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MLG Tournament of Champions semis Rain vs Flash - Page 4

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 2 3 4 5 6 7 Next All
DamageControL
Profile Blog Joined July 2007
United States4222 Posts
December 13 2012 23:43 GMT
#61
On December 14 2012 08:40 Shikada wrote:
Show nested quote +
On December 14 2012 08:38 DamageControL wrote:
On December 14 2012 08:37 willyallthewei wrote:
Jeez man flash is so fast... so freaking fast, I don't know that I've ever seen that level of multitasking in Sc2, the positioning/repositioning of flash and Rain while both not missing a beat in macro was just scary... Kespa players are talented man, they are just so fast...

I'm a kespa fan, but don't forget that DRG is 400+ apm


While that is true, don't forget that Flash won vs DRG :D

but lost to baby T_T



oh well flash will destroy everything in 2013
Liquid | SKT
EtherealDeath
Profile Blog Joined July 2007
United States8366 Posts
December 13 2012 23:43 GMT
#62
Lol Flash always loses to 1 base immortal all in when most terrans don't lose to it ~_~. Greedy Flash who doesn't really care about scouting in the first 10+ minutes ~
zyzq
Profile Joined February 2011
United States3123 Posts
December 13 2012 23:43 GMT
#63
On December 14 2012 08:38 DamageControL wrote:
Show nested quote +
On December 14 2012 08:37 willyallthewei wrote:
Jeez man flash is so fast... so freaking fast, I don't know that I've ever seen that level of multitasking in Sc2, the positioning/repositioning of flash and Rain while both not missing a beat in macro was just scary... Kespa players are talented man, they are just so fast...

I'm a kespa fan, but don't forget that DRG is 400+ apm


apm =/= mechanics
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
December 13 2012 23:43 GMT
#64
Wow, that was a fast game 3. Immortal busts are pretty strong :/
ㅇㅅㅌㅅ
Havik_
Profile Joined November 2011
United States5585 Posts
December 13 2012 23:43 GMT
#65
Would it even be possible for FLash to hold that? I don't know.
"An opinion is only as good as the evidence that backs it up."- William O'Malley, S.J.
speknek
Profile Joined February 2012
758 Posts
December 13 2012 23:44 GMT
#66
I don't understand why terrans still try to hold this in the natural, it's not possible, period. Doesn't matter if you make 5 bunkers. Just float back to main and chill. :/
Godwrath
Profile Joined August 2012
Spain10134 Posts
December 13 2012 23:44 GMT
#67
It's over. Everybody knows Rain will just get another BO win if needed on game 5 lol.
speknek
Profile Joined February 2012
758 Posts
December 13 2012 23:45 GMT
#68
On December 14 2012 08:43 EtherealDeath wrote:
Lol Flash always loses to 1 base immortal all in when most terrans don't lose to it ~_~. Greedy Flash who doesn't really care about scouting in the first 10+ minutes ~

What? The last 30 times I've seen this and the protoss didn't get supply blocked at ~20, protoss won convincingly.
DamageControL
Profile Blog Joined July 2007
United States4222 Posts
December 13 2012 23:45 GMT
#69
On December 14 2012 08:43 zyzq wrote:
Show nested quote +
On December 14 2012 08:38 DamageControL wrote:
On December 14 2012 08:37 willyallthewei wrote:
Jeez man flash is so fast... so freaking fast, I don't know that I've ever seen that level of multitasking in Sc2, the positioning/repositioning of flash and Rain while both not missing a beat in macro was just scary... Kespa players are talented man, they are just so fast...

I'm a kespa fan, but don't forget that DRG is 400+ apm


apm =/= mechanics

Yeah flash is awesome. but DRG at his peak was very impressive mechanically, although that's fallen off.

But not every kespa player is flash level either
Liquid | SKT
Godwrath
Profile Joined August 2012
Spain10134 Posts
December 13 2012 23:45 GMT
#70
On December 14 2012 08:43 Havik_ wrote:
Would it even be possible for FLash to hold that? I don't know.


Without siege tanks or marauders ? nope. Yes i know it sounds counter intuitive the siege tanks, but they do help against those odd timing attacks.
ZerglingTwins
Profile Joined October 2012
United States850 Posts
December 13 2012 23:45 GMT
#71
On December 14 2012 08:43 zyzq wrote:
Show nested quote +
On December 14 2012 08:38 DamageControL wrote:
On December 14 2012 08:37 willyallthewei wrote:
Jeez man flash is so fast... so freaking fast, I don't know that I've ever seen that level of multitasking in Sc2, the positioning/repositioning of flash and Rain while both not missing a beat in macro was just scary... Kespa players are talented man, they are just so fast...

I'm a kespa fan, but don't forget that DRG is 400+ apm


apm =/= mechanics


It does in noob level though.
Searching for my twin ling brother.
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
December 13 2012 23:46 GMT
#72
On December 14 2012 08:43 zyzq wrote:
Show nested quote +
On December 14 2012 08:38 DamageControL wrote:
On December 14 2012 08:37 willyallthewei wrote:
Jeez man flash is so fast... so freaking fast, I don't know that I've ever seen that level of multitasking in Sc2, the positioning/repositioning of flash and Rain while both not missing a beat in macro was just scary... Kespa players are talented man, they are just so fast...

