Welcome to the Korean StarLeague Daily! The KSL is sponsored by own3d.tv and can be viewed as an European event series that features the Korean Pro-Teams. From Monday to Thursday there will be a single player competition. Each of the 8 Pro-Teams will send out one player and they will play each other in a single-elimination tournament-style bracket. All of the games will be best of three. The winning player receives a $100 prize, with $50 going to the runner-up! Friday through Sunday there will be team-matches, which will use a Winner's League, Best of 11, format. The winning team takes home a prize of $200!
Today's Line-Up! Sunday, December 4th 13:00 GMT (+00:00) (Team League):
On December 05 2011 01:59 Drazerk wrote: I got bored...
Losira vs Sculp
Final game on Calm before the storm
Losira spawns in the bottom left corner and opens up with a hatch first at the 2:10 mark while sculp spawns in the top left corner and gets a barracks without gas.
Sculp later expands into his inside base rather than the outside base Losira took.
At the 5:00 mark sculp had taken both of his gasses while Losira only takes his first
Sculp then gets a third command centre boosting his econamy through mules while getting two factories.
Losira spends his first 50 gas on a baneling nest while positioning his spines at the front of his natural preparing for hellions
Sculp has gained two engineering bays and the gas at his natural, Losira gets ling speed and his own natural gas.
Blue flame hellion research starts for sculp at the 8:00 mark while getting the 1/1 bio upgrades
Losira starts his lair shortly after while getting the armour upgrade from his evo chamber spreading his creep to the watch tower in the centre of the map.
At the 10:00 mark Losira double expands to his inside base and a hidden base in the bottom right corner. Sculp is getting stim and siege tech but losira has already started his spire and baneling speed.
When the spire completes losira starts 12 mutas and his +1 flying attack upgrade but scultp is already ready and has three turrets in both of his mineral lines while starting his thor production.
Burrow starts for Losira at the 13:00 mark along with a macro hatchery but is unable to harass with any of his mutalisk harass.
at the 15 min mark Sculp pushes out scanning taking out any baneling land mines +3 and +2 bio upgrades have been started but losira is only on +1 melee
Losira goes to engage the moment sculp steps on the creep killing everything easily and follows it up with an expansion in the top right corner.
With the army of Sculp dead Losira denies gas mining with his mutalisks and the moment his hive finishes he starts adrenal glands and his +3 armour.
at the 20:00 mark the greater spire has started and sculp is trying to take his fourth base but losira denies it for a while but loses a lot of lings in the process
the broodlords finally come out and push the mech army of sculp back who responds by starting ghost production and 2 starports.
Sculp manages to come out of an engagement where losira loses all his mutalisks and banelings to the tanks / thors pushing the broodlords back losira responds with fungal growth on all of the marines allowing him to save his broodlords.
at the 26:00 mark Losira is soft containing sculp and manages to do a ling run by into the main base taking down all the tech buildings on the barracks.
Sculp finally scouts the hidden top right corner base killing it with a drop.
The armies engage at the 30:00 mark while sculp drops the third base taking it out but the main army of sculp falls unable to produce enough to counter losira's army which starts taking down sculp's bases.
Sculp tries to hang on with 30 supply at his natural but the broodlords break the wall and he is forced to GG
Shiiiiiit yesssss, I love this event so much. But I don't think even with jjakji and sage that NSHS's lineup will be deep enough. Losira all killed them last time
I don't think Nestea and MVP will play at all, even if it goes to the 11th game =x. Their roster seems deep enough with Happy, Losira, and Yonghwa rounding out the top.
I totally agree. I've always been a fan of jajakji's play style. Saying he would beat losira, happy, nestea and mvp in a row is still a little fanboyish. I still think it's possible but obviously you have to favor the people who have more results.
I totally agree. I've always been a fan of jajakji's play style. Saying he would beat losira, happy, nestea and mvp in a row is still a little fanboyish. I still think it's possible but obviously you have to favor the people who have more results.
It's fanboyish, sure, but it's not bandwagony at all in that sense, then.
