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[Code S] Ro32 Group A 2013 GSL Season 1 - Page 65

Forum Index > StarCraft 2 Tournaments
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Prev 1 63 64 65 66 67 70 Next
WhX
Profile Joined May 2011
Germany778 Posts
January 22 2013 12:44 GMT
#1281
On January 22 2013 21:41 Shellshock1122 wrote:
Show nested quote +
On January 22 2013 21:39 WhX wrote:
On January 22 2013 21:37 Shellshock1122 wrote:
would be surprised to see Symbol going any further with the number of zergs this season


This... But his ZvZ is getting a bit better these days after a long ZvZ losing streak

It's getting better, but I wasn't really impressed even in his wins against ByuL. ByuL just looked really bad


True. It's nowhere near the top ZvZ from Life for instance, but there's some hope left. let's wait for the group nominations to see how the groups turn out
sitromit
Profile Joined June 2011
7051 Posts
January 22 2013 12:44 GMT
#1282
On January 22 2013 21:42 Berceno wrote:
Show nested quote +
On January 22 2013 21:40 Godwrath wrote:
On January 22 2013 21:38 Berceno wrote:
after this game, I only can say that sc2 wol is a fail, its just stupid, and hots doesn't look like is gonna fix this really BAD designed game.... well


8 minutes of pure micro and low economy macro is fail ? It was fucking intense.


yea lets drone to 85 lose 50 drones , 1 base roach warren, some free infestors micro like crazy with blink and then I gonna fungal and a-move 8 minutes. yes it was intense but nothing more


That was a-move? You have a very interesting definition of a-move... Keep whining though, don't let me stop you.
Vanadiel
Profile Joined April 2012
France961 Posts
January 22 2013 12:45 GMT
#1283
On January 22 2013 21:42 sitromit wrote:
I can't believe people are whining about this game. Creator all inned, Symbol defended well. Creator had an advantage, he did a lot of damage, he could have pulled back, expanded, and probably won the game. But he chose to push it, and his all-in ran out of steam as all-ins tend to when they don't get the quick kill.



And to be honest, if he hadn't all his sentry stacked at the same place and at the front, he would keep them and win the game without any problem in less than one minute.
Olli
Profile Blog Joined February 2012
Austria24417 Posts
January 22 2013 12:45 GMT
#1284
My strategy of picking zergs only for Liquidbets this season got off to a good start.
Administrator"Declaring anything a disaster because aLive popped up out of nowhere is just downright silly."
Kommander
Profile Joined March 2011
Philippines4950 Posts
January 22 2013 12:46 GMT
#1285
Great game, but at this rate Protoss are gonna get slaughtered left and right, and they're already an endangered species.
GaliX
Profile Joined November 2010
Germany380 Posts
Last Edited: 2013-01-22 12:52:57
January 22 2013 12:49 GMT
#1286
Just a question:
couldn't creator just moved back after killed all the lings? I mean still making pressure but just build the 3rd behind and fall back when its done...

he was 22 workers ahead. I would say it would have been a better decision
ineversmile
Profile Blog Joined December 2010
United States583 Posts
January 22 2013 12:49 GMT
#1287
I really wish Creator had gone home when he killed all of the drones from Symbol's main and natural, and was up ~50 to ~30 workers. Go home, sac the pylon, build a Nexus. Maybe he didn't know the drone count, but he could have figured out that he killed 2 full drone pulls in that elongated fight.

