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Active: 1418 users

[SPL] Team8 vs CJ Entus - Page 9

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 7 8 9 10 11 28 Next All
Lann555
Profile Joined February 2010
Netherlands5173 Posts
May 21 2012 06:15 GMT
#161
That Korean lady is so beautiful. Goddamn
Fantasy Fan! Gogogo vultures
ssg
Profile Joined July 2011
United States1777 Posts
May 21 2012 06:16 GMT
#162
No English commentary restream I take it?
bokchoi
Profile Blog Joined March 2010
Korea (South)9498 Posts
May 21 2012 06:16 GMT
#163
Dang the eSportsTV stream lags like a mofo, buffering like crazy :[
LSB
Profile Blog Joined April 2010
United States5171 Posts
May 21 2012 06:16 GMT
#164
Aww yeah Skyhigh comeback inc!
Once is an accident. Twice is coincidence. Three times is an enemy action. Bus Driver can never target themselves I'm sorry
Lann555
Profile Joined February 2010
Netherlands5173 Posts
May 21 2012 06:16 GMT
#165
Skyhigh...wonder if he will mech
Fantasy Fan! Gogogo vultures
McFeser
Profile Joined July 2011
United States2458 Posts
May 21 2012 06:17 GMT
#166
On May 21 2012 15:15 Lann555 wrote:
That Korean lady is so beautiful. Goddamn

Really? I had the opposite reaction.
Promethelax still hasn't changed his quote
Dodgin
Profile Blog Joined July 2011
Canada39254 Posts
May 21 2012 06:17 GMT
#167
I hope these guys do mech vs mech into sky terran and show us a great game

wishful thinking though
Scribble
Profile Blog Joined March 2011
2077 Posts
May 21 2012 06:17 GMT
#168
On May 21 2012 15:13 UTL_Unlimited wrote:
Skyhigh TvT rigged as FUCK in SC1. Will it be the same?


Haven't watched Skyhigh in a while. Hasn't the general impression been that his TvT has fallen off a lot?
MrCon
Profile Blog Joined August 2010
France29748 Posts
May 21 2012 06:18 GMT
#169
On May 21 2012 15:16 ssg wrote:
No English commentary restream I take it?

There are plenty in the sidebar ->
Fionn
Profile Blog Joined October 2009
United States23455 Posts
May 21 2012 06:19 GMT
#170
Skyhigh going for a 1/1/1 all-in? What.
Writerhttps://twitter.com/FionnOnFire
UTL_Unlimited
Profile Blog Joined August 2010
Korea (South)353 Posts
May 21 2012 06:19 GMT
#171
The commentators are explaining what a tech lab does.
It's so cute.
Need to write more things...
Dodgin
Profile Blog Joined July 2011
Canada39254 Posts
Last Edited: 2012-05-21 06:20:59
May 21 2012 06:20 GMT
#172
Skyhigh going for a Banshee Hellion Marine attack?

nope, expansion. might still attack but no all in
CursOr
Profile Blog Joined January 2009
United States6335 Posts
May 21 2012 06:20 GMT
#173
On May 21 2012 15:19 UTL_Unlimited wrote:
The commentators are explaining what a tech lab does.
It's so cute.

LOL Awesome. It's the Reactor that will really get em!
CJ forever (-_-(-_-(-_-(-_-)-_-)-_-)-_-)
MrCon
Profile Blog Joined August 2010
France29748 Posts
May 21 2012 06:20 GMT
#174
Dat scan rofl.
blade55555
Profile Blog Joined March 2009
United States17423 Posts
May 21 2012 06:20 GMT
#175
On May 21 2012 15:19 UTL_Unlimited wrote:
The commentators are explaining what a tech lab does.
It's so cute.


Really? Always curious what they say :D
When I think of something else, something will go here
phyren
Profile Blog Joined October 2009
United States1067 Posts
May 21 2012 06:20 GMT
#176
On May 21 2012 15:08 fraktoasters wrote:
Show nested quote +
On May 21 2012 15:00 phyren wrote:
On May 21 2012 14:46 darklight54321 wrote:
On May 21 2012 14:42 CursOr wrote:
On May 21 2012 14:41 takingbackoj wrote:
Are BW Tvt's normally like this? Im not exactly sure whats going on but it looks like an intense contain.

BW is different in that you usually dont lose over the course of 10 seconds, but like 8 minutes. It can be just as decisive, but the pathing makes it unfold more dynamically.



another way to put this is

Even after the game is won, the ai is so horrible that it takes the player minutes to get into position they can take advantage of the game being won, but reinforcements have already arrived. Now the player who's already won, barring a miracle, has to fight another battle he's almost guaranteed to win to finish off the game.

People talk about how the pathfinding makes the game more dynamic and how the restrictions make the game more interesting, but i just see it as people who want the game to be over once it's over vs the people who just want to see if someoen makes a big mistake and loses a game they had won 15 minutes before.


