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SHOUTcraft Invitational 4 - "Colin Smith" - Page 127

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 125 126 127 128 129 171 Next
Results can be found at http://wiki.teamliquid.net/starcraft2/The_SHOUTcraft_Invitational/4
wangstra
Profile Joined March 2011
922 Posts
Last Edited: 2012-03-30 19:24:03
January 15 2012 17:54 GMT
#2521
delete
Roe
Profile Blog Joined June 2010
Canada6002 Posts
January 15 2012 17:55 GMT
#2522
On January 16 2012 02:47 cursor wrote:
Show nested quote +
On January 16 2012 02:45 Everlong wrote:
Wonder how the new warhound will fit mech instead of Thor.. A bit worried, it might be good TvP, but TvZ - it's got shorter range and Terrans are going to be so weaker to tech switches I guess..

Man. That unit. When Terran sieges up a position with tanks in mech style, just convert half of the Hellions to those things. The position will just be that much tougher to break. It's fucking ridiculous actually.

it's sort of what happened in brood war. terrans started going mass goliath with some tanks.
Ylrahc
Profile Joined September 2011
France496 Posts
January 15 2012 17:56 GMT
#2523
Well on this tournament Stephano seems to be a class above the other players. Better mechanics, as DRG would say. But this is a final, this is Thorzain, and even if Stephano seems to beat him more often than not lately (3 1 at the MSI procup and 2 1 yesterday), anything is possible. Stephano's ZvT seems to be his weakest matchup atm because most of the terrans he played were top koreans (MKP, MVP, ForGG, etc), he hasn't lost against a foreign terran since Goody at the battle in berlin I think.
Shadow and dust
Ysellian
Profile Joined December 2010
Netherlands9029 Posts
Last Edited: 2012-01-15 17:56:54
January 15 2012 17:56 GMT
#2524
On January 16 2012 02:54 wangstra wrote:
Show nested quote +
On January 16 2012 02:47 Aic wrote:
On January 16 2012 02:44 Leetley wrote:
On January 16 2012 02:42 JohnMatrix wrote:
On January 16 2012 02:40 TotalBiscuit wrote:
What I've learned from this thread is that all races are OP


yeah true:

http://i.imgur.com/fpFG7.jpg

Oh, WOW. :D



I like that for everything it says XXX are OP as first option. Except for zergling who appperantly are primarily CUTE



except for mutalisks too. they have the most positive/op hits.


all the protoss units have something bad about them. Idiots, useless, obsolete. I hope Browder uses google!
Roe
Profile Blog Joined June 2010
Canada6002 Posts
January 15 2012 17:57 GMT
#2525
nice voice modulation TB lol
HappyChris
Profile Joined October 2011
1534 Posts
January 15 2012 17:57 GMT
#2526
Here we go the best of the dutch rematch. Who will prove he is the best:D
Bagi
Profile Joined August 2010
Germany6799 Posts
Last Edited: 2012-01-15 17:59:41
January 15 2012 17:58 GMT
#2527
On January 16 2012 02:54 cursor wrote:
Show nested quote +
On January 16 2012 02:52 clusen wrote:
On January 16 2012 02:47 cursor wrote:
On January 16 2012 02:45 Everlong wrote:
Wonder how the new warhound will fit mech instead of Thor.. A bit worried, it might be good TvP, but TvZ - it's got shorter range and Terrans are going to be so weaker to tech switches I guess..

Man. That unit. When Terran sieges up a position with tanks in mech style, just convert half of the Hellions to those things. The position will just be that much tougher to break. It's fucking ridiculous actually.

That are battle hellions, he means the mini thors

Ya, I caught that. Those warhounds are too fast, looks ridiculous. The idea of thors is to have 1 at each base or a couple left behind to deal with muta Counter pushes. But they just had to make a more mobile version because 90% of people were too dumb to figure that out, so they just made em faster for better 1 hotkey action.

Well, thors are actually pretty solid against ground targets as well but these warhounds would have absolutely no use besides shooting clumped up mutalisks. They get bonus damage against mechanical ground targets and are most likely terrible against biological.

So you get a mini-thor that is useless against any zerg ground unit, seems like a nerf overall to me. In fact I can't justify making them in TvZ if they remain in their current form.
Bashion
Profile Joined February 2011
Cook Islands2612 Posts
January 15 2012 17:58 GMT
#2528
37k viewers is crazy oO

Homestory cup was hitting 40k in the first couple days
I've got moves like Jagger
clusen
Profile Joined May 2010
Germany8702 Posts
January 15 2012 17:59 GMT
#2529
On January 16 2012 02:56 Ysellian wrote:
Show nested quote +
On January 16 2012 02:54 wangstra wrote:
On January 16 2012 02:47 Aic wrote:
On January 16 2012 02:44 Leetley wrote:
On January 16 2012 02:42 JohnMatrix wrote:
On January 16 2012 02:40 TotalBiscuit wrote:
What I've learned from this thread is that all races are OP


yeah true:

http://i.imgur.com/fpFG7.jpg

Oh, WOW. :D



I like that for everything it says XXX are OP as first option. Except for zergling who appperantly are primarily CUTE



except for mutalisks too. they have the most positive/op hits.


all the protoss units have something bad about them. Idiots, useless, obsolete. I hope Browder uses google!

