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[IEM] Katowice Day 2 - Page 70

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 68 69 70 71 72 125 Next
scypio
Profile Joined December 2011
Poland2127 Posts
January 18 2013 17:38 GMT
#1381
That was a great game by Nerchio... 11/11 just does not seem to work against him, MVP tried that too on IEM Cologne.
I play random | I like Hots | INnoVation | sOs | Tefel TOP1!
TheDwf
Profile Joined November 2011
France19747 Posts
January 18 2013 17:38 GMT
#1382
On January 19 2013 02:36 scgaming4 wrote:
he lost after the 11/11 no point in staying

No, he was OK, Nerchio's Queens were super delayed.
rasnj
Profile Joined May 2010
United States1959 Posts
Last Edited: 2013-01-18 17:38:45
January 18 2013 17:38 GMT
#1383
On January 19 2013 02:36 Benjamin99 wrote:
Show nested quote +
On January 19 2013 02:33 2muchSWAG wrote:
Typical Nerchio, doing an all in against his superior. Yes Nerchio is a good player but he can't surpass the might that is Yoda, who is supposedly the best IM player according Mvp


lol????

Who are we kidding? proxy 11-11 is not really cheese. However roach baneling aggression against a scouted 3oc followup to 11-11 is insanely cheesy and not the right response at all.
scgaming4
Profile Joined February 2011
United States35 Posts
January 18 2013 17:38 GMT
#1384
On January 19 2013 02:37 2muchSWAG wrote:
Show nested quote +
On January 19 2013 02:36 scgaming4 wrote:
he lost after the 11/11 no point in staying


He stayed because he expected Nerchio to play correctly, not do a random all in. If Nerchio had played correctly, Yoda would have out macro'd him easily with like 6 drops at the same time and a push at the 4th

again this is tvz were talking about. if this was tvt then yah that match up is pretty fair for terran
oscarsg
Profile Joined January 2013
75 Posts
January 18 2013 17:38 GMT
#1385
On January 19 2013 02:37 2muchSWAG wrote:
Show nested quote +
On January 19 2013 02:36 scgaming4 wrote:
he lost after the 11/11 no point in staying


He stayed because he expected Nerchio to play correctly, not do a random all in. If Nerchio had played correctly, Yoda would have out macro'd him easily with like 6 drops at the same time and a push at the 4th

The correct way is to not react to your opponents failed cheese?...
_SpiRaL_
Profile Joined December 2012
Afghanistan1636 Posts
January 18 2013 17:38 GMT
#1386
On January 19 2013 02:35 Chaosu wrote:
Show nested quote +
On January 19 2013 02:31 00Visor wrote:
On January 19 2013 02:27 Chaosu wrote:
On January 19 2013 02:24 00Visor wrote:
On January 19 2013 02:22 Chaosu wrote:
On January 19 2013 02:16 00Visor wrote:
On January 19 2013 02:13 Chaosu wrote:
On January 19 2013 02:05 00Visor wrote:
On January 19 2013 02:03 eurTsItniH wrote:
How exactly is it a bad system if the one with the most map wins moves on? You make it sound like it is all unusual, but infact it is usually the way same in football (map wins=goals in this case).

In football it makes sense, because you stimulate the teams to play offensive because you reward more total goals.
This doesnt apply to map wins, so it doesnt make sense there.

Why, I am asking why you don't stimulate the players to take one game off an opponent even when you're losing a series?

No. Thats already stimulated, because players would have a worse map difference if they wouldnt take that game.
Counting total map wins changes nothing there.

Winning in close series is better than losing in close series. Losing in close series is better than being owned. What doesn't make sence here to you?

It is already better because you get a better map difference.
(you are arguing to count total map wins which changes nothing in that regard)

Sorry? Grubby had 7 wins and Moonglade 6, isn't it based on total map wins and you're arguing it should be based on ratio instead?

Yes.
Maybe you think carefully through what I explained. Don't know if I can say it better.

I agree what you said about ratio and that it also encourages to win more games _but_ I think that if we go from here: how to encourage players to win as many games as possible? It's not winratio but most wins that comes as a natural answer. That's my opinion.


