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[SPL] STX Soul vs. SK Telecom T1 R1 - Page 58

Forum Index > StarCraft 2 Tournaments
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Cam Connor
Profile Blog Joined September 2011
Canada786 Posts
December 08 2012 07:49 GMT
#1141
fantasy is quite good looking without his glasses
post to be
TL+ Member
Goldfish
Profile Blog Joined August 2010
2230 Posts
December 08 2012 07:50 GMT
#1142
I hope DB is watching right now.
https://connect.microsoft.com/WindowsServerFeedback/feedback/details/741495/biggest-explorer-annoyance-automatic-sorting-windows-7-server-2008-r2-and-vista#details Allow Disable Auto Arrange in Windows 7+
megapants
Profile Blog Joined December 2009
United States1314 Posts
December 08 2012 07:50 GMT
#1143
fantasy and jyp going to the same hair stylist apparently
Dodgin
Profile Blog Joined July 2011
Canada39254 Posts
December 08 2012 07:50 GMT
#1144
On December 08 2012 16:49 forsooth wrote:
I'm not sure what the force field complaining is about in that situation, he actually had 2 hatches worth of production to defend the base that was being attacked because of the location of the natural. It's actually easier than defending a traditional main which is completely isolated.


No man, the map MUST be broken because all the armchair experts here on TL figured it out after one game where Best executed perfectly and hyvaa reacted poorly.
figq
Profile Blog Joined May 2010
12519 Posts
December 08 2012 07:50 GMT
#1145
On December 08 2012 16:46 Dosey wrote:
Show nested quote +
On December 08 2012 16:43 figq wrote:
On December 08 2012 16:32 Dosey wrote:
On December 08 2012 16:25 figq wrote:
On December 08 2012 16:22 Dosey wrote:
On December 08 2012 16:19 jalstar wrote:
You Rain anti-team guys are brave, Bogus is a lot better than most of Rain's opponents will be.

Seriously. I'd much rather pick a really bad player and two mid tiers than one top tier and two really bads.
with rain you can pick two 1 pointers who will never be played
and rain is indeed overpriced at 12, which usually means anti-team

Different strategies I guess. I think JD was the more glaringly obvious high priced anti choice with zenio/thorzain being an easy 2nd if you want to pick a 1 pointer 3rd.
by the way, i was only theorizing about rain on anti
i myself went full T8 on anti

I picked Jangbi for some stupid reason.
he might do better in individual leagues than proleague, then it would be good pick
honestly, there's very little room for "perfect" anti choices, you always get screwed in some way lol
If you stand next to my head, you can hear the ocean. - Day[9]
YMCApylons
Profile Blog Joined August 2010
Taiwan359 Posts
December 08 2012 07:50 GMT
#1146
This maps...probably the most exciting thing.
You must construct additional pylons.
imallinson
Profile Blog Joined May 2011
United Kingdom3482 Posts
December 08 2012 07:50 GMT
#1147
On December 08 2012 16:48 NightElf wrote:
Show nested quote +
On December 08 2012 16:43 pdd wrote:
On December 08 2012 16:42 NightElf wrote:
Lol.......I dont understand why SC2 needs choke..For gods sake,make wider choke kespa.this game was really bad..someone losing like that..
Anyway atleast bisu smiled....
gj best....

People will then whine about 4gate v 4gate PvP. See: Tal'Darim Altar, Scrap Station.


I really dont have problem with mechanics...except unlimited selection..
but anyway..its just not good to see player win like that..because hyvaa had no chance to do anything about it

