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On January 22 2013 21:41 Shellshock1122 wrote:Show nested quote +On January 22 2013 21:39 WhX wrote:On January 22 2013 21:37 Shellshock1122 wrote: would be surprised to see Symbol going any further with the number of zergs this season This... But his ZvZ is getting a bit better these days after a long ZvZ losing streak It's getting better, but I wasn't really impressed even in his wins against ByuL. ByuL just looked really bad
True. It's nowhere near the top ZvZ from Life for instance, but there's some hope left. let's wait for the group nominations to see how the groups turn out
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On January 22 2013 21:42 Berceno wrote:Show nested quote +On January 22 2013 21:40 Godwrath wrote:On January 22 2013 21:38 Berceno wrote: after this game, I only can say that sc2 wol is a fail, its just stupid, and hots doesn't look like is gonna fix this really BAD designed game.... well 8 minutes of pure micro and low economy macro is fail ? It was fucking intense. yea lets drone to 85 lose 50 drones , 1 base roach warren, some free infestors micro like crazy with blink and then I gonna fungal and a-move 8 minutes. yes it was intense but nothing more
That was a-move? You have a very interesting definition of a-move... Keep whining though, don't let me stop you.
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On January 22 2013 21:42 sitromit wrote: I can't believe people are whining about this game. Creator all inned, Symbol defended well. Creator had an advantage, he did a lot of damage, he could have pulled back, expanded, and probably won the game. But he chose to push it, and his all-in ran out of steam as all-ins tend to when they don't get the quick kill.
And to be honest, if he hadn't all his sentry stacked at the same place and at the front, he would keep them and win the game without any problem in less than one minute.
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Austria24417 Posts
My strategy of picking zergs only for Liquidbets this season got off to a good start.
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Great game, but at this rate Protoss are gonna get slaughtered left and right, and they're already an endangered species.
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Just a question: couldn't creator just moved back after killed all the lings? I mean still making pressure but just build the 3rd behind and fall back when its done...
he was 22 workers ahead. I would say it would have been a better decision
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I really wish Creator had gone home when he killed all of the drones from Symbol's main and natural, and was up ~50 to ~30 workers. Go home, sac the pylon, build a Nexus. Maybe he didn't know the drone count, but he could have figured out that he killed 2 full drone pulls in that elongated fight.
I don't blame him for keeping in the fight though--that was right down to the wire, and he had a good shot of ending it outright.
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On January 22 2013 21:42 Berceno wrote:Show nested quote +On January 22 2013 21:40 Godwrath wrote:On January 22 2013 21:38 Berceno wrote: after this game, I only can say that sc2 wol is a fail, its just stupid, and hots doesn't look like is gonna fix this really BAD designed game.... well 8 minutes of pure micro and low economy macro is fail ? It was fucking intense. yea lets drone to 85 lose 50 drones , 1 base roach warren, some free infestors micro like crazy with blink and then I gonna fungal and a-move 8 minutes. yes it was intense but nothing more
You know, it doesn't matter if Creator has 55 probes against 35 when he mine only from one base. More harvesters doesn't mean more economy if there is no more bases to match the number.
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This game was fun for first 18 minutes. Then free units just won the game for Symbol.
It feels like good 2012 again.
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On January 22 2013 21:39 KadaverBB wrote:Show nested quote +On January 22 2013 21:38 Berceno wrote: after this game, I only can say that sc2 wol is a fail, its just stupid, and hots doesn't look like is gonna fix this really BAD designed game.... well Weird, how did you come to that conclusion after this fucking nailbiter of a game?^^
same for me because the all in was the perfect counter of Symbol BO but WTF this result is just incredible thanks to free units.
It's maybe just a sad and pissed off moment but after the GomTvT and the zerg "imbalance" last year I can't find this game anymore exciting.
And HOTS (for me) is also a disaster. SC2 just need some time to find a good balance, we are close to it but no, blizzard arrives with a complete new game.
