• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 13:07
CEST 19:07
KST 02:07
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!9[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Evil Geniuses - shutting down10ISSL (IntoTheTV x SOOP SC2 League): Premier5Weekly Cups (October 12-18): 5.0.17 era begins1[$1250] International ShieldBattery League53Weekly Cups (October 5-11): Farewell to 5.0.166
StarCraft 2
General
REPORT: StarCraft 2: Remastered In Development Weekly Cups (October 5-11): Farewell to 5.0.16 No more SC2 streamers on team liquid? Evil Geniuses - shutting down How do you feel about the mass reverts in the 5.0.17 PTR?
Tourneys
ScienceCraft (October 24-25) - Live Event RSL goes to London! 2026 Offline Finals Nov 21-22 ISSL (IntoTheTV x SOOP SC2 League): Premier Sparkling Tuna Cup - Weekly Open Tournament WORTEX Challenger Series — Open SC2 LAN in Budapes
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[G] How to playtest arcade maps [A] Nemrods 1/4 players [M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
Mutation # 548 Shining Bright The PondCast: SC2 News & Results Mutation # 547 Temple Of Terror Mutation # 546 Catch the Train
Brood War
General
Do we even care about balance? Sagi.gg Launcher Released [Megathread] Daily Funny Videos Rollback Netcode in Brood War BW General Discussion
Tourneys
[ASL22] Grand Finals [BSL23] RO24 Group Stage KCM Race Survival 2026 Season 4 [$1250] International ShieldBattery League
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Simple Questions, Simple Answers Replay Review Process - What do you do?
Other Games
General Games
Nintendo Switch Thread General RTS Discussion Thread Stormgate/Frost Giant Megathread Armies of Exigo - YesYes? Dawn of War IV
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Artificial Intelligence Thread Russo-Ukrainian War Thread The Games Industry And ATVI The Chess Thread
Fan Clubs
Serral Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion!
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
How Much Genes Contribute to…
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9133 users

[Code S] Ro32 Group A 2013 GSL Season 1 - Page 67

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 65 66 67 68 69 70 Next
liberate71
Profile Joined October 2011
Australia10252 Posts
January 22 2013 13:44 GMT
#1321
On January 22 2013 22:06 prophetGMS wrote:
Show nested quote +
On January 22 2013 21:59 vthree wrote:
On January 22 2013 21:58 prophetGMS wrote:
On January 22 2013 21:53 X3GoldDot wrote:
On January 22 2013 21:50 prophetGMS wrote:
On January 22 2013 21:39 KadaverBB wrote:
On January 22 2013 21:38 Berceno wrote:
after this game, I only can say that sc2 wol is a fail, its just stupid, and hots doesn't look like is gonna fix this really BAD designed game.... well


Weird, how did you come to that conclusion after this fucking nailbiter of a game?^^


same for me
because the all in was the perfect counter of Symbol BO but WTF this result is just incredible thanks to free units.

It's maybe just a sad and pissed off moment but after the GomTvT and the zerg "imbalance" last year I can't find this game anymore exciting.

And HOTS (for me) is also a disaster. SC2 just need some time to find a good balance, we are close to it but no, blizzard arrives with a complete new game.

I'm going to cry in front of the last BW OSLs
thanks Jangbi and crown prince to offer me this possibility.

you will never like sc2 regardless of how good it is because you are living in the past, this is the truth and you cant deny it



Maybe but I still enjoy sometimes SC2 but I had so high expectations on it, I'm just now a little bit sad. And as I said WoL started to find a balance with few problems mainly due to map but then HOTS is coming...

I prefer a long wait to reach the perfection than just new stuffs to have a quick pleasure :-)


Well, to be fair, the game you enjoyed, BW, took quite a long time to refine as well.



Exactly I don't deny that fact. I took few year notably because of the innovation of BW to find the balance. But when this balance was reached BW was close to perfection for a long time. WoL had the possibility to do the same but HOTS is coming with a lot of new problems. We won't have a decent fair and balance game with HOTS before a long time.

