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[TSL4] Ro32 Day 1 - Page 96

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 94 95 96 97 98 112 Next
Na_Dann_Ma_GoGo
Profile Joined March 2010
Germany2959 Posts
July 28 2012 22:26 GMT
#1901
What the fuck Husky?

Am I wrong or didn't he hype up Carriers a lot in the first game, and now because they fail due to Squirtle's faults, he shouldn't build Carriers now? Argh just, argh.
WrathBringerReturns said: No no no. Sarcasm is detected in the voice. When this forum is riddled with stupidity, you think I can tell every post apart? Fair enough it was intended sarcastically, was it obvious? Of course not.
NoGasfOu
Profile Joined April 2012
United States1117 Posts
July 28 2012 22:26 GMT
#1902
On July 29 2012 07:24 Tachion wrote:
Show nested quote +
On July 29 2012 07:24 NoGasfOu wrote:
So, is this the direction SC2 is going? Where are the multi pronge attack? Where are the microing? Where are the multitasking skill? All I see is slow muscular units punching each other.

watch last night's GSTL

I mean late game PvZ, my bad.
Tassadar/TheBest/Jjakji/Rain(terran)/Heart
Kergy
Profile Joined December 2010
Peru2011 Posts
July 28 2012 22:26 GMT
#1903
On July 29 2012 07:24 Tachion wrote:
Show nested quote +
On July 29 2012 07:24 NoGasfOu wrote:
So, is this the direction SC2 is going? Where are the multi pronge attack? Where are the microing? Where are the multitasking skill? All I see is slow muscular units punching each other.

watch last night's GSTL


Those games were good because Terran, the best designed race in SC2 by far, was involved in them.
Everyday Girl's Day~!
Sumahi
Profile Blog Joined January 2012
Guam5609 Posts
July 28 2012 22:26 GMT
#1904
That felt like what happens to me when I try to go mass carrier. Hopefully Squirtle can come back this next game.
Startale <3, ST_July <3, HongUn <3, Savior <3, Gretorp <3, Nada <3, Rainbow <3, Ret <3, Squirtle <3, Bomber <3
Devolved
Profile Joined April 2008
United States2753 Posts
July 28 2012 22:26 GMT
#1905
How were the Major vs. Hyun games? On a similar note, why no recommended games poll in the OP?
$♥$
najreteip
Profile Joined December 2010
Belgium4158 Posts
July 28 2012 22:26 GMT
#1906
On July 29 2012 07:24 L3g3nd_ wrote:
why do people have the mentality of "this build lost = its bad" just because squirtle lost DOES NOT MEAN CARRIERS ARE BAD. he just didnt play it well enough.

It's funny actually :p ever since blizzard said they were scrapping the carrier more pros have started using it. They must have their uses after all
I have no quote!
Teoita
Profile Blog Joined January 2011
Italy12246 Posts
July 28 2012 22:26 GMT
#1907
On July 29 2012 07:26 NoGasfOu wrote:
Show nested quote +
On July 29 2012 07:24 Tachion wrote:
On July 29 2012 07:24 NoGasfOu wrote:
So, is this the direction SC2 is going? Where are the multi pronge attack? Where are the microing? Where are the multitasking skill? All I see is slow muscular units punching each other.

watch last night's GSTL

I mean late game PvZ, my bad.


You can do fancy harass, which Squirtle did, but eventually you need something to kill the zerg deathball, wether it's carriers or an archon toilet.
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
L3g3nd_
Profile Joined July 2010
New Zealand10461 Posts
July 28 2012 22:27 GMT
#1908
On July 29 2012 07:25 Zanno wrote:
Show nested quote +
On July 29 2012 07:24 L3g3nd_ wrote:
why do people have the mentality of "this build lost = its bad" just because squirtle lost DOES NOT MEAN CARRIERS ARE BAD. he just didnt play it well enough.

no, that's just extreme arrogance on his part

squirtle apparently doesn't know that ret isnt just some random foreigner chobo

im not talking about whether or not he was arrogant? im just saying if carriers dont win it doesnt mean they arent good.
https://twitter.com/#!/IrisAnother
Roachu
Profile Joined June 2011
Sweden692 Posts
July 28 2012 22:28 GMT
#1909
Gosu protoss players, what do you think about making mass Void Ray instead of mass Carrier? Provided you have kick ass micro.
Don't be asshats
CruelZeratul
Profile Joined May 2010
Germany4588 Posts
July 28 2012 22:28 GMT
#1910
He shouldn't have taken the fight with an additional 6 Carriers in the making :-\
Sein
Profile Blog Joined September 2010
United States1811 Posts
Last Edited: 2012-07-28 22:29:08
July 28 2012 22:28 GMT
#1911
It;'s discouraging to see a huge carrier fleet get completely destroyed like that. Yes, it wasn't a very good Vortex, but he was trying to run away from a million IT's about to pop out and almost half the supply of Ret's army couldn't shoot up. -_-
L3g3nd_
Profile Joined July 2010
New Zealand10461 Posts
July 28 2012 22:28 GMT
#1912
On July 29 2012 07:26 najreteip wrote:
Show nested quote +
On July 29 2012 07:24 L3g3nd_ wrote:
why do people have the mentality of "this build lost = its bad" just because squirtle lost DOES NOT MEAN CARRIERS ARE BAD. he just didnt play it well enough.