I think he'd beat LosirA and possibly NesTea, but I don't think his TvT is good enough to take out Happy or MVP. He'd stomp whatever Protoss IM sends out though.
I totally agree. I've always been a fan of jajakji's play style. Saying he would beat losira, happy, nestea and mvp in a row is still a little fanboyish. I still think it's possible but obviously you have to favor the people who have more results.
It's fanboyish, sure, but it's not bandwagony at all in that sense, then.
I think he'd beat LosirA and possibly NesTea, but I don't think his TvT is good enough to take out Happy or MVP. He'd stomp whatever Protoss IM sends out though.
I actually totally agree with that analysis. Maybe I was too harsh with calling him fanboyish for his prediction haha :p. jjakji is a monster at tvp.
Except Jjakji's TvT is about on the same level as MVP's TvP. If there's one player's matchup that I would almost never bet against nowadays, it would be MVP's TvT.
Here's a fun stat: Since MVP's loss to MMA in the October GSL finals, MVP has faced Bomber, MMA, MKP, Supernova, sC, Gumiho, Taeja, Happy, Alive, Jjakji, Puma, and Rain in various tournaments. Combined record against them? 27-6. That's an 82% win rate against essentially the top 10-15 best SC2 TvT'ers on the planet. Only guy missing from that list is fOrGG.
Edit: Ganzi should be in there as well, but TLPD doesn't include the AOL tournament results.
I totally agree. I've always been a fan of jajakji's play style. Saying he would beat losira, happy, nestea and mvp in a row is still a little fanboyish. I still think it's possible but obviously you have to favor the people who have more results.
It's fanboyish, sure, but it's not bandwagony at all in that sense, then.
I think he'd beat LosirA and possibly NesTea, but I don't think his TvT is good enough to take out Happy or MVP. He'd stomp whatever Protoss IM sends out though.
I actually totally agree with that analysis. Maybe I was too harsh with calling him fanboyish for his prediction haha :p. jjakji is a monster at tvp.
I should clarify my 'prediction'. I wasn't actually super serious, which I thought would be conveyed by my blatant 1000% exaggeration.
I do consider myself a fan of Jjakji, because he has been very impressive in the Korean Weekly and in his GSL run, showed some really intelligent play. In terms of ability, I would rate Jjakji as a top 5 Terran (Mvp, MMA, Happy and maybe GanZi? ForGG? SuperNoVa? would round out the rest). Mvp sits firmly on the Terran throne and Jjakji cannot be compared to him as of now. If they should meet, Mvp would most probably demolish him.
My 'prediction' was just amusing to me for that moment. I don't think it's likely at all. I would much rather see Sage or Seal play a few games and for Happy and Mvp to crush a few nerds with mech.
I hope we get Jjakji vs MVP. MVP is probably licking his chops at having missed his shot against Jjakji. I bet he won't stand for another player threatening the #1 terran position.
Except Jjakji's TvT is about on the same level as MVP's TvP. If there's one player's matchup that I would almost never bet against nowadays, it would be MVP's TvT.
Here's a fun stat: Since MVP's loss to MMA in the October GSL finals, MVP has faced Bomber, MMA, MKP, Supernova, sC, Gumiho, Taeja, Happy, Alive, Jjakji, Puma, and Rain in various tournaments. Combined record against them? 27-6. That's an 82% win rate against essentially the top 10-15 best SC2 TvT'ers on the planet. Only guy missing from that list is fOrGG.
Edit: Ganzi should be in there as well, but TLPD doesn't include the AOL tournament results.
Man I didn't realise there was KSL today too, we're truly being spoiled by all these games lol!
I'm not sure I'd expect Jjakji to turn in anything other than a win or two, hell maybe he gets a day off with family and gf today and doesn't play at all, would be understandable. It's not like the obvious ace players dominate team leagues most of the time anyway.
Exciting match up though, especially if IM field a good roster.
It seems funny that somehow I have always managed to miss Jjakji's games in GSL. Maybe I'll get to see some today, but I'm really more interested in seeing what Sage has been up to since getting smashed by oGsFin.