But you 're right things have to change but don't do it too fast. (I'm sure LoL is also a problem for Blizzard so they have to move quickly, but it's economics issues it never good for the quality of the game)


Well BW isnt a stand alone game, its the expansion to Starcraft... so the fact that HOTS is coming is historically a good thing, not a bad thing.

Sure it will be patchy at first, but it'll smooth out.
Minelord Stimfestor, also known as karma.
sparklyresidue
Profile Joined August 2011
United States5524 Posts
January 22 2013 13:45 GMT
#1322
On January 22 2013 22:42 vthree wrote:
Show nested quote +
On January 22 2013 22:33 sitromit wrote:
On January 22 2013 22:25 oGsTrueSmug wrote:
Terran and Protoss play greedy and rush tech and econ instead of safety, and it's just what they deserved and they should have played safer.
Zerg drones to 85, rushes up to infestors, and not only is it somehow totally legitimate, but they get to actually hold out because they can trade energy (fungals, ITs) for economy (actual units).
Kinda depressing to say the least.


So when Protoss forcefields to trade with insane unit efficiency, or uses Storms to kill a ton of units for energy, does that make you depressed as well?


I think he was more referring to the fact that zergs can hold an all-in even after extremely greedy play. Where as if the reverse happened, the Zerg all in would be impossible to stop.

Not necessarily, Zerg all ins are notoriously weak in fact. They usually depend on surprise entirely; generally if they're scouted they are rendered completely impotent.
Like Tinkerbelle, I leave behind a sparkly residue.
MrCon
Profile Blog Joined August 2010
France29748 Posts
January 22 2013 13:47 GMT
#1323
On January 22 2013 22:39 Alpina wrote:
No VODs for free?

Only first match as usual or was it changed ?
vthree
Profile Joined November 2011
Hong Kong8039 Posts
January 22 2013 13:52 GMT
#1324
On January 22 2013 22:45 sparklyresidue wrote:
Show nested quote +
On January 22 2013 22:42 vthree wrote:
On January 22 2013 22:33 sitromit wrote:
On January 22 2013 22:25 oGsTrueSmug wrote:
Terran and Protoss play greedy and rush tech and econ instead of safety, and it's just what they deserved and they should have played safer.
Zerg drones to 85, rushes up to infestors, and not only is it somehow totally legitimate, but they get to actually hold out because they can trade energy (fungals, ITs) for economy (actual units).
Kinda depressing to say the least.


So when Protoss forcefields to trade with insane unit efficiency, or uses Storms to kill a ton of units for energy, does that make you depressed as well?


I think he was more referring to the fact that zergs can hold an all-in even after extremely greedy play. Where as if the reverse happened, the Zerg all in would be impossible to stop.

Not necessarily, Zerg all ins are notoriously weak in fact. They usually depend on surprise entirely; generally if they're scouted they are rendered completely impotent.


That is key point. This all in wasn't scouted. And Zerg all in like roach bust, bane bust does well when unscouted. As well as muta ling bling bust in ZvT.
sparklyresidue
Profile Joined August 2011
United States5524 Posts
January 22 2013 13:54 GMT
#1325
On January 22 2013 22:52 vthree wrote:
Show nested quote +
On January 22 2013 22:45 sparklyresidue wrote:
On January 22 2013 22:42 vthree wrote:
On January 22 2013 22:33 sitromit wrote:
On January 22 2013 22:25 oGsTrueSmug wrote:
Terran and Protoss play greedy and rush tech and econ instead of safety, and it's just what they deserved and they should have played safer.
Zerg drones to 85, rushes up to infestors, and not only is it somehow totally legitimate, but they get to actually hold out because they can trade energy (fungals, ITs) for economy (actual units).
Kinda depressing to say the least.


So when Protoss forcefields to trade with insane unit efficiency, or uses Storms to kill a ton of units for energy, does that make you depressed as well?


I think he was more referring to the fact that zergs can hold an all-in even after extremely greedy play. Where as if the reverse happened, the Zerg all in would be impossible to stop.