I don't blame him for keeping in the fight though--that was right down to the wire, and he had a good shot of ending it outright.
Nostradamus.146@AM, Nostradamus.398@KR, Nostradamus.922@EU http://www.teamliquid.net/blog/ins
Veldril
Profile Joined August 2010
Thailand1817 Posts
January 22 2013 12:50 GMT
#1288
On January 22 2013 21:42 Berceno wrote:
Show nested quote +
On January 22 2013 21:40 Godwrath wrote:
On January 22 2013 21:38 Berceno wrote:
after this game, I only can say that sc2 wol is a fail, its just stupid, and hots doesn't look like is gonna fix this really BAD designed game.... well


8 minutes of pure micro and low economy macro is fail ? It was fucking intense.


yea lets drone to 85 lose 50 drones , 1 base roach warren, some free infestors micro like crazy with blink and then I gonna fungal and a-move 8 minutes. yes it was intense but nothing more


You know, it doesn't matter if Creator has 55 probes against 35 when he mine only from one base. More harvesters doesn't mean more economy if there is no more bases to match the number.
Without love, we can't see anything. Without love, the truth can't be seen. - Umineko no Naku Koro Ni
DidYuhim
Profile Joined September 2011
Ukraine1905 Posts
January 22 2013 12:50 GMT
#1289
This game was fun for first 18 minutes. Then free units just won the game for Symbol.

It feels like good 2012 again.
prophetGMS
Profile Joined November 2012
France129 Posts
Last Edited: 2013-01-22 12:55:01
January 22 2013 12:50 GMT
#1290
On January 22 2013 21:39 KadaverBB wrote:
Show nested quote +
On January 22 2013 21:38 Berceno wrote:
after this game, I only can say that sc2 wol is a fail, its just stupid, and hots doesn't look like is gonna fix this really BAD designed game.... well


Weird, how did you come to that conclusion after this fucking nailbiter of a game?^^


same for me
because the all in was the perfect counter of Symbol BO but WTF this result is just incredible thanks to free units.

It's maybe just a sad and pissed off moment but after the GomTvT and the zerg "imbalance" last year I can't find this game anymore exciting.

And HOTS (for me) is also a disaster. SC2 just need some time to find a good balance, we are close to it but no, blizzard arrives with a complete new game.

I'm going to cry in front of the last BW OSLs
thanks Jangbi and crown prince to offer me this possibility.

EDIT: Nevertheless I still recognize the good game made by Symbol I really like this player, but it's not the matter of my cries
BroodWar for ever
vthree
Profile Joined November 2011
Hong Kong8039 Posts
January 22 2013 12:53 GMT
#1291
On January 22 2013 21:42 sitromit wrote:
I can't believe people are whining about this game. Creator all inned, Symbol defended well. Creator had an advantage, he did a lot of damage, he could have pulled back, expanded, and probably won the game. But he chose to push it, and his all-in ran out of steam as all-ins tend to when they don't get the quick kill.


I agree. And I think Symbol played really well to hold that all-in.

However, the thing that bothers me is that zergs have the most room for error in terms of defending 'unscouted' all ins. Symbol was up to 85 drones. He shouldn't be able to be that greedy AND still be able to hold. When terrans/protoss complained that they are getting all-n by zerg, the response is always that the terran/protoss was too greedy or didn't scout. But in this game, Symbol was the definition of greed, yet, he still managed to hold.
X3GoldDot
Profile Joined August 2011
Malaysia3840 Posts
January 22 2013 12:53 GMT
#1292
On January 22 2013 21:50 prophetGMS wrote:
Show nested quote +
On January 22 2013 21:39 KadaverBB wrote:
On January 22 2013 21:38 Berceno wrote:
after this game, I only can say that sc2 wol is a fail, its just stupid, and hots doesn't look like is gonna fix this really BAD designed game.... well


Weird, how did you come to that conclusion after this fucking nailbiter of a game?^^


same for me
because the all in was the perfect counter of Symbol BO but WTF this result is just incredible thanks to free units.

It's maybe just a sad and pissed off moment but after the GomTvT and the zerg "imbalance" last year I can't find this game anymore exciting.

And HOTS (for me) is also a disaster. SC2 just need some time to find a good balance, we are close to it but no, blizzard arrives with a complete new game.

