• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 08:29
CET 13:29
KST 21:29
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!12[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Weekly Cups (October 19-25): Clem triples first in 5.0.174Evil Geniuses - shutting down20ISSL (IntoTheTV x SOOP SC2 League): Premier5Weekly Cups (October 12-18): 5.0.17 era begins1[$1250] International ShieldBattery League92
StarCraft 2
General
How do you feel about the mass reverts in the 5.0.17 PTR? Weekly Cups (October 19-25): Clem triples first in 5.0.17 Evil Geniuses - shutting down REPORT: StarCraft 2: Remastered In Development No more SC2 streamers on team liquid?
Tourneys
2026 KungFu Cup Announcement RSL goes to London! 2026 Offline Finals Nov 21-22 ScienceCraft (October 24-25) - Live Event Sparkling Tuna Cup - Weekly Open Tournament ISSL (IntoTheTV x SOOP SC2 League): Premier
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
Simple Questions/Answers [G] How to playtest arcade maps [A] Nemrods 1/4 players
External Content
Mutation # 549 Endless Sparkles The PondCast: SC2 News & Results Mutation # 548 Shining Bright Mutation # 547 Temple Of Terror
Brood War
General
Starcraft player cRuZa Passed away. BW General Discussion BGH Auto Balance -> http://bghmmr.eu/ Do we even care about balance? SCHNAIL now supports Remastered
Tourneys
KCM Race Survival 2026 Season 4 [BSL23] RO24 Group D - Sunday 21:00 CET [$1250] International ShieldBattery League [Megathread] Daily Proleagues
Strategy
50,000-Word Terran Builds Memo 2026-10-22 Cliff Jump Revisited (1 in a 1000 strategy) Simple Questions, Simple Answers
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Mobile Legends: Bang Bang Armies of Exigo - YesYes? General RTS Discussion Thread
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread European Politico-economics QA Mega-thread The Chess Thread
Fan Clubs
Reynor Fan Club The Flash Fan Club Serral Fan Club
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8683 users

[GSL] Blizzard Cup Group A - Page 256

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 254 255 256 257 258 278 Next
Contrary to popular belief Stephano is not from the States, any mindless spam asserting otherwise after this time (19:48 KST/ 5:48 AM EST/ 10:48 GMT) will meet a moderator response. We have enough confusing spam posting in LR threads these days. Lets try to keep the love for everyone's favourite French zerg reasonable.

And as always:
- No player bashing.
- No caster bashing.
- No balance whining.

Enjoy the games.
mr_tolkien
Profile Blog Joined June 2010
France8631 Posts
December 12 2011 13:01 GMT
#5101
Good showing from Stephano, too bad he couldn't beat MC and MVP ! Still, very good results ^^
The legend of Darien lives on
Bromazepam
Profile Joined August 2011
820 Posts
December 12 2011 13:01 GMT
#5102
On December 12 2011 21:58 darkest44 wrote:
Show nested quote +
On December 12 2011 21:55 bbm wrote:
On December 12 2011 21:49 darkest44 wrote:
Some players are always going to lose or win enough in a group format to determine their fate before the group play ends and "have less incentive to win or lose" their last matches, it's impossible to prevent.


The GSL's regular group stages dual tournament format avoids this by not having matches that are irrelevant. Every match will make a difference for someone between being in the grey "might get through" middle, or the assured 2-0 or 0-2 win/loss.


This is 5 players, it's completely different than 4 and what you said is impossible with 5. Do some math.


