• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 08:41
CEST 14:41
KST 21:41
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins EWC 202538Tournament Spotlight: FEL Cracow 202510Power Rank - Esports World Cup 202580RSL Season 1 - Final Week9[ASL19] Finals Recap: Standing Tall15
Community News
Weekly Cups (Jul 28-Aug 3): herO doubles up4LiuLi Cup - August 2025 Tournaments3[BSL 2025] H2 - Team Wars, Weeklies & SB Ladder10EWC 2025 - Replay Pack4Google Play ASL (Season 20) Announced55
StarCraft 2
General
Weekly Cups (Jul 28-Aug 3): herO doubles up How to leave Master league - bug fix? Serral wins EWC 2025 The GOAT ranking of GOAT rankings Interview with Chris "ChanmanV" Chan
Tourneys
$5,000 WardiTV Summer Championship 2025 Sparkling Tuna Cup - Weekly Open Tournament LiuLi Cup - August 2025 Tournaments Sea Duckling Open (Global, Bronze-Diamond) TaeJa vs Creator Bo7 SC Evo Showmatch
Strategy
Custom Maps
External Content
Mutation # 485 Death from Below Mutation # 484 Magnetic Pull Mutation #239 Bad Weather Mutation # 483 Kill Bot Wars
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion How do the new Battle.net ranks translate? Nobody gona talk about this year crazy qualifiers? [BSL 2025] H2 - Team Wars, Weeklies & SB Ladder
Tourneys
[ASL20] Online Qualifiers Day 2 [Megathread] Daily Proleagues Cosmonarchy Pro Showmatches [ASL20] Online Qualifiers Day 1
Strategy
[G] Mineral Boosting Muta micro map competition Does 1 second matter in StarCraft? Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Total Annihilation Server - TAForever Nintendo Switch Thread Beyond All Reason [MMORPG] Tree of Savior (Successor of Ragnarok)
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread European Politico-economics QA Mega-thread 9/11 Anniversary Possible Al Qaeda Attack on 9/11
Fan Clubs
INnoVation Fan Club SKT1 Classic Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [\m/] Heavy Metal Thread Movie Discussion! Korean Music Discussion
Sports
Formula 1 Discussion 2024 - 2025 Football Thread TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Gtx660 graphics card replacement Installation of Windows 10 suck at "just a moment" Computer Build, Upgrade & Buying Resource Thread
TL Community
TeamLiquid Team Shirt On Sale The Automated Ban List
Blogs
Sharpening the Filtration…
frozenclaw
ASL S20 English Commentary…
namkraft
The Link Between Fitness and…
TrAiDoS
momentary artworks from des…
tankgirl
from making sc maps to makin…
Husyelt
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 628 users

[Code S] RO32 Group D 2013 GSL Season 1 - Page 42

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 40 41 42 43 44 Next All
TheBB
Profile Blog Joined July 2009
Switzerland5133 Posts
January 25 2013 13:08 GMT
#821
On January 25 2013 21:58 DaRKMaTT3r wrote:
Liquipedia is showing: 1 protoss 3 terrans and 4 zergs on Ro16, when its actualy 2/2/4.
http://wiki.teamliquid.net/starcraft2/2013_Global_StarCraft_II_League_Season_1/Code_S

Squirtle just wasn't updated. There's another Terran guaranteed from group F, which is why that count is 3.
http://aligulac.com || Barcraft Switzerland! || Zerg best race. || Stats-poster extraordinaire.
vthree
Profile Joined November 2011
Hong Kong8039 Posts
January 25 2013 13:12 GMT
#822
On January 25 2013 21:58 DaRKMaTT3r wrote:
Liquipedia is showing: 1 protoss 3 terrans and 4 zergs on Ro16, when its actualy 2/2/4.
http://wiki.teamliquid.net/starcraft2/2013_Global_StarCraft_II_League_Season_1/Code_S


It is actually 2/3/4 but they just hadn't update Squirtle yet. There is 3 terrans but 1 Terran will make it from group F for sure.
Hall0wed
Profile Blog Joined January 2011
United States8486 Posts
Last Edited: 2013-01-25 13:16:45
January 25 2013 13:15 GMT
#823
Man I would have been so sad if Squirtle had went out already, only games I am really emotionally invested in these days I think, makes things so much more interesting and exciting to feel so invested in a game. Maybe Bomber this season too. Bomber vs. Squirtle finals please.
♦ My Life for BESTie ♦ 류세라 = 배 ♦
Ctesias
Profile Joined December 2012
4595 Posts
January 25 2013 13:16 GMT
#824
On January 25 2013 05:44 Ctesias wrote:
Head: Hyun and Squirtle.

