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[Code S] RO32 Group D 2012 GSL Season 4 - Page 61

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 59 60 61 62 63 87 Next
FataLe
Profile Joined November 2010
New Zealand4519 Posts
September 06 2012 12:33 GMT
#1201
On September 06 2012 21:31 Hassybaby wrote:
Show nested quote +
On September 06 2012 21:26 FataLe wrote:
On September 06 2012 21:25 Hassybaby wrote:
On September 06 2012 21:23 FataLe wrote:
On September 06 2012 21:22 Hassybaby wrote:
On September 06 2012 21:20 FataLe wrote:
On September 06 2012 21:19 Dodgin wrote:
Byun making TvP late game look Terran favored here.

It favours those with better control.


It favours those who are better players

Nope. Untrue.
Late-game, and the way SC2 Mechanics are set up, you'll likely lose the game if you lose the 200/200 battle soundly.
In late-game TvP, control reigns supreme.


So are you saying the guy with better control is still a worse player? Because it's not just control, it's decision making, positioning and correct transition choices

And multitasking

How many games have you seen a Terran get a mid-game lead only to lose the 200/200 end-game battle and then go onto lose the game?

I'm saying is you can be a better player, and have played the game better up until that point. But at the late-game in TvP, Control is the biggest deciding factor (more often than not) in which side wins.


And I'm saying that control is not the only factor that makes up the late game, and a LOT of games have proven that.

And I've seen a lot of Terran get a mid-game lead and totally fuck up the area where they're fighting and lose everything
Or a Terran get a mid-game lead, not properly see what his opponent is doing and be caught off guard and lose his army
Or a Terran get a mid-game lead, see the tech path his Toss opponent is going and not to anything about it

I know what you're trying to say. Yet nothing you've said actually disproves my statement.
Those with superior control at end-game in TvP are generally favoured.
hi. big fan.
liberate71
Profile Joined October 2011
Australia10252 Posts
September 06 2012 12:33 GMT
#1202
On September 06 2012 21:31 Vindicare605 wrote:
It's like that one haunted house in super mario world.

GHOSTS! EVERYWHERE!



Oh god. *flashback* TUBULAR... MY CHILDHOOD D:
Minelord Stimfestor, also known as karma.
billywayne
Profile Joined November 2010
Brazil109 Posts
September 06 2012 12:33 GMT
#1203
On September 06 2012 21:31 FuzzyJAM wrote:
Show nested quote +
On September 06 2012 21:30 billywayne wrote:
and people complain about late game tvp


You realise Byun had about 2-3x the army value of Genius for about 15 minutes, right?


of course, how does he attacks the PF? He kept harassing the third and the fifth, but it wasnt enough. I'm not whining, just saying there is how to win lategame tvp and byun just showed that.


Sad for genius though, really like his play D:
Hassybaby
Profile Blog Joined November 2010
United Kingdom10823 Posts
September 06 2012 12:33 GMT
#1204
On September 06 2012 21:33 FataLe wrote:
Show nested quote +
On September 06 2012 21:31 Hassybaby wrote:
On September 06 2012 21:26 FataLe wrote:
On September 06 2012 21:25 Hassybaby wrote:
On September 06 2012 21:23 FataLe wrote:
On September 06 2012 21:22 Hassybaby wrote:
On September 06 2012 21:20 FataLe wrote:
On September 06 2012 21:19 Dodgin wrote:
Byun making TvP late game look Terran favored here.

It favours those with better control.


It favours those who are better players

Nope. Untrue.
Late-game, and the way SC2 Mechanics are set up, you'll likely lose the game if you lose the 200/200 battle soundly.
In late-game TvP, control reigns supreme.


So are you saying the guy with better control is still a worse player? Because it's not just control, it's decision making, positioning and correct transition choices

And multitasking

How many games have you seen a Terran get a mid-game lead only to lose the 200/200 end-game battle and then go onto lose the game?

I'm saying is you can be a better player, and have played the game better up until that point. But at the late-game in TvP, Control is the biggest deciding factor (more often than not) in which side wins.