Then find another way. Skip pool play and go directly to brackets, anything else.
If they paid so much attention to design a system that wouldn't allow this kind of situations in the GSL, why couldn't they do the same for this tournament?
Saying that something is killing esports is killing esports.
quancer
Profile Joined March 2011
Canada161 Posts
Last Edited: 2011-12-12 13:03:22
December 12 2011 13:01 GMT
#5103
On December 12 2011 21:51 Reasonable wrote:
Show nested quote +
On December 12 2011 21:30 alpsi wrote:
On December 12 2011 21:29 sitromit wrote:
On December 12 2011 21:26 Reasonable wrote:
I really don't like how one player is chosen over the other with the same score. Head to head? What sport is this concept from? I say let MC play Stephano for the right to advance. That's some joke of a system. Stephano defeated DRG, who bested MC, if my knowledge of algebraic logical operators is correct, Stephano>DRG>MC leads to Stephano>MC. I'm surprised to see this "creativity" in a Korean tournament.


And how does the fact that MC actually played Stephano and BEAT him factor into your logic??

cam down he's trolling lol


I'm not trolling at all. That fact that you think I'm trolling is because there are two mathematically equal solutions to this result, and the one that is given the preference is more intuitive. I'm not a big fan of Stephano, but I respect him as a player and to invite someone to such tournament and fly him all the way to Korea and to rate by a controversial scale is rather disrespectful at least.

Here is something who hasn't slept through inequalities on algebra:
let M=MC, S=Stephano, D=DRG
M>S
S>D } -> (S>D>M or M>S) = (S>M or M>S)
D>M

I really don't see how advancement in such tournament should be based on an implication that one match result is preferred to the other. It is the first time I encounter this in sports, maybe this is a common practice somewhere. I'm sorry if I offended any MC fans with this, but I think it is just to complain about this tournament system considering the scale of the Blizzard cup


Consideration of head-to-head makes zero sense, which is why it's been a contentious issue for so long. You're correct that the results do not imply MC > Stephano or vice versa and therefore the decision seems largely arbitrary. Tournaments really need to start doing tiebreakers for these situations regardless of how inconvenient they might be. Yes, it's extra work, but the fans will *always* appreciate additional high-stakes games.

I think the reason you got so many negative responses was because your first post seemed to say that the results clearly implied Stephano > MC, which is obviously false.
MVP, Polt, Supernova, Losira, Leenock, Morrow
bbm
Profile Joined April 2011
United Kingdom1320 Posts
December 12 2011 13:02 GMT
#5104
On December 12 2011 21:58 darkest44 wrote:
Show nested quote +
On December 12 2011 21:55 bbm wrote:
On December 12 2011 21:49 darkest44 wrote:
Some players are always going to lose or win enough in a group format to determine their fate before the group play ends and "have less incentive to win or lose" their last matches, it's impossible to prevent.


The GSL's regular group stages dual tournament format avoids this by not having matches that are irrelevant. Every match will make a difference for someone between being in the grey "might get through" middle, or the assured 2-0 or 0-2 win/loss.


This is 5 players, it's completely different than 4 and what you said is impossible with 5. Do some math.

I'm aware of that, maybe they should have 2 groups of 4 and kick out two of the players? Or invite 2 more players and have 3 groups? If you can't balance for 5 players then don't do five players. It's like trying to introduce a 4th element into RPS, it doesn't work so you just shouldn't try it.

On December 12 2011 21:55 MayorITC wrote:
Show nested quote +
On December 12 2011 21:49 Crushinator wrote:
On December 12 2011 21:48 MayorITC wrote:
Why are people acting like this head-to-head format is new? It's been around for almost every tournament which has pool play. No one brought up match-fixing during DH or MLG pool play matches when a player was eliminated simply because of head-to-head results.


They aren't and they did. Also just because something has been around for a long time does not make it right.


Read the thread. People are acting like this is some foreign tournament format, citing how other sports don't use this head-to-head. They're obviously ignorant of the fact that MLG and DH used the same format. Also, cite some proof of where people called out match-fixing in MLG/DH involving pool play matches.

And there is no "right" or "wrong" format. Blizzard Cup chose to go with an already-established format. I didn't see people voicing their complaints about the format before today's matches began. And if you're going to argue against that one, once again, cite your evidence.