Heart: Hyun and Squirtle.

One of the few times these correspond. Guess that'll set up an even bigger disappointment, with neither of them advancing.


Well, half-right. Stupid BboongBboong is why we* can't have nice things.


*Actually means I.
Flash | Mvp
Thurken
Profile Joined September 2011
961 Posts
January 25 2013 13:20 GMT
#825
Can someone tell me how BboongBboong beat Squirtle?
_SpiRaL_
Profile Joined December 2012
Afghanistan1636 Posts
January 25 2013 13:23 GMT
#826
On January 25 2013 21:50 Waxangel wrote:
what's going on behind the scenes that leads to this madness?

has infestor-turtle into brood lords been getting record low win rates on ladder ?!


I dont know what you mean behind the scenes. Blizzard don't patch in secret.

Infestor broodlord turtle is getting raped on ladder as never before by air toss or simply good protoss mothership usage and engagements. This was nigh on impossible before.

I feel the need to keep repeating because people act surprised but the 3 nerfs to infestor combined are probably the biggest nerf in the history of sc2. Only that hots is coming out so its pretty moot I'd say z went from op to weakest race in one fell swoop.
Red and yellow are all I see
Wampaibist
Profile Joined July 2010
United States478 Posts
January 25 2013 13:25 GMT
#827
On January 25 2013 22:20 Thurken wrote:
Can someone tell me how BboongBboong beat Squirtle?


artosis cursed the group saying there's no way bboongbboong (someone who names themselves after a fart) can advance
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
January 25 2013 13:31 GMT
#828
I just remembered that HyuN even got to pick B4 as his opponent. That makes the 2-0 ownage even sweeter!
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
Olli
Profile Blog Joined February 2012
Austria24417 Posts
Last Edited: 2013-01-25 13:34:31
January 25 2013 13:33 GMT
#829
On January 25 2013 22:23 _SpiRaL_ wrote:
Show nested quote +
On January 25 2013 21:50 Waxangel wrote:
what's going on behind the scenes that leads to this madness?

has infestor-turtle into brood lords been getting record low win rates on ladder ?!


I dont know what you mean behind the scenes. Blizzard don't patch in secret.

Infestor broodlord turtle is getting raped on ladder as never before by air toss or simply good protoss mothership usage and engagements. This was nigh on impossible before.

I feel the need to keep repeating because people act surprised but the 3 nerfs to infestor combined are probably the biggest nerf in the history of sc2. Only that hots is coming out so its pretty moot I'd say z went from op to weakest race in one fell swoop.


Not so sure about weakest race. Infestor/BL is still extremely hard to beat as protoss considering the timings. BL/infestor is out WAY earlier than any protoss air army and it still does extremely well vs anything protoss has on the ground. It's just not completely unbeatable anymore.
Administrator"Declaring anything a disaster because aLive popped up out of nowhere is just downright silly."
vthree
Profile Joined November 2011
Hong Kong8039 Posts
Last Edited: 2013-01-25 13:43:06
January 25 2013 13:41 GMT
#830
On January 25 2013 22:23 _SpiRaL_ wrote:
Show nested quote +
On January 25 2013 21:50 Waxangel wrote:
what's going on behind the scenes that leads to this madness?

has infestor-turtle into brood lords been getting record low win rates on ladder ?!


I dont know what you mean behind the scenes. Blizzard don't patch in secret.

Infestor broodlord turtle is getting raped on ladder as never before by air toss or simply good protoss mothership usage and engagements. This was nigh on impossible before.

I feel the need to keep repeating because people act surprised but the 3 nerfs to infestor combined are probably the biggest nerf in the history of sc2. Only that hots is coming out so its pretty moot I'd say z went from op to weakest race in one fell swoop.


Well, 4 out of the 8 zergs have made it to Ro16. I am not sure we can say they are the weakest race. And if you talk about nerfs, I would say the ghost EMP+snipe is at least up there with the infestor nerfs.