The zerg units have always something positive: cute, good, smart, awesome :D
Gamegene
Profile Blog Joined June 2011
United States8308 Posts
January 15 2012 17:59 GMT
#2530
On January 16 2012 02:58 Bagi wrote:
Show nested quote +
On January 16 2012 02:54 cursor wrote:
On January 16 2012 02:52 clusen wrote:
On January 16 2012 02:47 cursor wrote:
On January 16 2012 02:45 Everlong wrote:
Wonder how the new warhound will fit mech instead of Thor.. A bit worried, it might be good TvP, but TvZ - it's got shorter range and Terrans are going to be so weaker to tech switches I guess..

Man. That unit. When Terran sieges up a position with tanks in mech style, just convert half of the Hellions to those things. The position will just be that much tougher to break. It's fucking ridiculous actually.

That are battle hellions, he means the mini thors

Ya, I caught that. Those warhounds are too fast, looks ridiculous. The idea of thors is to have 1 at each base or a couple left behind to deal with muta Counter pushes. But they just had to make a more mobile version because 90% of people were too dumb to figure that out, so they just made em faster for better 1 hotkey action.

Well, thors are actually pretty solid against ground targets as well but these warhounds would have absolutely no use besides shooting clumped up mutalisks. They get bonus damage against mechanical ground targets and are most likely terrible against biological.

So you get a mini-thor that is useless against ground units, seems like a nerf overall to me. In fact I can't justify making them in TvZ if they remain in their current form.


cept mutas.
Throw on your favorite jacket and you're good to roll. Stroll through the trees and let your miseries go.
HappyChris
Profile Joined October 2011
1534 Posts
January 15 2012 17:59 GMT
#2531
Over 3600 dollars raised for the next tournament well done all:D
Leifish
Profile Joined July 2011
851 Posts
January 15 2012 17:59 GMT
#2532
Thorzain's a little too godly, okay?
CursOr
Profile Blog Joined January 2009
United States6335 Posts
Last Edited: 2012-01-15 18:00:08
January 15 2012 17:59 GMT
#2533
On January 16 2012 02:55 Roe wrote:
Show nested quote +
On January 16 2012 02:47 cursor wrote:
On January 16 2012 02:45 Everlong wrote:
Wonder how the new warhound will fit mech instead of Thor.. A bit worried, it might be good TvP, but TvZ - it's got shorter range and Terrans are going to be so weaker to tech switches I guess..

Man. That unit. When Terran sieges up a position with tanks in mech style, just convert half of the Hellions to those things. The position will just be that much tougher to break. It's fucking ridiculous actually.

it's sort of what happened in brood war. terrans started going mass goliath with some tanks.

Ya, when the Range upgrade for Golioths came out in BW- they became super effective. And with that, mech itself. Looking at the changes to Thor makes me wish I whined on the Bnet forums more. It's actually a great unit, Terran just needs to accept the fact that they need to leave 2 or 3 behind when they push to deal with mutas. A Thor, and Turrets with range and +2 armor are more than enough to keep Terran safe.

The smaller, faster, more mobile Warhound is just an easier unit to use, that is simply for bad players. So they can run back and forth easier. This is going to mean more unit clumping and ball v ball combat. If that is even possible.
CJ forever (-_-(-_-(-_-(-_-)-_-)-_-)-_-)
dani`
Profile Joined January 2011
Netherlands2402 Posts
January 15 2012 17:59 GMT
#2534
On January 16 2012 02:58 Bashion wrote:
37k viewers is crazy oO

Homestory cup was hitting 40k in the first couple days

More crazy is the low activity in this thread, given that number of viewers O_O
Onos
Profile Joined May 2010
Canada107 Posts
January 15 2012 18:00 GMT
#2535
On January 16 2012 02:58 Bagi wrote:
Show nested quote +
On January 16 2012 02:54 cursor wrote:
On January 16 2012 02:52 clusen wrote:
On January 16 2012 02:47 cursor wrote:
On January 16 2012 02:45 Everlong wrote:
Wonder how the new warhound will fit mech instead of Thor.. A bit worried, it might be good TvP, but TvZ - it's got shorter range and Terrans are going to be so weaker to tech switches I guess..

Man. That unit. When Terran sieges up a position with tanks in mech style, just convert half of the Hellions to those things. The position will just be that much tougher to break. It's fucking ridiculous actually.