And I'm saying that control is not the only factor that makes up the late game, and a LOT of games have proven that.

And I've seen a lot of Terran get a mid-game lead and totally fuck up the area where they're fighting and lose everything
Or a Terran get a mid-game lead, not properly see what his opponent is doing and be caught off guard and lose his army
Or a Terran get a mid-game lead, see the tech path his Toss opponent is going and not to anything about it

I know what you're trying to say. Yet nothing you've said actually disproves my statement.
Those with superior control at end-game in TvP are generally favoured.


I don't even know why we're arguing about this since we're saying basically the same thing

BUT YOU'RE STILL WRONG :3
"These guys are mindfucking me into a sex coma" | "Mayonnaise is a must-have lubricant when performing necrophilia"
Belisarius
Profile Joined November 2010
Australia6233 Posts
Last Edited: 2012-09-06 12:34:11
September 06 2012 12:33 GMT
#1205
As OP as that looked, Genius had a deathball about ten minutes earlier and threw it away attacking the planetary for no reason.

Brotoss, hold your whine. This is not your fight.
MrCon
Profile Blog Joined August 2010
France29748 Posts
September 06 2012 12:33 GMT
#1206
On September 06 2012 21:32 Blacktion wrote:
Show nested quote +
On September 06 2012 18:41 Hypemeup wrote:
On September 06 2012 18:40 Blacktion wrote:
On September 06 2012 18:39 etherealfall wrote:
wow. who needs the oracle when 2 high templars kill SO MUCH.

Especially when warp in storms are returning in HOTS


Wait, for real?

That would be so fucking stupid.

Unless something has changed since i looked at the stats then yes. With the mothership core having 200 energy, and energize being 25 energy, a mothership core can fill 8 HTs energy gauges, giving them 2 storms each. That means with some quick warp ins and a few casts you can have up to 16 storms at the expansion the terran is pushing after killing your army, limited up to the 16 by your bank (templars you can produce) and core energy (even at low energy, say 50, you can fill 2 HTs energy, giving 4 warp in storms).

I think energize is 100 energy ?
Avicularia
Profile Joined February 2012
540 Posts
September 06 2012 12:34 GMT
#1207
On September 06 2012 21:32 Dodgin wrote:
Show nested quote +
On September 06 2012 21:31 Avicularia wrote:
Ghosts have only one small problem - they make almost no dmg :p


Ghosts actually do pretty sick damage especially vs zealots

Only vs zelots tho. Stalkers and colosus don't give a shit :p And they're super expensive. It was just huge trolling in that game. He wouldn't be able to afford it normaly.
Pandemona *
Profile Blog Joined March 2011
Charlie Sheens House51493 Posts
September 06 2012 12:34 GMT
#1208
On September 06 2012 21:32 xongnox wrote:
Show nested quote +
On September 06 2012 21:30 billywayne wrote:
and people complain about late game tvp


Well, if you make only archons vs mass ghosts, u will have some troubles. Also spending billion mineral in photons is so strange...


Well it wouldn't of been as strange if he forced fights in front of the cannons and not out in the open xD He was trying drop harass to good success and staying back on his cannons but then he would venture off and not take his 5th at the right time causing him to lose it constantly.
ModeratorTeam Liquid Football Thread Guru! - Chelsea FC ♥
Hypemeup
Profile Joined February 2011
Sweden2783 Posts
September 06 2012 12:34 GMT
#1209
On September 06 2012 21:32 Blacktion wrote:
Show nested quote +
On September 06 2012 18:41 Hypemeup wrote:
On September 06 2012 18:40 Blacktion wrote:
On September 06 2012 18:39 etherealfall wrote:
wow. who needs the oracle when 2 high templars kill SO MUCH.

Especially when warp in storms are returning in HOTS


Wait, for real?

That would be so fucking stupid.

