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On December 03 2012 13:50 shockaslim wrote:Show nested quote +On December 03 2012 13:41 polishedturd wrote:On December 03 2012 13:39 negativedge wrote: the best part is everyone screaming about the lack of terrans. meanwhile, no protoss in the top 8. 2 terran, 2 zerg in mlg fall top4 2 terran, 2 zerg in GSL ro4 2 terran, 2 zerg in IPL top4 no one cares about aiur  Protoss wins OSL, Protoss wins BWC, Protoss wins WCG, Protoss wins Dreamhack. Should I go further? 
yes please go further actually. Try not to go as far back as 5 months though
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On December 03 2012 13:53 andaylin wrote: Anyone else going to watch Leenock own Violet? hell yea!
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On December 03 2012 13:53 sitromit wrote:Show nested quote +On December 03 2012 13:50 Talack wrote:On December 03 2012 13:49 Chewbacca. wrote:On December 03 2012 13:43 betaman wrote:On December 03 2012 13:37 lowercase wrote: Zerg gets a maxed, top-tier army, Terran gets upset he cannot beat him with tier two units... So Polt should have got loads of battlecruisers and thors? LMAO I still don't see why T decides to forget that they can get 1-2 ghosts and wreck a group of infestors that are bunched together the vast majority of the time. Because terran players have tried to emp infestors....It's insanely hard to do, insanely hard doesn't even begin to hard it is. It's borderline impossible if your opponent is paying attention. That's why the psionic fungal immunity change was good, you could actually use ghosts to emp infestors. Gumiho showed that Ghosts are still very good vs Z. You can EMP and Snipe Infestors, and Nuke. I really don't get why more Terrans aren't trying his builds. It looked amazing both times he used similar builds and absolutely demolished the Zerg. and look at all those tournaments Gumiho is winning!
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On December 03 2012 13:53 sitromit wrote:Show nested quote +On December 03 2012 13:50 Talack wrote:On December 03 2012 13:49 Chewbacca. wrote:On December 03 2012 13:43 betaman wrote:On December 03 2012 13:37 lowercase wrote: Zerg gets a maxed, top-tier army, Terran gets upset he cannot beat him with tier two units... So Polt should have got loads of battlecruisers and thors? LMAO I still don't see why T decides to forget that they can get 1-2 ghosts and wreck a group of infestors that are bunched together the vast majority of the time. Because terran players have tried to emp infestors....It's insanely hard to do, insanely hard doesn't even begin to hard it is. It's borderline impossible if your opponent is paying attention. That's why the psionic fungal immunity change was good, you could actually use ghosts to emp infestors. Gumiho showed that Ghosts are still very good vs Z. You can EMP and Snipe Infestors, and Nuke. I really don't get why more Terrans aren't trying his builds. It looked amazing both times he used similar builds and absolutely demolished the Zerg.
Because it's hard to do and people are lazy.
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On December 03 2012 13:51 revel8 wrote: I think that Polt actually took his third quite late and Violet took his third very early. Violet's early Roach aggression helped with both of those things. The Zerg took no harrass damage to his economy, Violet played pretty greedy to get his economy up and running. He also spread creep very aggressively giving him map vision over the central area.
Once he had enough hatches and workers, he could just build attacking units. After his initial Roach push was denied, Violet always made sure to attack Polt's forces in the large open central space. On creep this was ideal conditions for a well-co-ordinated Zerg attack. None of Polt's drops did any damage at all. So Violet just powered his army up to the point where he could win the 2 decisive main battles. Effectively Violet controlled the game. Finally, a decent and levelheaded analysis. I agree with pretty much everything. I'd also say this map probably favours Zerg a bit, mainly because of the huge open area that zerglings love.
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On December 03 2012 13:53 Fionn wrote: Polt knew BL/infestor was coming. He was rushing to kill Violet before that. He got caught unsieged, traded, but lost all his tanks and then just tried to do that concave he used against DRG like six months ago on Entombed. Did not work.
Polt's instinct on BL timing was off the whole series.