On December 04 2011 20:29 procyonlotor wrote: It seems funny that somehow I have always managed to miss Jjakji's games in GSL. Maybe I'll get to see some today, but I'm really more interested in seeing what Sage has been up to since getting smashed by oGsFin.
Well... sage has a stream now so you could try watching that
I totally agree. I've always been a fan of jajakji's play style. Saying he would beat losira, happy, nestea and mvp in a row is still a little fanboyish. I still think it's possible but obviously you have to favor the people who have more results.
It's fanboyish, sure, but it's not bandwagony at all in that sense, then.
I think he'd beat LosirA and possibly NesTea, but I don't think his TvT is good enough to take out Happy or MVP. He'd stomp whatever Protoss IM sends out though.
I actually totally agree with that analysis. Maybe I was too harsh with calling him fanboyish for his prediction haha :p. jjakji is a monster at tvp.
I should clarify my 'prediction'. I wasn't actually super serious, which I thought would be conveyed by my blatant 1000% exaggeration.
I do consider myself a fan of Jjakji, because he has been very impressive in the Korean Weekly and in his GSL run, showed some really intelligent play. In terms of ability, I would rate Jjakji as a top 5 Terran (Mvp, MMA, Happy and maybe GanZi? ForGG? SuperNoVa? would round out the rest). Mvp sits firmly on the Terran throne and Jjakji cannot be compared to him as of now. If they should meet, Mvp would most probably demolish him.
My 'prediction' was just amusing to me for that moment. I don't think it's likely at all. I would much rather see Sage or Seal play a few games and for Happy and Mvp to crush a few nerds with mech.
No hard feelings, yeah. <3
omfg..... lololololol
I wasn't taking u serious Caesarion since I know u..... but look how many responses my comment produced
I would put Jjakji somewhere there if it wasn't maybe for he being hung over.
Our beloved GSL Nov champion is only 17..... sorry but no hang over for him!
Are koreans that restricted regarding alcohol?
Eh......... Idk........ depends on the people I guess. If it's like u want a beer or something I guess they won't be mad, but I doubt that supervisors will allow him to get smashed or something
I would put Jjakji somewhere there if it wasn't maybe for he being hung over.
Our beloved GSL Nov champion is only 17..... sorry but no hang over for him!
Are koreans that restricted regarding alcohol?
Eh......... Idk........ depends on the people I guess. If it's like u want a beer or something I guess they won't be mad, but I doubt that supervisors will allow him to get smashed or something
Well, i am suited to drunk 15 year old people in germany :D
Btw anyone else having same problems as me? I cannot watch at any other quality than "Best". Otherwise it goes black screen and nothing happens. It lags quite a bit for me but it's painful to watch in best with big freeze spikes.
On December 04 2011 22:53 Asha` wrote: Suzy wasn't Tassadar right, it was the wrong teams for that to be possible. More likely MVP Avenge given they shared the ExplosionNL aka.
RealMaker looking strong again but I don't think he has an unassailable advantage at all.
I thought he said Tester ;>, would that be possible?
On December 04 2011 22:53 Asha` wrote: Suzy wasn't Tassadar right, it was the wrong teams for that to be possible. More likely MVP Avenge given they shared the ExplosionNL aka.
RealMaker looking strong again but I don't think he has an unassailable advantage at all.
I thought he said Tester ;>, would that be possible?
Nah he said Tassadar (if you tlpd Suzy it's an old Tassadar aka), but I don't see either Tassadar or Tester going to Zenex, whereas avenge has been teamless for a while.
On December 04 2011 22:53 Asha` wrote: Suzy wasn't Tassadar right, it was the wrong teams for that to be possible. More likely MVP Avenge given they shared the ExplosionNL aka.
RealMaker looking strong again but I don't think he has an unassailable advantage at all.
I thought he said Tester ;>, would that be possible?
Nah he said Tassadar (if you tlpd Suzy it's an old Tassadar aka), but I don't see either Tassadar or Tester going to Zenex.
