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[GSL] AoL Group A - Page 53

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 51 52 53 54 55 71 Next
SkullZ9
Profile Joined April 2011
Belgium2048 Posts
Last Edited: 2012-01-02 11:33:05
January 02 2012 11:29 GMT
#1041
Sorry, mistake.
Sc2Null
Profile Joined April 2011
United States3754 Posts
January 02 2012 11:29 GMT
#1042
On January 02 2012 20:28 Plexa wrote:
personally i think the new version of belshir is a travesty as its going to hurt so many progamer eyes ;;


What are those glasses that reduce blue light from computers..Incontrol wears them alot
The great Spaghetti vs Screwdriver debacle of June '12" - Porcelina
Inflicted
Profile Blog Joined January 2011
Australia18228 Posts
Last Edited: 2012-01-02 11:30:21
January 02 2012 11:30 GMT
#1043
MKP picking Dual Sight again... same all-in?

Looks like he's walling in this time!
Liquipedia"Expert"
Dodgin
Profile Blog Joined July 2011
Canada39254 Posts
January 02 2012 11:30 GMT
#1044
I can't believe MKP lost that game. He was in such a good spot.
GhostKorean
Profile Blog Joined November 2008
United States2330 Posts
January 02 2012 11:30 GMT
#1045
On January 02 2012 20:16 frantic.cactus wrote:
Show nested quote +
On January 02 2012 20:15 Nuithari wrote:
On January 02 2012 20:11 Phobbers wrote:
On January 02 2012 20:02 DivinitySC2 wrote:
On January 02 2012 19:56 TheDwf wrote:
On January 02 2012 19:55 DivinitySC2 wrote:
On January 02 2012 19:50 GreyKnight wrote:
On January 02 2012 19:50 Moskau wrote:
This is why I never understood why people liked watching MKP play, he is the most strategically inept player in the sc2 pro scene. It's really painful to watch, now that people are actually figuring out the game hes being made to look like braindead player he is.


Yeah I always hated his playstyle and see him as someone who will fade into obscurity once people just get better.


Strategically inept? He modernized many of the strongest Terran openers and strategies. 1 rax expand, 1-1-1, bio splitting, no wall off(yes this is a real strategy with more positives than negatives),

Oh, really? Tell us more about the positive aspects, then?


Benefits of not walling off for terran

1. Each time an army moves out the depot must be lowered (assuming it is closed at all times) This is approximately a split second to one second delay, in regards to early game pushes each second matters, and throughout the game this will add up.

2. We are in code S territory, these players have the ability to hold any early game attacks with just scvs/tier 1 units, this means that under the assumption that the zerg moves his units inside the main, he will lose his army to the defender (this is a big deal). If there was a wall off this would be discouraged.

3. Psychological effect on opponent, because a wall-off is so expected not seeing one may affect your opponents play in a negative way.

4. Saved mineral time from moving scv's to a farther location.


Downsides

1. Under the rare scenario that your army is soooo far away from your ramp that a zergling can run up and scout every single building, than this is a downside.

Pretty sure Polt started the 1-1-1 shenanigans.

No, according to PuMa and Rain, MKP is the inventor of the 1-1-1


lol 1/1/1 has been around since beta. It pretty much invented itself.

Yes I believe Husky dubbed it the "Destiny Cloud Fist" build or something to that effect. I don't think it was the same marine tank banshee timing attack though, but just a 1/1/1 build to get quick banshees or medivacs
Shock710
Profile Blog Joined December 2009
Australia6097 Posts
January 02 2012 11:30 GMT
#1046
i really actully thought MKP was gonna make it out of this group T_T
dAPhREAk gives Shock a * | [23:55] <Shock710> that was out of context -_- [16:26] <@motbob> Good question, Shock!
THM
Profile Joined November 2010
Bulgaria1131 Posts
January 02 2012 11:31 GMT
#1047
Jesus Fuc*ing christ..................

Foxer's decision making is just SO BAD, even as a big fan I can't help but want to strangle him right now.

The same thing happened vs Losira first game for ONE reason and one reason only - He made his CC AT THE NATURAL.

Now why the hell would you do that????? If you're guaranteed to kill his hatchery than what is stopping you from just making it on your highground(or as part of a walloff on belshir)??? Then none of this stupid 1 base ling(or ling bling) stuff would've worked and it would've been a freewin in the macro game.

