• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 19:47
CEST 01:47
KST 08:47
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt2: News Flash6[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy11ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book20
Community News
Weekly Cups (March 16-22): herO doubles, Cure surprises3Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool49Weekly Cups (March 9-15): herO, Clem, ByuN win42026 KungFu Cup Announcement6BGE Stara Zagora 2026 cancelled12
StarCraft 2
General
What mix of new & old maps do you want in the next ladder pool? (SC2) Team Liquid Map Contest #22 - Presented by Monster Energy herO wins SC2 All-Star Invitational Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Potential Updates Coming to the SC2 CN Server
Tourneys
RSL Season 4 announced for March-April Sparkling Tuna Cup - Weekly Open Tournament StarCraft Evolution League (SC Evo Biweekly) WardiTV Mondays World University TeamLeague (500$+) | Signups Open
Strategy
Custom Maps
[M] (2) Frigid Storage Publishing has been re-enabled! [Feb 24th 2026]
External Content
Mutation # 519 Inner Power The PondCast: SC2 News & Results Mutation # 518 Radiation Zone Mutation # 517 Distant Threat
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ [ASL21] Ro24 Preview Pt2: News Flash Pros React To: SoulKey vs Ample ASL21 General Discussion RepMastered™: replay sharing and analyzer site
Tourneys
[ASL21] Ro24 Group D [ASL21] Ro24 Group C [Megathread] Daily Proleagues [ASL21] Ro24 Group B
Strategy
What's the deal with APM & what's its true value Fighting Spirit mining rates Simple Questions, Simple Answers
Other Games
General Games
Starcraft Tabletop Miniature Game Nintendo Switch Thread General RTS Discussion Thread Stormgate/Frost Giant Megathread Darkest Dungeon
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Five o'clock TL Mafia Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine The Games Industry And ATVI European Politico-economics QA Mega-thread Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion Cricket [SPORT] Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Funny Nicknames
LUCKY_NOOB
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1384 users

[Code A] Ro24 Day 3 GSL 2012 Season 2 - Page 60

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 58 59 60 61 62 78 Next
Harrad
Profile Blog Joined October 2010
1003 Posts
Last Edited: 2012-05-17 12:15:03
May 17 2012 12:14 GMT
#1181
On May 17 2012 21:13 Yello wrote:
And suddenly.... Error 0x00000071


refresh the match page on gomtv, then restart using the link
-y0shi-
Profile Joined July 2011
Germany994 Posts
May 17 2012 12:14 GMT
#1182
On May 17 2012 21:13 Yello wrote:
And suddenly.... Error 0x00000071


Close player, refresh gom mainpage, click on live, get new "match page", start again.

You have to get the "new" link if they started another game
Dodgin
Profile Blog Joined July 2011
Canada39254 Posts
May 17 2012 12:14 GMT
#1183
On May 17 2012 21:14 SiroKO wrote:
Show nested quote +
On May 17 2012 21:09 Horseballs wrote:
On May 17 2012 21:07 Tsubbi wrote:
On May 17 2012 21:04 4Servy wrote:
they should just un nerf ghosts to deal with this lategame imbalance of zerg, mu fixed.


yes because gas first hellions with 5 scv pull doing no damage shouldnt put you behind at all

what is this terran crap whining lately anyways? almost every major tournament this year was won by terrans and there are gonna be 50% terrans in code s next season too


That opening putting MKP behind is completely irrelevant twenty minutes later when he is maxed and has a sick economy and macro in full swing.


MKP still did a mistake, he could have made starports when he was floating high in gaz/minerals.

But the fact is, Yugioh messed up much more and quite horribly the whole game and still ended up winning.

