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MVTaylor
Profile Blog Joined October 2011
United Kingdom2893 Posts
February 08 2012 15:53 GMT
#641
On February 09 2012 00:51 cyclone25 wrote:
Props to Mr. Bitter for bringing the gold base issue to a Blizzard's employee on stream.


He got asked about why the mothership was being removed when he casted before, very good banter about it.

"Your mothership is so fat she can't fit in the next expansion" was his killer line.
@followMVT
Grovbolle
Profile Blog Joined July 2011
Denmark3811 Posts
Last Edited: 2012-02-08 15:57:14
February 08 2012 15:53 GMT
#642
Edit: Nevermind
Lies, damned lies and statistics: http://aligulac.com
The KY
Profile Blog Joined October 2010
United Kingdom6252 Posts
February 08 2012 15:57 GMT
#643
On February 09 2012 00:53 gh0un wrote:
Show nested quote +
On February 09 2012 00:47 Bommes wrote:
On February 09 2012 00:46 gh0un wrote:
On February 09 2012 00:42 Bommes wrote:
On February 09 2012 00:36 gh0un wrote:
On February 09 2012 00:33 mvtaylor wrote:
On February 09 2012 00:30 gh0un wrote:
On February 09 2012 00:25 MrCon wrote:
On February 09 2012 00:23 WiljushkA wrote:
this is what i hate about tvz, terran can make a dozen micro mistakes, lose 5 drops without doing any damage, and still easily be in the game, but one missclick from zerg is an autoloss (see killers mutalisk loss).

Losing mutalisks on a misclick is the equivalent of getting caught unsieged and losing all your tanks.


Not really. Losing all tanks means you lost your support unit, but the backbone of the army still stands, and thats the marine.
Even if terran loses all marines and tanks, its not easy to kill a terran off in his simcity base, except if you have an overwhelming number of mutalisks.
As long as terran kept up in economy, a lost marine tank army is just that, a lost army.

If terran is pushing you and you lose all your mutas with a missclick its over, he can finish zerg off easily.


Are you trying to say mutalisks are not a zerg support unit and should be classed as the backbone of the army in a similar way to marines?

I mean... i dunno man...

http://wiki.teamliquid.net/starcraft2/Mutalisk


I didnt say that, but the support unit for zerg has a different role than tanks for terrans.
Mutalisks are not only about controlling space, they are also for harassing purposes in order to disallow terrans to freely move out of their bases leaving them undefended.

Tanks are only about controlling space, while Mutalisks are about controlling space and harassing.


You know that without tanks its almost impossible to harass against Zerg because you can't move out of your base and all your drops will get cleaned off easily?


Apparently terran is supposed to be able to harass zerg after losing their whole army, is that what you are trying to say?


I wasnt talking about the whole army, I was talking about losing the tanks, just as you are talking about losing the mutalisks.
Just stop the discussion please, it gets silly.

edit to your edit:
Losing mutalisks doesnt equal losing the game either, so whats your point.
Losing tanks can LEAD to losing the game if you are right at the zergs base in a crucial push and the zerglings/banelings just demolish the rest of your army.
Losing tanks is very similar to losing mutalisks, its very situational on how it affects the outcome of the game.


You subconciously agreed with me, so i dont see why you are beating a dead horse now, as far as i am concerned the discussion is over.


This whole argument was weird in the first place, it's obviously a different situation because they're, wait for it, different races. The whole thing started because someone was whining that terran can lose stuff and the zerg lost mutas and died. Killer was gonna die anyway -_-
sitromit
Profile Joined June 2011
7051 Posts
February 08 2012 15:57 GMT
#644
Roach bust shut down hard, there's no way DF will win this game now.
cyclone25
Profile Blog Joined December 2009
Romania3344 Posts
February 08 2012 15:57 GMT
#645
SuperNova is 7-1 on Antiga (in GSL). Didn't DarkForce check these stats before coming into this event?
Also no banelings with that all in ...
Tsubbi
Profile Joined September 2010
Germany7996 Posts
February 08 2012 15:57 GMT
#646
awesome save up 1k mins 200 gas roach ling timing
clusen
Profile Joined May 2010
Germany8702 Posts
February 08 2012 15:57 GMT
#647
That didn't work so well for DF, he killed like 1 scv?
MrCon
Profile Blog Joined August 2010
France29748 Posts
February 08 2012 15:59 GMT
#648
ffs DF don't wait he unloaded both medivacs to engage TT
He could have cleaned the drop if his roaches were here when the unloading began.
qbs
Profile Joined January 2011
Poland771 Posts
February 08 2012 15:59 GMT
#649
well that looks easy :x
DeMusliM !!!
JimPanzer
Profile Joined July 2011
Germany339 Posts
February 08 2012 15:59 GMT
#650
overlords bauen!

