. This further proves my opinion that Zergs are trying to kill the Protoss before they get going on 3 bases or dying trying. Essentially the Zerg metagame seems to have gone back to 1.5-2 years ago, where the main principle was that if you let Protoss get a 3rd, you have lost the game.
vthree
Profile Joined November 2011
Hong Kong8039 Posts
Last Edited: 2013-01-25 14:47:53
January 25 2013 14:43 GMT
#852
On January 25 2013 23:40 sitromit wrote:
Show nested quote +
On January 25 2013 23:12 vthree wrote:
And we actually see zergs trying different tactics with decent success. Drops, Nydus, hydras, ultras, mutas are all being used more. So it kind of nullifies the Zerg needs infestor/BL to win theory.


I don't know if you're paying attention, but so far, in 19 maps, there has only been 1 game where Zerg won after Protoss successfully took a 3rd, and that's Symbol vs Creator on Ohana with the drops and in that game Squirtle had just taken his 3rd and hadn't really mined much from it when Symbol attacked. Drops haven't worked the other 2 times they were attempted. I wouldn't call 33% a decent success rate.

Every other Zerg win has come from defending a 2 base all in, successfully denying the Protoss 3rd, or Zerg doing an all in. This further proves my opinion that Zergs are trying to kill the Protoss before they get going on 3 bases or dying trying.


So basically what you are saying is that it is now reverse from before. Instead of Protoss doing 2-3 base timing. It is the zerg doing 2-3 base timing. And judging from the win rate, zergs seem to be doing fine with their early/mid game. So it seems like the NEED for infestor/BL was overblown.
Olli
Profile Blog Joined February 2012
Austria24422 Posts
Last Edited: 2013-01-25 14:54:27
January 25 2013 14:47 GMT
#853
On January 25 2013 23:40 sitromit wrote:
Show nested quote +
On January 25 2013 23:12 vthree wrote:
And we actually see zergs trying different tactics with decent success. Drops, Nydus, hydras, ultras, mutas are all being used more. So it kind of nullifies the Zerg needs infestor/BL to win theory.


I don't know if you're paying attention, but so far, in 19 maps, there has only been 1 game where Zerg won after Protoss successfully took a 3rd, and that's Symbol vs Creator on Ohana with the drops and in that game Squirtle had just taken his 3rd and hadn't really mined much from it when Symbol attacked. Drops haven't worked the other 2 times they were attempted. I wouldn't call 33% a decent success rate.

Every other Zerg win has come from defending a 2 base all in, successfully denying the Protoss 3rd, or Zerg doing an all in. This further proves my opinion that Zergs are trying to kill the Protoss before they get going on 3 bases or dying trying. Essentially the Zerg metagame seems to have gone back to 1.5-2 years ago, where the main principle was that if you let Protoss get a 3rd, you have lost the game.


They just gotta get better at reading the game then. Protoss doesn't just pop out with a 3 base all in. Their whole gameplan is shaped so they can do that attack. It's not hard to figure out if you do some scouting. Just gotta morph em overseers more often, ETC. If protoss is taking a 4th, they have to have certain tech out to do it (templar tech, some stargate tech). So basically, if zerg scouts that tech => safe, proceed with your standard plans. If lack of that tech => not safe, prepare for 3 base attack. WAY too often do you see zergs realize that an attack is incoming when protoss is already halfway across the map.
Administrator"Declaring anything a disaster because aLive popped up out of nowhere is just downright silly."
Nick_54
Profile Blog Joined November 2007
United States2230 Posts
January 25 2013 14:58 GMT
#854
On January 25 2013 23:40 sitromit wrote:
Show nested quote +
On January 25 2013 23:12 vthree wrote:
And we actually see zergs trying different tactics with decent success. Drops, Nydus, hydras, ultras, mutas are all being used more. So it kind of nullifies the Zerg needs infestor/BL to win theory.


I don't know if you're paying attention, but so far, in 19 maps, there has only been 1 game where Zerg won after Protoss successfully took a 3rd, and that's Symbol vs Creator on Ohana with the drops and in that game Squirtle had just taken his 3rd and hadn't really mined much from it when Symbol attacked. Drops haven't worked the other 2 times they were attempted. I wouldn't call 33% a decent success rate.

Every other Zerg win has come from defending a 2 base all in, successfully denying the Protoss 3rd, or Zerg doing an all in. This further proves my opinion that Zergs are trying to kill the Protoss before they get going on 3 bases or dying trying. Essentially the Zerg metagame seems to have gone back to 1.5-2 years ago, where the main principle was that if you let Protoss get a 3rd, you have lost the game.