Not necessarily, Zerg all ins are notoriously weak in fact. They usually depend on surprise entirely; generally if they're scouted they are rendered completely impotent.


That is key point. This all in wasn't scouted. And Zerg all in like roach bust, bane bust does well when unscouted. As well as muta ling bling bust in ZvT.

Right, but it's a different dynamic if the Zerg is defending, right?
Like Tinkerbelle, I leave behind a sparkly residue.
prophetGMS
Profile Joined November 2012
France129 Posts
January 22 2013 13:54 GMT
#1326
On January 22 2013 22:44 liberate71 wrote:
Show nested quote +
On January 22 2013 22:06 prophetGMS wrote:
On January 22 2013 21:59 vthree wrote:
On January 22 2013 21:58 prophetGMS wrote:
On January 22 2013 21:53 X3GoldDot wrote:
On January 22 2013 21:50 prophetGMS wrote:
On January 22 2013 21:39 KadaverBB wrote:
On January 22 2013 21:38 Berceno wrote:
after this game, I only can say that sc2 wol is a fail, its just stupid, and hots doesn't look like is gonna fix this really BAD designed game.... well


Weird, how did you come to that conclusion after this fucking nailbiter of a game?^^


same for me
because the all in was the perfect counter of Symbol BO but WTF this result is just incredible thanks to free units.

It's maybe just a sad and pissed off moment but after the GomTvT and the zerg "imbalance" last year I can't find this game anymore exciting.

And HOTS (for me) is also a disaster. SC2 just need some time to find a good balance, we are close to it but no, blizzard arrives with a complete new game.

I'm going to cry in front of the last BW OSLs
thanks Jangbi and crown prince to offer me this possibility.

you will never like sc2 regardless of how good it is because you are living in the past, this is the truth and you cant deny it



Maybe but I still enjoy sometimes SC2 but I had so high expectations on it, I'm just now a little bit sad. And as I said WoL started to find a balance with few problems mainly due to map but then HOTS is coming...

I prefer a long wait to reach the perfection than just new stuffs to have a quick pleasure :-)


Well, to be fair, the game you enjoyed, BW, took quite a long time to refine as well.



Exactly I don't deny that fact. I took few year notably because of the innovation of BW to find the balance. But when this balance was reached BW was close to perfection for a long time. WoL had the possibility to do the same but HOTS is coming with a lot of new problems. We won't have a decent fair and balance game with HOTS before a long time.

But you 're right things have to change but don't do it too fast. (I'm sure LoL is also a problem for Blizzard so they have to move quickly, but it's economics issues it never good for the quality of the game)


Well BW isnt a stand alone game, its the expansion to Starcraft... so the fact that HOTS is coming is historically a good thing, not a bad thing.

Sure it will be patchy at first, but it'll smooth out.



True but progaming started essentially with BW :-)
except for FAST MAP (competitions were on SC original)
BroodWar for ever
sitromit
Profile Joined June 2011
7051 Posts
January 22 2013 13:58 GMT
#1327
On January 22 2013 22:42 vthree wrote:
Show nested quote +
On January 22 2013 22:33 sitromit wrote:
On January 22 2013 22:25 oGsTrueSmug wrote:
Terran and Protoss play greedy and rush tech and econ instead of safety, and it's just what they deserved and they should have played safer.
Zerg drones to 85, rushes up to infestors, and not only is it somehow totally legitimate, but they get to actually hold out because they can trade energy (fungals, ITs) for economy (actual units).
Kinda depressing to say the least.


So when Protoss forcefields to trade with insane unit efficiency, or uses Storms to kill a ton of units for energy, does that make you depressed as well?


I think he was more referring to the fact that zergs can hold an all-in even after extremely greedy play. Where as if the reverse happened, the Zerg all in would be impossible to stop.


Not really. There was nothing particularly greedy about what Symbol did. Creator didn't do a standard all in. It was delayed, to fake an expansion. The delay allowed Symbol to have Infestor tech out in time, which counters the kind of all in Creator was trying to do.

