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[TSL4] Ro16 Monday (Previously Day 1) - Page 81

Forum Index > StarCraft 2 Tournaments
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Falconblade
Profile Joined December 2011
United States1035 Posts
August 13 2012 22:32 GMT
#1601
On August 14 2012 07:29 starception wrote:
how did jonnyrecco beat major when major beat hyun? makes no sense at all considering hyun is 1000000000000 times better than jonnyrecco will ever hope to be.


Perhaps because Hyun threw it instead of losing? Because Major isn't that great? Because JREcco has been noted by Tastosis and the rest as a really good zerg?
WombaT
Profile Blog Joined May 2010
Northern Ireland26742 Posts
August 13 2012 22:32 GMT
#1602
On August 14 2012 07:28 Desertfaux wrote:
Show nested quote +
On August 14 2012 07:24 Qikz wrote:
I'd like to make another point to add to my "players change the metagame, not balance changes"

Remember when every zerg used to call infestors terrible as they always clumped them up and getting them EMP'd or never saving them after battles? Yeah well, look at infestors now. They've not really had any buffs per such but people are regarding them as one of the most powerful units in the game.

People just need to experiment with ravens more and I'm sure they'll get more use.


Infestors got buffed AND ghosts EMP got nerved. Just saying...

Zerg are the race that ran headlong into Collosus balls with roach/hydra/corruptor for months, and whined incessantly. Most of their playstyle shifts are the direct result of buffs that the race received, or nerfs to other races. /rant

I still think to this day that the Ghost nerf was premature. However, snipe is supposedly better against Infestors due to the bonus damage to psionic units, so maybe that's an avenue worth checking out.
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
Kergy
Profile Joined December 2010
Peru2011 Posts
August 13 2012 22:32 GMT
#1603
Great results today
Everyday Girl's Day~!
Terranist
Profile Blog Joined March 2009
United States2496 Posts
August 13 2012 22:33 GMT
#1604
On August 14 2012 07:32 Falconblade wrote:
Show nested quote +
On August 14 2012 07:29 starception wrote:
how did jonnyrecco beat major when major beat hyun? makes no sense at all considering hyun is 1000000000000 times better than jonnyrecco will ever hope to be.


Perhaps because Hyun threw it instead of losing? Because Major isn't that great? Because JREcco has been noted by Tastosis and the rest as a really good zerg?


if hyun was so good he would've made a spine crawler at some point when he lost like 200 drones over the final 3 games.
The Show of a Lifetime
Serek
Profile Joined May 2011
United Kingdom459 Posts
August 13 2012 22:33 GMT
#1605
As I said in some other thread, JRecco has become my hero by knocking out Naniwa and Major.

Thumbs up.
WombaT
Profile Blog Joined May 2010
Northern Ireland26742 Posts
August 13 2012 22:34 GMT
#1606
Oh and a belated well-played to JRecco, good luck with the rest of the tournament!
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
Cele
Profile Blog Joined December 2008
Germany4016 Posts
August 13 2012 22:34 GMT
#1607
On August 14 2012 07:30 yeint wrote:
Show nested quote +
On August 14 2012 07:27 Cele wrote:
On August 14 2012 07:24 WoodLeagueAllStar wrote:
Courts and civilization were doing great for nearly a thousand years before you guys decided to sack Rome. Good going!


you're mistaken, we not only sacked it, we highjacked it afterwards aswell... in the holy roman empire! (;


Nothing like a thousand years of cultural regression and theocracy!


Show nested quote +
What have the Romans done for us anyway? They built the roads!
OK but besides that what have the Romans done for us anyway! "They built the aquaducts."


Life of Brian, isn't it? Great movie.


The one with the aqueducts and roads was the Rome you guys sacked, and replaced with the witch burning and feudalism Rome.

That said, you brought us beer so all is forgiven.[/QUOTE]

nothin compares to a good bear! It's the fault of historic research focussing on the more influential agents, otherwise i could hand some pretty compliments back (; Unfortunately i don't know anything about Estonias history despite studying history for... too long ^^
Broodwar for life!
starception
Profile Joined August 2012
205 Posts
August 13 2012 22:35 GMT
#1608
On August 14 2012 07:31 Bagi wrote:
Show nested quote +
On August 14 2012 07:29 starception wrote:
how did jonnyrecco beat major when major beat hyun? makes no sense at all considering hyun is 1000000000000 times better than jonnyrecco will ever hope to be.