Sickest fungals from Realmaker, crushing Yonghwa.
Ahh alright.
RealMaker playing solidly, while Younghwa played a terrible game, dunno he's not impressed in like, forever.
Love how Khaldor just doesn't care about not swearing. I remember recently he dropped an F-bomb and Artosis had to say "that means something else in German".
On December 04 2011 22:58 Seeker wrote: Next Match:
Seed vs Realmaker
Tasteless rejoices
y?
He's the biggest Seed fanboy.
Tasteless is the hugest fan of mindgames with canceled buildings and clever all ins and shit, and Seed basically did all that in a GSTL match, with great success.
He was the one to feint an immortal bust with hallucination, while ninja expanding to further convince his opponent that he was really all inning.
On December 04 2011 23:20 theBALLS wrote: as much as I appreciate Virgil's effort, I think you should only create a LR thread only if you're able to update it.
Maybe he should have someone help him?
I've offered before, and he told me that he's got it covered
On December 04 2011 23:20 theBALLS wrote: as much as I appreciate Virgil's effort, I think you should only create a LR thread only if you're able to update it.
Maybe he should have someone help him?
I've offered before, and he told me that he's got it covered
On December 04 2011 23:20 theBALLS wrote: as much as I appreciate Virgil's effort, I think you should only create a LR thread only if you're able to update it.
Maybe he should have someone help him?
I've offered before, and he told me that he's got it covered
On December 04 2011 23:35 FrostedMiniWheats wrote: Nestea play? wut? They hardly ever play his ass even in the gstl.
MVP is more likely.
NesTea is in the chat channel for it though, maybe he wants a run out.
I know, I wrote that because I'm surprised. Nestea has only played a total of 3 times in the gstl. So it's shocking to see him possibly play in this small tournament. Maybe it's like you said and he just feels like he has something to prove tonight after his recent results.
On December 04 2011 23:37 whoso wrote: need to do a liveplaylist during the pauses...because now i have to ask: whats the name of the track playing right now (rap with female chorus)
On December 05 2011 00:21 forsooth wrote: People like this other caster? He seems to be actually balance whining in the cast. It's dumb.
It's because he's a Zerg player, but honestly, I love it. He's really knowledgeable from what I can tell, and he's able to be analytical while at the same time being funny.
Seal fighting 90 supply vs 150 last 20min with crap upgrades, he's AMAZING SICK PLAY fungals and after terran wins its because he picked his race, obviously.
On December 05 2011 00:33 Empire.Beastyqt wrote: Seal fighting 90 supply vs 150 last 20min with crap upgrades, he's AMAZING SICK PLAY fungals and after terran wins its because he picked his race, obviously.
Yeah...Code S Semi finalist vs Career Code B Zerg, better player lost the game.
On December 04 2011 22:53 Asha` wrote: Suzy wasn't Tassadar right, it was the wrong teams for that to be possible. More likely MVP Avenge given they shared the ExplosionNL aka.
RealMaker looking strong again but I don't think he has an unassailable advantage at all.
I thought he said Tester ;>, would that be possible?
Nah he said Tassadar (if you tlpd Suzy it's an old Tassadar aka), but I don't see either Tassadar or Tester going to Zenex, whereas avenge has been teamless for a while.
Sickest fungals from Realmaker, crushing Yonghwa.
Just an update on this, it was ZeNEX_Avenge, he's even changed his Twitter to ZeNEX_Suzy
On December 05 2011 00:33 Empire.Beastyqt wrote: Seal fighting 90 supply vs 150 last 20min with crap upgrades, he's AMAZING SICK PLAY fungals and after terran wins its because he picked his race, obviously.
Pretty much this, i've liked Khaldor's casting but it's very very unprofessional to show such race bias / balance whine in a game like that, especially after IMHappy outplayed his opponent..
On December 05 2011 00:33 Toppp wrote: why were they balance whining about mules?
