• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 04:54
CEST 10:54
KST 17:54
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro4 Preview: On Course12Code S Season 1 - RO8 Preview7[ASL21] Ro8 Preview Pt2: Progenitors8Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun13[ASL21] Ro8 Preview Pt1: Inheritors16
Community News
Weekly Cups (May 4-10): Clem, MaxPax, herO win1Maestros of The Game 2 announcement and schedule !10Weekly Cups (April 27-May 4): Clem takes triple0RSL Revival: Season 5 - Qualifiers and Main Event12Code S Season 1 (2026) - RO12 Results1
StarCraft 2
General
MaNa leaves Team Liquid Weekly Cups (May 4-10): Clem, MaxPax, herO win Code S Season 1 - RO8 Preview Behind the Blue - Team Liquid History Book Weekly Cups (April 27-May 4): Clem takes triple
Tourneys
2026 GSL Season 2 Qualifiers Maestros of The Game 2 announcement and schedule ! SC2 INu's Battles#16 <BO.9> Master Swan Open (Global Bronze-Master 2) GSL Code S Season 1 (2026)
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players
External Content
Mutation # 525 Wheel of Misfortune The PondCast: SC2 News & Results Mutation # 524 Death and Taxes Mutation # 523 Firewall
Brood War
General
Flashes ASL S21 Ro8 Review BW General Discussion Pros React To: Leta vs Tulbo (ASL S21, Ro.8) ASL Tickets to Live Event Finals? [ASL21] Ro4 Preview: On Course
Tourneys
[ASL21] Semifinals B [ASL21] Semifinals A [Megathread] Daily Proleagues [BSL22] RO16 Group Stage - 02 - 10 May
Strategy
[G] Hydra ZvZ: An Introduction Simple Questions, Simple Answers Fighting Spirit mining rates Muta micro map competition
Other Games
General Games
Starcraft Tabletop Miniature Game Warcraft III: The Frozen Throne Stormgate/Frost Giant Megathread PC Games Sales Thread Path of Exile
Dota 2
The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread UK Politics Mega-thread YouTube Thread European Politico-economics QA Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion
World Cup 2022
Tech Support
streaming software Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
How EEG Data Can Predict Gam…
TrAiDoS
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1540 users

[Code S] RO16 Group C GSL 2012 Season 3 - Page 99

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 97 98 99 100 101 207 Next
SC2ShoWTimE
Profile Joined April 2011
Germany722 Posts
July 04 2012 11:51 GMT
#1961
interesting style. maybe bad map to do it on but obviously this style has potential.
Progamer
MCDayC
Profile Joined March 2011
United Kingdom14464 Posts
July 04 2012 11:51 GMT
#1962
Byun please make tanks again thanks, don't get caught unsieged and win.
VERY FRAGILE, LIKE A BABY PANDA EGG
Thrombozyt
Profile Blog Joined June 2010
Germany1269 Posts
July 04 2012 11:51 GMT
#1963
On July 04 2012 20:49 MCDayC wrote:
So yeah, Tanks obviously are effective vP. Its not an autowin, but its working. Which is awesome.

Yes, tanks are effective vs protoss IF you manage to get more than 10, the protoss plays sloppy and takes volleys without committing, you are always sieged, there aren't too many air units, archons or zealots and you can contain the protoss expansions.


Now I don't know.. but there are many non-viable strategies that contain less ifs..
Belha
Profile Joined December 2010
Italy2850 Posts
July 04 2012 11:51 GMT
#1964
On July 04 2012 20:50 stuchiu wrote:
So 20 minutes of great gameplay lost to 1 bad position, no wonder other terrans just stick with mmm.


Is just the fking Protoss way in this game. As protoss every freaking match up decides in 1 battle u.u
Chicken gank op
Waxangel
Profile Blog Joined September 2002
United States33604 Posts
July 04 2012 11:51 GMT
#1965
It was vaguely reminding me of that game Genius played vs PuMa on that ridiculous new ESV macro map at DHStockholm, and he had an army of only archons, colossi, and templar D:
AdministratorHey HP can you redo everything youve ever done because i have a small complaint?
Koshi
Profile Blog Joined August 2010
Belgium38799 Posts
July 04 2012 11:51 GMT
#1966
Playing Terran = not making any mistakes.