Hyun really isn't that good.


he's not that good but he's that much better than jonnyrecco. jrecco is better than your average player (right now at least) but is no where near hyun's level. besides, hyun only lost to major due to cross server lag
Xcobidoo
Profile Joined June 2011
Sweden1871 Posts
August 13 2012 22:36 GMT
#1609
Code A+B players, assemble! Thinking Curious might just roll the rest of the participants
Supreme Intergalactic Commander
TheDwf
Profile Joined November 2011
France19747 Posts
August 13 2012 22:37 GMT
#1610
On August 14 2012 07:35 starception wrote:
Show nested quote +
On August 14 2012 07:31 Bagi wrote:
On August 14 2012 07:29 starception wrote:
how did jonnyrecco beat major when major beat hyun? makes no sense at all considering hyun is 1000000000000 times better than jonnyrecco will ever hope to be.

Hyun really isn't that good.


he's not that good but he's that much better than jonnyrecco. jrecco is better than your average player (right now at least) but is no where near hyun's level. besides, hyun only lost to major due to cross server lag

Cross server lag that he a) failed to wall off and b) had never a single Spine or unit to deal with BFHs raids? C'mon...
cosmo.6792
Profile Joined September 2010
161 Posts
August 13 2012 22:39 GMT
#1611
On August 14 2012 07:25 hasuterrans wrote:
Infestors did get buffed and after the buff zergs adopted them very quickly.




Did infestors really get buffed? Comparing the infestors on the original retail release, versus today:

Buff:
Damage went from 36 pts in 8 sec, to 36 pts in 4 sec
Damage went from 36 pts to 36+4 pts vs Armor

Nerf:
Stun duration went from 8 sec to only 4 sec
Neural Parasite Range decreased from 9 to only 7.
Movement Speed decreased from 2.50 to 2.25

Overall, I don't think infestors were buffed at all. The fungal growth works twice as fast, but the stun duration is only half as long. Neural parasite with range 7 has become completely useless against tanks and thors.
starception
Profile Joined August 2012
205 Posts
Last Edited: 2012-08-13 22:41:50
August 13 2012 22:40 GMT
#1612
On August 14 2012 07:37 TheDwf wrote:
Show nested quote +
On August 14 2012 07:35 starception wrote:
On August 14 2012 07:31 Bagi wrote:
On August 14 2012 07:29 starception wrote:
how did jonnyrecco beat major when major beat hyun? makes no sense at all considering hyun is 1000000000000 times better than jonnyrecco will ever hope to be.

Hyun really isn't that good.


he's not that good but he's that much better than jonnyrecco. jrecco is better than your average player (right now at least) but is no where near hyun's level. besides, hyun only lost to major due to cross server lag

Cross server lag that he a) failed to wall off and b) had never a single Spine or unit to deal with BFHs raids? C'mon...


again, he was lagging. there was latency between the server that major was playing on and hyun's server. he couldn't make the spines in time because he was lagging when macroing. by the time he got done doing his laggy macro, he was probably going to make spines but it was too late, the hellions already came in.


On August 14 2012 07:39 cosmo.6792 wrote:
Show nested quote +
On August 14 2012 07:25 hasuterrans wrote:
Infestors did get buffed and after the buff zergs adopted them very quickly.




Did infestors really get buffed? Comparing the infestors on the original retail release, versus today:

Buff:
Damage went from 36 pts in 8 sec, to 36 pts in 4 sec
Damage went from 36 pts to 36+4 pts vs Armor

Nerf:
Stun duration went from 8 sec to only 4 sec
Neural Parasite Range decreased from 9 to only 7.
Movement Speed decreased from 2.50 to 2.25

Overall, I don't think infestors were buffed at all. The fungal growth works twice as fast, but the stun duration is only half as long. Neural parasite with range 7 has become completely useless against tanks and thors.


infestors were made slower because they got too far ahead of the army and died. idra said so on a sotg
Xayvier
Profile Joined November 2010
United States387 Posts
August 13 2012 22:40 GMT
#1613
On August 14 2012 07:28 opterown wrote:
top 8 now!!

Poll: Winner of TSL4?

Creator (26)
 
38%

Curious (12)
 
17%

JonnyREcco (12)
 
17%

First (8)
 
12%

KeeN (5)
 
7%

Life (4)
 
6%

Hack (1)
 
1%

Sting (1)
 
1%

69 total votes

Your vote: Winner of TSL4?