Stephano vs Bratok (can't remember what tourney, assembly maybe?) both in top 2 of group, winner played sen in ro16, loser played someone else who they viewed as inferior to sen, so they both played to lose.
By.Sun or By.Rain, he always delivers
Garnet
Profile Blog Joined February 2006
Vietnam9056 Posts
December 12 2011 13:02 GMT
#5105
This situation happens all the time in Premier League and other soccer leagues, but there's always a lot on the line for each match even if both teams' fate have been determined. In this case MC actually didn't have much to try for. But I still think he did try to win that game vs. DRG.
quancer
Profile Joined March 2011
Canada161 Posts
December 12 2011 13:02 GMT
#5106
On December 12 2011 22:01 Bromazepam wrote:
Show nested quote +
On December 12 2011 21:58 darkest44 wrote:
On December 12 2011 21:55 bbm wrote:
On December 12 2011 21:49 darkest44 wrote:
Some players are always going to lose or win enough in a group format to determine their fate before the group play ends and "have less incentive to win or lose" their last matches, it's impossible to prevent.


The GSL's regular group stages dual tournament format avoids this by not having matches that are irrelevant. Every match will make a difference for someone between being in the grey "might get through" middle, or the assured 2-0 or 0-2 win/loss.


This is 5 players, it's completely different than 4 and what you said is impossible with 5. Do some math.


Then find another way. Skip pool play and go directly to brackets, anything else.
If they paid so much attention to design a system that wouldn't allow this kind of situations in the GSL, why couldn't they do the same for this tournament?


Pool play allows viewers to see lots of match-ups. It exists for a reason ...
MVP, Polt, Supernova, Losira, Leenock, Morrow
Tommylew
Profile Blog Joined March 2010
Wales2717 Posts
December 12 2011 13:03 GMT
#5107
all games should be bo3. Thats only thing ive got to complain. other then that wohooooooooo Stephano still did us proud, winning two games against good players and yeh lost one game to MC after tyring a roach aggresion.. and also to MVP who is the best player in the world!!! No shame in that.


Well Done Stephano!!! Would of been nice if you had got trhough but oh well... we have Nani to look forward to next!!!
Live and Let Die!
Bromazepam
Profile Joined August 2011
820 Posts
Last Edited: 2011-12-12 13:05:23
December 12 2011 13:04 GMT
#5108
On December 12 2011 22:02 quancer wrote:
Show nested quote +
On December 12 2011 22:01 Bromazepam wrote:
On December 12 2011 21:58 darkest44 wrote:
On December 12 2011 21:55 bbm wrote:
On December 12 2011 21:49 darkest44 wrote:
Some players are always going to lose or win enough in a group format to determine their fate before the group play ends and "have less incentive to win or lose" their last matches, it's impossible to prevent.


The GSL's regular group stages dual tournament format avoids this by not having matches that are irrelevant. Every match will make a difference for someone between being in the grey "might get through" middle, or the assured 2-0 or 0-2 win/loss.


This is 5 players, it's completely different than 4 and what you said is impossible with 5. Do some math.


Then find another way. Skip pool play and go directly to brackets, anything else.
If they paid so much attention to design a system that wouldn't allow this kind of situations in the GSL, why couldn't they do the same for this tournament?


Pool play allows viewers to see lots of match-ups. It exists for a reason ...


Proper tiebreakers would allow viewers to see even more match-ups. They don't exist for what reason?

Edit: also, I said "anything else". bbm two posts above had some good suggestions.
Saying that something is killing esports is killing esports.
SilverLeagueElite
Profile Joined April 2010
United States626 Posts
December 12 2011 13:04 GMT
#5109
Wow. So much whining in the aftermath. It's almost as if Idra had lost to a cheese all-in or something.
Slike
Profile Joined April 2011
Greece127 Posts
December 12 2011 13:04 GMT
#5110
On December 12 2011 21:57 killerdog wrote:

Show nested quote +
On December 12 2011 21:43 Slike wrote:
On December 12 2011 21:38 Zalithian wrote:
On December 12 2011 21:37 Slike wrote:
This tournament would have a lot more potential if the format was better. We re talking about the winners of the most important major tournaments and arguably best players in the world and they re making them play in the horrible , upset heavy format of BO1
Id like to see them play some more and avoid games like MvP vs Hero or DRG vs Stephano. Also , Im not saying that MC threw the game cause thats just retarded , noone would ever not try his hardest in a broadcasted game and especially at this level BUT having a situation where 1 player lose or win has already advanced and holds the faith of other players' tournament life in his hand is also a pretty bad format...


