[Code S] Semi-Final 2012 GSL Season 2 - Page 147
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SupLilSon
Malaysia4123 Posts
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Garnet
Vietnam9011 Posts
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FairForever
Canada2392 Posts
On May 10 2012 21:06 zefreak wrote: Umm.. it would take a large sample even between just two players, let alone a statistical average of players from each race (one player could simply be better and skew the results). By the time the sample size is large enough to draw any meaningful conclusion, the game will be unrecognizable. I hate when balance is brought up, because I think the game is pretty okay. But you could use different methodologies rather than just "GSL Champ" to figure out if one race is better than the others. There are games that matter other than the championship match - in fact the championship match is statistically a TERRIBLE way to determine the best race, even if you had a large enough population. Why? Let's say there's one player who would, hypothetically, beat everyone else, regardless of his skill level. If you use Champions as a way to determine, you would say his race is imbalanced. You really should be using top 16 or top 8 or something, in which case, as each race should theoretically get 1/3 of the representation, you could probably make a sample after 5 or 6 GSLs. That being said, 5 to 6 GSLs is a long time so it wouldn't be very relevant, but it would be better than using only champions/ | ||
shadymmj
1906 Posts
When you say who has more to lose when getting his army caught while looking elsewhere, there is no doubt in my mind that terran is at a clear disadvantage. On the other hand, sloppy scouting from the protoss can result in a punishing drop. i would not say it's imbalance but ludicrous volatility in all parts of the matchup. it's just not very fun watching one army melt completely in about 10 secs after waiting for 15 minutes, or a 1/1/1 all-in. When Browder said terrible terrible damage he was absolutely right for TvP and ZvP. TvZ is kinda fun in the way that micro is more visible (but maybe not easier), and the zerg can afford to lose more and reproduce quickly. in short, there is simply more opportunity for action all throughout the game. I really hope that when the SC1+SC2 proleague comes round, many more people will be exposed to the face of modern BW TvP. then you will understand that unit clumping has to change because it creates hyper lethality. i dont say this because i think sc2 should be like BW, but because it is lame for sc2 to be so volatile. | ||
FairForever
Canada2392 Posts
On May 10 2012 21:31 Garnet wrote: Mvp milking as much money as possible before the elephants come. To be fair MVP was a very competent BW player. And with an extra almost-two-years over his BW counterparts, I don't think they're going to be catching a healthy MVP in 2012. Maybe 2013 with HotS, as it will be a different game. | ||
Archybaldie
United Kingdom818 Posts
I just feel glad that its about time someone started punishing how greedy protoss are being in PvT. Regardless of how balanced it actually is, or how balanced people are claiming it is. Far too many people seem to discredit how skillful these players are. At a certain point it seems less about balance and more about preperation for your opponent. Squirtle is going to have to design a new way to survive the early-midgame, build a new timing attack or hes going to lose against mvp's current TvP. Should be an intresting finals! | ||
PH
United States6173 Posts
On May 10 2012 21:32 shadymmj wrote: i would give toss some respect but the game is just awful. and don't blame MVP. he knows what it takes to win better than anybody in sc2 for now. he is the currently the flash of sc2 until the real one is ready to put him back in his place. When you say who has more to lose when getting his army caught while looking elsewhere, there is no doubt in my mind that terran is at a clear disadvantage. On the other hand, sloppy scouting from the protoss can result in a punishing drop. i would not say it's imbalance but ludicrous volatility in all parts of the matchup. it's just not very fun watching one army melt completely in about 10 secs after waiting for 15 minutes, or a 1/1/1 all-in. When Browder said terrible terrible damage he was absolutely right for TvP and ZvP. TvZ is kinda fun in the way that micro is more visible (but maybe not easier), and the zerg can afford to lose more and reproduce quickly. in short, there is simply more opportunity for action all throughout the game. I really hope that when the SC1+SC2 proleague comes round, many more people will be exposed to the face of modern BW TvP. then you will understand that unit clumping has to change because it creates hyper lethality. i dont say this because i think sc2 should be like BW, but because it is lame for sc2 to be so volatile. I'd give you a high five if I could. Your post is awesome. This has been a problem since the early days of the game, but it's also something blizz seems to not find problematic -_- | ||
