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[DreamHack] Winter Day 1 - Page 46

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 44 45 46 47 48 152 Next
Maloreon
Profile Joined May 2012
United States911 Posts
November 22 2012 15:45 GMT
#901
On November 23 2012 00:42 Qwerty85 wrote:
Show nested quote +
On November 23 2012 00:40 Maloreon wrote:
Why are Eastern Europeans so good at strategy games. In Chess they have dominated for decades. In SC2 they are becoming a staple as well. Pretty interesting. I guess it's more-so in Chess anyway, they dominate there whereas here they just seem to consistently produce good players.


It is cold there so they stay more indoors and get to practice more


Maybe so. I think I've heard similar arguments from anthropologists before on why they have been so successful in Chess (this goes back to before the Soviet regime implemented insanely powerful chess programs for their country which launched them into complete dominance). Interesting stuff though.
Leenock, Gumiho, Life, Flash, Parting, Scarlett
Musicus
Profile Joined August 2011
Germany23576 Posts
November 22 2012 15:45 GMT
#902
On November 23 2012 00:44 gawk wrote:
I think in the production they have a button on the side of a soundboard and some guy randomly leans against it without realizing.


The ED-209 sound button, installed on every good soundboard :D.
Maru and Serral are probably top 5.
Roybs
Profile Blog Joined March 2011
Netherlands500 Posts
November 22 2012 15:45 GMT
#903
@ ELA
How was the LR?
Kikiwoelmuis <3
Coolhwip
Profile Joined March 2011
Sweden1381 Posts
Last Edited: 2012-11-22 15:46:13
November 22 2012 15:45 GMT
#904
On November 23 2012 00:41 WigglingSquid wrote:
I wonder, why do casters never include the mules in the worker counts? It's easy, 1 mule = 4 workers, but they always rank SCVs and mules separately.

Id love to see some statistics on why a mule is worth exactly 4 scvs?
crack
ELA
Profile Joined April 2010
Denmark4608 Posts
November 22 2012 15:45 GMT
#905
On November 23 2012 00:45 Roybs wrote:
@ ELA
How was the LR?


9/10 - Excellent! Good job
The first link of chain forged, the first speech censured, the first thought forbidden, the first freedom denied, chains us all irrevocably.
WigglingSquid
Profile Joined August 2011
5194 Posts
November 22 2012 15:46 GMT
#906
On November 23 2012 00:45 Coolhwip wrote:
Show nested quote +
On November 23 2012 00:41 WigglingSquid wrote:
I wonder, why do casters never include the mules in the worker counts? It's easy, 1 mule = 4 workers, but they always rank SCVs and mules separately.

Id love to see some statistics on why a mule is worth exactly 4 scvs?

Well, not exactly, but within a very reasonable margin of error. I don't remember the exact numbers, but I am sure that Liquipedia has some info.
Roybs
Profile Blog Joined March 2011
Netherlands500 Posts
November 22 2012 15:47 GMT
#907
On November 23 2012 00:45 ELA wrote:
Show nested quote +
On November 23 2012 00:45 Roybs wrote:
@ ELA
How was the LR?


9/10 - Excellent! Good job

Oh wow I actually thought I fucked up on the times :<
At least something where I'm doing good for the first time lol
Kikiwoelmuis <3
MangoMountain
Profile Joined June 2011
Norway2044 Posts
November 22 2012 15:47 GMT
#908
That sounds like one scary laser show
Coolhwip
Profile Joined March 2011
Sweden1381 Posts
November 22 2012 15:48 GMT
#909
On November 23 2012 00:46 WigglingSquid wrote:
Show nested quote +
On November 23 2012 00:45 Coolhwip wrote:
On November 23 2012 00:41 WigglingSquid wrote:
I wonder, why do casters never include the mules in the worker counts? It's easy, 1 mule = 4 workers, but they always rank SCVs and mules separately.

Id love to see some statistics on why a mule is worth exactly 4 scvs?

Well, not exactly, but within a very reasonable margin of error. I don't remember the exact numbers, but I am sure that Liquipedia has some info.


