
[Day 2] IEM Cologne 2012 - Groups A&B - Page 121
Forum Index > StarCraft 2 Tournaments |
Gubbernecco
Germany170 Posts
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gcruz
United States82 Posts
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EmmeCY
Malaysia417 Posts
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WeedRa
Germany815 Posts
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starception
205 Posts
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Taktik
Poland680 Posts
Also is MVP back ;O And get better host next time IEM, even Carmac was less akward sometimes xddd | ||
ElephantBaby
United States1365 Posts
On August 17 2012 00:16 Zwerver wrote: Joke is on you, marihuana is really healthy. You don't even get high when you don't heat it up, only if heaten right in animal fat (or smoked obv.). I heard that even alcohol is worse than Marihuana, is this right? | ||
sVnteen
Germany2238 Posts
On August 16 2012 23:55 Wombat_NI wrote: Protoss keep resorting to Vortex it because it is pretty much the only potential way to beat a good Inf/BL player in an engagement. The other is mass upgraded air which is even tougher to pull off. The only other reliable way I've seen lategame PvZ be played is HerO's warp prism play, which incidentally I'd love to see a bit more, not sure why other people don't exploit the immobility of the composition more a la Terrans. what the hell dude mothership is very reliable or people woudln't use it so are HSM's: they will always do damage or at least force the zerg to spread out very very very well which will make the air army very easy for vikings to kill I don't get what your problem is | ||
liberate71
Australia10252 Posts
On August 17 2012 00:14 red4ce wrote: MVP and Nestea bossing it up like the old days. Yeah it feels like the 2nd quarter of 2011 hahaha. | ||
gcruz
United States82 Posts
On August 17 2012 00:18 Gubbernecco wrote: damn i thought artosis will give nestea american candy now ![]() A Big Mac. oohhh that sounds good. | ||
TheDwf
France19747 Posts
On August 17 2012 00:17 Wombat_NI wrote: You can spot infestors that are burrowed? Really? At least on the settigns I play on this isn't possible, may need to upgrade my setup! Burrowed Infestors leave a thin dark trail while moving. It's really hard to discern. On desert maps it would be easier to see I think. | ||
Bluelightz
Indonesia2463 Posts
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LimitSEA
Australia9580 Posts
I'm still anticipating Mvp/MC to take the whole tournament, though. | ||
Vaftrudner
Sweden1185 Posts
On August 17 2012 00:16 TheDwf wrote: It's way harder to see than cloaked units. On creep I don't even know if you can discern it. You can, but it's incredibly hard since the creep is actually already moving. When I see people catching burrowed units on creep, I start believing in super powers. | ||
mememolly
4765 Posts
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gcruz
United States82 Posts
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Asha
United Kingdom38256 Posts
On August 17 2012 00:19 TheDwf wrote: Burrowed Infestors leave a thin dark trail while moving. It's really hard to discern. On desert maps it would be easier to see I think. I think I've probably spotted and scanned burrowed infestors like twice ever. Is there anyone who actually manages to do it semi reliably? o_O | ||
WombaT
Northern Ireland25875 Posts
On August 17 2012 00:19 sVnteen wrote: what the hell dude mothership is very reliable or people woudln't use it so are HSM's: they will always do damage or at least force the zerg to spread out very very very well which will make the air army very easy for vikings to kill I don't get what your problem is What problem? I don't like how it functions, I didn't ever say it can't work, or can't regularly work, but I just don't like throwing all my eggs in one basket, especially if it relies on my opponent making an error to actually work. | ||
rckY
Germany116 Posts
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Asha
United Kingdom38256 Posts
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