I'm going to cry in front of the last BW OSLs
thanks Jangbi and crown prince to offer me this possibility.

you will never like sc2 regardless of how good it is because you are living in the past, this is the truth and you cant deny it
prime/startale/[SexComaZerg, RoyalRoaderZerg, SirLifealot] ingame ID = GoodGame
Bjarne
Profile Joined December 2012
Germany192 Posts
January 22 2013 12:54 GMT
#1293
On January 22 2013 21:39 krutopatkin wrote:
Show nested quote +
On January 22 2013 21:37 Chill Penguin wrote:
Fuck! I can't believe Creator lost that. When Legend showed that it was 33 drones to 55 probes I thought there was no way Creator could lose. I only got a quick shot of it, but I think he messed up the saturation on his natural.





there wasnt a lot to mess up since he mined out his main.



WAT??
He lost all his sentrys by one fungal, cause they all stacked the same place.
He had won without that mistake.
MMA II DeMuslim II MKP II JD II IdrA II HuK II Leenock II Stephano II
opterown *
Profile Blog Joined August 2011
Australia54784 Posts
January 22 2013 12:55 GMT
#1294
there were significant periods of time where creator outsupplied symbol, but the tipping point i think was when symbol's 4 infestors hatched. bleh.
ModeratorRetired LR Bonjwa
TL+ Member
Veldril
Profile Joined August 2010
Thailand1817 Posts
January 22 2013 12:56 GMT
#1295
On January 22 2013 21:53 vthree wrote:
Show nested quote +
On January 22 2013 21:42 sitromit wrote:
I can't believe people are whining about this game. Creator all inned, Symbol defended well. Creator had an advantage, he did a lot of damage, he could have pulled back, expanded, and probably won the game. But he chose to push it, and his all-in ran out of steam as all-ins tend to when they don't get the quick kill.


I agree. And I think Symbol played really well to hold that all-in.

However, the thing that bothers me is that zergs have the most room for error in terms of defending 'unscouted' all ins. Symbol was up to 85 drones. He shouldn't be able to be that greedy AND still be able to hold. When terrans/protoss complained that they are getting all-n by zerg, the response is always that the terran/protoss was too greedy or didn't scout. But in this game, Symbol was the definition of greed, yet, he still managed to hold.


The problem is that it really should have been an all-in in the first place. Creator attack arrived at a time when Symbol had already done the energy upgrade for infestors. So it is gonna be not that difficult to hold the attack for quite some awhile until Creator ran out of steam. He did kill a lot of worker and gain an economic lead, he could even pressure and expand behind his attack so it would not become an all-in too.
Without love, we can't see anything. Without love, the truth can't be seen. - Umineko no Naku Koro Ni
prophetGMS
Profile Joined November 2012
France129 Posts
January 22 2013 12:58 GMT
#1296
On January 22 2013 21:53 X3GoldDot wrote:
Show nested quote +
On January 22 2013 21:50 prophetGMS wrote:
On January 22 2013 21:39 KadaverBB wrote:
On January 22 2013 21:38 Berceno wrote:
after this game, I only can say that sc2 wol is a fail, its just stupid, and hots doesn't look like is gonna fix this really BAD designed game.... well


Weird, how did you come to that conclusion after this fucking nailbiter of a game?^^


same for me
because the all in was the perfect counter of Symbol BO but WTF this result is just incredible thanks to free units.

It's maybe just a sad and pissed off moment but after the GomTvT and the zerg "imbalance" last year I can't find this game anymore exciting.

And HOTS (for me) is also a disaster. SC2 just need some time to find a good balance, we are close to it but no, blizzard arrives with a complete new game.

I'm going to cry in front of the last BW OSLs
thanks Jangbi and crown prince to offer me this possibility.

you will never like sc2 regardless of how good it is because you are living in the past, this is the truth and you cant deny it



Maybe but I still enjoy sometimes SC2 but I had so high expectations on it, I'm just now a little bit sad. And as I said WoL started to find a balance with few problems mainly due to map but then HOTS is coming...

