Symbol had good army position there tho!

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namste
Finland2292 Posts
Symbol had good army position there tho! ![]() | ||
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Talack
Canada2742 Posts
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Asha
United Kingdom38257 Posts
On July 11 2012 18:52 Hassybaby wrote: About the guys saying PvZ is boring Needed more harass to be properly exciting. Needed more harass for Seed to win too. | ||
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Havik_
United States5585 Posts
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HaXXspetten
Sweden15718 Posts
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Orek
1665 Posts
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DrPhilOfdOOm
Sweden353 Posts
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JuneMay
49 Posts
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Severus_
759 Posts
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-Kira
352 Posts
On July 11 2012 18:52 HolyArrow wrote: Show nested quote + On July 11 2012 18:48 johnnywup wrote: On July 11 2012 18:48 HolyArrow wrote: Is it just me, or was Seed too passive when he had opportunities? He was like 30 supply ahead after Vortexing the ultras, but just sat there. Frustrating to watch -_-;; he tried to, but spine crawlers WP Harass would have been perfect there. All the spines were concentrated in certain areas, just warp in tons of Zealots in areas where the Spines aren't T_T I feel like WP play is essential against that sort of style, or else you just can't break the spine wall + chain fungals. Many Tosses do it like Squirtle and Hero so it was disappointing and frustrating to see Seed not do that. Perhaps he didn't feel like he had the economy to support it? Yes, this + better defense vs speedlings at each base, it's not easy on this monster map and in this intense game tho ;( | ||
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EmmeCY
Malaysia417 Posts
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Juliette
United States6003 Posts
RO8 Match 1 Set 1 Part 2 RO8 Match 1 Set 2 P6 Seed <Antiga Shipyard> Z12 Symbol | ||
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Hassybaby
United Kingdom10823 Posts
On July 11 2012 18:53 Asha` wrote: Needed more harass to be properly exciting. Needed more harass for Seed to win too. Still wasn't boring though | ||
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blade55555
United States17423 Posts
On July 11 2012 18:51 Addict wrote: And you say pvz is boring! It is 99.9% of the time. That game was an exception to the .1% of good zvp games ![]() | ||
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lichter
1001 YEARS KESPAJAIL22272 Posts
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KingSizeRJ
60 Posts
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johnnywup
United States3858 Posts
On July 11 2012 18:53 namste wrote: As a terran player I keep thinking that clicking a neural parasite on a unit doesn't seem like the most complex and hardest task to do? :s Symbol had good army position there tho! ![]() as a zerg, it's not, which is why it's stupid that a whole game can hinge on that | ||
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-eXalt
United States462 Posts
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TechNoTrance
Canada1007 Posts
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Havik_
United States5585 Posts
On July 11 2012 18:53 Severus_ wrote: hm I think you need to play different game on this map becuase is so big. Maybe Archon,Stalker,Prism HT's without colo because is so slow no matter what the other guy does for composition. Really nice game but maybe Seed passive game lost him this set. That may have been one of those games where if you're Seed you expand on opposite sides of the map and exploit the slowness of the Zerg army. | ||
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