Now bad Zerg players will end up in code S due to Blizzard affirmative action, is that a good thing ?
This is almost a philosophical question...
Would you rather see good protoss terran tearing it up but only 3 MU, or bad Zerg players but more diversity in the MU...


one mistake = bad player

yeahhhh okay, no credit for the rest of the series?
Fragile51
Profile Joined October 2011
Netherlands15767 Posts
May 17 2012 12:15 GMT
#1184
LoL, Khaldor asking the question i was thinking about for months now
FakeDeath
Profile Joined January 2011
Malaysia6060 Posts
May 17 2012 12:15 GMT
#1185
On May 17 2012 21:10 MaryJoana wrote:
Show nested quote +
On May 17 2012 21:07 Tobblish wrote:
On May 17 2012 21:04 warcralft wrote:
This is a GSL CODE S FINALS STANDARD. UP AND DOWNS IS SO DAMNED STACKED. NESTEA MC, MMA, MKP? WHAT TEH FUQ IS WRONG WITH GSL


MKP played like never before, he was doing a great game.
Yugioh played standard Zerg game tbh, doing some big mistakes and letting MKP killing his bases just over and over...

Sad to see what Blizzard have done with the balance of the game.


I completely disagree. Marine Marauder Medivac + a handful of tanks/thors only works so long. When you have lost 200 units to fungals already, as a pro player you should realize that Ghosts are needed. He needs to learn some from GKP.


Well MMA beg to differ. Did you watch Blizzard Cup MMA vs DRG Game 7????MMA did not build any ghosts at all and still won and he would definitely like to build ghost but he was doing too many stuff at once to even tech to ghosts.
You have to realize that both Yugioh and MKP were both multitasking like crazy but Yugioh was smart because he transition
to BLs whereas MKP failed to transition to make a few ghosts in the midst of the heated battle.

Yugioh played better than MKP in this series.
Play your best
milesfacade
Profile Joined November 2010
United Kingdom799 Posts
May 17 2012 12:15 GMT
#1186
On May 17 2012 21:13 Tump wrote:
Show nested quote +
On May 17 2012 21:11 Kettchup wrote:
People were actually complaining about the GG timing? Yugioh had 2 corrupters and 4 drones left. Well worth going for a stalemate to the bitter end there.

He should of GG'ed when he lost his last two vikings to fungal.


Why? He knew yugioh wasn't mining and mkp had two orbitals and was mining with mules. It was obviously hugely unlikely it wouldn't be scouted, but you should always try in such a close game.
Kettchup
Profile Joined October 2010
United States1911 Posts
May 17 2012 12:15 GMT
#1187
On May 17 2012 21:13 KristofferAG wrote:
Show nested quote +
On May 17 2012 21:12 Kettchup wrote:
On May 17 2012 21:12 KristofferAG wrote:
On May 17 2012 21:11 Kettchup wrote:
People were actually complaining about the GG timing? Yugioh had 2 corrupters and 4 drones left. Well worth going for a stalemate to the bitter end there.

And a thousand infestors and lings. Approximately.


A thousand infestors and lings do great against buildings in the middle of space.

Just don't let your Corruptors run in front of your army. Keep them safe till you've killed the vikings.


We've seen bigger blunders than running a couple corrupters over marines. You don't GG when you're that close to a tie. He kept playing until his chances were gone. That's what you should do.
Horseballs
Profile Joined July 2011
United States721 Posts
Last Edited: 2012-05-17 12:16:23
May 17 2012 12:15 GMT
#1188
On May 17 2012 21:14 SiroKO wrote:
Show nested quote +
On May 17 2012 21:09 Horseballs wrote:
On May 17 2012 21:07 Tsubbi wrote:
On May 17 2012 21:04 4Servy wrote:
they should just un nerf ghosts to deal with this lategame imbalance of zerg, mu fixed.


yes because gas first hellions with 5 scv pull doing no damage shouldnt put you behind at all

what is this terran crap whining lately anyways? almost every major tournament this year was won by terrans and there are gonna be 50% terrans in code s next season too


That opening putting MKP behind is completely irrelevant twenty minutes later when he is maxed and has a sick economy and macro in full swing.


MKP still did a mistake, he could have made starports when he was floating high in gaz/minerals.

But the fact is, Yugioh messed up much more and quite horribly the whole game and still ended up winning.

