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[GSTL] LG-IM vs. FnaticRC - Page 20

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 18 19 20 21 22 31 Next All
Porcelina
Profile Blog Joined May 2011
United Kingdom3249 Posts
September 08 2012 06:37 GMT
#381
This is going to be incredibly painful for aLive.
SnipedSoul
Profile Joined November 2010
Canada2158 Posts
September 08 2012 06:37 GMT
#382
I get so upset when Terran players neglect upgrades. 3/3 toss against 2/2 terran is ridiculously one sided in toss' favor.

On September 08 2012 15:34 TommyP wrote:
In regards to killing observers, do the pros just know the timings that an obs would normally be in your base and they go on a hunt for it, or are they just geniuses?


Majority of toss players get a robo at the same time, so they must know the timing by now.
Havik_
Profile Joined November 2011
United States5585 Posts
September 08 2012 06:37 GMT
#383
The Fnatic players are playing like total shit today.
"An opinion is only as good as the evidence that backs it up."- William O'Malley, S.J.
Dfgj
Profile Joined May 2008
Singapore5922 Posts
September 08 2012 06:38 GMT
#384
On September 08 2012 15:36 Doubting wrote:
Show nested quote +
On September 08 2012 15:31 Jehct wrote:
On September 08 2012 15:27 Doubting wrote:
On September 08 2012 15:20 Dfgj wrote:
On September 08 2012 15:19 Doubting wrote:
Between losing 5 ZvPs today and these games I am even more frustrated with Protoss then usual.

It's not like any of the Zs have played remotely good thus far.

Byul did alright until he decided that breaking forcefields was silly and kept the ultras far away from the rest of his units.

It felt like Byul was behind then he completely outplayed Yonghwa with great harassment plus multi pronged attacks and Protoss just defends defends defends and walks across the map and wins. This seems to be the case with a lot of ZvP's (and TvPs for that matter). That is why you gotta just tech to hive and build a million spine crawlers. If you try for aggression you won't have Broods in time for their push then you die.

Protoss ruining this game for me as a player and spectator.

You're letting player frustration cloud your perception of things. If Byul engaged that army correctly with his unit composition, he won the game - he made a wrong decision by rushing it and lost the game because of that. It really sucks, but a few key decisions/moments are what ZvP usually boils down to in SC2 as right now.

He couldn't transition into broodlords because he didn't have the time, the upgrades, or the money. BL/infestor/corruptor only starts being really effective against stalker/colossus when they hit a critical mass - in low unit counts, the stalker/colossus player is better off every time. That's the point of spine crawler walls - buying time - but Byul didn't have nearly enough spines/time.

The margin for error seems to be much smaller for Zerg in this matchup. Although Byul made mistakes this game Yonghwa did too and I think Yonghwa's mistakes were much worse but mattered less because of the strength of Stalker, Sentry, Colosus before Hive.

It isn't just this game either. WCS was full of games like this and Protoss just kept winning

Byul started off significantly behind because he lost his third and the drones at it.

He then invested all his gas on a tech switch which failed to do anything until after Yonghwa had pretty much finished all his tech, army, and upgrades.

Things didn't go as well for Byul as you think.
Burns
Profile Blog Joined December 2010
United States2300 Posts
September 08 2012 06:38 GMT
#385
Young hwa losing a lot of probes by his third to a small bio contingency
What do you mean you heard me during the night, these are quiet pants!
Psyclon
Profile Joined July 2010
Bulgaria2443 Posts
September 08 2012 06:39 GMT
#386
Sending a second player from the same race is understandable - he might be better than the first one. Sending a third player of the same race after the first two get destroyed, that's questionable to say the least. Such illogical decisions by the coaches ruin GSTL for me.
Now I am become Death, the destroyer of worlds!
FakeDeath
Profile Joined January 2011
Malaysia6060 Posts
September 08 2012 06:39 GMT
#387
Yonghwa playing pretty damn well.
Play your best
Burns
Profile Blog Joined December 2010
United States2300 Posts
September 08 2012 06:39 GMT
#388
Very unsuccessful drop from Alive, he attacked the nexus, lost most of his bio force, and then a medivac
What do you mean you heard me during the night, these are quiet pants!
Kasaraki
Profile Blog Joined May 2012
Denmark7115 Posts
September 08 2012 06:40 GMT
#389
Lol. "Oh, you didn't kill my medivac; there you go, let me send it into the base again"
stuchiu
Profile Blog Joined June 2010
Fiddler's Green42661 Posts
Last Edited: 2012-09-08 06:40:44
September 08 2012 06:40 GMT
#390
On September 08 2012 15:38 Dfgj wrote:
Show nested quote +
On September 08 2012 15:36 Doubting wrote:
On September 08 2012 15:31 Jehct wrote:
On September 08 2012 15:27 Doubting wrote:
On September 08 2012 15:20 Dfgj wrote:
On September 08 2012 15:19 Doubting wrote:
Between losing 5 ZvPs today and these games I am even more frustrated with Protoss then usual.

It's not like any of the Zs have played remotely good thus far.

Byul did alright until he decided that breaking forcefields was silly and kept the ultras far away from the rest of his units.