(Vote): Hack
(Vote): Creator
(Vote): Sting
(Vote): First
(Vote): Life
(Vote): Curious
(Vote): KeeN
(Vote): JonnyREcco


I would LOVE to see Jrecco win.
DoeniDon
Profile Joined May 2011
Switzerland100 Posts
August 13 2012 22:42 GMT
#1614
On August 14 2012 07:39 cosmo.6792 wrote:
Show nested quote +
On August 14 2012 07:25 hasuterrans wrote:
Infestors did get buffed and after the buff zergs adopted them very quickly.


Did infestors really get buffed? Comparing the infestors on the original retail release, versus today:

Buff:
Damage went from 36 pts in 8 sec, to 36 pts in 4 sec
Damage went from 36 pts to 36+4 pts vs Armor

Nerf:
Stun duration went from 8 sec to only 4 sec
Neural Parasite Range decreased from 9 to only 7.
Movement Speed decreased from 2.50 to 2.25

Overall, I don't think infestors were buffed at all. The fungal growth works twice as fast, but the stun duration is only half as long. Neural parasite with range 7 has become completely useless against tanks and thors.


Buffed fungal growth did 36 (48 vs armoured).
And you forgot that FG got nerfed too, down to 30 (40 vs armoured).

Yes, they did get buffed hugely. They went from being only useful for delaying/rooting your opponent down for a while to a big DPS output and overall good unit.
Xoronius
Profile Joined July 2011
Germany6362 Posts
Last Edited: 2012-08-13 22:45:23
August 13 2012 22:42 GMT
#1615
On August 14 2012 07:35 starception wrote:
Show nested quote +
On August 14 2012 07:31 Bagi wrote:
On August 14 2012 07:29 starception wrote:
how did jonnyrecco beat major when major beat hyun? makes no sense at all considering hyun is 1000000000000 times better than jonnyrecco will ever hope to be.

Hyun really isn't that good.


he's not that good but he's that much better than jonnyrecco. jrecco is better than your average player (right now at least) but is no where near hyun's level. besides, hyun only lost to major due to cross server lag


Hyun did not lose to major due cross server lag. He lost, because he did not build spines against helions three times in a row. Lag has no influence in the decision to not build spines.

Edit: @ your next post: Lag is about two seconds on really bad days. A spine crawler build 50 seconds. That is obviously not the explanation.
CosmicSpiral
Profile Blog Joined December 2010
United States15275 Posts
August 13 2012 22:43 GMT
#1616
On August 14 2012 07:42 Xoronius wrote:
Show nested quote +
On August 14 2012 07:35 starception wrote:
On August 14 2012 07:31 Bagi wrote:
On August 14 2012 07:29 starception wrote:
how did jonnyrecco beat major when major beat hyun? makes no sense at all considering hyun is 1000000000000 times better than jonnyrecco will ever hope to be.

Hyun really isn't that good.


he's not that good but he's that much better than jonnyrecco. jrecco is better than your average player (right now at least) but is no where near hyun's level. besides, hyun only lost to major due to cross server lag


Hyun did not lose to major due cross server lag. He lost, because he did not build spines against helions three times in a row. Lag has no influence in the decision to not build spines.


This is starception, the Great Troll from beyond the Wall. Resistance is futile.
WriterWovon man nicht sprechen kann, darüber muß man schweigen.
jmbthirteen
Profile Blog Joined February 2011
United States10734 Posts
August 13 2012 22:43 GMT
#1617
On August 14 2012 07:39 cosmo.6792 wrote:
Show nested quote +
On August 14 2012 07:25 hasuterrans wrote:
Infestors did get buffed and after the buff zergs adopted them very quickly.




Did infestors really get buffed? Comparing the infestors on the original retail release, versus today:

Buff:
Damage went from 36 pts in 8 sec, to 36 pts in 4 sec
Damage went from 36 pts to 36+4 pts vs Armor

Nerf:
Stun duration went from 8 sec to only 4 sec
Neural Parasite Range decreased from 9 to only 7.
Movement Speed decreased from 2.50 to 2.25

Overall, I don't think infestors were buffed at all. The fungal growth works twice as fast, but the stun duration is only half as long. Neural parasite with range 7 has become completely useless against tanks and thors.

the movement speed was a buff honestly. zerg players always had their infestors leading the charge way ahead of the rest of the army. their slower speed makes them much easier to control and keep alive.

also the stun duration being lowered means the damage is dealt much faster. having the units stunned for longer really isn't that important when medivacs out heal the damage dealt easily. an 8 second stun time was actually worse than the 4 second stun time.

infestors definitely got buffed. the only actual nerf was the nerual parasite range which was just ridiculous before the nerf.
www.superbeerbrothers.com
Xayvier
Profile Joined November 2010
United States387 Posts
August 13 2012 22:43 GMT
#1618
On August 14 2012 07:39 cosmo.6792 wrote:
Show nested quote +
On August 14 2012 07:25 hasuterrans wrote:
Infestors did get buffed and after the buff zergs adopted them very quickly.