You know why Stephano didn't advance? Because he didn't win the games he needed to. Anyone trying to blame this on the format, MC, or DRG is delusional. Stephano is the sole reason he did not advance.


Stop jumping on the bandwagon. Im not a Stephano fanboy and frankly dont care he didnt advance. All Im saying is its a bad format when a player has advanced no matter if he wins or loses and controls the tournament life of other players in a match.
The same way - i forgot the tournament's name - got shat on because they actually let people know who they would meet if they advanced and stephano and bratok(?) prefered to lose and started doing stupid stuff should happen with GSL. This format isnt good...


This would be true, if you only advanced or didn't advance. But with the way it worked where number 1 got seeded into the semi finals, there was always something to fight for. DRG now has a guaranteed $4.2k and only needs to one one boX to get into the finals, whereas if mvp has won one more game he would be in that position, which is immensely better then being in the second/third place spot and getting into what is effectively a ro8. So every game did matter, alot.


MC didnt have any chance of being 1st , as even if he went to 3-1 his head-to-head record with MvP would place him 2nd. So all he fought for was playing the 2nd of the other group if he lost or playing the 3rd of the other group if he won. We can argue if this is important enough or not , but that isnt the point. The point is a format shouldnt even have the smallest window for game throwing , cause when the money is so high , it COULD happen and it would also be very hard to notice.
Zzoram
Profile Joined February 2008
Canada7115 Posts
Last Edited: 2011-12-12 13:07:28
December 12 2011 13:05 GMT
#5111
On December 12 2011 22:02 Garnet wrote:
This situation happens all the time in Premier League and other soccer leagues, but there's always a lot on the line for each match even if both teams' fate have been determined. In this case MC actually didn't have much to try for. But I still think he did try to win that game vs. DRG.


People are so wrong about this.

MC had plenty of incentive to win. DRG is a stronger player than Stephano. Knocking out DRG in a Bo1 helps MC's odds of winning the tournament later on because he wouldn't have to face DRG in a Bo3. Also, MC winning would've meant he played the weaker Group B opponent, improving his odds of advancing further.
Crushinator
Profile Joined August 2011
Netherlands2138 Posts
December 12 2011 13:05 GMT
#5112
On December 12 2011 21:55 MayorITC wrote:
Show nested quote +
On December 12 2011 21:49 Crushinator wrote:
On December 12 2011 21:48 MayorITC wrote:
Why are people acting like this head-to-head format is new? It's been around for almost every tournament which has pool play. No one brought up match-fixing during DH or MLG pool play matches when a player was eliminated simply because of head-to-head results.


They aren't and they did. Also just because something has been around for a long time does not make it right.


Read the thread. People are acting like this is some foreign tournament format, citing how other sports don't use this head-to-head. They're obviously ignorant of the fact that MLG and DH used the same format. Also, cite some proof of where people called out match-fixing in MLG/DH involving pool play matches.

And there is no "right" or "wrong" format. Blizzard Cup chose to go with an already-established format. I don't see people voicing their complaints about the format before today's matches began. And if you're going to argue against that one, once again, cite your evidence.


I do not particularly feel like digging through weeks abn moths old 500 page threads, but if you want to go through the Dreamhack Winter or Summer threads you can find complaints about Grubby being eliminated despite going 2-1 in both of these tournaments. I'm sure there are more and better examples though. This also doesn't matter because the discussion is not less relevant just because it hasn't occured before.