Now bad Zerg players will end up in code S due to Blizzard affirmative action, is that a good thing ?
This is almost a philosophical question...
Would you rather see good protoss terran tearing it up but only 3 MU, or bad Zerg players but more diversity in the MU...


Hmmm... if only there were some sort of unit terran could tech to late game that could do decently well vs ultras and broodlords and give a buffer period for terran to be able to get out a proper counter.

Naw, that'd be unfair. In other news, it's great when zergs can make 20 infestors to kill everything.
Fluffeh
Profile Joined June 2011
Sweden66 Posts
May 17 2012 12:16 GMT
#1189
NEVER FORGET
nth<3 Flash<3
Aeceus
Profile Joined September 2011
United Kingdom1278 Posts
May 17 2012 12:16 GMT
#1190
Go go Byun!
Fragile51
Profile Joined October 2011
Netherlands15767 Posts
May 17 2012 12:16 GMT
#1191
Byun fightiiiiiiiiiiiing
MrCash
Profile Joined October 2011
United States1504 Posts
Last Edited: 2012-05-17 12:17:01
May 17 2012 12:16 GMT
#1192
Lol. Major might not be happy to hear about the new rules.
Diavlo
Profile Joined July 2011
Belgium2915 Posts
May 17 2012 12:16 GMT
#1193
On May 17 2012 21:11 Horseballs wrote:
Show nested quote +
On May 17 2012 21:10 Vita` wrote:
Only watched like the last 10 min of the last round, but where there no ghosts at all whole game? Against that many infestors? just one EMP woulda done hell of a diffrence


just one EMP would have taken 100 energy off of maybe two infestors, leaving them with enough energy for fungals and having ghosts uselessly taking up army supply for terran.

And for the energy of an EMP you can snipe an infestor and a half at range 10...

Ghosts are amazing and there is no reason not to make any (along with nukes) when you are 150 supply and have 1000 minerals and 1000 gas in the bank. Just like MKP was in the last game.


"I don't know how many years on this Earth I got left. I'm gonna get real weird with it."
LimitSEA
Profile Blog Joined August 2011
Australia9580 Posts
May 17 2012 12:17 GMT
#1194
On May 17 2012 21:14 SiroKO wrote:
Show nested quote +
On May 17 2012 21:09 Horseballs wrote:
On May 17 2012 21:07 Tsubbi wrote:
On May 17 2012 21:04 4Servy wrote:
they should just un nerf ghosts to deal with this lategame imbalance of zerg, mu fixed.


yes because gas first hellions with 5 scv pull doing no damage shouldnt put you behind at all

what is this terran crap whining lately anyways? almost every major tournament this year was won by terrans and there are gonna be 50% terrans in code s next season too


That opening putting MKP behind is completely irrelevant twenty minutes later when he is maxed and has a sick economy and macro in full swing.


MKP still did a mistake, he could have made starports when he was floating high in gaz/minerals.

But the fact is, Yugioh messed up much more and quite horribly the whole game and still ended up winning.

Now bad Zerg players will end up in code S due to Blizzard affirmative action, is that a good thing ?
This is almost a philosophical question...
Would you rather see good protoss terran tearing it up but only 3 MU, or bad Zerg players but more diversity in the MU...

Are people seriously acting like the only reason zerg is winning is because of slightly increased range on Queens? Really? Going to completely ignore how well Yugioh played, or the entire series as a whole and just blame a single buff? Christ.
Long live the King of Wings
SiroKO
Profile Joined February 2012
France721 Posts
Last Edited: 2012-05-17 12:18:21
May 17 2012 12:17 GMT
#1195
On May 17 2012 21:14 Dodgin wrote:
Show nested quote +
On May 17 2012 21:14 SiroKO wrote:
On May 17 2012 21:09 Horseballs wrote:
On May 17 2012 21:07 Tsubbi wrote:
On May 17 2012 21:04 4Servy wrote:
they should just un nerf ghosts to deal with this lategame imbalance of zerg, mu fixed.


yes because gas first hellions with 5 scv pull doing no damage shouldnt put you behind at all

what is this terran crap whining lately anyways? almost every major tournament this year was won by terrans and there are gonna be 50% terrans in code s next season too


That opening putting MKP behind is completely irrelevant twenty minutes later when he is maxed and has a sick economy and macro in full swing.