User was warned for this post
gh0un
Profile Joined March 2011
601 Posts
February 08 2012 15:59 GMT
#651
On February 09 2012 00:57 The KY wrote:
Show nested quote +
On February 09 2012 00:53 gh0un wrote:
On February 09 2012 00:47 Bommes wrote:
On February 09 2012 00:46 gh0un wrote:
On February 09 2012 00:42 Bommes wrote:
On February 09 2012 00:36 gh0un wrote:
On February 09 2012 00:33 mvtaylor wrote:
On February 09 2012 00:30 gh0un wrote:
On February 09 2012 00:25 MrCon wrote:
On February 09 2012 00:23 WiljushkA wrote:
this is what i hate about tvz, terran can make a dozen micro mistakes, lose 5 drops without doing any damage, and still easily be in the game, but one missclick from zerg is an autoloss (see killers mutalisk loss).

Losing mutalisks on a misclick is the equivalent of getting caught unsieged and losing all your tanks.


Not really. Losing all tanks means you lost your support unit, but the backbone of the army still stands, and thats the marine.
Even if terran loses all marines and tanks, its not easy to kill a terran off in his simcity base, except if you have an overwhelming number of mutalisks.
As long as terran kept up in economy, a lost marine tank army is just that, a lost army.

If terran is pushing you and you lose all your mutas with a missclick its over, he can finish zerg off easily.


Are you trying to say mutalisks are not a zerg support unit and should be classed as the backbone of the army in a similar way to marines?

I mean... i dunno man...

http://wiki.teamliquid.net/starcraft2/Mutalisk


I didnt say that, but the support unit for zerg has a different role than tanks for terrans.
Mutalisks are not only about controlling space, they are also for harassing purposes in order to disallow terrans to freely move out of their bases leaving them undefended.

Tanks are only about controlling space, while Mutalisks are about controlling space and harassing.


You know that without tanks its almost impossible to harass against Zerg because you can't move out of your base and all your drops will get cleaned off easily?


Apparently terran is supposed to be able to harass zerg after losing their whole army, is that what you are trying to say?


I wasnt talking about the whole army, I was talking about losing the tanks, just as you are talking about losing the mutalisks.
Just stop the discussion please, it gets silly.

edit to your edit:
Losing mutalisks doesnt equal losing the game either, so whats your point.
Losing tanks can LEAD to losing the game if you are right at the zergs base in a crucial push and the zerglings/banelings just demolish the rest of your army.
Losing tanks is very similar to losing mutalisks, its very situational on how it affects the outcome of the game.


You subconciously agreed with me, so i dont see why you are beating a dead horse now, as far as i am concerned the discussion is over.


This whole argument was weird in the first place, it's obviously a different situation because they're, wait for it, different races. The whole thing started because someone was whining that terran can lose stuff and the zerg lost mutas and died. Killer was gonna die anyway -_-


Exactly, thank you for the bolded part.
Derez
Profile Blog Joined January 2011
Netherlands6068 Posts
February 08 2012 15:59 GMT
#652
We have now reached the part where Supernova just shows off.
MrCon
Profile Blog Joined August 2010
France29748 Posts
February 08 2012 15:59 GMT
#653
On February 09 2012 00:57 Tsubbi wrote:
awesome save up 1k mins 200 gas roach ling timing

No enough larvas imo, only 2 hatches.
jojo311
Profile Joined March 2011
Australia903 Posts
February 08 2012 15:59 GMT
#654
Supernova's drop play is just so awesome !
Proko
Profile Joined February 2011
United States1022 Posts
February 08 2012 16:00 GMT
#655
Darkforce getting beasted here.
Caster duos should compliment each others' strengths. "You look very handsome today, Tasteless."
Asha
Profile Blog Joined November 2010
United Kingdom38257 Posts
February 08 2012 16:00 GMT
#656
Hate engagements like that, very frustrating.
iAmBiGbiRd
Profile Joined August 2010
Australia1029 Posts
February 08 2012 16:01 GMT
#657
Question: Who is the guy casting with Mr Bitter??
Hello friends:)
Megabuster123
Profile Joined May 2011
Canada1837 Posts
February 08 2012 16:01 GMT
#658
Worst part of this is that even if he stabilizes here Supernova will just siege up the middle of the map and take the game.
MrCon
Profile Blog Joined August 2010
France29748 Posts
February 08 2012 16:02 GMT
#659
DF could have done so much better with his force omg TT
Tarotis
Profile Blog Joined October 2011
Germany1931 Posts
February 08 2012 16:02 GMT
#660
On February 09 2012 01:01 iAmBiGbiRd wrote:
Question: Who is the guy casting with Mr Bitter??

Rob Simpson, Blizzards E-Sports manager
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