Opera
France469 Posts
On May 10 2012 21:29 SupLilSon wrote: Thanks for the LR Julliette! Same ! You're awesome ![]() | ||
dragonborn
4781 Posts
V P <3 | ||
Severus_
759 Posts
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Yonnua
United Kingdom2331 Posts
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TheDroneNextDoor
Hungary32 Posts
I'm really glad that he kept his momentum and I am now officially a fanboy of him :D | ||
Deleted User 137586
7859 Posts
On May 10 2012 20:43 HolyArrow wrote: What can I say, I like to back up my arguments with hard facts, unlike many people around here ![]() Holy-er-than-thou-arrow... Didn't we just have a discussion where I was pushing the view that more evidence is needed? As to the point at hand, everyone agreed for a long time that Protoss was too weak, so Blizz buffed them. They just seem to have overdone it a bit (like they said they would, and scale it back down). Now the terrans are worried because only Mvp and MKP seem to be doing well in non-mirrors. (And MMA's vZ brings tear to the eye...) So, quoting prior results (especially wins) is not really on topic. What matters is the general state of the MU currently. TLPD stats are the best indication of the current situtation, and even then a month is a very short period for analysis. The whole thing is made worse by the incoming new patch. Happy MU discussion with TLPD June in July ![]() | ||
Big J
Austria16289 Posts
On May 10 2012 21:31 Garnet wrote: Mvp milking as much money as possible before the elephants come. And play in their own league because they wouldn't even get through Code B | ||
Chunhyang
Bangladesh1389 Posts
Most Valuable Pokemon vs Most Valuable Playa | ||
Huragius
Lithuania1506 Posts
On May 10 2012 21:55 Chunhyang wrote: With MVP getting cheesy and Squirtle being mainly a two base kind of guy, I expect the finals games to be < ten minutes on average. Most Valuable Pokemon vs Most Valuable Playa Getting cheesy ? You realize that he's so cheesy only in TvP where you MUST take risks in order not to get demolished ? He plays to win, not to lose fancy macro game against toss for his fans. | ||
Daogin
Canada2308 Posts
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bkrow
Australia8532 Posts
On May 10 2012 21:58 Huragius wrote: Getting cheesy ? You realize that he's so cheesy only in TvP where you MUST take risks in order not to get demolished ? He plays to win, not to lose fancy macro game against toss for his fans. While you are correct that late game TvP is like asking for a whopping, i think Mvp's wrists also heavily effects his playstyle. Until he gets that resolved i don't think he'll actively seek long games that require excessive exertion Do you know who is awesome ... M V P !!!! MY MAN! | ||
MooLen
Germany501 Posts
On May 10 2012 21:32 shadymmj wrote: i would give toss some respect but the game is just awful. and don't blame MVP. he knows what it takes to win better than anybody in sc2 for now. he is the currently the flash of sc2 until the real one is ready to put him back in his place. When you say who has more to lose when getting his army caught while looking elsewhere, there is no doubt in my mind that terran is at a clear disadvantage. On the other hand, sloppy scouting from the protoss can result in a punishing drop. i would not say it's imbalance but ludicrous volatility in all parts of the matchup. it's just not very fun watching one army melt completely in about 10 secs after waiting for 15 minutes, or a 1/1/1 all-in. When Browder said terrible terrible damage he was absolutely right for TvP and ZvP. TvZ is kinda fun in the way that micro is more visible (but maybe not easier), and the zerg can afford to lose more and reproduce quickly. in short, there is simply more opportunity for action all throughout the game. I really hope that when the SC1+SC2 proleague comes round, many more people will be exposed to the face of modern BW TvP. then you will understand that unit clumping has to change because it creates hyper lethality. i dont say this because i think sc2 should be like BW, but because it is lame for sc2 to be so volatile. Is this the "bitching bout the game" thread. Ofc SC2 has problems but you´re not the first genious that pointed these things out... | ||
FuRong
New Zealand3089 Posts
MVP so sick, you could tell he prepared a lot and his execution was really good. Squirtle's defense in game two is probably the sickest hold I've seen this year. Now we get either the first four time champion or the first ever SC2 royal roader... I really wanna go to the final now, but I don't think I'll be able to make it >_< | ||
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