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[Code S] "The Chosen 8" 2012 GSL Season 2 Day 2 - Page 24

Forum Index > StarCraft 2 Tournaments
Post a Reply
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Maitolasi
Profile Joined December 2010
Finland441 Posts
May 03 2012 09:34 GMT
#461
On May 03 2012 18:33 Hall0wed wrote:
Transition from failed 4gate into win... crazy to that happen.


Well HerO didn't completely cut probes and killed 9 SCVs so it wasn't a completely failed 4gate.
IshinShishi
Profile Joined April 2012
Japan6156 Posts
May 03 2012 09:34 GMT
#462
On May 03 2012 18:32 Ldawg wrote:
Holy crap I can't believe Hero broke that contain...First time I've seen that situation come out in Protoss' favor.

You need to watch more starcraft, not that much more tho.
So... what that make you? Good? You're not good. You just know how to hide, how to lie
vthree
Profile Joined November 2011
Hong Kong8039 Posts
May 03 2012 09:34 GMT
#463
Tanks don't hold up once zealots get charge. SuperNova took too long. He even EMP'ed all the zealots but it don't matter...
below66
Profile Joined October 2009
United States1761 Posts
May 03 2012 09:34 GMT
#464
GOGOGOG HERO!!
Williammm
Profile Joined March 2011
Australia908 Posts
May 03 2012 09:35 GMT
#465
lol Tasteless, thats not sleepy, its just pure concentration
zezamer
Profile Joined March 2011
Finland5701 Posts
May 03 2012 09:35 GMT
#466
On May 03 2012 18:33 architecture wrote:
Why is everyone so surprised that the break worked? 3 tanks and 3 bunkers + 2 EMPs is NOT enough to overcome a low bio count.


Because it's pretty much impossible to break in TvT /TvZ
Blaec
Profile Joined April 2010
Australia4289 Posts
May 03 2012 09:35 GMT
#467
On May 03 2012 18:33 Dodgin wrote:
Show nested quote +
On May 03 2012 18:32 dezi wrote:
Wtf, i thought Hero was so dead when the contain was set up at his nat and he just powered right to into forcing the GG out of Supernova Oo


I think he was dead if Supernova EMP'd the templar instead of using it all on the zealots.


I dunno, with all the bunkers the problem was not the storm, it was the zealots. The amount of effective damage that emp did was amazing.
the_business_og
Profile Joined April 2012
United States167 Posts
May 03 2012 09:35 GMT
#468
LOL tasteless your acist -_-
shanti
architecture
Profile Blog Joined May 2008
United States643 Posts
May 03 2012 09:35 GMT
#469
If T did a build that held the 4 gate without use of tanks, he would have won against 4 gate. But getting tanks means that you don't have the bio count to kill the P after.
tpfkan
KiNGxXx
Profile Blog Joined August 2010
7928 Posts
May 03 2012 09:35 GMT
#470
[image loading]
MKP|Maru|TaeJa|Mvp|Polt|INnoVation|GuMiho|Bomber|GoOdy|TeamTerran
Vindicare605
Profile Blog Joined August 2011
United States16055 Posts
May 03 2012 09:35 GMT
#471
On May 03 2012 18:34 Fionn wrote:
I wonder if this will push Supernova to go back into his whole cheesing Toss mindset he's shown the past few seasons.


He can't win a standard game against Hero. Anyone that is unbiased can see that.

He has to do unconventional builds to kill Hero. In a straight up micro war Hero is just better.
aka: KTVindicare the Geeky Bartender
FloKi
Profile Blog Joined March 2012
1490 Posts
May 03 2012 09:35 GMT
#472
That first game looked so easy for hero,didint even break a sweat.
Where do whores go?
Ketch
Profile Joined October 2010
Netherlands7285 Posts
May 03 2012 09:35 GMT
#473
Hard to snipe high templar with siege tanks (since it takes 3 shots) in that kind of push, they will get storms off. Of course EMP can negate HT, but tanks doing something vs templar would be nice as well.
Altern
Profile Joined September 2010
United States1053 Posts
May 03 2012 09:35 GMT
#474
Hero fangirls! haha
bittman
Profile Joined February 2011
Australia8759 Posts
May 03 2012 09:36 GMT
#475
On May 03 2012 18:34 Douillos wrote:
Show nested quote +
On May 03 2012 18:33 bittman wrote:
On May 03 2012 18:31 snowsnow wrote:
lol, tt is why tanks dun work in t v p! chargelots!


You're right, 3 tanks should be able to deal with 40 chargelots. =/

The tanks could have target fired better, but they were more useful than the bio arguably (at least in those numbers)


It would be nice for us Terrans to have SOMETHING vs 40 chargelots...


8 tanks. 40 hellions. Thor. Something in the air.
Mvp - Leenock - Dongraegu - MC - Gumiho - Keen - Polt - Squirtle - Jjakji - Genius - Seed - Life - sC - Dream || LG-IM - MVP - FXO
StrinterN
Profile Joined April 2010
Denmark531 Posts
May 03 2012 09:36 GMT
#476
HerO with them fangirls! :D gogo <3
Twitter: @Strintern Stream: http://www.twitch.tv/strintern
IshinShishi
Profile Joined April 2012
Japan6156 Posts
May 03 2012 09:36 GMT
#477
On May 03 2012 18:32 stevarius wrote:
Show nested quote +
On May 03 2012 18:31 Blaec wrote:
Wow, sick game from Hero. Thought supernova had it with his bunker/tank push.


I didn't expect it to work even in the slightest bit... lol.

I've played too much Terran to know any plan will work as well as you might think it will.

The real deal-breaker was EMPing the chargelots and not the templar.

Supernova EMPed every single zealot, I fail to see how emping the templars instead would've helped to kill that many zealots with their shields still up.
So... what that make you? Good? You're not good. You just know how to hide, how to lie
snowsnow
Profile Joined April 2012
17 Posts
May 03 2012 09:36 GMT
#478
i dun reallie think emping the templars will change the results much. there were 8 gates and chargelots will probably still win the game. there wasn't enough marauders to kite the zealots all day.
sc2holar
Profile Joined October 2011
Sweden1637 Posts
Last Edited: 2012-05-03 09:36:56
May 03 2012 09:36 GMT
#479
I feel bad for supernova, hes always been the "dark horse" terran that is really good but noone really seems to care about. Hes been playing in the shadow of MVP/MMA/Bomber etc
you no take candle
NHY
Profile Joined October 2010
1013 Posts
May 03 2012 09:36 GMT
#480
On May 03 2012 18:32 vthree wrote:
lol, aren't tanks suppose to be GREAT vs protoss???


chargelot > tanks
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