Of course hes going to be dropping alot of mules hes been stockpiling energy on like 6 + orbitals for a very very long time
Because its so ridicolous and destroys an otherwise good game. As soon as terran gets up an orbital on minterals it is gg in that situation (crying)
How do you think it feels when you roast 20+ drones at an expansion and they all get replaced within 30 seconds? It's something I have to deal with in TvZ and I'm not going to complain that Zerg is imba because of it.
On December 05 2011 00:33 Empire.Beastyqt wrote: Seal fighting 90 supply vs 150 last 20min with crap upgrades, he's AMAZING SICK PLAY fungals and after terran wins its because he picked his race, obviously.
Pretty much this, i've liked Khaldor's casting but it's very very unprofessional to show such race bias / balance whine in a game like that, especially after IMHappy outplayed his opponent..
Sure it's extremely biased from both players but then again, Khaldor casting from his room with a fellow zerg, I would expect nothing less than some F-bombs and a bit biased commentary. The reaction to the mules was over the top though...
On December 05 2011 00:33 Empire.Beastyqt wrote: Seal fighting 90 supply vs 150 last 20min with crap upgrades, he's AMAZING SICK PLAY fungals and after terran wins its because he picked his race, obviously.
Pretty much this, i've liked Khaldor's casting but it's very very unprofessional to show such race bias / balance whine in a game like that, especially after IMHappy outplayed his opponent..
Sure it's extremely biased from both players but then again, Khaldor casting from his room with a fellow zerg, I would expect nothing less than some F-bombs and a bit biased commentary. The reaction to the mules was over the top though...
Well, I could take it as just a joke if he didn't whine multiple times about terran throughout the game.
What is it with terrans and never getting that Raven pfff nearly took happy the game, yet only at the very very last he made one while floating on 4.5k gas.
On December 05 2011 00:33 Empire.Beastyqt wrote: Seal fighting 90 supply vs 150 last 20min with crap upgrades, he's AMAZING SICK PLAY fungals and after terran wins its because he picked his race, obviously.
Yeah...Code S Semi finalist vs Career Code B Zerg, better player lost the game.
It was that close when he was behind for alot of the game. Was very well played.
On December 05 2011 00:33 Empire.Beastyqt wrote: Seal fighting 90 supply vs 150 last 20min with crap upgrades, he's AMAZING SICK PLAY fungals and after terran wins its because he picked his race, obviously.
Pretty much this, i've liked Khaldor's casting but it's very very unprofessional to show such race bias / balance whine in a game like that, especially after IMHappy outplayed his opponent..
Yeah, Khaldor was bad but the co-commentator was atrocious in this respect.
On December 05 2011 00:40 Lysanias wrote: What is it with terrans and never getting that Raven pfff nearly took happy the game, yet only at the very very last he made one while floating on 4.5k gas.
I honestly wish I knew. Having a couple of ravens out by the time you hit the midgame is incredibly useful in every single matchup. I've made a concerted effort to incorporate it into most of my builds. It can be a bit awkward to work it in because of the high cost and the fact that you don't often go tech lab starport if you're not going for banshees early, but it's still worth the effort.
On December 05 2011 00:40 Lysanias wrote: What is it with terrans and never getting that Raven pfff nearly took happy the game, yet only at the very very last he made one while floating on 4.5k gas.
I honestly wish I knew. Having a couple of ravens out by the time you hit the midgame is incredibly useful in every single matchup. I've made a concerted effort to incorporate it into most of my builds. It can be a bit awkward to work it in because of the high cost and the fact that you don't often go tech lab starport if you're not going for banshees early, but it's still worth the effort.
The most common reason I hear is that they're so flimsy and get picked off really easily, and they're really slow. (Jinro and a couple of others said this). It's also annoying to work them into your builds when you want to get out those medivacs two at a time, but still I'd like to see it tried.
On December 05 2011 00:40 Lysanias wrote: What is it with terrans and never getting that Raven pfff nearly took happy the game, yet only at the very very last he made one while floating on 4.5k gas.
I honestly wish I knew. Having a couple of ravens out by the time you hit the midgame is incredibly useful in every single matchup. I've made a concerted effort to incorporate it into most of my builds. It can be a bit awkward to work it in because of the high cost and the fact that you don't often go tech lab starport if you're not going for banshees early, but it's still worth the effort.