God forbid zerg has to do the same shit terrans and protosses have been forced to do for months.
Taefox
Profile Joined March 2010
1533 Posts
January 25 2013 15:13 GMT
#855
4 days in a row we got a player with 4-0 score D: Life Mc Bomber and 4B :O Such a good season GSL
@taefoxy
X3GoldDot
Profile Joined August 2011
Malaysia3840 Posts
January 25 2013 15:20 GMT
#856
On January 26 2013 00:13 foxj wrote:
4 days in a row we got a player with 4-0 score D: Life Mc Bomber and 4B :O Such a good season GSL


b4, not 4b, also he got 4-1
prime/startale/[SexComaZerg, RoyalRoaderZerg, SirLifealot] ingame ID = GoodGame
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
January 25 2013 15:20 GMT
#857
On January 26 2013 00:13 foxj wrote:
4 days in a row we got a player with 4-0 score D: Life Mc Bomber and 4B :O Such a good season GSL

BBoongBBoong went 4-1
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
DarkPlasmaBall
Profile Blog Joined March 2010
United States45381 Posts
January 25 2013 15:55 GMT
#858
I'm surprised that BBoongBBoong made it through, but I don't mind as long as Squirtle did too
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
Emzeeshady
Profile Blog Joined January 2012
Canada4203 Posts
Last Edited: 2013-01-25 16:17:24
January 25 2013 16:17 GMT
#859
--- Nuked ---
JackReacher
Profile Joined September 2012
United States197 Posts
Last Edited: 2013-01-25 16:30:24
January 25 2013 16:26 GMT
#860
Squirtle fighting!!! Can't believe B4 got through in 1st place though, that's insane. I thought for sure it was going to be Hyun and Squirtle, in that order!

Edit: With mass recall gone, mass Infestor/Corruptor is good against mass Skytoss now. You used to be able to go mass 3/3/3 Void Ray and have a defensive mothership sitting under like 20 Cannons at your natural or main and run around killing hatcheries and tech structures with a max VoidRay army and recall them as soon as you got fungaled, rinse, and repeat and literally never lose the game because to attack into you they had to fight mass void rays on top of an insane amount of cannons. With that option gone, Fungal obviously rapes air toss. Corruptors and a lot of burrowed infestors (and some overseers to snipe obs, make sure you don't lose all your infestors before you can chain fungal everything). You just have to unborrow like 4 at a time and accept that to fungal a mass air army once you need to lose more than 1 infestor. Without the defensive mothership, it really is a LOT easier to deal with skytoss, not imbalanced vs Z at all.
Prev 1 41 42 43 44 Next All
Please log in or register to reply.
Live Events Refresh
OSC
12:00
King of the Hill #242
Liquipedia
WardiTV Team League
12:00
Group A
BASILISK vs Team Liquid
WardiTV813
TKL 169
IndyStarCraft 139
Rex122
3DClanTV 57
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
TKL 169
IndyStarCraft 139
ProTech136
elazer 123
Rex 122
StarCraft: Brood War
Britney 37671
Calm 4792
Sea 2996
Horang2 1140
EffOrt 1122
Mini 1040
firebathero 388
BeSt 382
Snow 282
Soulkey 217
[ Show more ]
Soma 164
ggaemo 159
Rush 151
Backho 111
Pusan 84
hero 78
sSak 65
HiyA 45
[sc1f]eonzerg 45
Barracks 38
Dewaltoss 34
Free 28
Shinee 27
Hm[arnc] 25
Bale 22
yabsab 20
GoRush 19
zelot 18
Rock 18
soO 16
Noble 16
Shine 13
Terrorterran 11
ivOry 9
eros_byul 0
Dota 2
Gorgc5934
BananaSlamJamma372
Counter-Strike
fl0m712
x6flipin223
markeloff186
Other Games
singsing2082
B2W.Neo765
hiko712
shoxiejesuss332
Lowko260
crisheroes256
Hui .251
DeMusliM229
Fuzer 191
KnowMe187
Mew2King75
QueenE57
ArmadaUGS49
Organizations
Other Games
gamesdonequick652
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 12 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Nemesis2141
• TFBlade861
Upcoming Events
OSC
3h 22m
Replay Cast
9h 22m
WardiTV Team League
21h 22m
Big Brain Bouts
1d 2h
Fjant vs SortOf
YoungYakov vs Krystianer
Reynor vs HeRoMaRinE
RSL Revival
1d 19h
Cure vs Zoun
herO vs Rogue
WardiTV Team League
1d 21h
Platinum Heroes Events
2 days
BSL
2 days
RSL Revival
2 days
ByuN vs Maru
MaxPax vs TriGGeR
WardiTV Team League
2 days
[ Show More ]
BSL
3 days
Replay Cast
3 days
Replay Cast
3 days
Afreeca Starleague
3 days
Light vs Calm
Royal vs Mind
Wardi Open
3 days
Monday Night Weeklies
4 days
OSC
4 days
Sparkling Tuna Cup
4 days
Afreeca Starleague
4 days
Rush vs PianO
Flash vs Speed
Replay Cast
5 days
Afreeca Starleague
5 days
BeSt vs Leta
Queen vs Jaedong
Replay Cast
6 days
The PondCast
6 days
Liquipedia Results

Completed

Proleague 2026-03-25
WardiTV Winter 2026
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
BSL Season 22
CSL Elite League 2026
CSL Season 20: Qualifier 1
ASL Season 21
Acropolis #4 - TS6
RSL Revival: Season 4
Nations Cup 2026
NationLESS Cup
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

2026 Changsha Offline CUP
CSL Season 20: Qualifier 2
CSL 2026 SPRING (S20)
Acropolis #4
IPSL Spring 2026
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.