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[Day 2] ASUS ROG Summer 2012 - Page 165

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 163 164 165 166 167 191 Next
Please everyone, stop the balance whining.

This is the only warning before bans will be handed out, effective page 53.
namste
Profile Joined October 2010
Finland2292 Posts
August 03 2012 20:01 GMT
#3281
I've given Geoff a lot of crap in the past but really have to say that his analysis of the game was spot on. Good job Incontrol!
IM hwaitiing ~ IMMvp #1 | Bang Min Ah <3<3
Zane
Profile Joined January 2011
Romania3916 Posts
August 03 2012 20:01 GMT
#3282
On August 04 2012 05:00 Lukeeze[zR] wrote:
Show nested quote +
On August 04 2012 04:58 Zane wrote:
On August 04 2012 04:57 Orek wrote:
On August 04 2012 04:56 HaXXspetten wrote:
On August 04 2012 04:54 Orek wrote:
On August 04 2012 04:53 Zane wrote:
On August 04 2012 04:51 Scrubwave wrote:
On August 04 2012 04:49 Zheryn wrote:
Blizzard really needs to add a limit to how many SCVs can repair a structure at once. Should be like max 5 SCVs.



Yes, that should be Blizzard's priority #1.

Clearly this is SC2s biggest problem.


No doubt.

can't have those imba thor rushes anymore


Did you know SCV repairs Thor faster than tank or hellion?

Did you know MULE's repair twice as fast as SCVs?

Is it a troll ?

Yeah.
TheRooster
Profile Joined February 2011
Sweden719 Posts
August 03 2012 20:02 GMT
#3283
On August 04 2012 04:58 Zane wrote:
Show nested quote +
On August 04 2012 04:57 Orek wrote:
On August 04 2012 04:56 HaXXspetten wrote:
On August 04 2012 04:54 Orek wrote:
On August 04 2012 04:53 Zane wrote:
On August 04 2012 04:51 Scrubwave wrote:
On August 04 2012 04:49 Zheryn wrote:
Blizzard really needs to add a limit to how many SCVs can repair a structure at once. Should be like max 5 SCVs.



Yes, that should be Blizzard's priority #1.

Clearly this is SC2s biggest problem.


No doubt.

can't have those imba thor rushes anymore


Did you know SCV repairs Thor faster than tank or hellion?

Did you know MULE's repair twice as fast as SCVs?

Did you now that its actully the same repair speed as an SCV? http://wiki.teamliquid.net/starcraft2/Repair
<3 Startale <3 Naniwa <3 Squirtle <3 Parting <3 sOs <3 Life <3 Leenock <3 Bomber <3 Mvp <3 Gumiho
Broodwurst
Profile Joined June 2011
Germany1586 Posts
August 03 2012 20:02 GMT
#3284
On August 04 2012 04:59 ACrow wrote:
Show nested quote +
On August 04 2012 04:57 WigglingSquid wrote:
Monster is getting so many free plugs today, they must be happy.

Let's hope they didn't read this thread, it wasn't that much of a positive feedback. But let's not go back to the energy drinks...


Bear semen!
Fanboys = (ウ╹◡╹)ウ /// I like smiley faces
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
August 03 2012 20:02 GMT
#3285
On August 04 2012 05:01 Zheryn wrote:
Show nested quote +
On August 04 2012 04:58 turdburgler wrote:
On August 04 2012 04:56 HaXXspetten wrote:
On August 04 2012 04:54 Orek wrote:
On August 04 2012 04:53 Zane wrote:
On August 04 2012 04:51 Scrubwave wrote:
On August 04 2012 04:49 Zheryn wrote:
Blizzard really needs to add a limit to how many SCVs can repair a structure at once. Should be like max 5 SCVs.



Yes, that should be Blizzard's priority #1.

Clearly this is SC2s biggest problem.


No doubt.

can't have those imba thor rushes anymore


he said structure, so 20 scv + 1 thor is ok. but apparently a pf should die to broodlings.