The entire Protoss metagame is about playing greedy. What is FFE? Protoss builds nothing but static defense, 1 Sentry, 1 Zealot and 1 Stalker until 8 minutes into the game and spend all their money on economy and tech. They can do this, because they can hold everything by spending Sentry energy for extremely cost efficient trades.

In the game on Daybreak against Byul, Byul had a larger army, Creator took a 3rd with barely any units, but when Byul kept losing units because of Forcefields and lost the game, did anyone complain about imbalance in this thread? No, everyone said Byul played badly attacking into a position he shouldn't have. The unit composition he had was not good enough to break what Creator had, and casters were the big factor.

It was much closer in this game, but Symbol had casters out in time, which countered the allin . He barely defended.
vthree
Profile Joined November 2011
Hong Kong8039 Posts
January 22 2013 13:58 GMT
#1328
On January 22 2013 22:54 sparklyresidue wrote:
Show nested quote +
On January 22 2013 22:52 vthree wrote:
On January 22 2013 22:45 sparklyresidue wrote:
On January 22 2013 22:42 vthree wrote:
On January 22 2013 22:33 sitromit wrote:
On January 22 2013 22:25 oGsTrueSmug wrote:
Terran and Protoss play greedy and rush tech and econ instead of safety, and it's just what they deserved and they should have played safer.
Zerg drones to 85, rushes up to infestors, and not only is it somehow totally legitimate, but they get to actually hold out because they can trade energy (fungals, ITs) for economy (actual units).
Kinda depressing to say the least.


So when Protoss forcefields to trade with insane unit efficiency, or uses Storms to kill a ton of units for energy, does that make you depressed as well?


I think he was more referring to the fact that zergs can hold an all-in even after extremely greedy play. Where as if the reverse happened, the Zerg all in would be impossible to stop.

Not necessarily, Zerg all ins are notoriously weak in fact. They usually depend on surprise entirely; generally if they're scouted they are rendered completely impotent.


That is key point. This all in wasn't scouted. And Zerg all in like roach bust, bane bust does well when unscouted. As well as muta ling bling bust in ZvT.

Right, but it's a different dynamic if the Zerg is defending, right?


Not sure what you mean by that to be honest.
Kasaraki
Profile Blog Joined May 2012
Denmark7115 Posts
January 22 2013 14:00 GMT
#1329
Wouldn't surprise me if Parting and Squirtle are the only protoss advancing. Also wouldn't surprise me if only one of them advances (Or neither, but they have relatively easy groups both of them). :d Not expecting MC or Huk to make it out at all.
SHOOG
Profile Blog Joined December 2011
United States1639 Posts
January 22 2013 14:00 GMT
#1330
Sad to see Creator get knocked out. I wanted to see a Toss make it through.
Guess I shouldn't complain though, because at least Life made it.
vthree
Profile Joined November 2011
Hong Kong8039 Posts
January 22 2013 14:07 GMT
#1331
On January 22 2013 22:58 sitromit wrote:
Show nested quote +
On January 22 2013 22:42 vthree wrote:
On January 22 2013 22:33 sitromit wrote:
On January 22 2013 22:25 oGsTrueSmug wrote:
Terran and Protoss play greedy and rush tech and econ instead of safety, and it's just what they deserved and they should have played safer.
Zerg drones to 85, rushes up to infestors, and not only is it somehow totally legitimate, but they get to actually hold out because they can trade energy (fungals, ITs) for economy (actual units).
Kinda depressing to say the least.


So when Protoss forcefields to trade with insane unit efficiency, or uses Storms to kill a ton of units for energy, does that make you depressed as well?


I think he was more referring to the fact that zergs can hold an all-in even after extremely greedy play. Where as if the reverse happened, the Zerg all in would be impossible to stop.


Not really. There was nothing particularly greedy about what Symbol did. Creator didn't do a standard all in. It was delayed, to fake an expansion. The delay allowed Symbol to have Infestor tech out in time, which counters the kind of all in Creator was trying to do.