The most common reason I hear is that they're so flimsy and get picked off really easily, and they're really slow. (Jinro and a couple of others said this). It's also annoying to work them into your builds when you want to get out those medivacs two at a time, but still I'd like to see it tried.
We need our starports to produce medivacs/vikings...... and we're so busy managing our marine/tank/thor composition, that throwing a raven in there is a lot of work for us.
We would probably have to build a separate starport JUST for a raven, and even then Ravens, while effective for detection and harasses, are slow, and hard to keep track of
On December 05 2011 00:40 Lysanias wrote: What is it with terrans and never getting that Raven pfff nearly took happy the game, yet only at the very very last he made one while floating on 4.5k gas.
I honestly wish I knew. Having a couple of ravens out by the time you hit the midgame is incredibly useful in every single matchup. I've made a concerted effort to incorporate it into most of my builds. It can be a bit awkward to work it in because of the high cost and the fact that you don't often go tech lab starport if you're not going for banshees early, but it's still worth the effort.
The most common reason I hear is that they're so flimsy and get picked off really easily, and they're really slow. (Jinro and a couple of others said this). It's also annoying to work them into your builds when you want to get out those medivacs two at a time, but still I'd like to see it tried.
We need our starports to produce medivacs/vikings...... and we're so busy managing our marine/tank/thor composition, that throwing a raven in there is a lot of work for us.
We would probably have to build a separate starport JUST for a raven, and even then Ravens, while effective for detection and harasses, are slow, and hard to keep track of
Why do ppl freak out when ppl studder step? I can see seperating marines and microing that way... but moving back, attacking moving back attacking is simple...
Spread micro is a lot harder than just moving back lol.
EDIT: mostly talking about the casters freaking out.
On December 05 2011 00:40 Lysanias wrote: What is it with terrans and never getting that Raven pfff nearly took happy the game, yet only at the very very last he made one while floating on 4.5k gas.
I honestly wish I knew. Having a couple of ravens out by the time you hit the midgame is incredibly useful in every single matchup. I've made a concerted effort to incorporate it into most of my builds. It can be a bit awkward to work it in because of the high cost and the fact that you don't often go tech lab starport if you're not going for banshees early, but it's still worth the effort.
The most common reason I hear is that they're so flimsy and get picked off really easily, and they're really slow. (Jinro and a couple of others said this). It's also annoying to work them into your builds when you want to get out those medivacs two at a time, but still I'd like to see it tried.
We need our starports to produce medivacs/vikings...... and we're so busy managing our marine/tank/thor composition, that throwing a raven in there is a lot of work for us.
We would probably have to build a separate starport JUST for a raven, and even then Ravens, while effective for detection and harasses, are slow, and hard to keep track of
And this is why I dislike the reactor
y? They are sexy man. Double marines/double vikings/double hellions
On December 05 2011 00:40 Lysanias wrote: What is it with terrans and never getting that Raven pfff nearly took happy the game, yet only at the very very last he made one while floating on 4.5k gas.
I honestly wish I knew. Having a couple of ravens out by the time you hit the midgame is incredibly useful in every single matchup. I've made a concerted effort to incorporate it into most of my builds. It can be a bit awkward to work it in because of the high cost and the fact that you don't often go tech lab starport if you're not going for banshees early, but it's still worth the effort.
The most common reason I hear is that they're so flimsy and get picked off really easily, and they're really slow. (Jinro and a couple of others said this). It's also annoying to work them into your builds when you want to get out those medivacs two at a time, but still I'd like to see it tried.
Alright i get why they are not easy to be made, but that they are flimsy that's a tank aswell they need babysiting specialy with muta's out, but if you know like last game your oponent goes for mass investor later on it makes sense to get some Ravens, yet terrans seem to only want to be dependend on scans and not get 1 extra building up and get some of those underrated Ravens.