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On December 03 2012 13:50 Elvin wrote: Reminder to all QQ'ers:
Globally, Zerg players don’t have a general advantage, especially at the highest levels of play. - Blizzard
Globally, Zerg players don’t have a general advantage, especially at the highest levels of play. - Blizzard
Globally, Zerg players don’t have a general advantage, especially at the highest levels of play. - Blizzard Blizzard lives in their own world
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On December 03 2012 13:53 Shellshock1122 wrote:Show nested quote +On December 03 2012 13:53 tMomiji wrote:On December 03 2012 13:53 zerglingrodeo wrote: Is there a thread that can serve as an emotional support outlet for all of the terrans who insist on complaining about balance and feel the need to do so in LR threads? That would probably be a good thing. the sad marine fan club was closed the day it opened
How about the sad SCV? SCVs are inherently more likable. Marketing, guys, marketing. ; D
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On December 03 2012 13:51 ref4 wrote:Show nested quote +On December 03 2012 13:49 LimitSEA wrote:On December 03 2012 13:47 Mataru wrote:On December 03 2012 13:43 TheDwf wrote:On December 03 2012 13:43 Mataru wrote:On December 03 2012 13:40 TheDwf wrote:On December 03 2012 13:38 Mataru wrote: A couple of cloaked ghosts EMPing those clumped up infestors would have made a big difference... 30 BCs would have made a big difference too; pity games don't always allow things which would make a big difference. Yeah it was impossible for polt to make ghosts in that game. Not enough economy, no time, no Ghosts. Im not talking about like 12 ghosts here, 3-4 could nullify that initial wave of infestors. I don't see how thats impossible at that stage of the game. You know zerg is gonna be making Infestors. Was it also Dwf who said Polt didn't have the economy for ghosts on Daybreak when he was on 4 bases for quite a while? I honestly can't remember. well it's kinda hard to EMP the infestors, as somebody pointed out before.
so it hard to emp infestors and shouldn't be tried? way to give zerg and easy way out
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Wow viewership just dropped by a ton and continue to drop..even if it's commercial I don't expect it to be that high anymore.
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On December 03 2012 13:53 sitromit wrote:Show nested quote +On December 03 2012 13:50 Talack wrote:On December 03 2012 13:49 Chewbacca. wrote:On December 03 2012 13:43 betaman wrote:On December 03 2012 13:37 lowercase wrote: Zerg gets a maxed, top-tier army, Terran gets upset he cannot beat him with tier two units... So Polt should have got loads of battlecruisers and thors? LMAO I still don't see why T decides to forget that they can get 1-2 ghosts and wreck a group of infestors that are bunched together the vast majority of the time. Because terran players have tried to emp infestors....It's insanely hard to do, insanely hard doesn't even begin to hard it is. It's borderline impossible if your opponent is paying attention. That's why the psionic fungal immunity change was good, you could actually use ghosts to emp infestors. Gumiho showed that Ghosts are still very good vs Z. You can EMP and Snipe Infestors, and Nuke. I really don't get why more Terrans aren't trying his builds. It looked amazing both times he used similar builds and absolutely demolished the Zerg. It's not like Terrans haven't been trying to copy anything that works against Zerg mid/late-game. It's just insanely hard to do. Beastyqt vs Jonnyrecco in EGMC is what most of my games end up like when trying to incorporate ghosts late-game.
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On December 03 2012 13:50 Elvin wrote: Reminder to all QQ'ers:
Globally, Zerg players don’t have a general advantage, especially at the highest levels of play. - Blizzard
Globally, Zerg players don’t have a general advantage, especially at the highest levels of play. - Blizzard
Globally, Zerg players don’t have a general advantage, especially at the highest levels of play. - Blizzard
I see what you did there, buddy
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Seriously, nothing to even do with balance, people are fucking tired of seeing ZvZ. It's really not that fun or dynamic of a matchup as some people make it out to be...
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On December 03 2012 13:53 Shellshock1122 wrote:Show nested quote +On December 03 2012 13:53 tMomiji wrote:On December 03 2012 13:53 zerglingrodeo wrote: Is there a thread that can serve as an emotional support outlet for all of the terrans who insist on complaining about balance and feel the need to do so in LR threads? That would probably be a good thing. the sad marine fan club was closed the day it opened
We don't need one we have the LR threads ^_^
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1001 YEARS KESPAJAIL22272 Posts
On December 03 2012 13:53 fighter2_40 wrote:Show nested quote +On December 03 2012 13:44 openbox1 wrote:On December 03 2012 13:43 IshinShishi wrote:On December 03 2012 13:39 templar rage wrote: Lol Polt just guesses what Hive tech is going to be, and he guessed wrong in both games 3 and 5. actually, I don't think it's a guess. I think its more of "gotta kill before blords are out, gotta kill, GOTTA KILL!" This is exactly right. Polt probably has had a lot of practice vs zerg trying to get vikings out in time to match the broodlord corruptor infestor but found it was a worthless battle because infestor is just so damn cost efficient that vikings are basically worthless. Corruptors are the issue, they should not exist in the game and brood lords should come from mutalisks. Without corruptors it'd be split vikings vs infestor and mutas, which can be outranged by thors. It becomes way more strategical. Also, blizzard please make ghosts cost 50/150 or something more gas than minerals because late game terran has too much gas. CORRUPTORS KILLING ESPORTS!