On August 04 2012 04:57 Orek wrote:
On August 04 2012 04:56 HaXXspetten wrote:
On August 04 2012 04:54 Orek wrote:
On August 04 2012 04:53 Zane wrote:
On August 04 2012 04:51 Scrubwave wrote:
On August 04 2012 04:49 Zheryn wrote:
Blizzard really needs to add a limit to how many SCVs can repair a structure at once. Should be like max 5 SCVs.



Yes, that should be Blizzard's priority #1.

Clearly this is SC2s biggest problem.


No doubt.

can't have those imba thor rushes anymore


Did you know SCV repairs Thor faster than tank or hellion?


define faster? it takes longer to get a thor from 1-100%, but it gains hp faster than a tank does.


Hatcheries should have enough health regen to gain more hp than they lose when 10 tanks are attacking them.

Do you realize that if he amoved instead of right clicking the PF it'd have died in around 5 seconds?
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
Orek
Profile Joined February 2012
1665 Posts
August 03 2012 20:03 GMT
#3286
About repair time discussion I started.

Health / Build time
= Repair rate

if you didn't know.

PF build time is CC build time + PF upgrade time
So, Thor's high health explains faster repair rate while longer build time explains longer to fully heal.
HaXXspetten
Profile Blog Joined October 2009
Sweden15718 Posts
August 03 2012 20:03 GMT
#3287
On August 04 2012 05:02 Shikyo wrote:
Show nested quote +
On August 04 2012 05:01 Zheryn wrote:
On August 04 2012 04:58 turdburgler wrote:
On August 04 2012 04:56 HaXXspetten wrote:
On August 04 2012 04:54 Orek wrote:
On August 04 2012 04:53 Zane wrote:
On August 04 2012 04:51 Scrubwave wrote:
On August 04 2012 04:49 Zheryn wrote:
Blizzard really needs to add a limit to how many SCVs can repair a structure at once. Should be like max 5 SCVs.



Yes, that should be Blizzard's priority #1.

Clearly this is SC2s biggest problem.


No doubt.

can't have those imba thor rushes anymore


he said structure, so 20 scv + 1 thor is ok. but apparently a pf should die to broodlings.

On August 04 2012 04:57 Orek wrote:
On August 04 2012 04:56 HaXXspetten wrote:
On August 04 2012 04:54 Orek wrote:
On August 04 2012 04:53 Zane wrote:
On August 04 2012 04:51 Scrubwave wrote:
On August 04 2012 04:49 Zheryn wrote:
Blizzard really needs to add a limit to how many SCVs can repair a structure at once. Should be like max 5 SCVs.



Yes, that should be Blizzard's priority #1.

Clearly this is SC2s biggest problem.


No doubt.

can't have those imba thor rushes anymore


Did you know SCV repairs Thor faster than tank or hellion?


define faster? it takes longer to get a thor from 1-100%, but it gains hp faster than a tank does.


Hatcheries should have enough health regen to gain more hp than they lose when 10 tanks are attacking them.

Do you realize that if he amoved instead of right clicking the PF it'd have died in around 5 seconds?

well Kas lost a lot more money this way ^^
LawnMower
Profile Joined February 2010
Sweden557 Posts
August 03 2012 20:03 GMT
#3288
On August 04 2012 04:59 Talin wrote:
Show nested quote +
On August 04 2012 04:56 Zalitara wrote:
This is going to be won by Taeja, MC or Moon, which one is hard to say though, giving the edge to Taeja.


I already feel it's going to be won by MC like everything else.

He definitely has the best mix of champion mindset and game knowledge/skill out of the remaining bunch.


You and me both. Taeja looked good but MC beat him last time, having a bad feeling about that. Moon plays great now but he could play bad tomorrow all depending on what Moon will show up.

Anyways I foresee a top 4 koreans coming up yet again. Hoping for Mana and Titan/SortOf to pull through tomorrow though!
The trouble with the world is that the stupid are cocksure and the intelligent are full of doubt. - Bertrand Russel
Lysanias
Profile Joined March 2011
Netherlands8351 Posts
August 03 2012 20:04 GMT
#3289
On August 04 2012 05:02 Broodwurst wrote:
Show nested quote +
On August 04 2012 04:59 ACrow wrote:
On August 04 2012 04:57 WigglingSquid wrote:
Monster is getting so many free plugs today, they must be happy.