The entire Protoss metagame is about playing greedy. What is FFE? Protoss builds nothing but static defense, 1 Sentry, 1 Zealot and 1 Stalker until 8 minutes into the game and spend all their money on economy and tech. They can do this, because they can hold everything by spending Sentry energy for extremely cost efficient trades.

In the game on Daybreak against Byul, Byul had a larger army, Creator took a 3rd with barely any units, but when Byul kept losing units because of Forcefields and lost the game, did anyone complain about imbalance in this thread? No, everyone said Byul played badly attacking into a position he shouldn't have. The unit composition he had was not good enough to break what Creator had, and casters were the big factor.

It was much closer in this game, but Symbol had casters out in time, which countered the allin . He barely defended.


But the point is the flexibility of the Zerg. It is evident when you call Symbol's play not greedy. He was expanding to 4 bases, going to 85 drones, getting infestor tech on a very small army. If that is not greedy, I don't know what is.

As for FFE, that is countered by quick thirds by Zerg. That is why zergs complain about hard to take thirds, because if both sides play on 2 bases, FFE gives the toss a big advantage.

X3GoldDot
Profile Joined August 2011
Malaysia3840 Posts
January 22 2013 14:07 GMT
#1332
IS GOMTV.NET down or what?? i cant connect to it
prime/startale/[SexComaZerg, RoyalRoaderZerg, SirLifealot] ingame ID = GoodGame
Shellshock
Profile Blog Joined March 2011
United States97277 Posts
January 22 2013 14:09 GMT
#1333
On January 22 2013 23:07 X3GoldDot wrote:
IS GOMTV.NET down or what?? i cant connect to it

It's working just fine for me
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
Larkin
Profile Blog Joined January 2012
United Kingdom7161 Posts
January 22 2013 14:09 GMT
#1334
Nooo Creator whyyyyy
https://www.twitch.tv/ttalarkin - streams random stuff, high level teamleague, maybe even heroleague
Whalecore
Profile Joined March 2009
Norway1111 Posts
January 22 2013 14:10 GMT
#1335
Will there be VODs of these matches via Twitch? Or free GomTV VODs?
Playgu
MrMotionPicture
Profile Joined May 2010
United States4327 Posts
January 22 2013 14:11 GMT
#1336
That hype video is sweet! hahah I can't believe they used that for Keen! Perfect <3
"Elvis Presley" | Ret was looking at my post in the GSL video by Artosis. | MMA told me I look like Juanfran while we shared an elevator with Scarlett
IamPryda
Profile Joined April 2011
United States1186 Posts
January 22 2013 14:15 GMT
#1337
On January 22 2013 22:58 sitromit wrote:
Show nested quote +
On January 22 2013 22:42 vthree wrote:
On January 22 2013 22:33 sitromit wrote:
On January 22 2013 22:25 oGsTrueSmug wrote:
Terran and Protoss play greedy and rush tech and econ instead of safety, and it's just what they deserved and they should have played safer.
Zerg drones to 85, rushes up to infestors, and not only is it somehow totally legitimate, but they get to actually hold out because they can trade energy (fungals, ITs) for economy (actual units).
Kinda depressing to say the least.


So when Protoss forcefields to trade with insane unit efficiency, or uses Storms to kill a ton of units for energy, does that make you depressed as well?


I think he was more referring to the fact that zergs can hold an all-in even after extremely greedy play. Where as if the reverse happened, the Zerg all in would be impossible to stop.


Not really. There was nothing particularly greedy about what Symbol did. Creator didn't do a standard all in. It was delayed, to fake an expansion. The delay allowed Symbol to have Infestor tech out in time, which counters the kind of all in Creator was trying to do.

The entire Protoss metagame is about playing greedy. What is FFE? Protoss builds nothing but static defense, 1 Sentry, 1 Zealot and 1 Stalker until 8 minutes into the game and spend all their money on economy and tech. They can do this, because they can hold everything by spending Sentry energy for extremely cost efficient trades.

