[DreamHack] Winter Day 2 - Page 52
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Undead1993
Germany17651 Posts
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Anonymous_Coward
United Kingdom1347 Posts
On November 24 2012 01:34 Liquid`Nazgul wrote: Although this is all slightly amusing, it's pretty bad casters aren't fully informed on how tiebreakers work for the tournament they're casting. Whether this is on the casters or on the tournament I don't know. I hope the DH/ESL/MLG partnership will take a look at tiebreaker rules and unify them and release them publicly. I think you just got pwned. | ||
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HaXXspetten
Sweden15718 Posts
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bbm
United Kingdom1320 Posts
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Finrod1
Germany3997 Posts
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AlternativeEgo
Sweden17309 Posts
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Waxangel
United States33560 Posts
On November 24 2012 01:34 Liquid`Nazgul wrote: Although this is all slightly amusing, it's pretty bad casters aren't fully informed on how tiebreakers work for the tournament they're casting. Whether this is on the casters or on the tournament I don't know. I hope the DH/ESL/MLG partnership will take a look at tiebreaker rules and unify them and release them publicly. ESL and MLG rules are public and pretty easy to find | ||
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Serelitz
Netherlands2895 Posts
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TheSwedishFan
Sweden608 Posts
On November 24 2012 01:34 Liquid`Nazgul wrote: Although this is all slightly amusing, it's pretty bad casters aren't fully informed on how tiebreakers work for the tournament they're casting. Whether this is on the casters or on the tournament I don't know. I hope the DH/ESL/MLG partnership will take a look at tiebreaker rules and unify them and release them publicly. I would just quote this and say "+1" but then i would be warned. However i've posted total crap in this thread so far so i've earned it by now. +1 User was warned for this post | ||
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Azzur
Australia6260 Posts
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mikedebo
Canada4341 Posts
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Liquid`Nazgul
22427 Posts
On November 24 2012 01:36 Waxangel wrote: ESL and MLG rules are public and pretty easy to find Unifying being the key word. The issue is there are too many tournaments for the casters to understand all the tiebreaker rules of. Same goes for player information and viewer information. Not sure why Incontrol makes a joke out of it. It would be really good for the scene if that would happen. He should know as someone who joins tournaments occasionally as a player how good it would be for information supply to players. | ||
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Soft`Soap
Canada865 Posts
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gTank
Austria2602 Posts
Only thing that I wish for is that Naniwa doesn't make it through and the day ends perfectly. | ||
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Godwrath
Spain10138 Posts
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Dexington
Canada7276 Posts
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era909
Sweden139 Posts
On November 24 2012 01:35 Jtom wrote: What the hell is internal mapscore? I've never heard of it being used before. Could I see where that is in the rulebook? Can't find the rules for this year but here's the rules from last year: http://dreamhack.se/dhw11/files/2011/11/DHW11-StarCraftIIRulebook-1.1.pdf Unless they changed it for this season that is how it works. | ||
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Chenz
Sweden1197 Posts
On November 24 2012 01:33 Chenz wrote: If Ret wins 2-0, he goes through due to map score. If Ret wins 2-1, there's a 3 way tie, and internal map score comes into play. Naniwa would be 3-2, ForGG 2-2, Ret 0-4. Naniwa goes through. If Nightend wins 2-1, there's a 2-way tie between Naniwa and ForGG, Naniwa goes through due to head2head. If Nightend wins 2-1, there's a 3 way tie, and internal map score comes into play. Naniwa would be 3-2, ForGG 2-3, Nightend 3-3. Naniwa goes through. Edit: This means ForGG is out. So is Nightend. So, it's decided. My post is correct. | ||
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Mackus
England1681 Posts
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HaXXspetten
Sweden15718 Posts
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