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[Code S] RO8 Day 2 GSL 2012 Season 3 - Page 49

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 47 48 49 50 51 239 Next
rothsbury
Profile Joined January 2012
Australia1654 Posts
July 12 2012 09:34 GMT
#961
Nestea playing pretty badly.
LeoLeo
Profile Blog Joined September 2010
Sweden456 Posts
July 12 2012 09:34 GMT
#962
Nestea's mechanics seem to be very off today...
Bacon, Orangina and chilling
Insurrectionist
Profile Joined February 2011
Norway141 Posts
July 12 2012 09:34 GMT
#963
On July 12 2012 18:31 ImNightmare wrote:
Show nested quote +
On July 12 2012 18:31 heyoka wrote:
Weird, never noticed there was no neutral blocker on that map

It does, GOM just didn't use it for this Ro8. Which is stupid. Either the map picker didn't click on the correct one or they decided to remove it for some reason.

Check TLPD Korea, CK and Metropolis have no depots. The other maps I checked all had depots.
Juliette
Profile Blog Joined September 2010
United States6003 Posts
July 12 2012 09:34 GMT
#964
On July 12 2012 18:32 Juliette wrote:
Show nested quote +
On July 12 2012 18:27 Juliette wrote:
RO8 Match 3 Set 1

RO8 Match 3 Set 2

T7 Byun <Cloud Kingdom> Z1 Nestea


CC first vs hatch first

after confirming byun's CC, nestea takes a third hatch instead of pool. byun with only 1 barracks

4:00 byun has a fast factory, reactor on his barracks. scv has found the hatches and the bunker doesn't go up.

5:00 nestea just adds (6) queens, byun with a fast starport while reactoring hellions. theres a bunker


6:00 banshees out of the starport, queens laugh at the hellions

7:00 Byun just gets his third, cloak for banshees, hellions harass drones at the third, kill all of them! byun kills zerglings there too. 13 drones killed

8:00 banshee gets to the natural, runs away from a spore but shoots some queens. byun's third is harassed by lings but hellions make it back in time to save, though the scv has died

9:00 nestea starts upgrades/lair late, hellions poke at nestea's natural but is deflected by queens. banshees not doing much anymore because of queens, creep isn't really being denied. Byun adds 3 more barracks, stim has started

OKAY FROM THAT PERSPECTIVE I SEE WHAT YOU'RE TALKING ABOUT
Drazerk
Profile Blog Joined September 2010
United Kingdom31255 Posts
July 12 2012 09:34 GMT
#965
A raven would be better to clean the creep though...
sc14s
Profile Joined March 2011
United States5052 Posts
July 12 2012 09:34 GMT
#966
tasteless is pretty gud at math
opterown *
Profile Blog Joined August 2011
Australia54784 Posts
July 12 2012 09:34 GMT
#967
five games out of two what
ModeratorRetired LR Bonjwa
TL+ Member
ImNightmare
Profile Joined May 2012
1575 Posts
July 12 2012 09:35 GMT
#968
On July 12 2012 18:33 Jono7272 wrote:
Show nested quote +
On July 12 2012 18:31 ImNightmare wrote:
On July 12 2012 18:29 Jono7272 wrote:
On July 12 2012 18:28 Tsubbi wrote:
On July 12 2012 18:26 KiNGxXx wrote:
Stop whining about neutral depot! Scouts proxy, can't stop bunkers, his fault!


no its considered imbalanced, thats why EVERY competitive map has a depot down there, seriously why does metropolis not have one?

Lol.. He should have been ready for it, even if you consider it imbalanced.

You can't be ready for something you didn't expect. If you patrol a drone at the ramp, it can be killed by 3 scvs straight away or the moment it moves 2 bunkers get dropped. Bunker block IS imbalanced and unstoppable unless you put 3 drones at the ramp every single game.

Well he should expect it.. It could have easily been stopped. Nestea should know there isn't a neutral depot. Stop whining.

He should expect it? It could be easily stopped? You must not play zerg to know how stupid bunker blocks are or your wins all come from bunker blocks. There is a reason why tournaments ALL put a supply depot there.
Rannasha
Profile Blog Joined August 2010
Netherlands2398 Posts
Last Edited: 2012-07-12 09:35:16
July 12 2012 09:35 GMT
#969
On July 12 2012 18:32 Orek wrote:
Lack of neutral depot is fine.