In the game on Daybreak against Byul, Byul had a larger army, Creator took a 3rd with barely any units, but when Byul kept losing units because of Forcefields and lost the game, did anyone complain about imbalance in this thread? No, everyone said Byul played badly attacking into a position he shouldn't have. The unit composition he had was not good enough to break what Creator had, and casters were the big factor.

It was much closer in this game, but Symbol had casters out in time, which countered the allin . He barely defended.


The problem is Protoss basically have an expiration timer in the game vs Zerg. And while sure ff are great early game and mid game they become worthless later.
Moar banelings less qq
sitromit
Profile Joined June 2011
7051 Posts
January 22 2013 14:16 GMT
#1338
On January 22 2013 23:07 vthree wrote:
Show nested quote +
On January 22 2013 22:58 sitromit wrote:
On January 22 2013 22:42 vthree wrote:
On January 22 2013 22:33 sitromit wrote:
On January 22 2013 22:25 oGsTrueSmug wrote:
Terran and Protoss play greedy and rush tech and econ instead of safety, and it's just what they deserved and they should have played safer.
Zerg drones to 85, rushes up to infestors, and not only is it somehow totally legitimate, but they get to actually hold out because they can trade energy (fungals, ITs) for economy (actual units).
Kinda depressing to say the least.


So when Protoss forcefields to trade with insane unit efficiency, or uses Storms to kill a ton of units for energy, does that make you depressed as well?


I think he was more referring to the fact that zergs can hold an all-in even after extremely greedy play. Where as if the reverse happened, the Zerg all in would be impossible to stop.


Not really. There was nothing particularly greedy about what Symbol did. Creator didn't do a standard all in. It was delayed, to fake an expansion. The delay allowed Symbol to have Infestor tech out in time, which counters the kind of all in Creator was trying to do.

The entire Protoss metagame is about playing greedy. What is FFE? Protoss builds nothing but static defense, 1 Sentry, 1 Zealot and 1 Stalker until 8 minutes into the game and spend all their money on economy and tech. They can do this, because they can hold everything by spending Sentry energy for extremely cost efficient trades.

In the game on Daybreak against Byul, Byul had a larger army, Creator took a 3rd with barely any units, but when Byul kept losing units because of Forcefields and lost the game, did anyone complain about imbalance in this thread? No, everyone said Byul played badly attacking into a position he shouldn't have. The unit composition he had was not good enough to break what Creator had, and casters were the big factor.

It was much closer in this game, but Symbol had casters out in time, which countered the allin . He barely defended.


But the point is the flexibility of the Zerg. It is evident when you call Symbol's play not greedy. He was expanding to 4 bases, going to 85 drones, getting infestor tech on a very small army. If that is not greedy, I don't know what is.

As for FFE, that is countered by quick thirds by Zerg. That is why zergs complain about hard to take thirds, because if both sides play on 2 bases, FFE gives the toss a big advantage.



Actually, it's Protoss who complain about hard to take 3rds. Go read any thread discussing maps, half the posts are "how is Protoss supposed to take a 3rd, it's too hard for Protoss to take a 3rd". It's for that reason Protoss complained about Antiga, Abyssal City and Belshir Vestige. Now GSL added rocks to the new version of Belshir to tighten chokes to make the 3rds easier for Protoss to defend using minimal units and Forcefields.
vthree
Profile Joined November 2011
Hong Kong8039 Posts
January 22 2013 14:29 GMT
#1339
On January 22 2013 23:16 sitromit wrote:
Show nested quote +
On January 22 2013 23:07 vthree wrote:
On January 22 2013 22:58 sitromit wrote:
On January 22 2013 22:42 vthree wrote:
On January 22 2013 22:33 sitromit wrote:
On January 22 2013 22:25 oGsTrueSmug wrote:
Terran and Protoss play greedy and rush tech and econ instead of safety, and it's just what they deserved and they should have played safer.
Zerg drones to 85, rushes up to infestors, and not only is it somehow totally legitimate, but they get to actually hold out because they can trade energy (fungals, ITs) for economy (actual units).
Kinda depressing to say the least.


So when Protoss forcefields to trade with insane unit efficiency, or uses Storms to kill a ton of units for energy, does that make you depressed as well?