How does most total wins encourage you to get more wins than win ratio? Please explain your logic. Opinion isn't really relevant here we can talk about it completely objectively.
Red and yellow are all I see
Ventris
Profile Joined December 2011
Germany1226 Posts
Last Edited: 2013-01-18 17:39:58
January 18 2013 17:39 GMT
#1387
On January 19 2013 02:37 2muchSWAG wrote:
Show nested quote +
On January 19 2013 02:36 scgaming4 wrote:
he lost after the 11/11 no point in staying


He stayed because he expected Nerchio to play correctly, not do a random all in. If Nerchio had played correctly, Yoda would have out macro'd him easily with like 6 drops at the same time and a push at the 4th

What do you mean "play correctly". Nerchio defended the 11/11, saw an opportunity and killed YoDa. Sounds correct for me.
Olli
Profile Blog Joined February 2012
Austria24417 Posts
Last Edited: 2013-01-18 17:40:27
January 18 2013 17:39 GMT
#1388
On January 19 2013 02:38 oscarsg wrote:
Show nested quote +
On January 19 2013 02:37 2muchSWAG wrote:
On January 19 2013 02:36 scgaming4 wrote:
he lost after the 11/11 no point in staying


He stayed because he expected Nerchio to play correctly, not do a random all in. If Nerchio had played correctly, Yoda would have out macro'd him easily with like 6 drops at the same time and a push at the 4th

The correct way is to not react to your opponents failed cheese?...


Yes, the correct way to play is to let terran win! I hope Yoda just plays it safe. He's a way better macro player than Nerchio in my book.
Administrator"Declaring anything a disaster because aLive popped up out of nowhere is just downright silly."
RyF
Profile Joined October 2011
Austria508 Posts
January 18 2013 17:40 GMT
#1389
stream starting to lag for anyone else?
Swiipii
Profile Joined January 2012
2195 Posts
January 18 2013 17:40 GMT
#1390
On January 19 2013 02:37 2muchSWAG wrote:
Show nested quote +
On January 19 2013 02:36 scgaming4 wrote:
he lost after the 11/11 no point in staying


He stayed because he expected Nerchio to play correctly, not do a random all in. If Nerchio had played correctly, Yoda would have out macro'd him easily with like 6 drops at the same time and a push at the 4th


It was not random . Nerchio knew the tanks were delayed . Why playing a long game he might lose ?
_SpiRaL_
Profile Joined December 2012
Afghanistan1636 Posts
January 18 2013 17:40 GMT
#1391
For those complaining about zerg again, you guys realise zerg recieved a huge nerf just recently yes?
Red and yellow are all I see
sparklyresidue
Profile Joined August 2011
United States5523 Posts
January 18 2013 17:40 GMT
#1392
On January 19 2013 02:40 RyF wrote:
stream starting to lag for anyone else?

Aw hell yes.
Like Tinkerbelle, I leave behind a sparkly residue.
Steel_Eagle
Profile Joined September 2011
United States37 Posts
January 18 2013 17:40 GMT
#1393
Really like the analysis of qxc
nimdil
Profile Blog Joined January 2011
Poland3748 Posts
January 18 2013 17:40 GMT
#1394
I was going to ask "did anyone else notice the "LoL DOTA2" poster guy but I see here are trolls of our own. Come on - how blind can anyone be to say that Yoda was ahead or outplaying Nerchio or that Nerchio did random all in. That's just stupid.
00Visor
Profile Blog Joined February 2011
4337 Posts
January 18 2013 17:40 GMT
#1395
On January 19 2013 02:35 Chaosu wrote:
Show nested quote +
On January 19 2013 02:31 00Visor wrote:
On January 19 2013 02:27 Chaosu wrote:
On January 19 2013 02:24 00Visor wrote:
On January 19 2013 02:22 Chaosu wrote:
On January 19 2013 02:16 00Visor wrote:
On January 19 2013 02:13 Chaosu wrote:
On January 19 2013 02:05 00Visor wrote:
On January 19 2013 02:03 eurTsItniH wrote:
How exactly is it a bad system if the one with the most map wins moves on? You make it sound like it is all unusual, but infact it is usually the way same in football (map wins=goals in this case).