On December 05 2011 00:40 Lysanias wrote: What is it with terrans and never getting that Raven pfff nearly took happy the game, yet only at the very very last he made one while floating on 4.5k gas.
I honestly wish I knew. Having a couple of ravens out by the time you hit the midgame is incredibly useful in every single matchup. I've made a concerted effort to incorporate it into most of my builds. It can be a bit awkward to work it in because of the high cost and the fact that you don't often go tech lab starport if you're not going for banshees early, but it's still worth the effort.
The most common reason I hear is that they're so flimsy and get picked off really easily, and they're really slow. (Jinro and a couple of others said this). It's also annoying to work them into your builds when you want to get out those medivacs two at a time, but still I'd like to see it tried.
We need our starports to produce medivacs/vikings...... and we're so busy managing our marine/tank/thor composition, that throwing a raven in there is a lot of work for us.
We would probably have to build a separate starport JUST for a raven, and even then Ravens, while effective for detection and harasses, are slow, and hard to keep track of
And this is why I dislike the reactor
y? They are sexy man. Double marines/double vikings/double hellions
Personally I would prefer building additional production buildings rather than wasting 60 second production time on something that dies easily and limits your choices in what you can build on that building.
On December 05 2011 00:40 Lysanias wrote: What is it with terrans and never getting that Raven pfff nearly took happy the game, yet only at the very very last he made one while floating on 4.5k gas.
I honestly wish I knew. Having a couple of ravens out by the time you hit the midgame is incredibly useful in every single matchup. I've made a concerted effort to incorporate it into most of my builds. It can be a bit awkward to work it in because of the high cost and the fact that you don't often go tech lab starport if you're not going for banshees early, but it's still worth the effort.
The most common reason I hear is that they're so flimsy and get picked off really easily, and they're really slow. (Jinro and a couple of others said this). It's also annoying to work them into your builds when you want to get out those medivacs two at a time, but still I'd like to see it tried.
We need our starports to produce medivacs/vikings...... and we're so busy managing our marine/tank/thor composition, that throwing a raven in there is a lot of work for us.
We would probably have to build a separate starport JUST for a raven, and even then Ravens, while effective for detection and harasses, are slow, and hard to keep track of
And this is why I dislike the reactor
y? They are sexy man. Double marines/double vikings/double hellions
On December 05 2011 00:40 razy wrote: San, please PLEASE go for fast third play T_T i beg u so much srsly...
3rd base going up for San @ ~9 minutes
<3 that's what toss should've started doing a long time ago... except dark shrine was a bit surprising to see
He's probably going to lose to having a massive army disadvantage in the mid game. This is why most protoss dislike fast thirds.
If happy is passive enough though, it might work.
He's holding in true MANzenith fashion really.
This is one of the best games of the KSL so far imo, really great play from both.
On December 05 2011 00:52 NuclearJudas wrote: San's still looking good. Thought he had fallen off the scene.
He still tries to qualify for Code A, got close in October iirc and he had a good run at WCG. Seems like he did definitely rejoin NsHS so perhaps we'll see him pick it back up some more and make it back to the GSL next year.
On December 05 2011 00:51 Seeker wrote: asdfjkasl;dfjaskl;djf;kajsdkfjasdfj
I hate DTs in TvP
Seriously, Protosses need to start using it more vs any form of 1rax fe's. There's no downsides and the dts have the potential to end the game immediately.
On December 05 2011 00:40 Lysanias wrote: What is it with terrans and never getting that Raven pfff nearly took happy the game, yet only at the very very last he made one while floating on 4.5k gas.
I honestly wish I knew. Having a couple of ravens out by the time you hit the midgame is incredibly useful in every single matchup. I've made a concerted effort to incorporate it into most of my builds. It can be a bit awkward to work it in because of the high cost and the fact that you don't often go tech lab starport if you're not going for banshees early, but it's still worth the effort.
The most common reason I hear is that they're so flimsy and get picked off really easily, and they're really slow. (Jinro and a couple of others said this). It's also annoying to work them into your builds when you want to get out those medivacs two at a time, but still I'd like to see it tried.