That are battle hellions, he means the mini thors

Ya, I caught that. Those warhounds are too fast, looks ridiculous. The idea of thors is to have 1 at each base or a couple left behind to deal with muta Counter pushes. But they just had to make a more mobile version because 90% of people were too dumb to figure that out, so they just made em faster for better 1 hotkey action.

Well, thors are actually pretty solid against ground targets as well but these warhounds would have absolutely no use besides shooting clumped up mutalisks. They get bonus damage against mechanical ground targets and are most likely terrible against biological.

So you get a mini-thor that is useless against any zerg ground unit, seems like a nerf overall to me. In fact I can't justify making them in TvZ if they remain in their current form.


We can assume that they will be less population than thors. If you can get 3 for 2 pop, like goliaths most likely, I suspect that they will be better than thors.
Darkfrog
Profile Joined December 2011
Austria211 Posts
January 15 2012 18:01 GMT
#2536
The robot voice for Grubby makes me giggle every time...damn you TB!
(╯°□°)╯︵ ┻━┻ ¯\_(ツ)_/¯
CosmicSpiral
Profile Blog Joined December 2010
United States15275 Posts
January 15 2012 18:02 GMT
#2537
On January 16 2012 02:59 cursor wrote:
Show nested quote +
On January 16 2012 02:55 Roe wrote:
On January 16 2012 02:47 cursor wrote:
On January 16 2012 02:45 Everlong wrote:
Wonder how the new warhound will fit mech instead of Thor.. A bit worried, it might be good TvP, but TvZ - it's got shorter range and Terrans are going to be so weaker to tech switches I guess..

Man. That unit. When Terran sieges up a position with tanks in mech style, just convert half of the Hellions to those things. The position will just be that much tougher to break. It's fucking ridiculous actually.

it's sort of what happened in brood war. terrans started going mass goliath with some tanks.

Ya, when the Range upgrade for Golioths came out in BW- they became super effective. And with that, mech itself. Looking at the changes to Thor makes me wish I whined on the Bnet forums more. It's actually a great unit, Terran just needs to accept the fact that they need to leave 2 or 3 behind when they push to deal with mutas. A Thor, and Turrets with range and +2 armor are more than enough to keep Terran safe.

The smaller, faster, more mobile Warhound is just an easier unit to use, that is simply for bad players. So they can run back and forth easier. This is going to mean more unit clumping and ball v ball combat. If that is even possible.


They really don't. Good zergs figured out that all they needed to do was to add more mutas into their ball.
WriterWovon man nicht sprechen kann, darüber muß man schweigen.
Noocta
Profile Joined June 2010
France12578 Posts
January 15 2012 18:03 GMT
#2538
On January 16 2012 03:00 Onos wrote:
Show nested quote +
On January 16 2012 02:58 Bagi wrote:
On January 16 2012 02:54 cursor wrote:
On January 16 2012 02:52 clusen wrote:
On January 16 2012 02:47 cursor wrote:
On January 16 2012 02:45 Everlong wrote:
Wonder how the new warhound will fit mech instead of Thor.. A bit worried, it might be good TvP, but TvZ - it's got shorter range and Terrans are going to be so weaker to tech switches I guess..

Man. That unit. When Terran sieges up a position with tanks in mech style, just convert half of the Hellions to those things. The position will just be that much tougher to break. It's fucking ridiculous actually.

That are battle hellions, he means the mini thors

Ya, I caught that. Those warhounds are too fast, looks ridiculous. The idea of thors is to have 1 at each base or a couple left behind to deal with muta Counter pushes. But they just had to make a more mobile version because 90% of people were too dumb to figure that out, so they just made em faster for better 1 hotkey action.

Well, thors are actually pretty solid against ground targets as well but these warhounds would have absolutely no use besides shooting clumped up mutalisks. They get bonus damage against mechanical ground targets and are most likely terrible against biological.

So you get a mini-thor that is useless against any zerg ground unit, seems like a nerf overall to me. In fact I can't justify making them in TvZ if they remain in their current form.


We can assume that they will be less population than thors. If you can get 3 for 2 pop, like goliaths most likely, I suspect that they will be better than thors.



Their ground attack will only be good against mechanical unit. Zerg don't have any. :-(
" I'm not gonna fight you. I'm gonna kick your ass ! "
gds
Profile Blog Joined February 2007
Iceland1391 Posts
January 15 2012 18:04 GMT
#2539
3rd place match is bo5 or bo3? Liquipedia is unclear about it, anyone knows?
dani`
Profile Joined January 2011
Netherlands2402 Posts
January 15 2012 18:04 GMT
#2540
On January 16 2012 03:04 gds wrote:
3rd place match is bo5 or bo3? Liquipedia is unclear about it, anyone knows?

It says in the overlay on stream Bo5.
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