Also with the BO1 format the headsup situation is going to occur much more frequently, due to the inexistence of map score differences, so that actually makes this format somewhat unique. Also, like mentioned before the GSL has always taken care that these situations do not occur in their prveious tournaments, with their winner vs winner and loser vs loser format.
quancer
Profile Joined March 2011
Canada161 Posts
Last Edited: 2011-12-12 13:06:01
December 12 2011 13:05 GMT
#5113
On December 12 2011 22:04 Bromazepam wrote:
Show nested quote +
On December 12 2011 22:02 quancer wrote:
On December 12 2011 22:01 Bromazepam wrote:
On December 12 2011 21:58 darkest44 wrote:
On December 12 2011 21:55 bbm wrote:
On December 12 2011 21:49 darkest44 wrote:
Some players are always going to lose or win enough in a group format to determine their fate before the group play ends and "have less incentive to win or lose" their last matches, it's impossible to prevent.


The GSL's regular group stages dual tournament format avoids this by not having matches that are irrelevant. Every match will make a difference for someone between being in the grey "might get through" middle, or the assured 2-0 or 0-2 win/loss.


This is 5 players, it's completely different than 4 and what you said is impossible with 5. Do some math.


Then find another way. Skip pool play and go directly to brackets, anything else.
If they paid so much attention to design a system that wouldn't allow this kind of situations in the GSL, why couldn't they do the same for this tournament?


Pool play allows viewers to see lots of match-ups. It exists for a reason ...


Proper tiebreakers would allow viewers to see even more match-ups. They don't exist for what reason?


I agree, tiebreakers are a must with pool play. Tournaments need to start implementing them if they choose to go with pool play. I was responding because you seemed to suggest organizers should never go for pool play--as if it was always inferior--which is silly.
MVP, Polt, Supernova, Losira, Leenock, Morrow
Vorenius
Profile Blog Joined December 2010
Denmark1979 Posts
December 12 2011 13:06 GMT
#5114
On December 12 2011 21:55 bbm wrote:
Show nested quote +
On December 12 2011 21:49 darkest44 wrote:
Some players are always going to lose or win enough in a group format to determine their fate before the group play ends and "have less incentive to win or lose" their last matches, it's impossible to prevent.


The GSL's regular group stages dual tournament format avoids this by not having matches that are irrelevant. Every match will make a difference for someone between being in the grey "might get through" middle, or the assured 2-0 or 0-2 win/loss.

The GSL "group stages" aren't group stages.

They are small double elimination brackets. That's in no way relevant to this, since there aren't 4/8/16 players in each group.
dde
Profile Joined November 2010
Canada796 Posts
December 12 2011 13:06 GMT
#5115
i thought it was a cool format i kinda wish all mach ups were bo3 though.
yes
shadymmj
Profile Joined June 2010
1906 Posts
December 12 2011 13:08 GMT
#5116
On December 12 2011 22:01 quancer wrote:
Show nested quote +
On December 12 2011 21:51 Reasonable wrote:
On December 12 2011 21:30 alpsi wrote:
On December 12 2011 21:29 sitromit wrote:
On December 12 2011 21:26 Reasonable wrote:
I really don't like how one player is chosen over the other with the same score. Head to head? What sport is this concept from? I say let MC play Stephano for the right to advance. That's some joke of a system. Stephano defeated DRG, who bested MC, if my knowledge of algebraic logical operators is correct, Stephano>DRG>MC leads to Stephano>MC. I'm surprised to see this "creativity" in a Korean tournament.


And how does the fact that MC actually played Stephano and BEAT him factor into your logic??

cam down he's trolling lol


I'm not trolling at all. That fact that you think I'm trolling is because there are two mathematically equal solutions to this result, and the one that is given the preference is more intuitive. I'm not a big fan of Stephano, but I respect him as a player and to invite someone to such tournament and fly him all the way to Korea and to rate by a controversial scale is rather disrespectful at least.

