[WCS KR] WR1 D3 - Page 33
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magicmUnky
Australia280 Posts
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Myrddraal
Australia937 Posts
Pfft, you don't have to have liquid bias to love Hero's play. | ||
ujonecro
United Kingdom846 Posts
On August 08 2012 19:38 Fubi wrote: What do you mean? 12 Zergs got through the preliminaries for this tournament alone (more than the other 2 races), including current top zergs like Curious, DRG, Coca, Leenock, etc. Sure, it's missing Symbol/Nestea, but you can say for same for Terran missing players like MKP/MMA etc, doesn't really mean much when the preliminaries are Bo3 single elimination. Too bad it isnt just this tournament. And who cares about prelims, look at round 2. | ||
HolyArrow
United States7116 Posts
On August 08 2012 19:36 Doraemon wrote: thanks for the response. i've been watching for the last few days and barely seen zergs win. that is my observation. Your observation ignores the fact that pretty much every Zerg that's lost had opponents that were favored against them, especially with DRG currently slumping. | ||
Vindicare605
United States16032 Posts
On August 08 2012 19:39 Gosi wrote: Haha the "welcome to THE MAPNAME" is so LoL wannabe. But yeah, HerO still has the most BW esque PvZ in sc2 and thats why his PvZ games are the best. What if everyone played like that one day... That's kind of the point. The woman doing the intros is the same voice actor that does the map intros for LoL in Korea. | ||
Kommander
Philippines4950 Posts
On August 08 2012 19:39 Vindicare605 wrote: As much as I hate the Collosus and loved the Reaver in Brood War I still maintain that the Reaver would be overpowered in SC2, now that the game's pathing allows for smart scarabs. Seriously. The only reason scarabs were ever balanced in SC1 was because you never knew if they were actually going to do what they were supposed to. Make them smart?! Poor Marines wouldn't stand a chance. Well, you could make scarabs in SC2 have a 50-60% hit chance. :p | ||
Andre
Slovenia3515 Posts
On August 08 2012 19:40 magicmUnky wrote: How do i find this video they're talking about? playing sc2 blindfolded or w/e : O It's BW Boxer puts the blindfold off after some time. | ||
Asha
United Kingdom38149 Posts
On August 08 2012 19:39 imallinson wrote: Or he is just being accurate. There aren't many Protosses who are as creative as Hero. Wasn't exactly a creative game though. Standard 3 base immortal play, chose to go templar instead of colossus which is hardly uncommon, and then won in straightforward fashion since effort traded poorly throughout the early and midgame. | ||
Zambrah
United States7106 Posts
On August 08 2012 19:39 Vindicare605 wrote: As much as I hate the Collosus and loved the Reaver in Brood War I still maintain that the Reaver would be overpowered in SC2, now that the game's pathing allows for smart scarabs. Seriously. The only reason scarabs were ever balanced in SC1 was because you never knew if they were actually going to do what they were supposed to. Make them smart?! Poor Marines wouldn't stand a chance. I feel no such sentiment towards Marines. :p BRING ON THE REAVERS! | ||
Shock710
Australia6097 Posts
On August 08 2012 19:40 Flexis wrote: someone post a link to this blind sc2 match from boxers history.. its bw, not sc2, and boxer wasnt blind folded for the entire match, i remember watching on the chinese youtube "youku" | ||
MCDayC
United Kingdom14464 Posts
On August 08 2012 19:39 Vindicare605 wrote: As much as I hate the Collosus and loved the Reaver in Brood War I still maintain that the Reaver would be overpowered in SC2, now that the game's pathing allows for smart scarabs. Seriously. The only reason scarabs were ever balanced in SC1 was because you never knew if they were actually going to do what they were supposed to. Make them smart?! Poor Marines wouldn't stand a chance. Just make then slow as fuck at firing, and even reduce their splash. As long as they one shot workers, just build everything else around that, besides, marine splitting is really effective in this game, I think its completely possible to balance them. The fact that they duded randomly was a bad thing imo, not a good thing. | ||
bgx
Poland6595 Posts
On August 08 2012 19:39 Vindicare605 wrote: As much as I hate the Collosus and loved the Reaver in Brood War I still maintain that the Reaver would be overpowered in SC2, now that the game's pathing allows for smart scarabs. Seriously. The only reason scarabs were ever balanced in SC1 was because you never knew if they were actually going to do what they were supposed to. Make them smart?! Poor Marines wouldn't stand a chance. scarabs were nerfed by design not by luck | ||
Fragile51
Netherlands15767 Posts
On August 08 2012 19:41 Kommander wrote: Well, you could make scarabs in SC2 have a 50-60% hit chance. :p Or you could adjust the damage, or whatever. Nobody is saying they should just copy paste the unit in x_x | ||
Vindicare605
United States16032 Posts
On August 08 2012 19:41 Zambrah wrote: I feel no such sentiment towards Marines. :p BRING ON THE REAVERS! You heartless bastard! ![]() | ||
MCDayC
United Kingdom14464 Posts
On August 08 2012 19:41 Fragile51 wrote: Or you could adjust the damage, or whatever. Nobody is saying they should just copy paste the unit in x_x Exactly. Remove the luck factor, and balance around them being consistent. | ||
nojok
France15845 Posts
Yeah they patched them so they become stupid. | ||
Yorbon
Netherlands4272 Posts
lmao! | ||
Doraemon
Australia14949 Posts
On August 08 2012 19:40 HolyArrow wrote: Your observation ignores the fact that pretty much every Zerg that's lost had opponents that were favored against them, especially with DRG currently slumping. i don't get how it ignores that. zergs lost no? that is all. meh. i just want the kespa players to play well and they are not. | ||
BlindKill
Australia1508 Posts
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Andre
Slovenia3515 Posts
On August 08 2012 19:42 MCDayC wrote: Exactly. Remove the luck factor, and balance around them being consistent. Then they wouldn't be the reavers we love... | ||
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