Taking out corruptors entirely would probably be way too big a hit though. Zerg would have no more air counter to Colossi.
I do like the idea though because corruptors are boring ass units
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On December 03 2012 13:48 monkybone wrote:Show nested quote +On December 03 2012 13:47 Mataru wrote:On December 03 2012 13:43 TheDwf wrote:On December 03 2012 13:43 Mataru wrote:On December 03 2012 13:40 TheDwf wrote:On December 03 2012 13:38 Mataru wrote: A couple of cloaked ghosts EMPing those clumped up infestors would have made a big difference... 30 BCs would have made a big difference too; pity games don't always allow things which would make a big difference. Yeah it was impossible for polt to make ghosts in that game. Not enough economy, no time, no Ghosts. Im not talking about like 12 ghosts here, 3-4 could nullify that initial wave of infestors. I don't see how thats impossible at that stage of the game. You know zerg is gonna be making Infestors. 3-4 ghosts delays his 3base timing by so much that there is no way Violet doesn't have broodlords to meet it by the creep front.
Ok I get it, you can't make Ghosts unless its 4base+, because skipping 1 marauder to build academy will insta lose the game. Its better to instantly lose 50+ infantry to fungals and have pretty much useless, unsieged tanks attacking broodlings.
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On December 03 2012 13:55 thuracine wrote:Show nested quote +On December 03 2012 13:51 ref4 wrote:On December 03 2012 13:49 LimitSEA wrote:On December 03 2012 13:47 Mataru wrote:On December 03 2012 13:43 TheDwf wrote:On December 03 2012 13:43 Mataru wrote:On December 03 2012 13:40 TheDwf wrote:On December 03 2012 13:38 Mataru wrote: A couple of cloaked ghosts EMPing those clumped up infestors would have made a big difference... 30 BCs would have made a big difference too; pity games don't always allow things which would make a big difference. Yeah it was impossible for polt to make ghosts in that game. Not enough economy, no time, no Ghosts. Im not talking about like 12 ghosts here, 3-4 could nullify that initial wave of infestors. I don't see how thats impossible at that stage of the game. You know zerg is gonna be making Infestors. Was it also Dwf who said Polt didn't have the economy for ghosts on Daybreak when he was on 4 bases for quite a while? I honestly can't remember. well it's kinda hard to EMP the infestors, as somebody pointed out before. so it hard to emp infestors and shouldn't be tried? way to give zerg and easy way out
you must not watch a lot of games. they've tried, and failed.
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On December 03 2012 13:55 Thrillz wrote: Wow viewership just dropped by a ton and continue to drop..even if it's commercial I don't expect it to be that high anymore. its fucking late dawg
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On December 03 2012 13:54 tMomiji wrote:Show nested quote +On December 03 2012 13:53 Shellshock1122 wrote:On December 03 2012 13:53 tMomiji wrote:On December 03 2012 13:53 zerglingrodeo wrote: Is there a thread that can serve as an emotional support outlet for all of the terrans who insist on complaining about balance and feel the need to do so in LR threads? That would probably be a good thing. the sad marine fan club was closed the day it opened How about the sad SCV? SCVs are inherently more likable. Marketing, guys, marketing. ; D
TL only promoted protoss qq. Tho they really needed it back then.
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On December 03 2012 13:49 Chewbacca. wrote:Show nested quote +On December 03 2012 13:43 betaman wrote:On December 03 2012 13:37 lowercase wrote: Zerg gets a maxed, top-tier army, Terran gets upset he cannot beat him with tier two units... So Polt should have got loads of battlecruisers and thors? LMAO I still don't see why T decides to forget that they can get 1-2 ghosts and wreck a group of infestors that are bunched together the vast majority of the time. EMP radius is so small you can't splash that many infestors and once the ghosts are fungled they can't use any spells.
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