Real problem here is that SCV movement while construction is totally random.

Just because random number generator decided to place the SCV into that tucked in osotion, Nestea couldn't kill the SCV.

Most everything in game is deterministic, but this is not.


SCV movement while building is deterministic, as it is the same in replays as it is in the actual game without the movement-details being stored in the replay-file (just the build-command).

We just don't know how the pattern is determined.
Such flammable little insects!
plasmidghost
Profile Blog Joined April 2011
Belgium16168 Posts
July 12 2012 09:35 GMT
#970
Yeah Byun, you rock your 250% winrate.
Yugoslavia will always live on in my heart
Caihead
Profile Blog Joined July 2011
Canada8550 Posts
July 12 2012 09:35 GMT
#971
nesteaaaa pull yourself together man.
"If you're not living in the US or are a US Citizen, please do not tell us how to vote or how you want our country to be governed." - Serpest, American Hero
Elem
Profile Joined April 2011
Sweden4717 Posts
July 12 2012 09:35 GMT
#972
On July 12 2012 18:33 Drazerk wrote:
Show nested quote +
On July 12 2012 18:33 julianto wrote:
Artosis is in some fringe minority that actually likes "Joffrey".


I like joff
How. Fuck everything about him.


+ Show Spoiler [Storm of Swords spoiler] +
Thank god he got poisoned.
#freeshauni
Fragile51
Profile Joined October 2011
Netherlands15767 Posts
July 12 2012 09:35 GMT
#973
Tasteless #1 math
Amui
Profile Blog Joined August 2010
Canada10567 Posts
July 12 2012 09:35 GMT
#974
And this is why you never do math while casting.

Byun wins 5 out of 2 when going banshees!
Porouscloud - NA LoL
liberate71
Profile Joined October 2011
Australia10252 Posts
July 12 2012 09:35 GMT
#975
I never remember nestea not losing drones, i just remember him having like 80 afterwards anyway... then getting slaughtered by MMA. lol.
Minelord Stimfestor, also known as karma.
Adreme
Profile Joined June 2011
United States5574 Posts
July 12 2012 09:35 GMT
#976
I wanna meet the Nestea they are talking about because I think MMA beat Nestea everytime but one where MMA snarfed it.
jackdaleaper
Profile Joined September 2010
Philippines1216 Posts
July 12 2012 09:35 GMT
#977
On July 12 2012 18:34 LeoLeo wrote:
Nestea's mechanics seem to be very off today...


Yeah looks like he really got thrown off by that 1st loss.
Hibzy
Profile Joined November 2010
United Kingdom445 Posts
July 12 2012 09:36 GMT
#978
Nestea seems really thrown off, that bunker rush must've really bothered him.
"Uhh, I just have an insanely good sense of fashion." -TLO
Orek
Profile Joined February 2012
1665 Posts
July 12 2012 09:36 GMT
#979
On July 12 2012 18:33 MrCon wrote:
Show nested quote +
On July 12 2012 18:29 MangoMountain wrote:
On July 12 2012 18:27 Talack wrote:
People whining about the neutral depot, common those bunkers should have never gone up. There was like 100000 things that nestea could have done to prevent it and he messed it up.

Every decent map has a neutral depot there to prevent nonsense like that, why would you assume that a map suddenly doesn't have one. It wasn't about the bunkers completing, nestea was dead once they blocked off the ramp

But this map already has a rush distance of 10 minutes, that makes the neutral depot useless ffs. The depot isn't here so players can be lazy, the depot is here because it's imbalanced when the rush distance is low.


You are wrong. Rush distance on Metropolis is actually shorter than most maps today.
Map Size History & Analysis

Therefore, with your logic, Metrolipos requires neutral deopot? Don't say no now. Be consistent with your opinion.
M7Jagger
Profile Joined March 2012
Sweden237 Posts
July 12 2012 09:36 GMT
#980
On July 12 2012 18:32 guGi wrote:
Show nested quote +
On July 12 2012 18:31 M7Jagger wrote:
STOP SPOILING FFS!!!!!!

why arent you watching lol


I'm on the 5th episode season 2, I havent' had time to watch more.
Brace your're selves. Grammar, nazis are Coming
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