Well, since a mule is temporary I dont think it's a good idea to count them over into real worker-currency
crack
AlternativeEgo
Profile Joined August 2011
Sweden17309 Posts
November 22 2012 15:48 GMT
#910
On November 23 2012 00:45 Coolhwip wrote:
Show nested quote +
On November 23 2012 00:41 WigglingSquid wrote:
I wonder, why do casters never include the mules in the worker counts? It's easy, 1 mule = 4 workers, but they always rank SCVs and mules separately.

Id love to see some statistics on why a mule is worth exactly 4 scvs?


Khaldor probably counts it as 8
Mark Munoz looks like Gretorp
Gladiator6
Profile Joined June 2010
Sweden7024 Posts
November 22 2012 15:48 GMT
#911
Nexus first!!!!!
Flying, sOs, free, Light, Soulkey & ZerO
MangoMountain
Profile Joined June 2011
Norway2044 Posts
November 22 2012 15:49 GMT
#912
On November 23 2012 00:48 Coolhwip wrote:
Show nested quote +
On November 23 2012 00:46 WigglingSquid wrote:
On November 23 2012 00:45 Coolhwip wrote:
On November 23 2012 00:41 WigglingSquid wrote:
I wonder, why do casters never include the mules in the worker counts? It's easy, 1 mule = 4 workers, but they always rank SCVs and mules separately.

Id love to see some statistics on why a mule is worth exactly 4 scvs?

Well, not exactly, but within a very reasonable margin of error. I don't remember the exact numbers, but I am sure that Liquipedia has some info.


Well, since a mule is temporary I dont think it's a good idea to count them over into real worker-currency

You kinda just assume the terran drops them continuously, it's not a very accurate science
Roybs
Profile Blog Joined March 2011
Netherlands500 Posts
November 22 2012 15:50 GMT
#913
Game 2 Taeja - Fraer
Ohana, Taeja top left, Fraer bottom right

0:00
Fraer going for scout after pylon
Fraer goes Nexus first
Taeja 1rax FE in the main
Taeja makes 3rd CC
light marine pressure with a bunker for Taeja
Kills a zealot and a probe and loses 1 marine
Kikiwoelmuis <3
Coolhwip
Profile Joined March 2011
Sweden1381 Posts
November 22 2012 15:51 GMT
#914
On November 23 2012 00:49 MangoMountain wrote:
Show nested quote +
On November 23 2012 00:48 Coolhwip wrote:
On November 23 2012 00:46 WigglingSquid wrote:
On November 23 2012 00:45 Coolhwip wrote:
On November 23 2012 00:41 WigglingSquid wrote:
I wonder, why do casters never include the mules in the worker counts? It's easy, 1 mule = 4 workers, but they always rank SCVs and mules separately.

Id love to see some statistics on why a mule is worth exactly 4 scvs?

Well, not exactly, but within a very reasonable margin of error. I don't remember the exact numbers, but I am sure that Liquipedia has some info.


Well, since a mule is temporary I dont think it's a good idea to count them over into real worker-currency

You kinda just assume the terran drops them continuously, it's not a very accurate science


Haha, what? Where have I said anything that would lead you into thinking that? If anything what I said would probably hint more towards them not being out all the time (they are not like regular workers).
crack
WeedRa
Profile Joined February 2011
Germany815 Posts
Last Edited: 2012-11-22 15:52:10
November 22 2012 15:51 GMT
#915
the building placement sucks, just like his forge on cloud ...


And robot is back yeah
Musicus
Profile Joined August 2011
Germany23576 Posts
November 22 2012 15:52 GMT
#916
On November 23 2012 00:51 Coolhwip wrote:
Show nested quote +
On November 23 2012 00:49 MangoMountain wrote:
On November 23 2012 00:48 Coolhwip wrote:
On November 23 2012 00:46 WigglingSquid wrote:
On November 23 2012 00:45 Coolhwip wrote:
On November 23 2012 00:41 WigglingSquid wrote:
I wonder, why do casters never include the mules in the worker counts? It's easy, 1 mule = 4 workers, but they always rank SCVs and mules separately.

Id love to see some statistics on why a mule is worth exactly 4 scvs?

Well, not exactly, but within a very reasonable margin of error. I don't remember the exact numbers, but I am sure that Liquipedia has some info.