It just seems that zergs will actually have to try to attack with infestors BLs now instead of just sitting them on top of spines and make more infestors and BLs.
sitromit
Profile Joined June 2011
7051 Posts
Last Edited: 2013-01-25 13:44:38
January 25 2013 13:43 GMT
#831
On January 25 2013 22:33 DarkLordOlli wrote:
Show nested quote +
On January 25 2013 22:23 _SpiRaL_ wrote:
On January 25 2013 21:50 Waxangel wrote:
what's going on behind the scenes that leads to this madness?

has infestor-turtle into brood lords been getting record low win rates on ladder ?!


I dont know what you mean behind the scenes. Blizzard don't patch in secret.

Infestor broodlord turtle is getting raped on ladder as never before by air toss or simply good protoss mothership usage and engagements. This was nigh on impossible before.

I feel the need to keep repeating because people act surprised but the 3 nerfs to infestor combined are probably the biggest nerf in the history of sc2. Only that hots is coming out so its pretty moot I'd say z went from op to weakest race in one fell swoop.


Not so sure about weakest race. Infestor/BL is still extremely hard to beat as protoss considering the timings. BL/infestor is out WAY earlier than any protoss air army and it still does extremely well vs anything protoss has on the ground. It's just not completely unbeatable anymore.


Pre-hive 3 base pushes were already very hard for Zerg to hold, win rates were never bad for Protoss because of how powerful 2-3 base all ins were. Now the 3 base pushes are even harder to hold with nerfed Infestors, and if the Zerg does get to Broodlords, Protoss can turtle with a mothership and get out the air army. Protosses didn't have problem turtling before, they just had difficulty making Skytoss work, now they don't.

It was that Protoss was stronger until Infestor/Broodlord, Zerg was stronger after. That seems to no longer be the case, hence you see all these Zergs trying to kill the Protoss somehow as they take their 3rd, to avoid the 3 base death push, or the late-game Skytoss turtle into loss.
_SpiRaL_
Profile Joined December 2012
Afghanistan1636 Posts
January 25 2013 13:43 GMT
#832
On January 25 2013 22:33 DarkLordOlli wrote:
Show nested quote +
On January 25 2013 22:23 _SpiRaL_ wrote:
On January 25 2013 21:50 Waxangel wrote:
what's going on behind the scenes that leads to this madness?

has infestor-turtle into brood lords been getting record low win rates on ladder ?!


I dont know what you mean behind the scenes. Blizzard don't patch in secret.

Infestor broodlord turtle is getting raped on ladder as never before by air toss or simply good protoss mothership usage and engagements. This was nigh on impossible before.

I feel the need to keep repeating because people act surprised but the 3 nerfs to infestor combined are probably the biggest nerf in the history of sc2. Only that hots is coming out so its pretty moot I'd say z went from op to weakest race in one fell swoop.


Not so sure about weakest race. Infestor/BL is still extremely hard to beat as protoss considering the timings. BL/infestor is out WAY earlier than any protoss air army and it still does extremely well vs anything protoss has on the ground. It's just not completely unbeatable anymore.


You may be right. Only time would tell but because of hots as I mentioned we wont know. Someone like life could win the gsl and make it seem like z was op right up until the end which imo is definitely no longer true.
Red and yellow are all I see
vthree
Profile Joined November 2011
Hong Kong8039 Posts
Last Edited: 2013-01-25 13:49:25
January 25 2013 13:48 GMT
#833
On January 25 2013 22:43 sitromit wrote:
Show nested quote +
On January 25 2013 22:33 DarkLordOlli wrote:
On January 25 2013 22:23 _SpiRaL_ wrote:
On January 25 2013 21:50 Waxangel wrote:
what's going on behind the scenes that leads to this madness?

has infestor-turtle into brood lords been getting record low win rates on ladder ?!


I dont know what you mean behind the scenes. Blizzard don't patch in secret.

Infestor broodlord turtle is getting raped on ladder as never before by air toss or simply good protoss mothership usage and engagements. This was nigh on impossible before.

I feel the need to keep repeating because people act surprised but the 3 nerfs to infestor combined are probably the biggest nerf in the history of sc2. Only that hots is coming out so its pretty moot I'd say z went from op to weakest race in one fell swoop.


Not so sure about weakest race. Infestor/BL is still extremely hard to beat as protoss considering the timings. BL/infestor is out WAY earlier than any protoss air army and it still does extremely well vs anything protoss has on the ground. It's just not completely unbeatable anymore.