Foxer foxer... so much potential but such terrible decisions -_-
Pipeline
Profile Joined August 2010
Sweden1673 Posts
January 02 2012 11:31 GMT
#1048
MKP disappointing. Im a zerg player and fan. I love to see zergs win in tournaments, but I just have to say that MKP is just embarrassing himself this tournament (and yes I know its replays and not played right now). Proxy crap and one dimensional play, he looks like MMA did a year ago, before he became successful.
Dandel Ion
Profile Joined November 2010
Austria17960 Posts
January 02 2012 11:31 GMT
#1049
I pretty sure they just don't care about those games.
Might as well worker rush and spare us the pain, amirite?
A backwards poet writes inverse.
TG Manny
Profile Blog Joined September 2011
United States325 Posts
January 02 2012 11:32 GMT
#1050
Finally smart play, 1 Rax FE with safe expo
Singularity is at hand...
doktorfrost
Profile Joined August 2011
Germany63 Posts
January 02 2012 11:32 GMT
#1051
On January 02 2012 20:29 Sc2Null wrote:
Show nested quote +
On January 02 2012 20:28 Plexa wrote:
personally i think the new version of belshir is a travesty as its going to hurt so many progamer eyes ;;


What are those glasses that reduce blue light from computers..Incontrol wears them alot



could be polarisation filters, as mirrored light from surfaces is often linear polarised you can easily filter it out.

comparison Picture:

http://de.wikipedia.org/wiki/Polarisationsfilter#Vermeidung_von_Spiegelungen

first picture is normal third picture is with polfilter set to filter the mirrored light
MooMooMugi
Profile Blog Joined January 2011
United States10531 Posts
January 02 2012 11:32 GMT
#1052
On January 02 2012 20:29 Sc2Null wrote:
Show nested quote +
On January 02 2012 20:28 Plexa wrote:
personally i think the new version of belshir is a travesty as its going to hurt so many progamer eyes ;;


What are those glasses that reduce blue light from computers..Incontrol wears them alot

Gunnars glasses
|LoL & SC2 IGN both my username| Just livin' the baylife| Hearthstone ID: MooMooMugi#1544| Dank Memer since 2011
Shock710
Profile Blog Joined December 2009
Australia6097 Posts
January 02 2012 11:33 GMT
#1053
did u pull a ton of scvs with the destiny cloud fist build? i thought u just got out tank, rines and banshee with 1 1 1 structures
dAPhREAk gives Shock a * | [23:55] <Shock710> that was out of context -_- [16:26] <@motbob> Good question, Shock!
HaXXspetten
Profile Blog Joined October 2009
Sweden15718 Posts
January 02 2012 11:34 GMT
#1054
On January 02 2012 20:30 GhostKorean wrote:
Show nested quote +
On January 02 2012 20:16 frantic.cactus wrote:
On January 02 2012 20:15 Nuithari wrote:
On January 02 2012 20:11 Phobbers wrote:
On January 02 2012 20:02 DivinitySC2 wrote:
On January 02 2012 19:56 TheDwf wrote:
On January 02 2012 19:55 DivinitySC2 wrote:
On January 02 2012 19:50 GreyKnight wrote:
On January 02 2012 19:50 Moskau wrote:
This is why I never understood why people liked watching MKP play, he is the most strategically inept player in the sc2 pro scene. It's really painful to watch, now that people are actually figuring out the game hes being made to look like braindead player he is.


Yeah I always hated his playstyle and see him as someone who will fade into obscurity once people just get better.


Strategically inept? He modernized many of the strongest Terran openers and strategies. 1 rax expand, 1-1-1, bio splitting, no wall off(yes this is a real strategy with more positives than negatives),

Oh, really? Tell us more about the positive aspects, then?


Benefits of not walling off for terran

1. Each time an army moves out the depot must be lowered (assuming it is closed at all times) This is approximately a split second to one second delay, in regards to early game pushes each second matters, and throughout the game this will add up.

2. We are in code S territory, these players have the ability to hold any early game attacks with just scvs/tier 1 units, this means that under the assumption that the zerg moves his units inside the main, he will lose his army to the defender (this is a big deal). If there was a wall off this would be discouraged.

3. Psychological effect on opponent, because a wall-off is so expected not seeing one may affect your opponents play in a negative way.

4. Saved mineral time from moving scv's to a farther location.


Downsides

1. Under the rare scenario that your army is soooo far away from your ramp that a zergling can run up and scout every single building, than this is a downside.

Pretty sure Polt started the 1-1-1 shenanigans.

No, according to PuMa and Rain, MKP is the inventor of the 1-1-1


lol 1/1/1 has been around since beta. It pretty much invented itself.

