On January 23 2013 19:15 Azurues wrote: leenock outplayed baby
Yea, coming back from such a deficit really showed the difference in skill levels.
Come back when you're a toddler.
Well is it a defecit? They showed units lost after the dust settled and baby was behind. He only expanded seconds before Leenock in the end, and Leenock was able to stave off follow up aggression with infestors.
Still the area where I saw the skill difference is the same as yours: everything after the rush was Leenock's game.
Except it was triple cc's + double upgrades. Econ + Upgrade advantage and it really shoudl have been baby's game.
BaBy did misread Leenock's choice, or did something really not logic. I was really disappointed that tastosis didn't highlight it, but he wen barracks 3 and 4 before landing the CC, which would normally indicate a very allin-ish one-two punch. And if BaBy just wanted to defend because he was feeling leenock was going for the big push once he had freed up his Natural, three barracks are sufficient to completely wall off your nat ramp, you can't really get a lot safer than that, and the 4th barracks doesnt make a lot of sense in that situation.
I think if he were going for the classic 2 proxy racks - 2CC followup, he would have taken the game easily. Also, the infestor in his main did wayyyy to much damaage for wayyyy to long.
shit now that I think about it we need Leenock and MC to both advance in this group because they are 2 of the 5 Code S players from the original Jan 2011 Code S still in Code S this season. Sorry Curious