Pre-hive 3 base pushes were already very hard for Zerg to hold, win rates were never bad for Protoss because of how powerful 2-3 base all ins were. Now the 3 base pushes are even harder to hold with nerfed Infestors, and if the Zerg does get to Broodlords, Protoss can turtle with a mothership and get out the air army. Protosses didn't have problem turtling before, they just had difficulty making Skytoss work, now they don't.

It was that Protoss was stronger until Infestor/Broodlord, Zerg was stronger after. That seems to no longer be the case, hence you see all these Zergs trying to kill the Protoss somehow as they take their 3rd, to avoid the 3 base death push, or the late-game Skytoss turtle into loss.


We have seen 1 game where Skytoss worked. I think we will have to see a few more before we can conclude that this is the case.
X3GoldDot
Profile Joined August 2011
Malaysia3840 Posts
January 25 2013 13:53 GMT
#834
On January 25 2013 22:48 vthree wrote:
Show nested quote +
On January 25 2013 22:43 sitromit wrote:
On January 25 2013 22:33 DarkLordOlli wrote:
On January 25 2013 22:23 _SpiRaL_ wrote:
On January 25 2013 21:50 Waxangel wrote:
what's going on behind the scenes that leads to this madness?

has infestor-turtle into brood lords been getting record low win rates on ladder ?!


I dont know what you mean behind the scenes. Blizzard don't patch in secret.

Infestor broodlord turtle is getting raped on ladder as never before by air toss or simply good protoss mothership usage and engagements. This was nigh on impossible before.

I feel the need to keep repeating because people act surprised but the 3 nerfs to infestor combined are probably the biggest nerf in the history of sc2. Only that hots is coming out so its pretty moot I'd say z went from op to weakest race in one fell swoop.


Not so sure about weakest race. Infestor/BL is still extremely hard to beat as protoss considering the timings. BL/infestor is out WAY earlier than any protoss air army and it still does extremely well vs anything protoss has on the ground. It's just not completely unbeatable anymore.


Pre-hive 3 base pushes were already very hard for Zerg to hold, win rates were never bad for Protoss because of how powerful 2-3 base all ins were. Now the 3 base pushes are even harder to hold with nerfed Infestors, and if the Zerg does get to Broodlords, Protoss can turtle with a mothership and get out the air army. Protosses didn't have problem turtling before, they just had difficulty making Skytoss work, now they don't.

It was that Protoss was stronger until Infestor/Broodlord, Zerg was stronger after. That seems to no longer be the case, hence you see all these Zergs trying to kill the Protoss somehow as they take their 3rd, to avoid the 3 base death push, or the late-game Skytoss turtle into loss.


We have seen 1 game where Skytoss worked. I think we will have to see a few more before we can conclude that this is the case.


eh squirtle have won a couple of games with skytoss, infact i dont remember him losing any games as skytoss yet
prime/startale/[SexComaZerg, RoyalRoaderZerg, SirLifealot] ingame ID = GoodGame
Olli
Profile Blog Joined February 2012
Austria24417 Posts
Last Edited: 2013-01-25 13:57:19
January 25 2013 13:56 GMT
#835
On January 25 2013 22:43 sitromit wrote:
Show nested quote +
On January 25 2013 22:33 DarkLordOlli wrote:
On January 25 2013 22:23 _SpiRaL_ wrote:
On January 25 2013 21:50 Waxangel wrote:
what's going on behind the scenes that leads to this madness?

has infestor-turtle into brood lords been getting record low win rates on ladder ?!


I dont know what you mean behind the scenes. Blizzard don't patch in secret.

Infestor broodlord turtle is getting raped on ladder as never before by air toss or simply good protoss mothership usage and engagements. This was nigh on impossible before.

I feel the need to keep repeating because people act surprised but the 3 nerfs to infestor combined are probably the biggest nerf in the history of sc2. Only that hots is coming out so its pretty moot I'd say z went from op to weakest race in one fell swoop.


Not so sure about weakest race. Infestor/BL is still extremely hard to beat as protoss considering the timings. BL/infestor is out WAY earlier than any protoss air army and it still does extremely well vs anything protoss has on the ground. It's just not completely unbeatable anymore.