Except he did if he didn't move most of his army to the third to deal with four stalkers he should have been fine.
Liquipedia
SarcasmMonster
Profile Joined October 2011
3136 Posts
December 08 2012 07:50 GMT
#1148
Regardless of whether FF's were OP or not on that map, it's still annoying as hell.
MMA: The true King of Wings
THELEHGOTERRAN
Profile Joined August 2011
United States1837 Posts
December 08 2012 07:50 GMT
#1149
lol this map is f*ing amazing
IMMVP // HIKARU NAKAMURA // DEREK JETER // GARETH BALE
mcc
Profile Joined October 2010
Czech Republic4646 Posts
December 08 2012 07:50 GMT
#1150
On December 08 2012 16:48 vthree wrote:
Show nested quote +
On December 08 2012 16:47 mcc wrote:
On December 08 2012 16:43 MasterKang wrote:
On December 08 2012 16:42 T.O.P. wrote:
On December 08 2012 16:40 -NegativeZero- wrote:
On December 08 2012 16:38 shizaep wrote:
This map is ridiculously imbalanced. You actually just can't have chokes like that in SC2. And that stalker spot....just no.

I agree about the stalker spot, but a 1 FF choke at the main is STANDARD in all maps. That warp prism attack would have played out the exact same way if it was on a map with a normal ramped main.

1 FF choke like Daybreak, Antiga, Entombed, Cloud Kingdom, etc..... It only worked because Best was able to distract hyvaa by harassing the natural like that.


so what we're saying is that all maps are imbalanced?

No, it means that this one is not imbalanced and the others are also not, a lot of zergs deflects similar attacks on other maps.



Which other map has a third that far away?

So all maps should be the same ? Hyvaa would lose no matter what, he had no army at all.
SoulTakerz
Profile Joined March 2011
Canada353 Posts
December 08 2012 07:50 GMT
#1151
IM SO HYPED FOR THIS MAP!
Lee Jae fucking Dong Bitches
Meteora.GB
Profile Blog Joined January 2011
Canada2479 Posts
December 08 2012 07:50 GMT
#1152
Designed and inspired by Dustin Bowder.
Belha
Profile Joined December 2010
Italy2850 Posts
December 08 2012 07:51 GMT
#1153
I guess overlords get the scout edge here. Crazy map O_o
Chicken gank op
Goldfish
Profile Blog Joined August 2010
2230 Posts
December 08 2012 07:51 GMT
#1154
Remember... ALL ROCKS AND CREEP self destruct after 20 mins...

That's when things get real!
https://connect.microsoft.com/WindowsServerFeedback/feedback/details/741495/biggest-explorer-annoyance-automatic-sorting-windows-7-server-2008-r2-and-vista#details Allow Disable Auto Arrange in Windows 7+
ShroudeD
Profile Joined August 2012
Greece1333 Posts
Last Edited: 2012-12-08 07:51:38
December 08 2012 07:51 GMT
#1155
Arkanoid man this map..not sure it's TvT so it's balanced but we'll see GO FANTA
Mvp,Fantasy 4ever
figq
Profile Blog Joined May 2010
12519 Posts
December 08 2012 07:51 GMT
#1156
Dustin Browder is watching and touching himself somewhere.
If you stand next to my head, you can hear the ocean. - Day[9]
Hrrrrm
Profile Joined March 2010
United States2081 Posts
December 08 2012 07:51 GMT
#1157
And. Here. We. Go.

Can't wait to see the clusterfuck of this map.
alot = a lot (TWO WORDS)
red4ce
Profile Blog Joined January 2011
United States7313 Posts
December 08 2012 07:51 GMT
#1158
Fantasy has matured quite well in terms of looks. Back in 2008 he was the spitting image of the scrawny glasses wearing geek but now he's actually modestly handsome.
Dodgin
Profile Blog Joined July 2011
Canada39254 Posts
December 08 2012 07:51 GMT
#1159
Expect Reaper openings here, they can cliffjump across the map and avoid all the rocks.
Twilight Sparkle
Profile Joined August 2012
Australia235 Posts
December 08 2012 07:51 GMT
#1160
On December 08 2012 16:42 NightElf wrote:
Lol.......I dont understand why SC2 needs choke..For gods sake,make wider choke kespa.this game was really bad..someone losing like that..
Anyway atleast bisu smiled....
gj best....

You need chokes to keep zerg in check. Though late game chokes start working in zerg's favour, so maybe you're right after all...
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