Yes I believe Husky dubbed it the "Destiny Cloud Fist" build or something to that effect. I don't think it was the same marine tank banshee timing attack though, but just a 1/1/1 build to get quick banshees or medivacs

1/1/1, meaning 1 rax, 1 fact, 1 port has been around since beta. MKP did not invent that, however the infamous marine/tank/banshee/raven all-in, he did invent, and that was a lot later than the original 1/1/1 invention.
Fragile51
Profile Joined October 2011
Netherlands15767 Posts
January 02 2012 11:34 GMT
#1055
On January 02 2012 20:33 Shock710 wrote:
did u pull a ton of scvs with the destiny cloud fist build? i thought u just got out tank, rines and banshee with 1 1 1 structures


You can pull scv's for repair/buffering/making bunkers.
Toastez
Profile Joined November 2011
27 Posts
January 02 2012 11:34 GMT
#1056
Is there a list for the songs played during breaks?
Lann555
Profile Joined February 2010
Netherlands5173 Posts
January 02 2012 11:34 GMT
#1057
On January 02 2012 20:31 THM wrote:
Jesus Fuc*ing christ..................

Foxer's decision making is just SO BAD, even as a big fan I can't help but want to strangle him right now.

The same thing happened vs Losira first game for ONE reason and one reason only - He made his CC AT THE NATURAL.

Now why the hell would you do that????? If you're guaranteed to kill his hatchery than what is stopping you from just making it on your highground(or as part of a walloff on belshir)??? Then none of this stupid 1 base ling(or ling bling) stuff would've worked and it would've been a freewin in the macro game.

Foxer foxer... so much potential but such terrible decisions -_-


Lol, was thinking the same thing. He has so much potential, but he just brainfarts so often in televised games. Tries to be too stylish or takes unneeded risks.

Fantasy Fan! Gogogo vultures
weeA
Profile Joined October 2010
India442 Posts
January 02 2012 11:34 GMT
#1058
Soo booring listening to wolf (Wolf is good but soo long ) cast ALone... I hope GSL get a 2nd caster!!!
Lim Yo Hwan I love U
TG Manny
Profile Blog Joined September 2011
United States325 Posts
January 02 2012 11:34 GMT
#1059
On January 02 2012 20:34 HaXXspetten wrote:
Show nested quote +
On January 02 2012 20:30 GhostKorean wrote:
On January 02 2012 20:16 frantic.cactus wrote:
On January 02 2012 20:15 Nuithari wrote:
On January 02 2012 20:11 Phobbers wrote:
On January 02 2012 20:02 DivinitySC2 wrote:
On January 02 2012 19:56 TheDwf wrote:
On January 02 2012 19:55 DivinitySC2 wrote:
On January 02 2012 19:50 GreyKnight wrote:
On January 02 2012 19:50 Moskau wrote:
This is why I never understood why people liked watching MKP play, he is the most strategically inept player in the sc2 pro scene. It's really painful to watch, now that people are actually figuring out the game hes being made to look like braindead player he is.


Yeah I always hated his playstyle and see him as someone who will fade into obscurity once people just get better.


Strategically inept? He modernized many of the strongest Terran openers and strategies. 1 rax expand, 1-1-1, bio splitting, no wall off(yes this is a real strategy with more positives than negatives),

Oh, really? Tell us more about the positive aspects, then?


Benefits of not walling off for terran

1. Each time an army moves out the depot must be lowered (assuming it is closed at all times) This is approximately a split second to one second delay, in regards to early game pushes each second matters, and throughout the game this will add up.

2. We are in code S territory, these players have the ability to hold any early game attacks with just scvs/tier 1 units, this means that under the assumption that the zerg moves his units inside the main, he will lose his army to the defender (this is a big deal). If there was a wall off this would be discouraged.

3. Psychological effect on opponent, because a wall-off is so expected not seeing one may affect your opponents play in a negative way.

4. Saved mineral time from moving scv's to a farther location.


Downsides

1. Under the rare scenario that your army is soooo far away from your ramp that a zergling can run up and scout every single building, than this is a downside.

Pretty sure Polt started the 1-1-1 shenanigans.

No, according to PuMa and Rain, MKP is the inventor of the 1-1-1


lol 1/1/1 has been around since beta. It pretty much invented itself.

Yes I believe Husky dubbed it the "Destiny Cloud Fist" build or something to that effect. I don't think it was the same marine tank banshee timing attack though, but just a 1/1/1 build to get quick banshees or medivacs

1/1/1, meaning 1 rax, 1 fact, 1 port has been around since beta. MKP did not invent that, however the infamous marine/tank/banshee/raven all-in, he did invent, and that was a lot later than the original 1/1/1 invention.


So the 1/1/1 as we currently know it (and will always probably think of because of its dominance in two Terran MUs)
Singularity is at hand...
Lann555
Profile Joined February 2010
Netherlands5173 Posts
January 02 2012 11:35 GMT
#1060
On January 02 2012 20:34 weeA wrote:
Soo booring listening to wolf (Wolf is good but soo long ) cast ALone... I hope GSL get a 2nd caster!!!


They need to bring back DoA. DoA + Wolf was a fucking riot. Rarely laughed so much during casts
Fantasy Fan! Gogogo vultures
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