Pre-hive 3 base pushes were already very hard for Zerg to hold, win rates were never bad for Protoss because of how powerful 2-3 base all ins were. Now the 3 base pushes are even harder to hold with nerfed Infestors, and if the Zerg does get to Broodlords, Protoss can turtle with a mothership and get out the air army. Protosses didn't have problem turtling before, they just had difficulty making Skytoss work, now they don't.

It was that Protoss was stronger until Infestor/Broodlord, Zerg was stronger after. That seems to no longer be the case, hence you see all these Zergs trying to kill the Protoss somehow as they take their 3rd, to avoid the 3 base death push, or the late-game Skytoss turtle into loss.


Well, a 3 base all in is still an all in. If it fails, zerg still wins the game. The only thing that's changed now is that maybe protoss can now shift their gameplan. If they would have added gateways and chronoed +3 weapons as fast as possible with colossi coming out, they might now be able to revert back to a similar style to what HerO originally popularized, skipping colossi, going right into templar, maybe double forge to capitalize on the nerf even more.
The point I'm trying to make is, if protoss do that, they have to start setting up for it early enough for zergs to figure out what they're up to and change their own plan according to it. You still won't be able to do a 3 base attack without having to do a certain amount of damage. So as for 3 base pushes, nothing has changed except that they're now harder to hold, which I agree with.

So the main thing that's changed is that there's now a clock for zerg as well. BL/infestor is not the ultimate composition that beats everything at any point in the game anymore. If protoss takes a 4th base or fails a 3 base attack, that's when it'll be most effective (as it always has been). Except now, if protoss gets that 4th base up and starts taking advantage of it while zerg just sits back on mass spines, protoss will be able to build an army that beats BL/infestor (I think). As it should be, if you stick with one composition for too long, you should lose to a superior composition by your opponent.
Administrator"Declaring anything a disaster because aLive popped up out of nowhere is just downright silly."
sitromit
Profile Joined June 2011
7051 Posts
January 25 2013 13:56 GMT
#836
On January 25 2013 22:48 vthree wrote:
Show nested quote +
On January 25 2013 22:43 sitromit wrote:
On January 25 2013 22:33 DarkLordOlli wrote:
On January 25 2013 22:23 _SpiRaL_ wrote:
On January 25 2013 21:50 Waxangel wrote:
what's going on behind the scenes that leads to this madness?

has infestor-turtle into brood lords been getting record low win rates on ladder ?!


I dont know what you mean behind the scenes. Blizzard don't patch in secret.

Infestor broodlord turtle is getting raped on ladder as never before by air toss or simply good protoss mothership usage and engagements. This was nigh on impossible before.

I feel the need to keep repeating because people act surprised but the 3 nerfs to infestor combined are probably the biggest nerf in the history of sc2. Only that hots is coming out so its pretty moot I'd say z went from op to weakest race in one fell swoop.


Not so sure about weakest race. Infestor/BL is still extremely hard to beat as protoss considering the timings. BL/infestor is out WAY earlier than any protoss air army and it still does extremely well vs anything protoss has on the ground. It's just not completely unbeatable anymore.


Pre-hive 3 base pushes were already very hard for Zerg to hold, win rates were never bad for Protoss because of how powerful 2-3 base all ins were. Now the 3 base pushes are even harder to hold with nerfed Infestors, and if the Zerg does get to Broodlords, Protoss can turtle with a mothership and get out the air army. Protosses didn't have problem turtling before, they just had difficulty making Skytoss work, now they don't.

It was that Protoss was stronger until Infestor/Broodlord, Zerg was stronger after. That seems to no longer be the case, hence you see all these Zergs trying to kill the Protoss somehow as they take their 3rd, to avoid the 3 base death push, or the late-game Skytoss turtle into loss.


We have seen 1 game where Skytoss worked. I think we will have to see a few more before we can conclude that this is the case.


That's because out of 19 maps of PvZ played so far, we saw only 1 game go to Infestor/Broodlord lategame, which transitioned into Skytoss win. Do you think all these pros suddenly forgot how to build Broodlords?
vthree
Profile Joined November 2011
Hong Kong8039 Posts
January 25 2013 13:57 GMT
#837
On January 25 2013 22:53 X3GoldDot wrote:
Show nested quote +
On January 25 2013 22:48 vthree wrote:
On January 25 2013 22:43 sitromit wrote:
On January 25 2013 22:33 DarkLordOlli wrote:
On January 25 2013 22:23 _SpiRaL_ wrote:
On January 25 2013 21:50 Waxangel wrote:
what's going on behind the scenes that leads to this madness?

has infestor-turtle into brood lords been getting record low win rates on ladder ?!