MKP still did a mistake, he could have made starports when he was floating high in gaz/minerals.

But the fact is, Yugioh messed up much more and quite horribly the whole game and still ended up winning.

Now bad Zerg players will end up in code S due to Blizzard affirmative action, is that a good thing ?
This is almost a philosophical question...
Would you rather see good protoss terran tearing it up but only 3 MU, or bad Zerg players but more diversity in the MU...


one mistake = bad player

yeahhhh okay, no credit for the rest of the series?


He made tons of mistakes.

Losing bases to drop when you're floating high in minerals (thus could make a lot of spinecrawlers) as long as having 20 infestors means not being at the code S level.

On May 17 2012 21:17 LimitSEA wrote:
Show nested quote +
On May 17 2012 21:14 SiroKO wrote:
On May 17 2012 21:09 Horseballs wrote:
On May 17 2012 21:07 Tsubbi wrote:
On May 17 2012 21:04 4Servy wrote:
they should just un nerf ghosts to deal with this lategame imbalance of zerg, mu fixed.


yes because gas first hellions with 5 scv pull doing no damage shouldnt put you behind at all

what is this terran crap whining lately anyways? almost every major tournament this year was won by terrans and there are gonna be 50% terrans in code s next season too


That opening putting MKP behind is completely irrelevant twenty minutes later when he is maxed and has a sick economy and macro in full swing.


MKP still did a mistake, he could have made starports when he was floating high in gaz/minerals.

But the fact is, Yugioh messed up much more and quite horribly the whole game and still ended up winning.

Now bad Zerg players will end up in code S due to Blizzard affirmative action, is that a good thing ?
This is almost a philosophical question...
Would you rather see good protoss terran tearing it up but only 3 MU, or bad Zerg players but more diversity in the MU...

Are people seriously acting like the only reason zerg is winning is because of slightly increased range on Queens? Really? Going to completely ignore how well Yugioh played, or the entire series as a whole and just blame a single buff? Christ.


Combination of both snipe nerf and queen range buff making it hard for terran both early game and late game.
Our envy always last longer than the happiness of those we envy
Fionn
Profile Blog Joined October 2009
United States23455 Posts
May 17 2012 12:17 GMT
#1196
I feel bad for GhostKing. The whole GhostKing ID was a joke by MarineKing and he wanted to be ByunPrime, but apparently it somehow got stuck as GhostKing.
Writerhttps://twitter.com/FionnOnFire
mrgauva
Profile Joined December 2011
Vietnam134 Posts
May 17 2012 12:18 GMT
#1197
StC is a funny guys, i love him so much ..
GL StC
KristofferAG
Profile Blog Joined April 2011
Norway25712 Posts
Last Edited: 2012-05-17 12:18:41
May 17 2012 12:18 GMT
#1198
(T)ByunPrime v (T)TheStC
0 - 0


Maps:
Dual Sight
Daybreak
Cloud Kingdom

05.00
(T)ByunPrime is spawning as the red Terran in the 2 o'clock position.
(T)TheStC is spawning as the blue Terran in the 8 o'clock position.

Both players walling off with Rax on 12.
Refinery next for Byun.

CC first for StC, hiding it in the main.
Factory next for Byun.

StC taking two gas.
Reactor on the Barracks for Byun, single Hellion in production.
Factory up for StC.

Starport next for Byun.
Reactor on Barracks next to Factory for StC.

