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[Code S] "The Chosen 8" 2012 GSL Season 3 Day 1 - Page 40

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 38 39 40 41 42 182 Next
mrtomjones
Profile Joined April 2011
Canada4020 Posts
July 11 2012 09:55 GMT
#781
On July 11 2012 18:53 Havik_ wrote:
I'm starting to wonder what's scarier in that army. The Brood Lords or the Infestors. In that game, the Infestor was more important. Also, Seed never bothered to harass Symbol with Warp Prisms.

It's how they work together. Alone they are both alright but together they become very dangerous.
Hokay
Profile Joined May 2007
United States738 Posts
July 11 2012 09:55 GMT
#782
On July 11 2012 18:53 Asha` wrote:
Show nested quote +
On July 11 2012 18:52 Hassybaby wrote:
About the guys saying PvZ is boring


Needed more harass to be properly exciting.

Needed more harass for Seed to win too.


I was kinda thinking of the same and how all the new Protoss & Zerg HoTs units could possibly make this possible. But still, this was a great PvZ for SC2.
pdd
Profile Blog Joined November 2010
Australia9933 Posts
July 11 2012 09:55 GMT
#783
Seed is the official next Monsieur J model. Duh... I hate you.
TI4 Champions: EE-Sama | B7-God | A-God_2000 | Kappa Lord | pieliedie
Seeker *
Profile Blog Joined April 2005
Where dat snitch at?37120 Posts
July 11 2012 09:55 GMT
#784
On July 11 2012 18:53 HaXXspetten wrote:
Seeker not reviewing that as a 5/5, I'm disappoint

Wasn't a 5 star game
ModeratorPeople ask me, "Seeker, what are you seeking?" My answer? "Sleep, damn it! Always sleep!"
TL+ Member
nkr
Profile Blog Joined November 2010
Sweden5451 Posts
July 11 2012 09:55 GMT
#785
lol tastosis <3
ESPORTS ILLUMINATI
Asha
Profile Blog Joined November 2010
United Kingdom38257 Posts
July 11 2012 09:55 GMT
#786
No gateway expands from Seed makes me a sad panda.
Pandain
Profile Blog Joined May 2010
United States12989 Posts
July 11 2012 09:55 GMT
#787
On July 11 2012 18:53 namste wrote:
As a terran player I keep thinking that clicking a neural parasite on a unit doesn't seem like the most complex and hardest task to do? :s

Symbol had good army position there tho!

It's more the positioning so that you CAN neural. If you just try to neural by e+ click without positioning first your infestors will do something stupid and die.
FakeDeath
Profile Joined January 2011
Malaysia6060 Posts
July 11 2012 09:56 GMT
#788
Oh Seed how can you lose that probe?What a blunder.
Play your best
BlindKill
Profile Blog Joined July 2011
Australia1508 Posts
July 11 2012 09:56 GMT
#789
On July 11 2012 18:54 xOny wrote:
Whirlwind is so bad for Protoss in endgame PvZ, cracklings just negate any hopes of expanding cause you can't get full walls. also it was pretty bad by Symbol to not hide some expos at diff points throughout the game.


Warp drops in the main plus hatch snipes everywhere in response to crackling run by, its fair game just that Seed did not seize the day
“Life is a grindstone, and whether it grinds a man down or polishes him up depends on the stuff he's made of.”
Sabu113
Profile Blog Joined August 2009
United States11111 Posts
Last Edited: 2012-07-11 09:57:15
July 11 2012 09:56 GMT
#790
On July 11 2012 18:53 JuneMay wrote:
Yea, I think Seed chocked, he needed some dts or some prism harass. He was just defending and waiting to die...


Why is everyone saying DTs?

With alll those spines it's not hard for every base to have a spore if they didn't already. (think i saw a base with 2 spores. )


Woah. Probe murder. Fast nexi though before forge.