In football it makes sense, because you stimulate the teams to play offensive because you reward more total goals.
This doesnt apply to map wins, so it doesnt make sense there.

Why, I am asking why you don't stimulate the players to take one game off an opponent even when you're losing a series?

No. Thats already stimulated, because players would have a worse map difference if they wouldnt take that game.
Counting total map wins changes nothing there.

Winning in close series is better than losing in close series. Losing in close series is better than being owned. What doesn't make sence here to you?

It is already better because you get a better map difference.
(you are arguing to count total map wins which changes nothing in that regard)

Sorry? Grubby had 7 wins and Moonglade 6, isn't it based on total map wins and you're arguing it should be based on ratio instead?

Yes.
Maybe you think carefully through what I explained. Don't know if I can say it better.

I agree what you said about ratio and that it also encourages to win more games _but_ I think that if we go from here: how to encourage players to win as many games as possible? It's not winratio but most wins that comes as a natural answer. That's my opinion.

You are encouraging players to win as many games as possible by counting the map difference as first tie-breaker.
You can't encourage it more than that.
Benjamin99
Profile Joined April 2012
4176 Posts
Last Edited: 2013-01-18 17:42:08
January 18 2013 17:40 GMT
#1396
On January 19 2013 02:36 scgaming4 wrote:
Show nested quote +
On January 19 2013 02:36 Benjamin99 wrote:
Nerchio completely outplaying Yoda in this game

can't tell if serious or troll. please be troll. for the sake of my sanity


I never troll. And if you cant see why he is outplaying Yoda ill be happy to educate you. First Nerchio defence the 11/11 perfectly. Then he scout Yoda going 3 CC with an overseer so Nerchio throw down his roach warren and baneling nest while building shit loads of drones. Its a perfect counter to 11/11 followed by 3rd CC. And since this is an eco Roach/ling/bling attack Nerchio don't even have to kill Yoda he just have to do dmg and he will be so fare ahead.


This my dear is called outplaying


On January 19 2013 02:38 rasnj wrote:
Show nested quote +
On January 19 2013 02:36 Benjamin99 wrote:
On January 19 2013 02:33 2muchSWAG wrote:
Typical Nerchio, doing an all in against his superior. Yes Nerchio is a good player but he can't surpass the might that is Yoda, who is supposedly the best IM player according Mvp


lol????

Who are we kidding? proxy 11-11 is not really cheese. However roach baneling aggression against a scouted 3oc followup to 11-11 is insanely cheesy and not the right response at all.


lol is the perfect counter.
Stephano & Jaedong <-- The Pain Train. Polt and Innovation to EG plz
Anonymous_Coward
Profile Joined July 2011
United Kingdom1347 Posts
January 18 2013 17:41 GMT
#1397
On January 19 2013 02:40 Swiipii wrote:
Show nested quote +
On January 19 2013 02:37 2muchSWAG wrote:
On January 19 2013 02:36 scgaming4 wrote:
he lost after the 11/11 no point in staying


He stayed because he expected Nerchio to play correctly, not do a random all in. If Nerchio had played correctly, Yoda would have out macro'd him easily with like 6 drops at the same time and a push at the 4th


It was not random . Nerchio knew the tanks were delayed . Why playing a long game he might lose ?



Because people seem to think that no matter what, listen to Artosis. Nerchio should have got more ahead, not just gone and killed him.
Anonymous_Coward
Profile Joined July 2011
United Kingdom1347 Posts
January 18 2013 17:41 GMT
#1398
These Poles are a fantastic crowd.
Jarree
Profile Joined January 2012
Finland1004 Posts
January 18 2013 17:41 GMT
#1399
Nice crowd wp Poland
Rowa
Profile Joined July 2010
Belgium962 Posts
January 18 2013 17:41 GMT
#1400
Poland definately showing what's up with the cheering, awesome !
♞ To obtain a bird's eyes is to turn a blizzard to a breeze ♞
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