I dont know what you mean behind the scenes. Blizzard don't patch in secret.

Infestor broodlord turtle is getting raped on ladder as never before by air toss or simply good protoss mothership usage and engagements. This was nigh on impossible before.

I feel the need to keep repeating because people act surprised but the 3 nerfs to infestor combined are probably the biggest nerf in the history of sc2. Only that hots is coming out so its pretty moot I'd say z went from op to weakest race in one fell swoop.


Not so sure about weakest race. Infestor/BL is still extremely hard to beat as protoss considering the timings. BL/infestor is out WAY earlier than any protoss air army and it still does extremely well vs anything protoss has on the ground. It's just not completely unbeatable anymore.


Pre-hive 3 base pushes were already very hard for Zerg to hold, win rates were never bad for Protoss because of how powerful 2-3 base all ins were. Now the 3 base pushes are even harder to hold with nerfed Infestors, and if the Zerg does get to Broodlords, Protoss can turtle with a mothership and get out the air army. Protosses didn't have problem turtling before, they just had difficulty making Skytoss work, now they don't.

It was that Protoss was stronger until Infestor/Broodlord, Zerg was stronger after. That seems to no longer be the case, hence you see all these Zergs trying to kill the Protoss somehow as they take their 3rd, to avoid the 3 base death push, or the late-game Skytoss turtle into loss.


We have seen 1 game where Skytoss worked. I think we will have to see a few more before we can conclude that this is the case.


eh squirtle have won a couple of games with skytoss, infact i dont remember him losing any games as skytoss yet


Which games?
vthree
Profile Joined November 2011
Hong Kong8039 Posts
January 25 2013 13:58 GMT
#838
On January 25 2013 22:56 sitromit wrote:
Show nested quote +
On January 25 2013 22:48 vthree wrote:
On January 25 2013 22:43 sitromit wrote:
On January 25 2013 22:33 DarkLordOlli wrote:
On January 25 2013 22:23 _SpiRaL_ wrote:
On January 25 2013 21:50 Waxangel wrote:
what's going on behind the scenes that leads to this madness?

has infestor-turtle into brood lords been getting record low win rates on ladder ?!


I dont know what you mean behind the scenes. Blizzard don't patch in secret.

Infestor broodlord turtle is getting raped on ladder as never before by air toss or simply good protoss mothership usage and engagements. This was nigh on impossible before.

I feel the need to keep repeating because people act surprised but the 3 nerfs to infestor combined are probably the biggest nerf in the history of sc2. Only that hots is coming out so its pretty moot I'd say z went from op to weakest race in one fell swoop.


Not so sure about weakest race. Infestor/BL is still extremely hard to beat as protoss considering the timings. BL/infestor is out WAY earlier than any protoss air army and it still does extremely well vs anything protoss has on the ground. It's just not completely unbeatable anymore.


Pre-hive 3 base pushes were already very hard for Zerg to hold, win rates were never bad for Protoss because of how powerful 2-3 base all ins were. Now the 3 base pushes are even harder to hold with nerfed Infestors, and if the Zerg does get to Broodlords, Protoss can turtle with a mothership and get out the air army. Protosses didn't have problem turtling before, they just had difficulty making Skytoss work, now they don't.

It was that Protoss was stronger until Infestor/Broodlord, Zerg was stronger after. That seems to no longer be the case, hence you see all these Zergs trying to kill the Protoss somehow as they take their 3rd, to avoid the 3 base death push, or the late-game Skytoss turtle into loss.


We have seen 1 game where Skytoss worked. I think we will have to see a few more before we can conclude that this is the case.


That's because out of 19 maps of PvZ played so far, we saw only 1 game go to Infestor/Broodlord lategame, which transitioned into Skytoss win. Do you think all these pros suddenly forgot how to build Broodlords?


Yup, just like all the terrans pros forgot to make ghosts vZ when all the zergs were claiming they were still good vs infestors.
sitromit
Profile Joined June 2011
7051 Posts
January 25 2013 14:02 GMT
#839
On January 25 2013 22:56 DarkLordOlli wrote:
Show nested quote +
On January 25 2013 22:43 sitromit wrote:
On January 25 2013 22:33 DarkLordOlli wrote:
On January 25 2013 22:23 _SpiRaL_ wrote:
On January 25 2013 21:50 Waxangel wrote:
what's going on behind the scenes that leads to this madness?

has infestor-turtle into brood lords been getting record low win rates on ladder ?!