Unless something has changed since i looked at the stats then yes. With the mothership core having 200 energy, and energize being 25 energy, a mothership core can fill 8 HTs energy gauges, giving them 2 storms each. That means with some quick warp ins and a few casts you can have up to 16 storms at the expansion the terran is pushing after killing your army, limited up to the 16 by your bank (templars you can produce) and core energy (even at low energy, say 50, you can fill 2 HTs energy, giving 4 warp in storms).


Not looking forward to that.
FataLe
Profile Joined November 2010
New Zealand4519 Posts
September 06 2012 12:34 GMT
#1210
On September 06 2012 21:33 Hassybaby wrote:
Show nested quote +
On September 06 2012 21:33 FataLe wrote:
On September 06 2012 21:31 Hassybaby wrote:
On September 06 2012 21:26 FataLe wrote:
On September 06 2012 21:25 Hassybaby wrote:
On September 06 2012 21:23 FataLe wrote:
On September 06 2012 21:22 Hassybaby wrote:
On September 06 2012 21:20 FataLe wrote:
On September 06 2012 21:19 Dodgin wrote:
Byun making TvP late game look Terran favored here.

It favours those with better control.


It favours those who are better players

Nope. Untrue.
Late-game, and the way SC2 Mechanics are set up, you'll likely lose the game if you lose the 200/200 battle soundly.
In late-game TvP, control reigns supreme.


So are you saying the guy with better control is still a worse player? Because it's not just control, it's decision making, positioning and correct transition choices

And multitasking

How many games have you seen a Terran get a mid-game lead only to lose the 200/200 end-game battle and then go onto lose the game?

I'm saying is you can be a better player, and have played the game better up until that point. But at the late-game in TvP, Control is the biggest deciding factor (more often than not) in which side wins.


And I'm saying that control is not the only factor that makes up the late game, and a LOT of games have proven that.

And I've seen a lot of Terran get a mid-game lead and totally fuck up the area where they're fighting and lose everything
Or a Terran get a mid-game lead, not properly see what his opponent is doing and be caught off guard and lose his army
Or a Terran get a mid-game lead, see the tech path his Toss opponent is going and not to anything about it

I know what you're trying to say. Yet nothing you've said actually disproves my statement.
Those with superior control at end-game in TvP are generally favoured.


I don't even know why we're arguing about this since we're saying basically the same thing

BUT YOU'RE STILL WRONG :3

NO U
hi. big fan.
DarkPlasmaBall
Profile Blog Joined March 2010
United States45193 Posts
September 06 2012 12:34 GMT
#1211
On September 06 2012 21:31 Avicularia wrote:
Ghosts have only one small problem - they make almost no dmg :p


You mean against Terran or Zerg players, right? Against Protoss players, they do tons
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
Greenei
Profile Joined November 2011
Germany1754 Posts
September 06 2012 12:34 GMT
#1212
On September 06 2012 00:04 antifan wrote:
Taeja lost to jjakji lmfao. How does he expect to beat Mvp who beat mkp and top in GSL finals and MMA who beat Mvp in a GSL final?


good ol transitive relation.
IMBA IMBA IMBA IMBA IMBA IMBA
ragz_gt
Profile Blog Joined April 2012
9172 Posts
September 06 2012 12:35 GMT
#1213
On September 06 2012 21:32 -y0shi- wrote:
THis looks like pvt from pre emp nerv, juck >.< Not sure why terrans stopped doing this, Im not sure what genius couldve done to prevent this from happening, looks incredible strong


That is soooooooooo frigging expensive it's hard to get to that point without dieing though.
I'm not an otaku, I'm a specialist.
acinx
Profile Joined June 2012
Australia181 Posts
September 06 2012 12:35 GMT
#1214
ghostking indeed damn. though i'm thinking..mass marader/medivac/ghost kinda dies to just mass zealot right..you cant kite chargelots
Olli
Profile Blog Joined February 2012
Austria24422 Posts
September 06 2012 12:35 GMT
#1215
On September 06 2012 21:34 Greenei wrote:
Show nested quote +
On September 06 2012 00:04 antifan wrote:
Taeja lost to jjakji lmfao. How does he expect to beat Mvp who beat mkp and top in GSL finals and MMA who beat Mvp in a GSL final?


good ol transitive relation.


