[GSTL] 2012 Season 1 Pennant Race Group A Match 5 - Page 79
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Fionn
United States23455 Posts
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vndods
United States3743 Posts
Marauders say hi as well. jkjk | ||
FXOBoSs
337 Posts
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Corrosive
Canada3741 Posts
On March 23 2012 21:41 Tek_ wrote: The micro didn't matter, at all, but the rest of your post is correct. As a Protoss you just cannot go for the Phoenix upgrade to deal with Mutas, the only way it works is if the Zerg keeps building Mutas after seeing the Phoenixes which no competent Zerg would do. Anyway, GG to Leenock, he played really well in a normally tough ZvP map. I think it was made so you can respond phoenix when the zerg makes like 30+ mutas. | ||
ragnorr
Denmark6097 Posts
On March 23 2012 21:41 elwoodng wrote: can anyone summarize the last game for me? I can't find the LR unfortunately and I missed it. Hero failed to damage with his stargate push, leenock got to huge of an econ and threw wave after wave of unit preventing hero from getting a third while he went to 5 bases till hero finally fell | ||
storywriter
Australia528 Posts
On March 23 2012 21:41 rothsbury wrote: It takes a lot of time to mass a huge amount of mutas (to the point that the phoenix upgrade becomes necessary). So you should be able to tell if the zerg is building to that point, unless he's doing something stupid like hiding mutas or saving a fuckton of gas. A zerg suddenly building a lot of mutas is definitely a challenge, but the his economy limits how many he can suddenly make, and that many mutas can be dealt with without the phoenix upgrade. it takes even longer to make phoenixes so unless the zerg is blind, according to your argument, he will switch out of mutas. which leads to the conclusion that the phoenix upgrade has no place in the current metagame. | ||
mcjinzo
79 Posts
also with leenock attacking into the third or natural.... | ||
SeventhPride
712 Posts
On March 23 2012 21:41 elwoodng wrote: can anyone summarize the last game for me? I can't find the LR unfortunately and I missed it. Leenock wins, hero lose. Hero messed up, pressure I guess. Use 1 control group to fight mutas. Loses collosus. Loses nexus Losing to mutas with 3 range advantage. Leenock didn't fall for any of the tricks hero pulled to bait him to drone less. Basically thats it | ||
dainbramage
Australia1442 Posts
On March 23 2012 21:40 Gamegene wrote: TLO says this a lot: the best way to deal with phoenix is just have a lot of larvae. Hell I remember people making jokes about Mondragon countering phoenixes with roaches back in TSL3 | ||
vndods
United States3743 Posts
On March 23 2012 21:42 Fragile51 wrote: I sure hope it will be. With Prime winning this time! YEAH like in the KSL. dat MKP/Byun/Creator combo. | ||
kubiks
France1328 Posts
On March 23 2012 21:41 elwoodng wrote: can anyone summarize the last game for me? I can't find the LR unfortunately and I missed it. Hero open FFE stargate while leenock go for the standard 3 bases. Hero get fully scouted and don't do many dmg with stargate (except deying some creep and the 4th for a time). Leenock go for mutas, and hero decide to go fo the new upgrade. Leenock manage to snipe the third of hero and then rally units and kill hero | ||
storywriter
Australia528 Posts
On March 23 2012 21:42 Corrosive wrote: I think it was made so you can respond phoenix when the zerg makes like 30+ mutas. this is a terrible argument. the phoenix upgrade is powerful and everything but 2 phoenixes will not kill 30+ mutas. | ||
SeventhPride
712 Posts
On March 23 2012 21:43 storywriter wrote: it takes even longer to make phoenixes so unless the zerg is blind, according to your argument, he will switch out of mutas. which leads to the conclusion that the phoenix upgrade has no place in the current metagame. You only need 6 phoenix to deal with a huge ball of mutas with that upgrade. and you can actually kill a zerg since he needs time to switch tech. | ||
silverstyle
Singapore1108 Posts
On March 23 2012 21:35 mandigal wrote: Stephano said the moment he saw White-Ra using the range upgrade he know he would win the game cause Phoenix are a shit unit otherwise. Yup, he said it on SoTG. Actually what he said was more ridiculous like: the moment i LOST my mutas was when I knew I won the game, because phoenixes are a shit unit. Blink stalker and storm answer to mutas is probably the better choice, phoenixes are only good in a pinch when you get caught off guard by mutas during stargate play. | ||
bittman
Australia8759 Posts
On March 23 2012 21:42 FXOBoSs wrote: See you in korea for the match vs prime!!!!!!!! :D::D:D:D:D Congrats Boss! =D (You won't beat MVP though =P) Though in all honesty, best of luck next week. That's the real finals for you guys. If you can beat MVP I imagine it would be like christmas for FXO =D | ||
mcjinzo
79 Posts
On March 23 2012 21:44 SeventhPride wrote: You only need 6 phoenix to deal with a huge ball of mutas with that upgrade. and you can actually kill a zerg since he needs time to switch tech. did you watch that game? leenock already had roaches hydras and banelings.... yea he teched to infestors but the game was over by then. | ||
storywriter
Australia528 Posts
On March 23 2012 21:44 SeventhPride wrote: You only need 6 phoenix to deal with a huge ball of mutas with that upgrade. and you can actually kill a zerg since he needs time to switch tech. firstly, 6 is a huge exaggeration. secondly, if the zerg player just micros his mutas away, the phoenixes cannot engage and later on, in a head-head fight, the mutas will be engage all they want, especially in a situation like this game where the Z is heavily pressuring a protoss taking a third (which happens in 80% of PvZs that I see) | ||
KristofferAG
Norway25712 Posts
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Probasaur
United States461 Posts
On March 23 2012 21:34 Asha` wrote: LEEEEEEEENOOOCCCCKKKKK!! so beast mode, in the age old history of TL SC2 LR threads, Outclassed! grats FXO. YEAH okay, "outclassed" considering Hero has beaten better players than Leenock. Leenock can make a ton of units, rally them to opponents base, and split them into two groups and attack at two points. Zerg can lose endless units while doing terrible, terrible damage. The one thing that bothers me the most that I experience more than anything is the ability of zerg to snipe the Nexus even tho you respond to the attack before they even start sniping it just like what happened just now to Hero. The zerglings will kill it every time. I don't see how there is anything Hero could have done there.... I'm going to try and remember that and build a sim city around my nexus from now on. Although they still will have more than enough surface area on the mining side to snipe it within an instant. I guess thats why Blizz is correcting their mistake with the nexus abilities being implemented in HoTS. With that and Recall I feel that toss will finally be on even playing field in the midgame. Early and latgame its dead even IMO. Really happy for Choya and FXO, but after I saw Hero play that incredible game against asd I started wanting my favorite player to lead his team to a win and further towards Vegas. Disappointing but not really because CHOYA FIGHTING!! FXO FIGHTING!!! and.... Leenock Fighting!! He is a serious beast there's no denying that. I just find that style of zerg boring to just send endless waves at your opponent, even tho they die over and over it doesnt matter how many times you defend because all they have to do is trade 500 zerg units for every 1 toss unit... until they win. | ||
SeventhPride
712 Posts
On March 23 2012 21:46 mcjinzo wrote: did you watch that game? leenock already had roaches hydras and banelings.... yea he teched to infestors but the game was over by then. Yes I did, leenock tech to hydras BECAUSE of the void rays. hero botch a void ray push and didn't scout leenock when leenock did the muta switch. That was one of the key moments AND he didn't pull his probes, did you see how many probes got killed when the mutas came out? He literally didnt even try to pull them away | ||
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