I dont know what you mean behind the scenes. Blizzard don't patch in secret.

Infestor broodlord turtle is getting raped on ladder as never before by air toss or simply good protoss mothership usage and engagements. This was nigh on impossible before.

I feel the need to keep repeating because people act surprised but the 3 nerfs to infestor combined are probably the biggest nerf in the history of sc2. Only that hots is coming out so its pretty moot I'd say z went from op to weakest race in one fell swoop.


Not so sure about weakest race. Infestor/BL is still extremely hard to beat as protoss considering the timings. BL/infestor is out WAY earlier than any protoss air army and it still does extremely well vs anything protoss has on the ground. It's just not completely unbeatable anymore.


Pre-hive 3 base pushes were already very hard for Zerg to hold, win rates were never bad for Protoss because of how powerful 2-3 base all ins were. Now the 3 base pushes are even harder to hold with nerfed Infestors, and if the Zerg does get to Broodlords, Protoss can turtle with a mothership and get out the air army. Protosses didn't have problem turtling before, they just had difficulty making Skytoss work, now they don't.

It was that Protoss was stronger until Infestor/Broodlord, Zerg was stronger after. That seems to no longer be the case, hence you see all these Zergs trying to kill the Protoss somehow as they take their 3rd, to avoid the 3 base death push, or the late-game Skytoss turtle into loss.


Well, a 3 base all in is still an all in. If it fails, zerg still wins the game. The only thing that's changed now is that maybe protoss can now shift their gameplan. If they would have added gateways and chronoed +3 weapons as fast as possible with colossi coming out, they might now be able to revert back to a similar style to what HerO originally popularized, skipping colossi, going right into templar, maybe double forge to capitalize on the nerf even more.
The point I'm trying to make is, if protoss do that, they have to start setting up for it early enough for zergs to figure out what they're up to and change their own plan according to it. You still won't be able to do a 3 base attack without having to do a certain amount of damage. So as for 3 base pushes, nothing has changed except that they're now harder to hold, which I agree with.

So the main thing that's changed is that there's now a clock for zerg as well. BL/infestor is not the ultimate composition that beats everything at any point in the game anymore. If protoss takes a 4th base or fails a 3 base attack, that's when it'll be most effective (as it always has been). Except now, if protoss gets that 4th base up and starts taking advantage of it while zerg just sits back on mass spines, protoss will be able to build an army that beats BL/infestor (I think). As it should be, if you stick with one composition for too long, you should lose to a superior composition by your opponent.


You say Zerg should lose for staying on one composition for too long, but Infestor/Broodlord is the end of the Zerg tech tree, there is no more tech, there is not another, better unit to transition to. And when Zergs turtled behind spines, they didn't do it because they enjoy games that drag out for 40 minutes, they did it because for all its OPness, that's what it still took to win with that composition.
Hall0wed
Profile Blog Joined January 2011
United States8486 Posts
January 25 2013 14:06 GMT
#840
On January 25 2013 22:53 X3GoldDot wrote:
Show nested quote +
On January 25 2013 22:48 vthree wrote:
On January 25 2013 22:43 sitromit wrote:
On January 25 2013 22:33 DarkLordOlli wrote:
On January 25 2013 22:23 _SpiRaL_ wrote:
On January 25 2013 21:50 Waxangel wrote:
what's going on behind the scenes that leads to this madness?

has infestor-turtle into brood lords been getting record low win rates on ladder ?!


I dont know what you mean behind the scenes. Blizzard don't patch in secret.

Infestor broodlord turtle is getting raped on ladder as never before by air toss or simply good protoss mothership usage and engagements. This was nigh on impossible before.

I feel the need to keep repeating because people act surprised but the 3 nerfs to infestor combined are probably the biggest nerf in the history of sc2. Only that hots is coming out so its pretty moot I'd say z went from op to weakest race in one fell swoop.


Not so sure about weakest race. Infestor/BL is still extremely hard to beat as protoss considering the timings. BL/infestor is out WAY earlier than any protoss air army and it still does extremely well vs anything protoss has on the ground. It's just not completely unbeatable anymore.