I'm a kespa fan, but don't forget that DRG is 400+ apm


apm =/= mechanics

That's true. Flash's raw apm isn't even that high compared to that of other KeSPA pros, but his effective apm is one of the highest in the world. He is able to have great macro, great positioning, and decent multitasking with minimal spam.
ㅇㅅㅌㅅ
JoeCool
Profile Joined January 2012
Germany2520 Posts
December 13 2012 23:46 GMT
#73
On December 14 2012 08:43 zyzq wrote:
Show nested quote +
On December 14 2012 08:38 DamageControL wrote:
On December 14 2012 08:37 willyallthewei wrote:
Jeez man flash is so fast... so freaking fast, I don't know that I've ever seen that level of multitasking in Sc2, the positioning/repositioning of flash and Rain while both not missing a beat in macro was just scary... Kespa players are talented man, they are just so fast...

I'm a kespa fan, but don't forget that DRG is 400+ apm


apm =/= mechanics


Best example => LGIMMvp

@Topic:
Dont like these Immo/Sentry timings.
Sated
Profile Blog Joined March 2011
England4983 Posts
December 13 2012 23:47 GMT
#74
--- Nuked ---
EtherealDeath
Profile Blog Joined July 2007
United States8366 Posts
December 13 2012 23:47 GMT
#75
On December 14 2012 08:45 speknek wrote:
Show nested quote +
On December 14 2012 08:43 EtherealDeath wrote:
Lol Flash always loses to 1 base immortal all in when most terrans don't lose to it ~_~. Greedy Flash who doesn't really care about scouting in the first 10+ minutes ~

What? The last 30 times I've seen this and the protoss didn't get supply blocked at ~20, protoss won convincingly.

Lol what, did every pro terran turn into a no scouting triple cc blind type of player?
willyallthewei
Profile Blog Joined October 2010
United States265 Posts
Last Edited: 2012-12-13 23:53:38
December 13 2012 23:47 GMT
#76
On December 14 2012 08:43 zyzq wrote:
Show nested quote +
On December 14 2012 08:38 DamageControL wrote:
On December 14 2012 08:37 willyallthewei wrote:
Jeez man flash is so fast... so freaking fast, I don't know that I've ever seen that level of multitasking in Sc2, the positioning/repositioning of flash and Rain while both not missing a beat in macro was just scary... Kespa players are talented man, they are just so fast...

I'm a kespa fan, but don't forget that DRG is 400+ apm


apm =/= mechanics


This.

When i say fast, you have to understand there is a huge difference between Raw APM and controlling things without mistakes/constantly being in steady control of multiple fronts.

You can be at 300+ APM just due to selection spamming and click spamming one army around and splitting, thats fast but not impressive.

Pulling one army back and microing that and jumping to micro the other back and forth and building stuff at home, that's much much more impressive even if ur APM count is lower.

As a protoss player i know how hard it is to react to a fast terran on two fronts on Day break and the truth is Rain reacted perfectly he just didn't have enough stuff, and his stalker positioning was not only instantaneous in response, it was also perfectly positioned, he never messed up, unfortunately he didn't have enough stuff in general, and flash just never over extended and despite the blistering pace, he never flew his medivacs too close or too far and his armies always zoned out so well, they are just both so impressive man, so fast and accurate with their control without breaking macro.

Still, we are starting to see that this game when played right is just as impressive as BW.
"never give up, never surrender"
sharkie
Profile Blog Joined April 2012
Austria18548 Posts
December 13 2012 23:48 GMT
#77
Immortal/Sentry needs to be used more often. Nothing I hate more than stupid greedy stuff like triple cc
ref4
Profile Joined March 2012
2933 Posts
December 13 2012 23:48 GMT
#78
On December 14 2012 08:46 JoeCool wrote:
Show nested quote +
On December 14 2012 08:43 zyzq wrote:
On December 14 2012 08:38 DamageControL wrote:
On December 14 2012 08:37 willyallthewei wrote:
Jeez man flash is so fast... so freaking fast, I don't know that I've ever seen that level of multitasking in Sc2, the positioning/repositioning of flash and Rain while both not missing a beat in macro was just scary... Kespa players are talented man, they are just so fast...

I'm a kespa fan, but don't forget that DRG is 400+ apm


apm =/= mechanics


Best example => LGIMMvp

@Topic:
Dont like these Immo/Sentry timings.


not really, Mvp's mechanics have fallen off recently, but he still pwn them nerds with sheer intellect
sCFade
Profile Joined September 2010
307 Posts
Last Edited: 2012-12-13 23:49:15
December 13 2012 23:49 GMT
#79
On December 14 2012 08:47 EtherealDeath wrote:
lol what, did every pro terran turn into a no scouting triple cc blind type of player?



er, wait, didn't they?

kind of can't scout and have to go blind 3cc
Godwrath
Profile Joined August 2012
Spain10134 Posts
Last Edited: 2012-12-13 23:49:35
December 13 2012 23:49 GMT
#80
On December 14 2012 08:48 sharkie wrote:
Immortal/Sentry needs to be used more often. Nothing I hate more than stupid greedy stuff like triple cc


Basically you want flash to retire.
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