I prefer a long wait to reach the perfection than just new stuffs to have a quick pleasure :-)
BroodWar for ever
sitromit
Profile Joined June 2011
7051 Posts
January 22 2013 12:58 GMT
#1297
LOL at people going on and on about "free units". They're not free, it's damage for energy, you know, just like that thing you have called Psionic Storm?

If a Zerg 2 base all-ins a Protoss who has Sentries and High Templars with storm, and gets force-fielded and stormed to death, should we all complain that he died to free energy units?
Olli
Profile Blog Joined February 2012
Austria24417 Posts
Last Edited: 2013-01-22 13:02:15
January 22 2013 12:59 GMT
#1298
On January 22 2013 21:49 GaliX wrote:
Just a question:
couldn't creator just moved back after killed all the lings? I mean still making pressure but just build the 3rd behind and fall back when its done...

he was 22 workers ahead. I would say it would have been a better decision


Well zerg can catch up in workers extremely quickly and symbol had better tech out. So if Creator expands and goes home, he kind of has to keep producing units instead of tech in case Symbol attacks him with that better tech. If Symbol is left alone he gathers energy on his infestors and can produce a big army to support them quite fast and then most likely kill Creator's third. Remember, Symbol still had a 2 base economy up and running with the larva capability of 3 bases. That's enough to produce a TON of lair units which would be enough to kill creator's third and likely even his army.
Administrator"Declaring anything a disaster because aLive popped up out of nowhere is just downright silly."
vthree
Profile Joined November 2011
Hong Kong8039 Posts
January 22 2013 12:59 GMT
#1299
On January 22 2013 21:58 prophetGMS wrote:
Show nested quote +
On January 22 2013 21:53 X3GoldDot wrote:
On January 22 2013 21:50 prophetGMS wrote:
On January 22 2013 21:39 KadaverBB wrote:
On January 22 2013 21:38 Berceno wrote:
after this game, I only can say that sc2 wol is a fail, its just stupid, and hots doesn't look like is gonna fix this really BAD designed game.... well


Weird, how did you come to that conclusion after this fucking nailbiter of a game?^^


same for me
because the all in was the perfect counter of Symbol BO but WTF this result is just incredible thanks to free units.

It's maybe just a sad and pissed off moment but after the GomTvT and the zerg "imbalance" last year I can't find this game anymore exciting.

And HOTS (for me) is also a disaster. SC2 just need some time to find a good balance, we are close to it but no, blizzard arrives with a complete new game.

I'm going to cry in front of the last BW OSLs
thanks Jangbi and crown prince to offer me this possibility.

you will never like sc2 regardless of how good it is because you are living in the past, this is the truth and you cant deny it



Maybe but I still enjoy sometimes SC2 but I had so high expectations on it, I'm just now a little bit sad. And as I said WoL started to find a balance with few problems mainly due to map but then HOTS is coming...

I prefer a long wait to reach the perfection than just new stuffs to have a quick pleasure :-)


Well, to be fair, the game you enjoyed, BW, took quite a long time to refine as well.
Bjarne
Profile Joined December 2012
Germany192 Posts
January 22 2013 13:00 GMT
#1300
On January 22 2013 21:49 ineversmile wrote:
I really wish Creator had gone home when he killed all of the drones from Symbol's main and natural, and was up ~50 to ~30 workers. Go home, sac the pylon, build a Nexus. Maybe he didn't know the drone count, but he could have figured out that he killed 2 full drone pulls in that elongated fight.

I don't blame him for keeping in the fight though--that was right down to the wire, and he had a good shot of ending it outright.



100% right.
This game was not about imbalance, it was about all sentrys dieing to one fungal and Creator not using his lead to transition into makro.

MMA II DeMuslim II MKP II JD II IdrA II HuK II Leenock II Stephano II
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