On May 21 2012 14:44 MegaFonzie wrote:
On May 21 2012 14:38 darklight54321 wrote:
On May 21 2012 14:33 sharky246 wrote:
On May 21 2012 14:29 GreYMisT wrote:
On May 21 2012 14:26 CursOr wrote:
On May 21 2012 14:24 GreYMisT wrote:
Having to micro between two LR threads is hard -.-

Are we sure we can't just add another tab on the sidebar for Hybrid Proleague? haha.

I just didnt want the SC2 crowd to miss that this was going on. And it wouldn't be right if this was under the thread that was used yesterday.


I agree with that, its just that the general consensus before yesterday was that we should have 2 LR threads in both the BW and SC2 section. Its just a bit weird with the BW people in here explaining things and the SC2 people in the BW section and all the questions being answered 4 times in both threads

But whatever, we are all here for starcraft. And Jaedong won, so all is right in the world

Why would you do this?!



read the LR for the opening day. One is full of excitement and even some what overzealous criticism. The other is full of hate. Most sc2 players, even if hey used to be big bw players, try to avoid the bw forums because no matter what bw is king. No matter what, the bw forum is always right about everything.


I actually saw some people in the BW LR thread who I never in a million years would of thought would stick around for the sc2 section show genuine enthusiasm about the games.



i'm not saying it's everyone, but there are a lot of people who are so closed to how good sc2 actually is that they are willing to bash their favorite players and teams just to try and feel good.



tvt is an extreme example due to how much of a defenders advantage tanks get. This is still true in sc2 tvt, but we just see less mech in general because of the marauder and relatively weaker tanks. Still, you are missing the point. Games are not longer just because players are fighting the ai to take the win they have already earned. It's more that the player control is really evident.

At the end of that last game, bbyong really could and did just a move through to win. However he was already 60 supply ahead and couldn't be stopped. In general, the difficulties with ai as well as the years of experience mean that the difference proper planning and control makes is huge. A well positioned and well microed army is several times as effective as an A moved army in bw.

A great example is tanks. bw tanks are strong than sc2 tanks in terams of how effective their pure damage output is. However, the bw ai will simply make every tank fire at the first thing that comes in range. This means that a smart player can lead out with a few cheap units that will take the entire first volley of tank shots. In sc2, the ai will automatically avoid overkill and split your tank fire to spread over the opponents army. You can see this as a fault of the bw ai, but the result is that the good player who is able to stop their tanks from firing or manually focus fire different targets with different tanks is much much more effective with fewer units than the casual player.


I understand where you're going with this but in SC2 Terrans still control where their tanks (and other units) are firing. Specifically they need to be hitting banelings/infestors. Sure the difference between microed and unmicroed tanks isn't as big in SC2 but it is still there.


I know there is still control in sc2, and prioritizing targets is always important. I just used tanks as a an example though. Almost every unit will be like this in bw.

Another example is lings. Lings will auto-surround in sc2 and not in bw. Think of the effect when you have 20+ chargelots attacking a position and a bunch of them run back and forth behind the front line before engaging. bw lings will do that even in small numbers. Again, this can be seen as just a poor ai. It means bw zergs will right click past their target with lings and then a move once the lings are surrounding. It's only one more click, but it can literally mean the difference between winnings a fight vs killing only 1 or 2 marines.

The point I was trying to make is that it is not correct to say that bw players just watch to see if the guy who has "won" will make a mistake in dealing with shitty ai before he really wins. Rather, there are myriad things that allow a player to distinguish himself, and so you can see small edges be taken or lost often. I wont go into why I feel sc2 can be lacking in this, because this really isn't the place.
DizzySheep
Profile Joined March 2011
Australia1144 Posts
May 21 2012 06:20 GMT
#177
Only marines for Sea..hmm
UTL_Unlimited
Profile Blog Joined August 2010
Korea (South)353 Posts
May 21 2012 06:20 GMT
#178
On May 21 2012 15:17 Scribble wrote:
Show nested quote +
On May 21 2012 15:13 UTL_Unlimited wrote:
Skyhigh TvT rigged as FUCK in SC1. Will it be the same?


Haven't watched Skyhigh in a while. Hasn't the general impression been that his TvT has fallen off a lot?


He just fell off period. His TvT is still dominating (other than the loss to Fantasy which was a never to happen thing) but his overall 'force' is gone so even his really good TvT seems weaker.
Need to write more things...
Fionn
Profile Blog Joined October 2009
United States23455 Posts
May 21 2012 06:20 GMT
#179
...Sea should win this easily. He just scanned and saw everything. He has a bunker. His natural is up.
Writerhttps://twitter.com/FionnOnFire
Kubricks
Profile Joined November 2011
284 Posts
May 21 2012 06:21 GMT
#180
Watching these SC2 scrubs play is FANTASTIC.
Prev 1 7 8 9 10 11 28 Next All
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