[TSL4] Ro32 Day 1 - Page 95
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L3g3nd_
New Zealand10461 Posts
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Shaytan
Germany11 Posts
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IPA
United States3206 Posts
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mCon_maDe
Netherlands58 Posts
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Tachion
Canada8573 Posts
On July 29 2012 07:24 NoGasfOu wrote: So, is this the direction SC2 is going? Where are the multi pronge attack? Where are the microing? Where are the multitasking skill? All I see is slow muscular units punching each other. watch last night's GSTL | ||
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najreteip
Belgium4158 Posts
On July 29 2012 07:23 An2quamaraN wrote: Corruptors......................................just kill carriers. You just need to make many of them and there is no amount of carriers that can be effective. Squirtle should have harrassed more, kill the spires, so Ret had no answer to carriers. I think critical mass carriers can still beat any composition in the game, though he wasn't quite there yet | ||
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-Kira
352 Posts
Not if you micro. | ||
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Sabu113
United States11075 Posts
On July 29 2012 07:22 Shellshock1122 wrote: The Carrier Effect: Carriers win = BLIZZARD ARE YOU WATCHING!!!!! LEAVE CARRIERS IN THE GAME Carriers lose = why would you ever build carriers? Well I for one look forward to balls of energy flying across the map and sniping off a slowly approaching horde of broodlords. | ||
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MisterFred
United States2033 Posts
On July 29 2012 07:22 Tachion wrote: Wouldn't void rays be better against corruptors than carriers due to no massive damage bonus, or do infestors own them too badly? No. void rays always clump, and die to fungal + infested. Squirtle needed better storm support & to NOT VORTEX. Better to keep mothership at home for defense, send out the carriers, and recall if necessary - that way you NEVER risk your whole fleet. terrible, terrible control by squirtle. Horribly mis-microed. | ||
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blooblooblahblah
Australia4163 Posts
On July 29 2012 07:22 Tachion wrote: Wouldn't void rays be better against corruptors than carriers due to no massive damage bonus, or do infestors own them too badly? They clump up too easily and get by fungaled to death. I like to have some voids as well, but carriers are better in that situation because of infestors. | ||
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BeyondCtrL
Sweden642 Posts
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DertoQq
France906 Posts
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pyro19
6575 Posts
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L3g3nd_
New Zealand10461 Posts
On July 29 2012 07:23 najreteip wrote: Instead he seemed to have gotten most of his interceptors :p can you actually vortex interceptors? not disputing your claims, just i thought you couldnt, but i honestly dont know. | ||
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DidYuhim
Ukraine1905 Posts
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Zanno
United States1484 Posts
On July 29 2012 07:24 L3g3nd_ wrote: why do people have the mentality of "this build lost = its bad" just because squirtle lost DOES NOT MEAN CARRIERS ARE BAD. he just didnt play it well enough. no, that's just extreme arrogance on his part squirtle apparently doesn't know that ret isnt just some random foreigner chobo | ||
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Oboeman
Canada3980 Posts
On July 29 2012 07:24 NoGasfOu wrote: So, is this the direction SC2 is going? Where are the multi pronge attack? Where are the microing? Where are the multitasking skill? All I see is slow muscular units punching each other. squirtle was hitting 3 places at once with warp prisms that game to allow himself to get the game into that position. and then it all got screwed up. | ||
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Roachu
Sweden692 Posts
On July 29 2012 07:24 NoGasfOu wrote: So, is this the direction SC2 is going? Where are the multi pronge attack? Where are the microing? Where are the multitasking skill? All I see is slow muscular units punching each other. Nope, that was the map. That map WILL disappear soon. | ||
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GwSC
United States1997 Posts
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Cainam
United States421 Posts
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