I don't know if they are the strongest race when played perfectly. But I do know that it is currently the least forgiving in the non mirror match ups.
I had a good night of sleep.
HQuality
Profile Joined October 2009
2682 Posts
Last Edited: 2012-07-04 11:52:21
July 04 2012 11:51 GMT
#1967
On July 04 2012 20:50 ElephantBaby wrote:
Byun played so good, the only reason he lost is the map.

nah man
the only reason he was suppose to lose is the map
but he could actually win this
No carpal tunnel no skill
ImNightmare
Profile Joined May 2012
1575 Posts
Last Edited: 2012-07-04 11:52:45
July 04 2012 11:51 GMT
#1968
On July 04 2012 20:51 Horseballs wrote:
Show nested quote +
On July 04 2012 20:48 ImNightmare wrote:
On July 04 2012 20:47 Horseballs wrote:
On July 04 2012 20:46 ImNightmare wrote:
On July 04 2012 20:45 Horseballs wrote:
On July 04 2012 20:44 manloveman wrote:
Terrans whines beyond belief about balance, until...

"Hey maybe try we should try tanks?"


Tanks don't do damage to zealots after the tank nerf ages and ages ago

If you look carefully, byun actually used his tanks to target fire the stalkers. They weren;t on auto attack or they would have hit the zealots.


Yeah, but at some point protoss will just make zealot archon and then you need like 10 tank shots to kill something.

Then change comp? No one is saying you have to stick EXCLUSIVELY to tank. :/


That's not how terran works, you don't just instantly warp in shit on the map to tech switch or hold down 4srrrrrrrrrrrrr or 4szzzzzzzzzzz, you have to build an infrastructure and support it. If you invest in tanks, tank upgrades and factories and you don't use them, then why invest at all? It isn't as if zealot archon is weak against standard compositions.

I wanna see you hold 4srrrrrr when you see immortals or maruders.

And btw, zergs were using roaches before the queen buff to counter hellions and had to stop making them when mid game arrived.
Chantastic
Profile Joined June 2012
86 Posts
July 04 2012 11:51 GMT
#1969
On July 04 2012 20:49 Logros wrote:
That looked like TvZ where a terran forgets to siege . Not even close.


Except it's worse because the "Zerglings" have 200 health and they have Broodlords (Collossi) and Ultras (Archons) in a standard comp.
blacksheepwall
Profile Joined June 2011
China1530 Posts
July 04 2012 11:51 GMT
#1970
On July 04 2012 20:50 Disarmed wrote:
this fucking sucks....a game is decided within 5 seconds.

I love that volatility. But I feel like I'm the only one. If you lose your ENTIRE army, obviously you're going to lose the game. Battles do happen stupid fast in SC:II though.
(╯°□°)╯︵ ┻━┻ // </3 Taeja
proofy
Profile Joined May 2011
Canada283 Posts
Last Edited: 2012-07-04 11:52:33
July 04 2012 11:51 GMT
#1971
Yet another game ending in 5 seconds to a deathball. So much fun to watch!
rothsbury
Profile Joined January 2012
Australia1654 Posts
July 04 2012 11:52 GMT
#1972
The reason why tanks don't work that well is chargelots. Chargelots are the most cost efficient units in the game. Before charge zealots are really good: they only cost 100 mins and have very good DPS, but this is counteracted by their relatively low speed and the fact that they are melée. But with charge they connect almost instantly, which largely removes their only drawback. Even marines (generally thought to be really cost efficient) still have the vulnerability to splash throughout the entire game. But zealots have an upgrade that largely removes their disadvantage. The only way you can really handle them as terran is to constantly kite back with stimmed units, but this obviously doesn't work with sieged tanks. If your army stays with the tanks it is crushed by high HP high DPS zealots, and if your bio kites back the zealots will tear through the tanks.
Waxangel
Profile Blog Joined September 2002
United States33604 Posts
July 04 2012 11:52 GMT
#1973
go for broke byun, do hack-mech style!
AdministratorHey HP can you redo everything youve ever done because i have a small complaint?
Salteador Neo
Profile Blog Joined August 2009
Andorra5591 Posts
July 04 2012 11:52 GMT
#1974
Can't understand how he lost with all those tanks and EMPs, missed the last battle ><
Revolutionist fan
Havik_
Profile Joined November 2011
United States5585 Posts
July 04 2012 11:52 GMT
#1975
I know the Terrans are going to complain about that game, but that could have worked for Byun...



