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On December 08 2012 16:51 Goldfish wrote: Remember... ALL ROCKS AND CREEP self destruct after 20 mins...
That's when things get real!
lol wat
I'm loving this map already.
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On December 08 2012 16:51 red4ce wrote: Fantasy has matured quite well in terms of looks. Back in 2008 he was the spitting image of the scrawny glasses wearing geek but now he's actually modestly handsome.
I still think he looks like Taeja.
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The map had nothing to do with that loss. Hyvaa opened with a weird two base into late 3rd opening that is economically behind most protoss openings, and just gets rolled over unless you deal early damage...
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On December 08 2012 16:46 L3g3nd_ wrote:Show nested quote +On December 08 2012 16:42 NightElf wrote: Lol.......I dont understand why SC2 needs choke..For gods sake,make wider choke kespa.this game was really bad..someone losing like that.. Anyway atleast bisu smiled.... gj best.... you do realise protoss early game hinges on being able to use 1 ff to wall of their main? So change FF, not the maps. As in get rid of it. What a brilliant idea. How has Blizzard never thought of this?
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In general map scene was so stale for so long, no interesting concepts forcing different play in a very long time. Glad at least someone is trying to introduce something new.
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ROFL! Dusting Browder prolly having an orgasm right now.
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Do not fail my Fantasy. -_-;
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This map... is INSANE!
Edit:
DO NOT FAIL MY CAPTAIN
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This is almost Monty Hall ^ 2 in its trolling potential.
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On December 08 2012 16:48 vthree wrote:Show nested quote +On December 08 2012 16:47 mcc wrote:On December 08 2012 16:43 MasterKang wrote:On December 08 2012 16:42 T.O.P. wrote:On December 08 2012 16:40 -NegativeZero- wrote:On December 08 2012 16:38 shizaep wrote: This map is ridiculously imbalanced. You actually just can't have chokes like that in SC2. And that stalker spot....just no. I agree about the stalker spot, but a 1 FF choke at the main is STANDARD in all maps. That warp prism attack would have played out the exact same way if it was on a map with a normal ramped main. 1 FF choke like Daybreak, Antiga, Entombed, Cloud Kingdom, etc..... It only worked because Best was able to distract hyvaa by harassing the natural like that. so what we're saying is that all maps are imbalanced? No, it means that this one is not imbalanced and the others are also not, a lot of zergs deflects similar attacks on other maps. Which other map has a third that far away? Dual Sight had a third that was quite far away and it was known to be a very Zerg friendly map.
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Jesus Christ this map is crazy
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On December 08 2012 16:52 shizaep wrote:ROFL! Dusting Browder prolly having an orgasm right now. ![[image loading]](http://gifsoup.com/webroot/animatedgifs5/3816684_o.gif)
What is his reaction from ?
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Self-destructing rocks?
Not sure if excited or horrified
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we had the most sick tvt in the gstl finals ever lmao.
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And the other guy is going banshee
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On December 08 2012 16:50 imallinson wrote:Show nested quote +On December 08 2012 16:48 NightElf wrote:On December 08 2012 16:43 pdd wrote:On December 08 2012 16:42 NightElf wrote: Lol.......I dont understand why SC2 needs choke..For gods sake,make wider choke kespa.this game was really bad..someone losing like that.. Anyway atleast bisu smiled.... gj best.... People will then whine about 4gate v 4gate PvP. See: Tal'Darim Altar, Scrap Station. I really dont have problem with mechanics...except unlimited selection.. but anyway..its just not good to see player win like that..because hyvaa had no chance to do anything about it Except he did if he didn't move most of his army to the third to deal with four stalkers he should have been fine.
I think it is a simultaneous action..but if a senatry can hold something like that..thats not good
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go fantasy you has to winnnn
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