I think he was more referring to the fact that zergs can hold an all-in even after extremely greedy play. Where as if the reverse happened, the Zerg all in would be impossible to stop.


Not really. There was nothing particularly greedy about what Symbol did. Creator didn't do a standard all in. It was delayed, to fake an expansion. The delay allowed Symbol to have Infestor tech out in time, which counters the kind of all in Creator was trying to do.

The entire Protoss metagame is about playing greedy. What is FFE? Protoss builds nothing but static defense, 1 Sentry, 1 Zealot and 1 Stalker until 8 minutes into the game and spend all their money on economy and tech. They can do this, because they can hold everything by spending Sentry energy for extremely cost efficient trades.

In the game on Daybreak against Byul, Byul had a larger army, Creator took a 3rd with barely any units, but when Byul kept losing units because of Forcefields and lost the game, did anyone complain about imbalance in this thread? No, everyone said Byul played badly attacking into a position he shouldn't have. The unit composition he had was not good enough to break what Creator had, and casters were the big factor.

It was much closer in this game, but Symbol had casters out in time, which countered the allin . He barely defended.


But the point is the flexibility of the Zerg. It is evident when you call Symbol's play not greedy. He was expanding to 4 bases, going to 85 drones, getting infestor tech on a very small army. If that is not greedy, I don't know what is.

As for FFE, that is countered by quick thirds by Zerg. That is why zergs complain about hard to take thirds, because if both sides play on 2 bases, FFE gives the toss a big advantage.



Actually, it's Protoss who complain about hard to take 3rds. Go read any thread discussing maps, half the posts are "how is Protoss supposed to take a 3rd, it's too hard for Protoss to take a 3rd". It's for that reason Protoss complained about Antiga, Abyssal City and Belshir Vestige. Now GSL added rocks to the new version of Belshir to tighten chokes to make the 3rds easier for Protoss to defend using minimal units and Forcefields.


No. I mean REALLY hard to take 3rds. These thirds you mentioned a hard to take because of multiple attack path and ramp widths. Which doesn't affect zergs. What I mean by hard to take for zergs is thirds that are in the middle of the map or really far from Mai and natural. Ones that you cannot get creep to.
Big J
Profile Joined March 2011
Austria16289 Posts
January 22 2013 14:34 GMT
#1340
On January 22 2013 23:29 vthree wrote:
Show nested quote +
On January 22 2013 23:16 sitromit wrote:
On January 22 2013 23:07 vthree wrote:
On January 22 2013 22:58 sitromit wrote:
On January 22 2013 22:42 vthree wrote:
On January 22 2013 22:33 sitromit wrote:
On January 22 2013 22:25 oGsTrueSmug wrote:
Terran and Protoss play greedy and rush tech and econ instead of safety, and it's just what they deserved and they should have played safer.
Zerg drones to 85, rushes up to infestors, and not only is it somehow totally legitimate, but they get to actually hold out because they can trade energy (fungals, ITs) for economy (actual units).
Kinda depressing to say the least.


So when Protoss forcefields to trade with insane unit efficiency, or uses Storms to kill a ton of units for energy, does that make you depressed as well?


I think he was more referring to the fact that zergs can hold an all-in even after extremely greedy play. Where as if the reverse happened, the Zerg all in would be impossible to stop.


Not really. There was nothing particularly greedy about what Symbol did. Creator didn't do a standard all in. It was delayed, to fake an expansion. The delay allowed Symbol to have Infestor tech out in time, which counters the kind of all in Creator was trying to do.

The entire Protoss metagame is about playing greedy. What is FFE? Protoss builds nothing but static defense, 1 Sentry, 1 Zealot and 1 Stalker until 8 minutes into the game and spend all their money on economy and tech. They can do this, because they can hold everything by spending Sentry energy for extremely cost efficient trades.

In the game on Daybreak against Byul, Byul had a larger army, Creator took a 3rd with barely any units, but when Byul kept losing units because of Forcefields and lost the game, did anyone complain about imbalance in this thread? No, everyone said Byul played badly attacking into a position he shouldn't have. The unit composition he had was not good enough to break what Creator had, and casters were the big factor.

