[Day 2] ASUS ROG Summer 2012 - Page 165
Forum Index > StarCraft 2 Tournaments |
Please everyone, stop the balance whining. This is the only warning before bans will be handed out, effective page 53. | ||
namste
Finland2292 Posts
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Zane
Romania3916 Posts
Yeah. | ||
TheRooster
Sweden719 Posts
On August 04 2012 04:58 Zane wrote: Did you know MULE's repair twice as fast as SCVs? Did you now that its actully the same repair speed as an SCV? http://wiki.teamliquid.net/starcraft2/Repair | ||
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Broodwurst
Germany1586 Posts
On August 04 2012 04:59 ACrow wrote: Let's hope they didn't read this thread, it wasn't that much of a positive feedback. But let's not go back to the energy drinks... Bear semen! | ||
Shikyo
Finland33997 Posts
On August 04 2012 05:01 Zheryn wrote: Hatcheries should have enough health regen to gain more hp than they lose when 10 tanks are attacking them. Do you realize that if he amoved instead of right clicking the PF it'd have died in around 5 seconds? | ||
Orek
1665 Posts
Health / Build time = Repair rate if you didn't know. PF build time is CC build time + PF upgrade time So, Thor's high health explains faster repair rate while longer build time explains longer to fully heal. | ||
HaXXspetten
Sweden15718 Posts
On August 04 2012 05:02 Shikyo wrote: Do you realize that if he amoved instead of right clicking the PF it'd have died in around 5 seconds? well Kas lost a lot more money this way ^^ | ||
LawnMower
Sweden557 Posts
On August 04 2012 04:59 Talin wrote: I already feel it's going to be won by MC like everything else. ![]() He definitely has the best mix of champion mindset and game knowledge/skill out of the remaining bunch. You and me both. Taeja looked good but MC beat him last time, having a bad feeling about that. Moon plays great now but he could play bad tomorrow all depending on what Moon will show up. Anyways I foresee a top 4 koreans coming up yet again. Hoping for Mana and Titan/SortOf to pull through tomorrow though! | ||
Lysanias
Netherlands8351 Posts
Sounds to healthy tbh | ||
NarutO
Germany18839 Posts
On August 04 2012 04:59 Scrubwave wrote: It's the biggest problem SC2 has right now. The biggest problem to Terran is that everything that COULD damage broodlords, is either slow or has not enough range or both. Ravens with HSM are great, but fungal outranges it so it will not hit vs a good player. Marines are fast but have low HP and not enough range to threaten broodlords. Tanks sieged up that actually could deny insane fungals with targeting infestors target broodlings. I for my part would suggest the balance adjustment that tanks to not choose broodlings as target. Right now a perfect terran would need to have a very good split, spam stop on his tanks while stimming and controlling bio, waiting for infestors to get in tank range and making the tanks attack them. EMP/Storm for example both got a range-nerf. I feel like nerfing either range of fungal or as said not making broodlings a target would already be a huge improvement, as broodlord / infestor isn't to beat on even footing (cost efficient) and the chance of getting such an economy advantage to not have to combat it cost-efficient is nearly impossible. Protoss for example has the chance to take away part of the Zerg lategame army with a vortex. If you can deny infestors OR broodlords the army goes from nearly undefeatable to nearly ineffective I feel, but as Terran you are not very limited in the given options, but very limited by the POSSIBLE solution and economy. Raven/BC/Thor .. or actually a complete air+thor mech switch would work, but the Zerg won't leave you alone that you can accomplish that. Not taking anything away from SortOf, but those are my thoughts about how to adjust/balance out the ma tchup in the lategame where Terran really struggles right now. Hopefully this is not bannable offence / seen as balance whine. If it is, please PM me or edit this post @ Mod. | ||
Noocta
France12578 Posts
These two always end up meeting in tournaments. | ||
deus.machinarum
Austria658 Posts
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soverRR
Sweden348 Posts
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Leetley
1796 Posts
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Gosi
Sweden9072 Posts
On August 04 2012 04:53 dragonborn wrote: Zero EG in quarter finals :D :D :D :D :D They really need to buy Stephano, PuMa did his lose magic after other koreans started to come foreign tournaments. Aren't you a EG fan? ![]() | ||
HaXXspetten
Sweden15718 Posts
On August 04 2012 05:06 Gosi wrote: Aren't you a EG fan? ![]() never question the dovahkiin | ||
Zane
Romania3916 Posts
Wasn't he like the 3rd most hardcore Stephano fan? | ||
Kevan
Sweden2303 Posts
He used to be an EG fan but then he took an arrow to the knee. | ||
Orek
1665 Posts
On August 04 2012 05:04 Type|NarutO wrote: The biggest problem to Terran is that everything that COULD damage broodlords, is either slow or has not enough range or both. Ravens with HSM are great, but fungal outranges it so it will not hit vs a good player. Marines are fast but have low HP and not enough range to threaten broodlords. Tanks sieged up that actually could deny insane fungals with targeting infestors target broodlings. I for my part would suggest the balance adjustment that tanks to not choose broodlings as target. Right now a perfect terran would need to have a very good split, spam stop on his tanks while stimming and controlling bio, waiting for infestors to get in tank range and making the tanks attack them. EMP/Storm for example both got a range-nerf. I feel like nerfing either range of fungal or as said not making broodlings a target would already be a huge improvement, as broodlord / infestor isn't to beat on even footing (cost efficient) and the chance of getting such an economy advantage to not have to combat it cost-efficient is nearly impossible. Protoss for example has the chance to take away part of the Zerg lategame army with a vortex. If you can deny infestors OR broodlords the army goes from nearly undefeatable to nearly ineffective I feel, but as Terran you are not very limited in the given options, but very limited by the POSSIBLE solution and economy. Raven/BC/Thor .. or actually a complete air+thor mech switch would work, but the Zerg won't leave you alone that you can accomplish that. Not taking anything away from SortOf, but those are my thoughts about how to adjust/balance out the ma tchup in the lategame where Terran really struggles right now. Hopefully this is not bannable offence / seen as balance whine. If it is, please PM me or edit this post @ Mod. Get a better sarcasm detector, and Go to Designated Balance Discussion Thread. http://www.teamliquid.net/forum/viewmessage.php?topic_id=255254 | ||
Lukeeze[zR]
Switzerland6838 Posts
On August 04 2012 05:07 Zane wrote: Wasn't he like the 3rd most hardcore Stephano fan? Lol is there a ranking ? :D | ||
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