Here is something who hasn't slept through inequalities on algebra:
let M=MC, S=Stephano, D=DRG
M>S
S>D } -> (S>D>M or M>S) = (S>M or M>S)
D>M

I really don't see how advancement in such tournament should be based on an implication that one match result is preferred to the other. It is the first time I encounter this in sports, maybe this is a common practice somewhere. I'm sorry if I offended any MC fans with this, but I think it is just to complain about this tournament system considering the scale of the Blizzard cup


Consideration of head-to-head makes zero sense, which is why it's been a contentious issue for so long. You're correct that the results do not imply MC > Stephano or vice versa and therefore the decision seems largely arbitrary. Tournaments really need to start doing tiebreakers for these situations regardless of how inconvenient they might be. Yes, it's extra work, but the fans will *always* appreciate additional high-stakes games.

I think the reason you got so many negative responses was because your first post seemed to say that the results clearly implied Stephano > MC, which is obviously false.


agreed. format is very poor...head to head is a terrible determiner when deciding who should advance.
There is no such thing is "e-sports". There is Brood War, and then there is crap for nerds.
darkest44
Profile Joined December 2010
United States1009 Posts
Last Edited: 2011-12-12 13:13:50
December 12 2011 13:08 GMT
#5117
On December 12 2011 22:02 bbm wrote:
Show nested quote +
On December 12 2011 21:58 darkest44 wrote:
On December 12 2011 21:55 bbm wrote:
On December 12 2011 21:49 darkest44 wrote:
Some players are always going to lose or win enough in a group format to determine their fate before the group play ends and "have less incentive to win or lose" their last matches, it's impossible to prevent.


The GSL's regular group stages dual tournament format avoids this by not having matches that are irrelevant. Every match will make a difference for someone between being in the grey "might get through" middle, or the assured 2-0 or 0-2 win/loss.


This is 5 players, it's completely different than 4 and what you said is impossible with 5. Do some math.

I'm aware of that, maybe they should have 2 groups of 4 and kick out two of the players? Or invite 2 more players and have 3 groups? If you can't balance for 5 players then don't do five players. It's like trying to introduce a 4th element into RPS, it doesn't work so you just shouldn't try it.



Lol yes, kick 2 players out of the tournament just to appease the Stephano fanboys with delusions that MC threw a hard fought game vs DRG. Such a joke. It was plenty balanced, the players who preformed the best advanced.

Group play is a standard model used in many tournaments and only now whined about cause some Stephano fanboys are butt hurt he didn't get through. If MC won none of these kids would be whining. If Stephano had won vs MC and they forced a rematch playoff then the same kids would be whining that that's unfair and "stephano already beat him". These kids will whine about whatever prevents their favorite player from advancing in any particular tournament, it happens all the time no matter the format, fanboys are gonna fanboy.

Non retarded Stephano fans are happy Stephano preformed very well at 2-2 and there is nothing to be ashamed about. I'm sure he gained many Korean fans from his performance which was probably better than they expected.
Shellshock
Profile Blog Joined March 2011
United States97277 Posts
December 12 2011 13:09 GMT
#5118
ever since blizzcon every tournament has had at least 1 accusation of match fixing.... wtf guys....
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
OopsOopsBaby
Profile Blog Joined June 2010
Singapore3425 Posts
Last Edited: 2011-12-12 13:10:24
December 12 2011 13:10 GMT
#5119
On December 12 2011 21:51 Reasonable wrote:
Show nested quote +
On December 12 2011 21:30 alpsi wrote:
On December 12 2011 21:29 sitromit wrote:
On December 12 2011 21:26 Reasonable wrote:
I really don't like how one player is chosen over the other with the same score. Head to head? What sport is this concept from? I say let MC play Stephano for the right to advance. That's some joke of a system. Stephano defeated DRG, who bested MC, if my knowledge of algebraic logical operators is correct, Stephano>DRG>MC leads to Stephano>MC. I'm surprised to see this "creativity" in a Korean tournament.