It was much closer in this game, but Symbol had casters out in time, which countered the allin . He barely defended.


But the point is the flexibility of the Zerg. It is evident when you call Symbol's play not greedy. He was expanding to 4 bases, going to 85 drones, getting infestor tech on a very small army. If that is not greedy, I don't know what is.

As for FFE, that is countered by quick thirds by Zerg. That is why zergs complain about hard to take thirds, because if both sides play on 2 bases, FFE gives the toss a big advantage.



Actually, it's Protoss who complain about hard to take 3rds. Go read any thread discussing maps, half the posts are "how is Protoss supposed to take a 3rd, it's too hard for Protoss to take a 3rd". It's for that reason Protoss complained about Antiga, Abyssal City and Belshir Vestige. Now GSL added rocks to the new version of Belshir to tighten chokes to make the 3rds easier for Protoss to defend using minimal units and Forcefields.


No. I mean REALLY hard to take 3rds. These thirds you mentioned a hard to take because of multiple attack path and ramp widths. Which doesn't affect zergs. What I mean by hard to take for zergs is thirds that are in the middle of the map or really far from Mai and natural. Ones that you cannot get creep to.

So maps without "natural" thirds. Basically jungle basin or blocked TDA, blistering sands and shattered temple. You mean those?
Prev 1 65 66 67 68 69 70 Next
Please log in or register to reply.
Live Events Refresh
Next event in 5h 53m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
LamboSC2 288
UpATreeSC 83
Codebar 38
StarCraft: Brood War
Britney 33684
Calm 3549
Bisu 1258
EffOrt 622
Shuttle 567
firebathero 548
Stork 279
Rush 257
Light 247
Soma 204
[ Show more ]
Dewaltoss 139
Snow 131
ZerO 126
ProTech126
Soulkey 113
hero 85
Sharp 52
ggaemo 50
910 44
Mong 43
Hyun 42
PianO 40
Barracks 34
Movie 32
Hm[arnc] 27
sorry 27
Terrorterran 22
Trap 21
HiyA 16
Sacsri 15
Free 13
Yoon 10
Shine 9
Dota 2
Gorgc11200
qojqva2904
League of Legends
Reynor72
Counter-Strike
fl0m1327
byalli621
edward45
Heroes of the Storm
Trikslyr102
Other Games
B2W.Neo1007
Beastyqt919
ceh9620
FrodaN595
Liquid`VortiX183
XaKoH 180
C9.Mang0119
Liquid`LucifroN74
Chillindude15
ZerO(Twitch)12
MindelVK8
Organizations
StarCraft 2
angryscii 27
[ Show 17 non-featured ]
StarCraft 2
• StrangeGG 75
• LUISG 21
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• FirePhoenix13
• Pr0nogo 4
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 3414
• WagamamaTV276
League of Legends
• Nemesis2425
• TFBlade768
Other Games
• Shiphtur737
Upcoming Events
OSC
5h 53m
WardiTV Summer Champion…
17h 53m
Harstem vs Zoun
Harstem vs GgMaChine
GgMaChine vs Lambo
Harstem vs Lambo
GgMaChine vs Zoun
Lambo vs Zoun
OSC
20h 53m
FEL
1d 15h
Patches Events
1d 19h
AI Arena Tournament
1d 23h
FEL
2 days
Sparkling Tuna Cup
2 days
Replay Cast
3 days
WardiTV Weekly
3 days
[ Show More ]
IntoTheTV X SOOP
4 days
ByuN vs Lambo
MaxPax vs Bunny
PiGosaur Cup
5 days
The PondCast
5 days
Kung Fu Cup
5 days
IntoTheTV X SOOP
6 days
SHIN vs GuMiho
Clem vs Classic
Liquipedia Results

Completed

Proleague 2026-10-20
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
IPSL Winter 2026-27
KCM Race Survival 2026 Season 4
Acropolis #5 - GSC
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.