Well, since a mule is temporary I dont think it's a good idea to count them over into real worker-currency

You kinda just assume the terran drops them continuously, it's not a very accurate science


Haha, what? Where have I said anything that would lead you into thinking that? If anything what I said would probably hint more towards them not being out all the time (they are not like regular workers).


I think he meant WigglingSquid. Either way 40scvs + 2 mules is much better than just saying 48scvs.
Maru and Serral are probably top 5.
Mackus
Profile Joined January 2011
England1681 Posts
November 22 2012 15:52 GMT
#917
This pressure attack is so delayed that 3 bunkers is overkill
TheBB
Profile Blog Joined July 2009
Switzerland5133 Posts
Last Edited: 2012-11-22 15:53:20
November 22 2012 15:52 GMT
#918
On November 23 2012 00:51 Coolhwip wrote:
Show nested quote +
On November 23 2012 00:49 MangoMountain wrote:
On November 23 2012 00:48 Coolhwip wrote:
On November 23 2012 00:46 WigglingSquid wrote:
On November 23 2012 00:45 Coolhwip wrote:
On November 23 2012 00:41 WigglingSquid wrote:
I wonder, why do casters never include the mules in the worker counts? It's easy, 1 mule = 4 workers, but they always rank SCVs and mules separately.

Id love to see some statistics on why a mule is worth exactly 4 scvs?

Well, not exactly, but within a very reasonable margin of error. I don't remember the exact numbers, but I am sure that Liquipedia has some info.

Well, since a mule is temporary I dont think it's a good idea to count them over into real worker-currency

You kinda just assume the terran drops them continuously, it's not a very accurate science

Haha, what? Where have I said anything that would lead you into thinking that? If anything what I said would probably hint more towards them not being out all the time (they are not like regular workers).

You're reading his comment wrong. It's not you as in you, Coolhwip. It's you as in the inpersonal pronoun.
http://aligulac.com || Barcraft Switzerland! || Zerg best race. || Stats-poster extraordinaire.
Spinoza
Profile Joined October 2010
667 Posts
Last Edited: 2012-11-22 15:56:06
November 22 2012 15:53 GMT
#919
On November 23 2012 00:45 Maloreon wrote:
Show nested quote +
On November 23 2012 00:42 Qwerty85 wrote:
On November 23 2012 00:40 Maloreon wrote:
Why are Eastern Europeans so good at strategy games. In Chess they have dominated for decades. In SC2 they are becoming a staple as well. Pretty interesting. I guess it's more-so in Chess anyway, they dominate there whereas here they just seem to consistently produce good players.


It is cold there so they stay more indoors and get to practice more


Maybe so. I think I've heard similar arguments from anthropologists before on why they have been so successful in Chess (this goes back to before the Soviet regime implemented insanely powerful chess programs for their country which launched them into complete dominance). Interesting stuff though.


Probably partly true that chess programs produce talent, but there probably also exists a non negligible population of ashkenazi (in russia that is) and their genetic distinction is to have significantly higher IQ than average, and are as a consequence consistently good at math and chess.

FanTaSy | Flash | Movie | Leta | Stork | Map:Destination[BW]
Roybs
Profile Blog Joined March 2011
Netherlands500 Posts
November 22 2012 15:54 GMT
#920
On November 23 2012 00:50 Roybs wrote:
Game 2 Taeja - Fraer
Ohana, Taeja top left, Fraer bottom right

0:00
Fraer going for scout after pylon
Fraer goes Nexus first
Taeja 1rax FE in the main
Taeja makes 3rd CC
light marine pressure with a bunker for Taeja
Kills a zealot and a probe and loses 1 marine

5:00
double rax and gas for Taeja
Stim on the way for Taeja
5 gateways for fraer, 3 in the making thus
factory and scan for Taeja
sees nothing with the scan
2 extra bunkers for Taeja
Fraer goes up the ramp, moves back and takes 2 gasses on his natural
Taeja making 3 more bunkers,
fraer destroys rocks and goes up the ramp there
stim finishes for Taeja
twilight for fraer and goes up the ramp again with stalkers only
Kikiwoelmuis <3
Prev 1 44 45 46 47 48 152 Next
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