Did infestors really get buffed? Comparing the infestors on the original retail release, versus today:

Buff:
Damage went from 36 pts in 8 sec, to 36 pts in 4 sec
Damage went from 36 pts to 36+4 pts vs Armor

Nerf:
Stun duration went from 8 sec to only 4 sec
Neural Parasite Range decreased from 9 to only 7.
Movement Speed decreased from 2.50 to 2.25

Overall, I don't think infestors were buffed at all. The fungal growth works twice as fast, but the stun duration is only half as long. Neural parasite with range 7 has become completely useless against tanks and thors.

NP was already useless against tanks. It was not effective to use it against tanks when you can drop a fungal on the rines or something instead, a tank is not a big beefy 4-6 supply unit that's worth rendering your infestor temporarily useless. Range 9 is already terrible against tanks also, and a 2.25 move speed actually makes army control easier.
jmbthirteen
Profile Blog Joined February 2011
United States10734 Posts
August 13 2012 22:45 GMT
#1619
On August 14 2012 07:40 starception wrote:
Show nested quote +
On August 14 2012 07:37 TheDwf wrote:
On August 14 2012 07:35 starception wrote:
On August 14 2012 07:31 Bagi wrote:
On August 14 2012 07:29 starception wrote:
how did jonnyrecco beat major when major beat hyun? makes no sense at all considering hyun is 1000000000000 times better than jonnyrecco will ever hope to be.

Hyun really isn't that good.


he's not that good but he's that much better than jonnyrecco. jrecco is better than your average player (right now at least) but is no where near hyun's level. besides, hyun only lost to major due to cross server lag

Cross server lag that he a) failed to wall off and b) had never a single Spine or unit to deal with BFHs raids? C'mon...


again, he was lagging. there was latency between the server that major was playing on and hyun's server. he couldn't make the spines in time because he was lagging when macroing. by the time he got done doing his laggy macro, he was probably going to make spines but it was too late, the hellions already came in.


Show nested quote +
On August 14 2012 07:39 cosmo.6792 wrote:
On August 14 2012 07:25 hasuterrans wrote:
Infestors did get buffed and after the buff zergs adopted them very quickly.




Did infestors really get buffed? Comparing the infestors on the original retail release, versus today:

Buff:
Damage went from 36 pts in 8 sec, to 36 pts in 4 sec
Damage went from 36 pts to 36+4 pts vs Armor

Nerf:
Stun duration went from 8 sec to only 4 sec
Neural Parasite Range decreased from 9 to only 7.
Movement Speed decreased from 2.50 to 2.25

Overall, I don't think infestors were buffed at all. The fungal growth works twice as fast, but the stun duration is only half as long. Neural parasite with range 7 has become completely useless against tanks and thors.


infestors were made slower because they got too far ahead of the army and died. idra said so on a sotg

wasnt hyun the higher seed? therefore more games were played on Hyun's home server?
www.superbeerbrothers.com
Xoronius
Profile Joined July 2011
Germany6362 Posts
August 13 2012 22:46 GMT
#1620
On August 14 2012 07:43 CosmicSpiral wrote:
Show nested quote +
On August 14 2012 07:42 Xoronius wrote:
On August 14 2012 07:35 starception wrote:
On August 14 2012 07:31 Bagi wrote:
On August 14 2012 07:29 starception wrote:
how did jonnyrecco beat major when major beat hyun? makes no sense at all considering hyun is 1000000000000 times better than jonnyrecco will ever hope to be.

Hyun really isn't that good.


he's not that good but he's that much better than jonnyrecco. jrecco is better than your average player (right now at least) but is no where near hyun's level. besides, hyun only lost to major due to cross server lag


Hyun did not lose to major due cross server lag. He lost, because he did not build spines against helions three times in a row. Lag has no influence in the decision to not build spines.


This is starception, the Great Troll from beyond the Wall. Resistance is futile.


Yes, I should know until know, that answering him is useless, but I sill have a bit of hope.
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