Funny thing is, Taeja knocked out MVP last season.
Administrator"Declaring anything a disaster because aLive popped up out of nowhere is just downright silly."
Porcelina
Profile Blog Joined May 2011
United Kingdom3249 Posts
September 06 2012 12:35 GMT
#1216
On September 06 2012 21:33 FataLe wrote:
Show nested quote +
On September 06 2012 21:31 Hassybaby wrote:
On September 06 2012 21:26 FataLe wrote:
On September 06 2012 21:25 Hassybaby wrote:
On September 06 2012 21:23 FataLe wrote:
On September 06 2012 21:22 Hassybaby wrote:
On September 06 2012 21:20 FataLe wrote:
On September 06 2012 21:19 Dodgin wrote:
Byun making TvP late game look Terran favored here.

It favours those with better control.


It favours those who are better players

Nope. Untrue.
Late-game, and the way SC2 Mechanics are set up, you'll likely lose the game if you lose the 200/200 battle soundly.
In late-game TvP, control reigns supreme.


So are you saying the guy with better control is still a worse player? Because it's not just control, it's decision making, positioning and correct transition choices

And multitasking

How many games have you seen a Terran get a mid-game lead only to lose the 200/200 end-game battle and then go onto lose the game?

I'm saying is you can be a better player, and have played the game better up until that point. But at the late-game in TvP, Control is the biggest deciding factor (more often than not) in which side wins.


And I'm saying that control is not the only factor that makes up the late game, and a LOT of games have proven that.

And I've seen a lot of Terran get a mid-game lead and totally fuck up the area where they're fighting and lose everything
Or a Terran get a mid-game lead, not properly see what his opponent is doing and be caught off guard and lose his army
Or a Terran get a mid-game lead, see the tech path his Toss opponent is going and not to anything about it

I know what you're trying to say. Yet nothing you've said actually disproves my statement.
Those with superior control at end-game in TvP are generally favoured.


Is that not the same as saying that the matchup, disregarding whether it is thought to be entertaining or not, is not in such a bad shape?

Skill certainly matters a lot in those situations. And we do not see a lot of players really hitting any kind of skill ceiling, at least not at the moment or in the foreseeable future.
Absentia
Profile Joined March 2011
United Kingdom973 Posts
September 06 2012 12:35 GMT
#1217
Pretty sad how people take situations like that completely out of context.
'Late game TvP is fine - check out Byun vs Genius and Byun's mass ghost play' whilst utterly ignoring how the rest of the game played out.
shell
Profile Joined October 2010
Portugal2722 Posts
September 06 2012 12:36 GMT
#1218
I feel like SKT|rain is one of the best protoss player i ever saw!

he is so smart, fast, really good control, patience.. it's like a perfect protoss

He lost against happy and he isn't perfect but he is probably the best Protoss right now.. especially in PvT.. PvP i don't think i ever saw him play and in PvZ i'm more impressed with Liquid'hero's latest games
BENFICA || Besties: idra, Stephano, Nestea, Jaedong, Serral, Jinro, Scarlett || Zerg <3
EmilA
Profile Joined October 2010
Denmark4618 Posts
September 06 2012 12:36 GMT
#1219
On September 06 2012 21:34 Greenei wrote:
Show nested quote +
On September 06 2012 00:04 antifan wrote:
Taeja lost to jjakji lmfao. How does he expect to beat Mvp who beat mkp and top in GSL finals and MMA who beat Mvp in a GSL final?


good ol transitive relation.


It works that way. I have a 100 % winrate vs TSL hyun who beat MVP, and still they won't add my name to the "Current Terran King" list.
http://dotabuff.com/players/122305951 playing other games
Awesomeness
Profile Joined October 2008
Germany1361 Posts
September 06 2012 12:36 GMT
#1220
1 base allin in pvt? really tasteless?
xlord 5:0
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