And how does the fact that MC actually played Stephano and BEAT him factor into your logic??

cam down he's trolling lol


I'm not trolling at all. That fact that you think I'm trolling is because there are two mathematically equal solutions to this result, and the one that is given the preference is more intuitive. I'm not a big fan of Stephano, but I respect him as a player and to invite someone to such tournament and fly him all the way to Korea and to rate by a controversial scale is rather disrespectful at least.

Here is something who hasn't slept through inequalities on algebra:
let M=MC, S=Stephano, D=DRG
M>S
S>D } -> (S>D>M or M>S) = (S>M or M>S)
D>M

I really don't see how advancement in such tournament should be based on an implication that one match result is preferred to the other. It is the first time I encounter this in sports, maybe this is a common practice somewhere. I'm sorry if I offended any MC fans with this, but I think it is just to complain about this tournament system considering the scale of the Blizzard cup


solved for you.

D 3-2
M 2-2
S 2-2
M > S
s3x2-2 xiao3x2+2 bone3+2+2
KiNGxXx
Profile Blog Joined August 2010
7928 Posts
December 12 2011 13:10 GMT
#5120
Stephano played really good and was very close from getting 3-1 in a group with the best players of the world. No shame to lose 2 games vs some multiple GSL winners! He showed he can win vs the best players but ofc he can lose too. Especially in a bo1 everything is possible! Thanks for the great games <3
MKP|Maru|TaeJa|Mvp|Polt|INnoVation|GuMiho|Bomber|GoOdy|TeamTerran
Prev 1 254 255 256 257 258 278 Next
Please log in or register to reply.
Live Events Refresh
IntoTheTV X SOOP
20:00
Premier - Group D
SHIN vs GuMiho
Clem vs Classic
IntoTheiNu 1229
WardiTV808
Rex126
CranKy Ducklings92
LiquipediaDiscussion
KCM Race Survival
19:00
Season 4 Week 3
Kim Chul Min (afreeca) 1568
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko313
Rex 126
StarCraft: Brood War
Bisu 1898
Horang2 1363
actioN 982
Shuttle 883
Jaedong 784
Soma 355
Stork 288
FanTaSy 287
Snow 224
Mini 222
[ Show more ]
Larva 212
EffOrt 198
Last 166
Light 157
Mind 108
Hyun 66
Barracks 54
Sea.KH 36
sSak 34
ToSsGirL 30
910 29
JYJ 27
Sharp 26
hero 25
Sacsri 23
Terrorterran 23
Sexy 20
Free 13
yabsab 13
soO 12
Noble 10
zelot 8
Dota 2
Gorgc12250
XcaliburYe256
Counter-Strike
olofmeister1028
Other Games
singsing1445
B2W.Neo848
crisheroes342
DeMusliM306
dupreeh217
ArmadaUGS113
Organizations
Counter-Strike
PGL34239
StarCraft: Brood War
lovetv 10
[ Show 11 non-featured ]
StarCraft 2
• CranKy Ducklings SOOP6
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Stunt632
Other Games
• WagamamaTV182
Upcoming Events
OSC
1h 31m
OSC
9h 31m
GSL
23h 31m
Epic.LAN
1d
Replay Cast
1d 10h
Sparkling Tuna Cup
1d 21h
WardiTV Invitational
1d 23h
Epic.LAN
2 days
AI Arena Tournament
2 days
Yamato Cup
3 days
[ Show More ]
Map Test Tournament
3 days
WardiTV Weekly
3 days
Replay Cast
4 days
Rogue vs Classic
Patches Events
5 days
PiGosaur Cup
5 days
Kung Fu Cup
5 days
The PondCast
6 days
Liquipedia Results

Completed

Proleague 2026-10-28
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
International ShieldBattery League
BSL Season 23
PGL Masters Bucharest 2026
Stake Ranked Episode 5
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

IPSL Winter 2026-27
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.