It felt like Byul was behind then he completely outplayed Yonghwa with great harassment plus multi pronged attacks and Protoss just defends defends defends and walks across the map and wins. This seems to be the case with a lot of ZvP's (and TvPs for that matter). That is why you gotta just tech to hive and build a million spine crawlers. If you try for aggression you won't have Broods in time for their push then you die.

Protoss ruining this game for me as a player and spectator.

You're letting player frustration cloud your perception of things. If Byul engaged that army correctly with his unit composition, he won the game - he made a wrong decision by rushing it and lost the game because of that. It really sucks, but a few key decisions/moments are what ZvP usually boils down to in SC2 as right now.

He couldn't transition into broodlords because he didn't have the time, the upgrades, or the money. BL/infestor/corruptor only starts being really effective against stalker/colossus when they hit a critical mass - in low unit counts, the stalker/colossus player is better off every time. That's the point of spine crawler walls - buying time - but Byul didn't have nearly enough spines/time.

The margin for error seems to be much smaller for Zerg in this matchup. Although Byul made mistakes this game Yonghwa did too and I think Yonghwa's mistakes were much worse but mattered less because of the strength of Stalker, Sentry, Colosus before Hive.

It isn't just this game either. WCS was full of games like this and Protoss just kept winning

Byul started off significantly behind because he lost his third and the drones at it.

He then invested all his gas on a tech switch which failed to do anything until after Yonghwa had pretty much finished all his tech, army, and upgrades.

Things didn't go as well for Byul as you think.


Basically Byul burned about 1200 gas on 2 spires, greater spire, and a +2 attack up. Should of spent it all on melee 3/3 adrenal and ultra armor if he was going ultras. He was too indecisive with his gas.
Moderator
snafoo
Profile Joined August 2010
New Zealand1615 Posts
September 08 2012 06:40 GMT
#391
Hmm, seems like aLive has no real plan in this game..
Dfgj
Profile Joined May 2008
Singapore5922 Posts
September 08 2012 06:40 GMT
#392
On September 08 2012 15:39 Psyclon wrote:
Sending a second player from the same race is understandable - he might be better than the first one. Sending a third player of the same race after the first two get destroyed, that's questionable to say the least. Such illogical decisions by the coaches ruin GSTL for me.

Why's that? Are you assuming that because a player beats a Zerg, Zergs cannot beat him? The game is more complex than race vs race.

If anything, letting Zergs on your team study the opponent's play repeatedly gives the repeats an advantage.
FrostedMiniWheats
Profile Joined August 2010
United States30730 Posts
September 08 2012 06:41 GMT
#393
Damn shame this guy has never made code A -_-
NesTea | Mvp | MC | Leenock | Losira | Gumiho | DRG | Taeja | Jinro | Stephano | Thorzain | Sen | Idra |Polt | Bomber | Symbol | Squirtle | Fantasy | Jaedong | Maru | sOs | Seed | ByuN | ByuL | Neeb| Scarlett | Rogue | IM forever
Thrillz
Profile Joined May 2012
4313 Posts
September 08 2012 06:41 GMT
#394
As long as Younghwa doesn't play too passive...
Burns
Profile Blog Joined December 2010
United States2300 Posts
September 08 2012 06:41 GMT
#395
Alive losing all of his ghosts on move command
What do you mean you heard me during the night, these are quiet pants!
SnipedSoul
Profile Joined November 2010
Canada2158 Posts
Last Edited: 2012-09-08 06:42:22
September 08 2012 06:42 GMT
#396
3/3 zealots just do not die -_-

This game went exactly how I expected.
Kasaraki
Profile Blog Joined May 2012
Denmark7115 Posts
September 08 2012 06:42 GMT
#397
On September 08 2012 15:40 snafoo wrote:
Hmm, seems like aLive has no real plan in this game..

Yeah, so true. What does he want to do here? Almost seems like he's feeling extremely pressured, and it's no wonder, YongHwa is tearing his team up, and he has to beat him to bring FnaticRC back into the match.
Jehct
Profile Blog Joined July 2010
New Zealand9115 Posts
September 08 2012 06:42 GMT
#398
The hell just happened in that engagement Alive? =(
"You seem to think about this game a lot"
Dfgj
Profile Joined May 2008
Singapore5922 Posts
September 08 2012 06:42 GMT
#399
Alive's engagement there was horrific, ouch
DougJDempsey
Profile Joined April 2010
747 Posts
September 08 2012 06:42 GMT
#400
On September 08 2012 15:40 Dfgj wrote:
Show nested quote +
On September 08 2012 15:39 Psyclon wrote:
Sending a second player from the same race is understandable - he might be better than the first one. Sending a third player of the same race after the first two get destroyed, that's questionable to say the least. Such illogical decisions by the coaches ruin GSTL for me.

Why's that? Are you assuming that because a player beats a Zerg, Zergs cannot beat him? The game is more complex than race vs race.

If anything, letting Zergs on your team study the opponent's play repeatedly gives the repeats an advantage.


i think he was referring to the fact that they got destroyed. if they did decently but lost by a reasonable margin your argument would work.
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