... Cheese symbol cheese <<

But yeah Neurals on the archons... meh. Neurals on colli. alright. Neurals really are a function of collosi count.
Biomine is a drunken chick who is on industrial strength amphetamines and would just grab your dick and jerk it as hard and violently as she could while screaming 'OMG FUCK ME', because she saw it in a Sasha Grey video ...-Wombat_Ni
Juliette
Profile Blog Joined September 2010
United States6003 Posts
July 11 2012 09:56 GMT
#791
On July 11 2012 18:54 Juliette wrote:
RO8 Match 1 Set 1 Part 1
RO8 Match 1 Set 1 Part 2

RO8 Match 1 Set 2

P6 Seed <Antiga Shipyard> Z12 Symbol


Pool first, probe denying the natural so symbol kills it, nexus first by protoss.
OKAY FROM THAT PERSPECTIVE I SEE WHAT YOU'RE TALKING ABOUT
BuzZoo
Profile Joined October 2010
Australia1468 Posts
July 11 2012 09:56 GMT
#792
On July 11 2012 18:53 namste wrote:
As a terran player I keep thinking that clicking a neural parasite on a unit doesn't seem like the most complex and hardest task to do? :s

Symbol had good army position there tho!


To get close enough to do it but not close enough to be easily sniped is much harder than you might think while 3 control groups are all dancing around each other in response to the dancing of the other player. I think a lot of terrans underestimate the subtle difficulties of zerg micro.
habeck
Profile Joined February 2011
1120 Posts
July 11 2012 09:56 GMT
#793
On July 11 2012 18:54 johnnywup wrote:
Show nested quote +
On July 11 2012 18:53 namste wrote:
As a terran player I keep thinking that clicking a neural parasite on a unit doesn't seem like the most complex and hardest task to do? :s

Symbol had good army position there tho!

as a zerg, it's not, which is why it's stupid that a whole game can hinge on that


Well i dont think that it is easy to control your infestors so they wont get attacked first and you could fungal...

But eh, why I'm arguing with Grandmasters...
Sherlock-Canada
Profile Joined June 2012
Canada269 Posts
July 11 2012 09:56 GMT
#794
Symbol showed excellent awareness. Seed needed to have more mobility.
opterown *
Profile Blog Joined August 2011
Australia54785 Posts
July 11 2012 09:56 GMT
#795
lol zerg openings vs protoss openings
ModeratorRetired LR Bonjwa
TL+ Member
mrtomjones
Profile Joined April 2011
Canada4020 Posts
July 11 2012 09:56 GMT
#796
On July 11 2012 18:55 SeeKeR wrote:
Show nested quote +
On July 11 2012 18:53 HaXXspetten wrote:
Seeker not reviewing that as a 5/5, I'm disappoint

Wasn't a 5 star game

Was dude look at what we thought for one thing
ZenithM
Profile Joined February 2011
France15952 Posts
July 11 2012 09:56 GMT
#797
Seed is shakened up.
Ragnarork
Profile Blog Joined June 2011
France9034 Posts
July 11 2012 09:56 GMT
#798
On July 11 2012 18:51 Addict wrote:
And you say pvz is boring!


Every match-up can be entertaining when played the right way !
LiquipediaWanderer
Wintex
Profile Blog Joined July 2011
Norway16849 Posts
July 11 2012 09:57 GMT
#799
On July 11 2012 18:55 SeeKeR wrote:
Show nested quote +
On July 11 2012 18:53 HaXXspetten wrote:
Seeker not reviewing that as a 5/5, I'm disappoint

Wasn't a 5 star game


That might be true. To be fair, watching the OSL yesterday, this is just needs more action..
The Bomber boy
Pandain
Profile Blog Joined May 2010
United States12989 Posts
July 11 2012 09:57 GMT
#800
On July 11 2012 18:55 SeeKeR wrote:
Show nested quote +
On July 11 2012 18:53 HaXXspetten wrote:
Seeker not reviewing that as a 5/5, I'm disappoint

Wasn't a 5 star game


That was definitely a 5 star game. Way back and forth, I was 100% sure that Seed was dead but SOMEHOW he managed to kill that deathball. So much excitement and positioning and high level play, it was just BEAUTIFUL the positioning. It reminded me of Jjakji v. Leenock, and the weirdness of the game only adds to its quality.
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