I'm going to cry in front of the last BW OSLs thanks Jangbi and crown prince to offer me this possibility.
EDIT: Nevertheless I still recognize the good game made by Symbol I really like this player, but it's not the matter of my cries
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On January 22 2013 21:42 sitromit wrote: I can't believe people are whining about this game. Creator all inned, Symbol defended well. Creator had an advantage, he did a lot of damage, he could have pulled back, expanded, and probably won the game. But he chose to push it, and his all-in ran out of steam as all-ins tend to when they don't get the quick kill.
I agree. And I think Symbol played really well to hold that all-in.
However, the thing that bothers me is that zergs have the most room for error in terms of defending 'unscouted' all ins. Symbol was up to 85 drones. He shouldn't be able to be that greedy AND still be able to hold. When terrans/protoss complained that they are getting all-n by zerg, the response is always that the terran/protoss was too greedy or didn't scout. But in this game, Symbol was the definition of greed, yet, he still managed to hold.
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On January 22 2013 21:50 prophetGMS wrote:Show nested quote +On January 22 2013 21:39 KadaverBB wrote:On January 22 2013 21:38 Berceno wrote: after this game, I only can say that sc2 wol is a fail, its just stupid, and hots doesn't look like is gonna fix this really BAD designed game.... well Weird, how did you come to that conclusion after this fucking nailbiter of a game?^^ same for me because the all in was the perfect counter of Symbol BO but WTF this result is just incredible thanks to free units. It's maybe just a sad and pissed off moment but after the GomTvT and the zerg "imbalance" last year I can't find this game anymore exciting. And HOTS (for me) is also a disaster. SC2 just need some time to find a good balance, we are close to it but no, blizzard arrives with a complete new game. I'm going to cry in front of the last BW OSLs thanks Jangbi and crown prince to offer me this possibility. you will never like sc2 regardless of how good it is because you are living in the past, this is the truth and you cant deny it
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On January 22 2013 21:39 krutopatkin wrote:Show nested quote +On January 22 2013 21:37 Chill Penguin wrote: Fuck! I can't believe Creator lost that. When Legend showed that it was 33 drones to 55 probes I thought there was no way Creator could lose. I only got a quick shot of it, but I think he messed up the saturation on his natural.
there wasnt a lot to mess up since he mined out his main.
WAT?? He lost all his sentrys by one fungal, cause they all stacked the same place. He had won without that mistake.
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opterown
Australia54784 Posts
there were significant periods of time where creator outsupplied symbol, but the tipping point i think was when symbol's 4 infestors hatched. bleh.
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On January 22 2013 21:53 vthree wrote:Show nested quote +On January 22 2013 21:42 sitromit wrote: I can't believe people are whining about this game. Creator all inned, Symbol defended well. Creator had an advantage, he did a lot of damage, he could have pulled back, expanded, and probably won the game. But he chose to push it, and his all-in ran out of steam as all-ins tend to when they don't get the quick kill. I agree. And I think Symbol played really well to hold that all-in. However, the thing that bothers me is that zergs have the most room for error in terms of defending 'unscouted' all ins. Symbol was up to 85 drones. He shouldn't be able to be that greedy AND still be able to hold. When terrans/protoss complained that they are getting all-n by zerg, the response is always that the terran/protoss was too greedy or didn't scout. But in this game, Symbol was the definition of greed, yet, he still managed to hold.
The problem is that it really should have been an all-in in the first place. Creator attack arrived at a time when Symbol had already done the energy upgrade for infestors. So it is gonna be not that difficult to hold the attack for quite some awhile until Creator ran out of steam. He did kill a lot of worker and gain an economic lead, he could even pressure and expand behind his attack so it would not become an all-in too.