@KristofferAG | http://vestkyststoy.bandcamp.com | last.fm/user/KristofferAG
Dodgin
Profile Blog Joined July 2011
Canada39254 Posts
Last Edited: 2012-05-17 12:19:39
May 17 2012 12:18 GMT
#1199
On May 17 2012 21:17 SiroKO wrote:
Show nested quote +
On May 17 2012 21:14 Dodgin wrote:
On May 17 2012 21:14 SiroKO wrote:
On May 17 2012 21:09 Horseballs wrote:
On May 17 2012 21:07 Tsubbi wrote:
On May 17 2012 21:04 4Servy wrote:
they should just un nerf ghosts to deal with this lategame imbalance of zerg, mu fixed.


yes because gas first hellions with 5 scv pull doing no damage shouldnt put you behind at all

what is this terran crap whining lately anyways? almost every major tournament this year was won by terrans and there are gonna be 50% terrans in code s next season too


That opening putting MKP behind is completely irrelevant twenty minutes later when he is maxed and has a sick economy and macro in full swing.


MKP still did a mistake, he could have made starports when he was floating high in gaz/minerals.

But the fact is, Yugioh messed up much more and quite horribly the whole game and still ended up winning.

Now bad Zerg players will end up in code S due to Blizzard affirmative action, is that a good thing ?
This is almost a philosophical question...
Would you rather see good protoss terran tearing it up but only 3 MU, or bad Zerg players but more diversity in the MU...


one mistake = bad player

yeahhhh okay, no credit for the rest of the series?


He made tons of mistakes.

Losing bases to drop when you're floating high in minerals (thus could make a lot of spinecrawlers) as long as having 20 infestors means not being at the code S level.


this is such a dumb way to look at things, you can only do so many things at once in a game like that.

I'm sure I could point out a bunch of stuff MKP did wrong too, I guess he's even worse.
Slangen
Profile Joined August 2011
Sweden1166 Posts
May 17 2012 12:19 GMT
#1200
On May 17 2012 21:17 Fionn wrote:
I feel bad for GhostKing. The whole GhostKing ID was a joke by MarineKing and he wanted to be ByunPrime, but apparently it somehow got stuck as GhostKing.

How do you even know these things :S
Sad for Byun if its true
Fnatic - TSM - EG
Prev 1 58 59 60 61 62 78 Next
Please log in or register to reply.
Live Events Refresh
Next event in 13m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft507
SpeCial 70
JuggernautJason55
StarCraft: Brood War
GuemChi 1071
Artosis 558
Shine 18
Bale 7
Dota 2
monkeys_forever614
League of Legends
JimRising 436
Super Smash Bros
AZ_Axe135
PPMD64
Other Games
summit1g11564
shahzam594
ToD170
C9.Mang097
Maynarde89
Trikslyr37
Organizations
Other Games
gamesdonequick572
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 17 non-featured ]
StarCraft 2
• Hupsaiya 92
• davetesta11
• Kozan
• IndyKCrew
• sooper7s
• AfreecaTV YouTube
• Migwel
• intothetv
• LaughNgamezSOOP
StarCraft: Brood War
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota21855
• Noizen31
League of Legends
• Doublelift3990
Counter-Strike
• Scarra854
Other Games
• imaqtpie1062
Upcoming Events
Replay Cast
13m
Sparkling Tuna Cup
10h 13m
Afreeca Starleague
10h 13m
Rush vs PianO
Flash vs Speed
PiGosaur Cup
1d
Replay Cast
1d 9h
Afreeca Starleague
1d 10h
BeSt vs Leta
Queen vs Jaedong
Replay Cast
2 days
The PondCast
2 days
OSC
3 days
RSL Revival
3 days
TriGGeR vs Cure
ByuN vs Rogue
[ Show More ]
Replay Cast
4 days
RSL Revival
4 days
Maru vs MaxPax
BSL
4 days
RSL Revival
5 days
uThermal 2v2 Circuit
5 days
BSL
5 days
Liquipedia Results

Completed

2026 Changsha Offline CUP
WardiTV Winter 2026
NationLESS Cup

Ongoing

BSL Season 22
CSL Elite League 2026
CSL Season 20: Qualifier 1
ASL Season 21
Acropolis #4 - TS6
StarCraft2 Community Team League 2026 Spring
RSL Revival: Season 4
Nations Cup 2026
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

CSL Season 20: Qualifier 2
Escore Tournament S2: W1
CSL 2026 SPRING (S20)
Acropolis #4
IPSL Spring 2026
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.