Let's hope they didn't read this thread, it wasn't that much of a positive feedback. But let's not go back to the energy drinks...


Bear semen!


Sounds to healthy tbh
NarutO
Profile Blog Joined December 2006
Germany18839 Posts
Last Edited: 2012-08-03 20:05:40
August 03 2012 20:04 GMT
#3290
On August 04 2012 04:59 Scrubwave wrote:
Show nested quote +
On August 04 2012 04:59 Type|NarutO wrote:
You guys realize that repair is not for free right.... while broodlings from broodlords are. And you really cry about it? Seriously.

It's the biggest problem SC2 has right now.


The biggest problem to Terran is that everything that COULD damage broodlords, is either slow or has not enough range or both.

Ravens with HSM are great, but fungal outranges it so it will not hit vs a good player. Marines are fast but have low HP and not enough range to threaten broodlords. Tanks sieged up that actually could deny insane fungals with targeting infestors target broodlings.

I for my part would suggest the balance adjustment that tanks to not choose broodlings as target. Right now a perfect terran would need to have a very good split, spam stop on his tanks while stimming and controlling bio, waiting for infestors to get in tank range and making the tanks attack them.

EMP/Storm for example both got a range-nerf. I feel like nerfing either range of fungal or as said not making broodlings a target would already be a huge improvement, as broodlord / infestor isn't to beat on even footing (cost efficient) and the chance of getting such an economy advantage to not have to combat it cost-efficient is nearly impossible.

Protoss for example has the chance to take away part of the Zerg lategame army with a vortex. If you can deny infestors OR broodlords the army goes from nearly undefeatable to nearly ineffective I feel, but as Terran you are not very limited in the given options, but very limited by the POSSIBLE solution and economy.

Raven/BC/Thor .. or actually a complete air+thor mech switch would work, but the Zerg won't leave you alone that you can accomplish that. Not taking anything away from SortOf, but those are my thoughts about how to adjust/balance out the ma tchup in the lategame where Terran really struggles right now.

Hopefully this is not bannable offence / seen as balance whine. If it is, please PM me or edit this post @ Mod.
CommentatorPolt | MMA | Jjakji | BoxeR | NaDa | MVP | MKP ... truly inspiring.
Noocta
Profile Joined June 2010
France12578 Posts
August 03 2012 20:05 GMT
#3291
For some reason I'm pretty sure fOrGG and TheStC will have toplay against each other for elimination.
These two always end up meeting in tournaments.
" I'm not gonna fight you. I'm gonna kick your ass ! "
deus.machinarum
Profile Joined September 2011
Austria658 Posts
August 03 2012 20:05 GMT
#3292
does anyone know the song playing on stream 2 atm?
Nothing worth having comes easy.
soverRR
Profile Joined May 2010
Sweden348 Posts
August 03 2012 20:05 GMT
#3293
So 6 koreans, 1 polish dude and one russia/sweden in ro8. Disregard Mana and hope that SortOf wins, and we have ourselves a GSL!
Leetley
Profile Joined October 2010
1796 Posts
Last Edited: 2012-08-03 20:06:05
August 03 2012 20:05 GMT
#3294
quick, what is playing now in the 2nd stream?
Gosi
Profile Blog Joined June 2011
Sweden9072 Posts
August 03 2012 20:06 GMT
#3295
On August 04 2012 04:53 dragonborn wrote:
Zero EG in quarter finals :D :D :D :D :D

They really need to buy Stephano, PuMa did his lose magic after other koreans started to come foreign tournaments.

Aren't you a EG fan? Pretty sure you had the EG tag before, no?
[13:40] <Qbek> gosi i dreanmt about you
HaXXspetten
Profile Blog Joined October 2009
Sweden15718 Posts
August 03 2012 20:06 GMT
#3296
On August 04 2012 05:06 Gosi wrote:
Show nested quote +
On August 04 2012 04:53 dragonborn wrote:
Zero EG in quarter finals :D :D :D :D :D

They really need to buy Stephano, PuMa did his lose magic after other koreans started to come foreign tournaments.