I think someone's gonna cheese in this game.
"An opinion is only as good as the evidence that backs it up."- William O'Malley, S.J.
Ewic
Profile Joined May 2010
Canada121 Posts
July 04 2012 11:52 GMT
#1976
And that is why Seige tanks are the hardest unit to use in the game. One mistake and it's over.
GrandMaster Terran
Exarl25
Profile Joined November 2010
1887 Posts
July 04 2012 11:52 GMT
#1977
On July 04 2012 20:51 Fubi wrote:
and... that's why tanks are not viable in TvP; you have to play so much more perfect than your opponent to win with it. One single seige mistake like Byun did at the end there can cost you the game, while the Protoss can make so many mistakes (god knows how many collosus he lost for being out of position) and still be fine


Seen plenty of TvT and TvZ end like that, it's a simple fact of going for such a composition that if you are caught unsieged you are fucked, regardless of the matchup.
MangoMountain
Profile Joined June 2011
Norway2044 Posts
July 04 2012 11:52 GMT
#1978
On July 04 2012 20:51 Waxangel wrote:
It was vaguely reminding me of that game Genius played vs PuMa on that ridiculous new ESV macro map at DHStockholm, and he had an army of only archons, colossi, and templar D:

That game was painful to watch
Waxangel
Profile Blog Joined September 2002
United States33604 Posts
July 04 2012 11:52 GMT
#1979
On July 04 2012 20:52 rothsbury wrote:
The reason why tanks don't work that well is chargelots. Chargelots are the most cost efficient units in the game. Before charge zealots are really good: they only cost 100 mins and have very good DPS, but this is counteracted by their relatively low speed and the fact that they are melée. But with charge they connect almost instantly, which largely removes their only drawback. Even marines (generally thought to be really cost efficient) still have the vulnerability to splash throughout the entire game. But zealots have an upgrade that largely removes their disadvantage. The only way you can really handle them as terran is to constantly kite back with stimmed units, but this obviously doesn't work with sieged tanks. If your army stays with the tanks it is crushed by high HP high DPS zealots, and if your bio kites back the zealots will tear through the tanks.


makes sense D:
AdministratorHey HP can you redo everything youve ever done because i have a small complaint?
samurai80
Profile Joined November 2011
Japan4225 Posts
July 04 2012 11:52 GMT
#1980
On July 04 2012 20:50 ElephantBaby wrote:
Byun played so good, the only reason he lost is the map.

Genius played good too...
Prev 1 97 98 99 100 101 207 Next
Please log in or register to reply.
Live Events Refresh
Next event in 1h 6m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ProTech150
StarCraft: Brood War
Britney 37671
Jaedong 488
BeSt 256
Killer 253
Larva 121
Leta 110
actioN 99
HiyA 84
EffOrt 58
Sharp 50
[ Show more ]
soO 46
JulyZerg 36
Pusan 27
Bale 23
Noble 20
yabsab 17
GoRush 16
sorry 16
ajuk12(nOOB) 15
Nal_rA 11
NaDa 3
League of Legends
JimRising 495
Counter-Strike
olofmeister2119
Stewie2K780
shoxiejesuss653
edward44
Other Games
summit1g11139
ceh9820
monkeys_forever211
crisheroes49
Organizations
Counter-Strike
PGL27507
Other Games
gamesdonequick608
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 14 non-featured ]
StarCraft 2
• LUISG 27
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 8
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Nemesis2600
• Stunt586
Upcoming Events
CranKy Ducklings
1h 6m
Afreeca Starleague
1h 6m
Light vs Flash
INu's Battles
2h 6m
ByuN vs herO
PiGosaur Cup
15h 6m
Replay Cast
1d
Replay Cast
1d 15h
The PondCast
2 days
OSC
2 days
Replay Cast
2 days
RSL Revival
3 days
[ Show More ]
OSC
3 days
Korean StarCraft League
3 days
RSL Revival
4 days
BSL
4 days
GSL
4 days
Cure vs herO
SHIN vs Maru
BSL
5 days
Replay Cast
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2026-05-11
WardiTV TLMC #16
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
KK 2v2 League Season 1
BSL 22 Non-Korean Championship
SCTL 2026 Spring
RSL Revival: Season 5
2026 GSL S1
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2

Upcoming

Escore Tournament S2: W7
YSL S3
Escore Tournament S2: W8
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
BLAST Bounty Summer 2026: Closed Qualifier
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.