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On January 22 2013 21:53 X3GoldDot wrote:Show nested quote +On January 22 2013 21:50 prophetGMS wrote:On January 22 2013 21:39 KadaverBB wrote:On January 22 2013 21:38 Berceno wrote: after this game, I only can say that sc2 wol is a fail, its just stupid, and hots doesn't look like is gonna fix this really BAD designed game.... well Weird, how did you come to that conclusion after this fucking nailbiter of a game?^^ same for me because the all in was the perfect counter of Symbol BO but WTF this result is just incredible thanks to free units. It's maybe just a sad and pissed off moment but after the GomTvT and the zerg "imbalance" last year I can't find this game anymore exciting. And HOTS (for me) is also a disaster. SC2 just need some time to find a good balance, we are close to it but no, blizzard arrives with a complete new game. I'm going to cry in front of the last BW OSLs thanks Jangbi and crown prince to offer me this possibility. you will never like sc2 regardless of how good it is because you are living in the past, this is the truth and you cant deny it
Maybe but I still enjoy sometimes SC2 but I had so high expectations on it, I'm just now a little bit sad. And as I said WoL started to find a balance with few problems mainly due to map but then HOTS is coming...
I prefer a long wait to reach the perfection than just new stuffs to have a quick pleasure :-)
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LOL at people going on and on about "free units". They're not free, it's damage for energy, you know, just like that thing you have called Psionic Storm?
If a Zerg 2 base all-ins a Protoss who has Sentries and High Templars with storm, and gets force-fielded and stormed to death, should we all complain that he died to free energy units?
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Austria24417 Posts
On January 22 2013 21:49 GaliX wrote: Just a question: couldn't creator just moved back after killed all the lings? I mean still making pressure but just build the 3rd behind and fall back when its done...
he was 22 workers ahead. I would say it would have been a better decision
Well zerg can catch up in workers extremely quickly and symbol had better tech out. So if Creator expands and goes home, he kind of has to keep producing units instead of tech in case Symbol attacks him with that better tech. If Symbol is left alone he gathers energy on his infestors and can produce a big army to support them quite fast and then most likely kill Creator's third. Remember, Symbol still had a 2 base economy up and running with the larva capability of 3 bases. That's enough to produce a TON of lair units which would be enough to kill creator's third and likely even his army.
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On January 22 2013 21:58 prophetGMS wrote:Show nested quote +On January 22 2013 21:53 X3GoldDot wrote:On January 22 2013 21:50 prophetGMS wrote:On January 22 2013 21:39 KadaverBB wrote:On January 22 2013 21:38 Berceno wrote: after this game, I only can say that sc2 wol is a fail, its just stupid, and hots doesn't look like is gonna fix this really BAD designed game.... well Weird, how did you come to that conclusion after this fucking nailbiter of a game?^^ same for me because the all in was the perfect counter of Symbol BO but WTF this result is just incredible thanks to free units. It's maybe just a sad and pissed off moment but after the GomTvT and the zerg "imbalance" last year I can't find this game anymore exciting. And HOTS (for me) is also a disaster. SC2 just need some time to find a good balance, we are close to it but no, blizzard arrives with a complete new game. I'm going to cry in front of the last BW OSLs thanks Jangbi and crown prince to offer me this possibility. you will never like sc2 regardless of how good it is because you are living in the past, this is the truth and you cant deny it Maybe but I still enjoy sometimes SC2 but I had so high expectations on it, I'm just now a little bit sad. And as I said WoL started to find a balance with few problems mainly due to map but then HOTS is coming... I prefer a long wait to reach the perfection than just new stuffs to have a quick pleasure :-)
Well, to be fair, the game you enjoyed, BW, took quite a long time to refine as well.
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On January 22 2013 21:49 ineversmile wrote: I really wish Creator had gone home when he killed all of the drones from Symbol's main and natural, and was up ~50 to ~30 workers. Go home, sac the pylon, build a Nexus. Maybe he didn't know the drone count, but he could have figured out that he killed 2 full drone pulls in that elongated fight.
I don't blame him for keeping in the fight though--that was right down to the wire, and he had a good shot of ending it outright.
100% right. This game was not about imbalance, it was about all sentrys dieing to one fungal and Creator not using his lead to transition into makro.
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