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[GSL] AoL RO4 - Page 31

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 29 30 31 32 33 41 Next All
qazadex
Profile Joined October 2010
Australia473 Posts
January 04 2012 10:41 GMT
#601
Did MKP /dance?
Benjef
Profile Blog Joined December 2010
United Kingdom6921 Posts
January 04 2012 10:42 GMT
#602
So cost effective. MKP so beast
<3 | Dota 2 | DayZ | <3
Seeker *
Profile Blog Joined April 2005
Where dat snitch at?37071 Posts
January 04 2012 10:42 GMT
#603
MarineKing will be MarineKing I guess
ModeratorPeople ask me, "Seeker, what are you seeking?" My answer? "Sleep, damn it! Always sleep!"
TL+ Member
human_ko
Profile Joined July 2010
Russian Federation676 Posts
January 04 2012 10:42 GMT
#604
I cant wait for AOL to finish so that MKP will keep streaming )
WOrd, yo.
Blaec
Profile Joined April 2010
Australia4289 Posts
January 04 2012 10:42 GMT
#605
On January 04 2012 19:40 Sea_Food wrote:
Show nested quote +
On January 04 2012 19:38 Blaec wrote:
On January 04 2012 19:38 Sea_Food wrote:
On January 04 2012 19:35 Dodgin wrote:
On January 04 2012 19:34 M2 wrote:
Guys, simple question: Is the adrenalin upgrade for the ling so cost inefficient in SC2, since I never saw it being upgraded, while zergling look like the backbone of zerg late game. (sorry never played the game, just watching from time to time)


It's amazing, people just forget to upgrade it.


Its not amazing. Many pro zergs have said it that its not even close of being worth the 200/200.


Really who? (geniunely interested)


Morrow said it yestearday on stream chat. I cant remember exactly who the other zergs are who said it, but I think idra has at some point.


Ahh, cool. I guess 200 gas is pretty precious at hive tech.

But being able to make your mineral dump more powerful is so cool.
Farone
Profile Joined November 2010
Netherlands1219 Posts
January 04 2012 10:43 GMT
#606
On January 04 2012 19:38 Sea_Food wrote:
Show nested quote +
On January 04 2012 19:35 Dodgin wrote:
On January 04 2012 19:34 M2 wrote:
Guys, simple question: Is the adrenalin upgrade for the ling so cost inefficient in SC2, since I never saw it being upgraded, while zergling look like the backbone of zerg late game. (sorry never played the game, just watching from time to time)


It's amazing, people just forget to upgrade it.


Its not amazing. Many pro zergs have said it that its not even close of being worth the 200/200. It affects zerglings less than attack upgrades do, and unlike attack upgrades, it only affects zerglings.



fully upgraded it gives a 3-3 ling against a marine with 3-3 and medivac, 58% more damage output!!!, thats not worth it? its more then damage upgrade 1 gives (which is "only" 20%)
MC, Stephano, Ret, Jjakji, Grubby, Life, HerO, Scarlett, TaeJa
Dodgin
Profile Blog Joined July 2011
Canada39254 Posts
January 04 2012 10:44 GMT
#607
thanks for the lesson on fungal moletrap
qazadex
Profile Joined October 2010
Australia473 Posts
January 04 2012 10:44 GMT
#608
Slaughtered that army...
Hassybaby
Profile Blog Joined November 2010
United Kingdom10823 Posts
Last Edited: 2012-01-04 10:46:19
January 04 2012 10:44 GMT
#609
On January 04 2012 19:42 Blaec wrote:
Show nested quote +
On January 04 2012 19:40 Sea_Food wrote:
On January 04 2012 19:38 Blaec wrote:
On January 04 2012 19:38 Sea_Food wrote:
On January 04 2012 19:35 Dodgin wrote:
On January 04 2012 19:34 M2 wrote:
Guys, simple question: Is the adrenalin upgrade for the ling so cost inefficient in SC2, since I never saw it being upgraded, while zergling look like the backbone of zerg late game. (sorry never played the game, just watching from time to time)


It's amazing, people just forget to upgrade it.


Its not amazing. Many pro zergs have said it that its not even close of being worth the 200/200.


Really who? (geniunely interested)


Morrow said it yestearday on stream chat. I cant remember exactly who the other zergs are who said it, but I think idra has at some point.


Ahh, cool. I guess 200 gas is pretty precious at hive tech.

But being able to make your mineral dump more powerful is so cool.