It's funny actually :p ever since blizzard said they were scrapping the carrier more pros have started using it. They must have their uses after all

yeah lol, carriers are the only viable option against a huge maxed upgraded super late game 30minute + zerg army, when they get removed, idk what will happen
https://twitter.com/#!/IrisAnother
Talionis
Profile Joined November 2010
Scotland4085 Posts
July 28 2012 22:28 GMT
#1913
On July 29 2012 07:25 L3g3nd_ wrote:
Show nested quote +
On July 29 2012 07:23 najreteip wrote:
On July 29 2012 07:21 L3g3nd_ wrote:
On July 29 2012 07:20 najreteip wrote:
Of all the things to vortex, your own carriers was not the best choice, Squirtle

he was trying to vortex the infestord terrans, as they destroy carriers so fast

Instead he seemed to have gotten most of his interceptors :p

can you actually vortex interceptors?

not disputing your claims, just i thought you couldnt, but i honestly dont know.

Yeah, the vortex will suck in the interceptors if they are nearby :D
DidYuhim
Profile Joined September 2011
Ukraine1905 Posts
July 28 2012 22:28 GMT
#1914
On July 29 2012 07:26 najreteip wrote:
Show nested quote +
On July 29 2012 07:24 L3g3nd_ wrote:
why do people have the mentality of "this build lost = its bad" just because squirtle lost DOES NOT MEAN CARRIERS ARE BAD. he just didnt play it well enough.

It's funny actually :p ever since blizzard said they were scrapping the carrier more pros have started using it. They must have their uses after all

Carriers nerf incoming. DB wants to prove his point.
SupItsG
Profile Joined March 2011
United States59 Posts
July 28 2012 22:29 GMT
#1915
Since carriers are only good at dieing, we need to make them have splash damage upon death like banelings.
Tassadar obviously foresaw this because at the end of starcraft he crashed the carrier to kill the overmind.
kaokentake
Profile Joined July 2012
383 Posts
Last Edited: 2012-07-28 22:29:57
July 28 2012 22:29 GMT
#1916
the big problem with carriers is that they have a 120 second buildtime

doesnt matter if you have 10 stargates, each time you make carriers you have TWO MINUTES of gametime where there is 50 food in your stargates not on the field

squirtle had 160food on the field, 40 food in his stargates

ret had 210food on the field (thx to extractor tricking which i think is balanced since it only gives zerg max 20-25 extra food)

if squirtle had the food in his stargates on the field, he would have won the battle if he just amoved carriers and used storm. carrier+templar BEATS corrupter+infestor ive tried it in unit tester all day. storm destroys corrupters but it doesnt really kill the interceptors that badly.

you just need to remember to never use vortex. 1 vortex sucks up all the interceptors and makes all the carriers useless. in fact its almost best to keep mothership low on energy so the zerg cannot NP it and vortex your interceptors.

carriers have high frontal dps it almost would be smart to keep the mothership home, let the carrier do their heavy burst DPS and cast some storms then recall your entire army and let shields regenorate while all the corrupters are at half health


i wish there was some way to spend money to reduce carrier buildtime (besides chronoboost). doesnt matter if you have 10 stargates, each carrier would still build in 120 seconds. would be awesome if you could make 10 stargates, somehow combine them together and have 5 super stargates that made carriers with a 60 second buildtime. you would still have to spend money on production but the 120 second buildtime of carriers is so dumb
Redox
Profile Joined October 2010
Germany24794 Posts
July 28 2012 22:29 GMT
#1917
On July 29 2012 07:25 Cainam wrote:
Such a terrible terrible map

This so much.
The map makes these games possible, or even very likely.
In TvZ and TvP it often leeds to simlar games.
Off-season = best season
blooblooblahblah
Profile Joined February 2011
Australia4163 Posts
July 28 2012 22:29 GMT
#1918
On July 29 2012 07:24 -Kira wrote:
Show nested quote +
On July 29 2012 07:23 MangoMountain wrote:
On July 29 2012 07:22 wanghis wrote:
why do toss lategame make carriers, wouldn't void rays do a better job?

no, they just die to fungal


Not if you micro.


lol wut. WIth pure voids, it's pretty much impossible to split them well enough to not be mass fungaled. You can have voids, but u need carrier support or fungal will kill u.
Ganzi beat me without stim. Ostojiy beat me with a nydus. Siphonn beat me with probes. Revival beat my sentry-immortal all-in.
L3g3nd_
Profile Joined July 2010
New Zealand10461 Posts
July 28 2012 22:29 GMT
#1919
On July 29 2012 07:24 NoGasfOu wrote:
So, is this the direction SC2 is going? Where are the multi pronge attack? Where are the microing? Where are the multitasking skill? All I see is slow muscular units punching each other.

did you completely skip over the part where squirtle had 3 warp prism constantly warping in zealots and storm dropping???????????

when ret has 10+ spines at every base, harras isnt going to do anything.
https://twitter.com/#!/IrisAnother
Chaosvuistje
Profile Joined April 2010
Netherlands2581 Posts
July 28 2012 22:29 GMT
#1920
On July 29 2012 07:26 Devolved wrote:
How were the Major vs. Hyun games? On a similar note, why no recommended games poll in the OP?


They were pretty one sided, no real tense action.

+ Show Spoiler +

Game 1 and two were pretty one sided in favour of Hyun. Then Major discovered that Hyun doesn't build spinecrawlers, so he built hellions. Won 3 games straight.
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