On May 26 2012 14:22 mrtomjones wrote:
Please keep in mind his opponent wasnt very good. That was pretty cool though.
Please keep in mind his opponent wasnt very good. That was pretty cool though.
ummm no
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rysecake
United States2632 Posts
On May 26 2012 14:22 mrtomjones wrote: Show nested quote + On May 26 2012 14:21 poorcloud wrote: On May 26 2012 14:20 Severian wrote: Zero is probably better at late-game ZvP than most pros already. Already better than most korean pros imo. He seems to have such a good grasp on the late game management. Please keep in mind his opponent wasnt very good. That was pretty cool though. ummm no | ||
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opterown
Australia54784 Posts
cheers :D | ||
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unit
United States2621 Posts
On May 26 2012 14:22 Packawana wrote: Why is there an Ace match is the score is 3-2? getting to ace match is different in this format rather than going by mapscore it goes by bw Bo3 and then sc2 Bo3 khan won the bw Bo3 stars won the sc2 Bo3 thus acematch | ||
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FuRong
New Zealand3089 Posts
On May 26 2012 14:23 Oboeman wrote: Not enough feedbacking and storming. zero kept sending his infestors in front of his broodlords and got away with it almost every time. prettty good game though. The offensive creep drop was well done. Normally people just slowly advance their spine wall step by step and it takes forever. The sudden jump forward was pretty nice, but apparently he left 2 bases undefended by moving those spines. I think he was trying to NP the Mothership, but Stork didn't fall for it. | ||
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Ruscour
5233 Posts
On May 26 2012 14:19 Kergy wrote: Is zerg the new... mech? Except way stronger, way easier to replace, your mineral dump is actually good and costs no supply etc lategame ZvP is like what mech should be | ||
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Necro)Phagist(
Canada6660 Posts
On May 26 2012 14:21 raf3776 wrote: That game was not as impressive as everyone is making it ![]() How was that not an impressive game? Yea their Macro's slipped at some points but meh thats gonna happen with a game you haven't played that much. ZerO showed a geat understanding of lategame ZvP and had his BL's spread always + Sick spinecrawler late game push. Stork showed some decent phoenix control being very active and finding holes for damage even with lots of queens and spores. Of course this isn't going to be Code S level play. If you're expecting that right away then your just crazy, I personally found the game very entertaining and was impressed by both players. More so then any of the other BW pro's playing Sc2 so far! | ||
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zyzq
United States3123 Posts
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opterown
Australia54784 Posts
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Talionis
Scotland4085 Posts
Interesting... | ||
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0neder
United States3733 Posts
On May 26 2012 14:23 setzer wrote: Show nested quote + On May 26 2012 14:21 0neder wrote: Fun game. May I just say that I hope this game will be looked back upon as evidence that maps should be even more open with less chokes, and that even larger maps should continue to be explored. The maps are already large enough. Define 'large enough' please. We are not remotely close to fully understanding maps and SC2. | ||
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Oboeman
Canada3980 Posts
On May 26 2012 14:25 FuRong wrote: Show nested quote + On May 26 2012 14:23 Oboeman wrote: Not enough feedbacking and storming. zero kept sending his infestors in front of his broodlords and got away with it almost every time. prettty good game though. The offensive creep drop was well done. Normally people just slowly advance their spine wall step by step and it takes forever. The sudden jump forward was pretty nice, but apparently he left 2 bases undefended by moving those spines. I think he was trying to NP the Mothership, but Stork didn't fall for it. He was, but he still landed the fungal and got the infestor out alive, and his broodlords chewed up the fungalled stalkers in seconds. The instant an infestor pokes in front of a broodlord it should immediately die. | ||
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FuRong
New Zealand3089 Posts
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Dodgin
Canada39254 Posts
On May 26 2012 14:26 opterown wrote: who's in the ace? Reality vs Free | ||
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GTR
51493 Posts
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Kiett
United States7639 Posts
HI FREE WOW FANTASTIC BABY | ||
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BLinD-RawR
ALLEYCAT BLUES50584 Posts
On May 26 2012 14:24 GTR wrote: Oh, to avoid SC2-focused players only playing in the Ace Match, they changed the rule this season so that players in the first six games are the only ones eligible for the Ace Match. seriously kespa why don't you let people bend the rules a bit. | ||
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Goldfish
2230 Posts
On May 26 2012 14:24 IshinShishi wrote: Show nested quote + On May 26 2012 14:23 Goldfish wrote: Using the spines to block the Archon Toilet was ingenious IMO. Someone needs to mention that. Of course the BLs were already spread out so it wasn't needed but that was a good combo. You can always use the move command. The Spine Crawlers were blocking some of the Archons from getting through (Archons are too big). They could only move in the Vortex one at a time. | ||
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IshinShishi
Japan6156 Posts
On May 26 2012 14:25 Necro)Phagist( wrote: Show nested quote + On May 26 2012 14:21 raf3776 wrote: That game was not as impressive as everyone is making it ![]() How was that not an impressive game? Yea their Macro's slipped at some points but meh thats gonna happen with a game you haven't played that much. ZerO showed a geat understanding of lategame ZvP and had his BL's spread always + Sick spinecrawler late game push. Stork showed some decent phoenix control being very active and finding holes for damage even with lots of queens and spores. Of course this isn't going to be Code S level play. If you're expecting that right away then your just crazy, I personally found the game very entertaining and was impressed by both players. More so then any of the other BW pro's playing Sc2 so far! Zero's macro didn't really slip, he had no gas. | ||
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xxpack09
United States2160 Posts
Especially after Zero showed all that skill | ||
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N.geNuity
United States5112 Posts
On May 26 2012 14:24 GTR wrote: Oh, to avoid SC2-focused players only playing in the Ace Match, they changed the rule this season so that players in the first six games are the only ones eligible for the Ace Match. lol yeah that's a good decision | ||
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