Its weird though. A 35% increase in damage should be worth 200/200 considering how useful ling counters can be late-game. That's what, 4 less lings and 1 less infestor to make your counter-force 25% better? I'd pay that

EDIT: 25%, not 35. My bad
"These guys are mindfucking me into a sex coma" | "Mayonnaise is a must-have lubricant when performing necrophilia"
sinjitsu_
Profile Joined June 2010
Australia196 Posts
January 04 2012 10:44 GMT
#610
thats how you fungal !!
artrea
Profile Joined March 2011
Latvia3560 Posts
January 04 2012 10:44 GMT
#611
That one hero marine running after Infestors lol
Blaec
Profile Joined April 2010
Australia4289 Posts
January 04 2012 10:45 GMT
#612
Theres the crack lings

Its definitely worth it when going ling/infestor.
qazadex
Profile Joined October 2010
Australia473 Posts
January 04 2012 10:45 GMT
#613
World of hurt with more supply. Seriously, Moletrap?
frucisky
Profile Joined September 2010
Singapore2170 Posts
January 04 2012 10:45 GMT
#614
On January 04 2012 19:38 M2 wrote:
Show nested quote +
On January 04 2012 19:35 Dodgin wrote:
On January 04 2012 19:34 M2 wrote:
Guys, simple question: Is the adrenalin upgrade for the ling so cost inefficient in SC2, since I never saw it being upgraded, while zergling look like the backbone of zerg late game. (sorry never played the game, just watching from time to time)


It's amazing, people just forget to upgrade it.


This is kind of strange, coz being forgotten from time to time is understandable, but I almost never see it being upgraded, but maybe its just me, I dont watch too many games


I hope you guys are watching the production tab now -.-

DRG gets it quite often
<3 DongRaeGu <3
Pandemona *
Profile Blog Joined March 2011
Charlie Sheens House51493 Posts
January 04 2012 10:46 GMT
#615
Ultra cavern time!!

Few to much bio on field for it i think though....Ghost acc needed from MKP though suprised he hasn't gone Ghost yet
ModeratorTeam Liquid Football Thread Guru! - Chelsea FC ♥
BlitzerSC
Profile Joined May 2011
Italy8800 Posts
Last Edited: 2012-01-04 10:46:17
January 04 2012 10:46 GMT
#616
BAM !!!

DRG is getting adrenal glands.
Sea_Food
Profile Blog Joined May 2011
Finland1612 Posts
January 04 2012 10:46 GMT
#617
On January 04 2012 19:43 Farone wrote:
Show nested quote +
On January 04 2012 19:38 Sea_Food wrote:
On January 04 2012 19:35 Dodgin wrote:
On January 04 2012 19:34 M2 wrote:
Guys, simple question: Is the adrenalin upgrade for the ling so cost inefficient in SC2, since I never saw it being upgraded, while zergling look like the backbone of zerg late game. (sorry never played the game, just watching from time to time)


It's amazing, people just forget to upgrade it.


Its not amazing. Many pro zergs have said it that its not even close of being worth the 200/200. It affects zerglings less than attack upgrades do, and unlike attack upgrades, it only affects zerglings.



fully upgraded it gives a 3-3 ling against a marine with 3-3 and medivac, 58% more damage output!!!, thats not worth it? its more then damage upgrade 1 gives (which is "only" 20%)


Against moving targets adrealine glands give 0% attack upgrade, as the lings cannot hit at every cooldown even without the upgrade.
ZenithM
Profile Joined February 2011
France15952 Posts
Last Edited: 2012-01-04 10:48:30
January 04 2012 10:46 GMT
#618
On January 04 2012 19:38 HaXXspetten wrote:
Show nested quote +
On January 04 2012 19:36 tgun wrote:
On January 04 2012 19:35 ZenithM wrote:
On January 04 2012 19:34 Fragile51 wrote:
On January 04 2012 19:33 Makelius wrote:
did he dance with the thors?


He did, i think. It's not really a bm move, as dancing them will cause them to not attack for a while after neural dissipates.


It would definitely be considered cheating I think.


Are you fucking kidding me? Blizzard's known about /dance not being cancelled when NP ran out for a while: I did this something like half a year ago. It's not cheating. Christ.

Out of all things in this game to abuse, why would this one be cheating? Not only is it funny and not a huge deal, but how often will you see it actually making a big difference, not to mention even being used in the first place...


Well nvm if this shit is intended. But having your unit be stolen longer than it should (I thought the Thor danced indefinitely after that actually) seems like a bug to me, and quite unfair. In BW you had bugs that you would get banned for using in tournaments, like observers on missile turrets.

Edit: I'm rather surprised that I'm alone on this one tbh :D, I don't see how it can be universal that a bug like that which renders your units unfairly useless for like forever is "fucking cool" and an interesting gameplay element"...I would have expected some support from Terran players at least.
Seeker *
Profile Blog Joined April 2005
Where dat snitch at?37071 Posts
January 04 2012 10:46 GMT
#619
OH SHIT!!!! DAT FUNGAL!!!
ModeratorPeople ask me, "Seeker, what are you seeking?" My answer? "Sleep, damn it! Always sleep!"
TL+ Member
Goibon
Profile Joined May 2010
New Zealand8185 Posts
January 04 2012 10:46 GMT
#620
Oh God terrible positinioning by MKP
Leenock =^_^= Ryung =^_^= Parting =^_^= herO =^_^= Guilty
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