Pre-hive 3 base pushes were already very hard for Zerg to hold, win rates were never bad for Protoss because of how powerful 2-3 base all ins were. Now the 3 base pushes are even harder to hold with nerfed Infestors, and if the Zerg does get to Broodlords, Protoss can turtle with a mothership and get out the air army. Protosses didn't have problem turtling before, they just had difficulty making Skytoss work, now they don't.

It was that Protoss was stronger until Infestor/Broodlord, Zerg was stronger after. That seems to no longer be the case, hence you see all these Zergs trying to kill the Protoss somehow as they take their 3rd, to avoid the 3 base death push, or the late-game Skytoss turtle into loss.


We have seen 1 game where Skytoss worked. I think we will have to see a few more before we can conclude that this is the case.


eh squirtle have won a couple of games with skytoss, infact i dont remember him losing any games as skytoss yet


That was before the infestor nerfs, they are talking afterwards. Also Squirtle did lose with skytoss once, at IPL5 he was knocked out of the tourney when he went skytoss on Emtombed. =(
♦ My Life for BESTie ♦ 류세라 = 배 ♦
Prev 1 40 41 42 43 44 Next All
Please log in or register to reply.
Live Events Refresh
Wardi Open
11:00
Mondays #46
WardiTV651
Rex144
CranKy Ducklings130
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Harstem 395
Rex 144
ProTech48
Codebar 17
StarCraft: Brood War
Britney 32488
Sea 3517
Horang2 3038
Shuttle 2367
hero 2049
Barracks 1744
Flash 1623
ggaemo 1345
EffOrt 1184
Hyuk 839
[ Show more ]
Mini 387
Zeus 341
BeSt 329
actioN 327
Larva 284
Pusan 283
Soma 265
Soulkey 236
ZerO 209
Mong 144
Rush 132
Snow 128
Nal_rA 123
Mind 115
TY 78
Sharp 65
Sea.KH 53
Movie 43
soO 43
sSak 37
JulyZerg 36
sorry 31
[sc1f]eonzerg 27
sas.Sziky 20
scan(afreeca) 15
Bale 10
Terrorterran 8
910 4
Dota 2
Dendi2427
XcaliburYe568
BananaSlamJamma533
KheZu520
Fuzer 262
Counter-Strike
ScreaM3695
olofmeister2791
x6flipin519
flusha167
markeloff51
Other Games
singsing2352
B2W.Neo1393
hiko480
crisheroes377
Lowko165
XaKoH 155
mouzStarbuck139
ArmadaUGS64
rGuardiaN39
JuggernautJason34
QueenE31
ZerO(Twitch)16
oskar15
FunKaTv 14
Organizations
StarCraft: Brood War
UltimateBattle 1223
lovetv 10
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• StrangeGG 72
• davetesta24
• iHatsuTV 7
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV565
League of Legends
• Nemesis5002
• Jankos1092
Upcoming Events
RotterdaM Event
3h 19m
OSC
11h 19m
WardiTV Summer Champion…
22h 19m
WardiTV Summer Champion…
1d 2h
PiGosaur Monday
1d 11h
WardiTV Summer Champion…
1d 22h
Stormgate Nexus
2 days
uThermal 2v2 Circuit
2 days
The PondCast
2 days
WardiTV Summer Champion…
2 days
[ Show More ]
Replay Cast
3 days
LiuLi Cup
3 days
uThermal 2v2 Circuit
4 days
RSL Revival
4 days
RSL Revival
4 days
uThermal 2v2 Circuit
5 days
Sparkling Tuna Cup
5 days
uThermal 2v2 Circuit
6 days
Wardi Open
6 days
Liquipedia Results

Completed

ASL Season 20: Qualifier #2
FEL Cracow 2025
CC Div. A S7

Ongoing

Copa Latinoamericana 4
Jiahua Invitational
BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Qualifiers
HCC Europe
IEM Cologne 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025

Upcoming

ASL Season 20
CSLPRO Chat StarLAN 3
BSL Season 21
BSL 21 Team A
RSL Revival: Season 2
Maestros of the Game
SEL Season 2 Championship
WardiTV Summer 2025
uThermal 2v2 Main Event
Thunderpick World Champ.
MESA Nomadic Masters Fall
CS Asia Championships 2025
Roobet Cup 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.