Aren't you a EG fan? Pretty sure you had the EG tag before, no?

never question the dovahkiin
Zane
Profile Joined January 2011
Romania3916 Posts
August 03 2012 20:07 GMT
#3297
On August 04 2012 05:06 HaXXspetten wrote:
Show nested quote +
On August 04 2012 05:06 Gosi wrote:
On August 04 2012 04:53 dragonborn wrote:
Zero EG in quarter finals :D :D :D :D :D

They really need to buy Stephano, PuMa did his lose magic after other koreans started to come foreign tournaments.

Aren't you a EG fan? Pretty sure you had the EG tag before, no?

never question the dovahkiin

Wasn't he like the 3rd most hardcore Stephano fan?
Kevan
Profile Joined April 2011
Sweden2303 Posts
August 03 2012 20:07 GMT
#3298
On August 04 2012 05:06 HaXXspetten wrote:
Show nested quote +
On August 04 2012 05:06 Gosi wrote:
On August 04 2012 04:53 dragonborn wrote:
Zero EG in quarter finals :D :D :D :D :D

They really need to buy Stephano, PuMa did his lose magic after other koreans started to come foreign tournaments.

Aren't you a EG fan? Pretty sure you had the EG tag before, no?

never question the dovahkiin

He used to be an EG fan but then he took an arrow to the knee.
SC2, rip in pepperinos
Orek
Profile Joined February 2012
1665 Posts
August 03 2012 20:08 GMT
#3299
On August 04 2012 05:04 Type|NarutO wrote:
Show nested quote +
On August 04 2012 04:59 Scrubwave wrote:
On August 04 2012 04:59 Type|NarutO wrote:
You guys realize that repair is not for free right.... while broodlings from broodlords are. And you really cry about it? Seriously.

It's the biggest problem SC2 has right now.


The biggest problem to Terran is that everything that COULD damage broodlords, is either slow or has not enough range or both.

Ravens with HSM are great, but fungal outranges it so it will not hit vs a good player. Marines are fast but have low HP and not enough range to threaten broodlords. Tanks sieged up that actually could deny insane fungals with targeting infestors target broodlings.

I for my part would suggest the balance adjustment that tanks to not choose broodlings as target. Right now a perfect terran would need to have a very good split, spam stop on his tanks while stimming and controlling bio, waiting for infestors to get in tank range and making the tanks attack them.

EMP/Storm for example both got a range-nerf. I feel like nerfing either range of fungal or as said not making broodlings a target would already be a huge improvement, as broodlord / infestor isn't to beat on even footing (cost efficient) and the chance of getting such an economy advantage to not have to combat it cost-efficient is nearly impossible.

Protoss for example has the chance to take away part of the Zerg lategame army with a vortex. If you can deny infestors OR broodlords the army goes from nearly undefeatable to nearly ineffective I feel, but as Terran you are not very limited in the given options, but very limited by the POSSIBLE solution and economy.

Raven/BC/Thor .. or actually a complete air+thor mech switch would work, but the Zerg won't leave you alone that you can accomplish that. Not taking anything away from SortOf, but those are my thoughts about how to adjust/balance out the ma tchup in the lategame where Terran really struggles right now.

Hopefully this is not bannable offence / seen as balance whine. If it is, please PM me or edit this post @ Mod.


Get a better sarcasm detector, and
Go to Designated Balance Discussion Thread.
http://www.teamliquid.net/forum/viewmessage.php?topic_id=255254
Lukeeze[zR]
Profile Joined February 2006
Switzerland6838 Posts
August 03 2012 20:08 GMT
#3300
On August 04 2012 05:07 Zane wrote:
Show nested quote +
On August 04 2012 05:06 HaXXspetten wrote:
On August 04 2012 05:06 Gosi wrote:
On August 04 2012 04:53 dragonborn wrote:
Zero EG in quarter finals :D :D :D :D :D

They really need to buy Stephano, PuMa did his lose magic after other koreans started to come foreign tournaments.

Aren't you a EG fan? Pretty sure you had the EG tag before, no?

never question the dovahkiin

Wasn't he like the 3rd most hardcore Stephano fan?


Lol is there a ranking ? :D
Terran & Potato Salad.
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