We need our starports to produce medivacs/vikings...... and we're so busy managing our marine/tank/thor composition, that throwing a raven in there is a lot of work for us.
We would probably have to build a separate starport JUST for a raven, and even then Ravens, while effective for detection and harasses, are slow, and hard to keep track of
And this is why I dislike the reactor
y? They are sexy man. Double marines/double vikings/double hellions
Drazerk doesn't play Terran
I am unbiased unless a zerg or protoss is involved!
Happy: pp coach: What's the matter? Happy: there's too much lag coach: Internet issue? Happy: Sorry one second please Happy: I think we can start now San: gogo Coach: okay Happy: gogo
On December 05 2011 00:51 Seeker wrote: asdfjkasl;dfjaskl;djf;kajsdkfjasdfj
I hate DTs in TvP
Seriously, Protosses need to start using it more vs any form of 1rax fe's. There's no downsides and the dts have the potential to end the game immediately.
People overplay the amount of resources put into it. DTs are really good. You lose 1 dt at most if terran is prepared but you can then turn them into archons + you get fast tech for charge. Its auto lose to cloaked banshees though.
On December 05 2011 00:40 Lysanias wrote: What is it with terrans and never getting that Raven pfff nearly took happy the game, yet only at the very very last he made one while floating on 4.5k gas.
I'm not a professional or anything, but this is my take on it.
It means making another Starport with Tech Lab, or stopping Starport production for 90s on top of the 100/200. So you come out with 4 less Vikings/Medivacs if you went with the usual reactored Starport. Starports already come late and usually you want to get the Viking/Medivac count up asap.
I couldn't tell you if it's justified to not bother with ravens (especially when Terran usually gets 3 fast Orbitals TvZ) until endgame, but that seems like the logical reasoning.
On December 05 2011 00:40 Lysanias wrote: What is it with terrans and never getting that Raven pfff nearly took happy the game, yet only at the very very last he made one while floating on 4.5k gas.
I'm not a professional or anything, but this is my take on it.
It means making another Starport with Tech Lab, or stopping Starport production for 90s on top of the 100/200. So you come out with 4 less Vikings/Medivacs if you went with the usual reactored Starport. Starports already come late and usually you want to get the Viking/Medivac count up asap.
I couldn't tell you if it's justified to not bother with ravens (especially when Terran usually gets 3 fast Orbitals TvZ) until endgame, but that seems like the logical reasoning.
--
Happy vs San is amazing, such a busy game <3
If your scouting is as good as Happy's in this situation, once you reach enough Medivacs, if you don't scout Colossus, why not swap the starport onto a tech lab, and put a barracks on the reactor?
On December 05 2011 00:57 foxmeep wrote: Happy overstimmed and overextended there.
On December 05 2011 00:57 Xcobidoo wrote: Is there any schedule for the KSL 1v1 games or do they choose players pretty much right before?
Yeah it's winner's format. They pick the next player at the end of each game.
Cool, but really meant the 8-player single elim thingy they do aswell
It depends, sometimes I get the line-ups barely hours before the cast (like today), but I already have next weeks entire lineup (sorry for the lack of TLPDism, gotta update OP)
Monday FXOChoya(P) vs StarTale_Sound(T) oGsTheStC(T) vs NSH_Fairy(Z) ZeNEX_Life(Z) vs MarineKingPRIME(T) IM_YoDa(T) vs MVPMonster(Z)
Tuesday StarTale_Tiger(P) vs FXOLeenock(Z) ZeNEX_Sparta(T) vs oGsInCa(P) NSH_Sting(T) vs MVPGuineaPig(P) IM_true(Z) vs BumbleBeePRIME(Z)
Wednsday IM_Happy(T) vs MVPVampire(P) CorePRIME(P) vs NSH_jjakji(T) ZeNEX_YangSongE(P) vs StarTale_KingKong(Z) FXOz(P) vs oGsTOP(T)
Thursday ClassicPRIME(P) vs StarTale_Hack(T) MVPfinale(P) vs NSH_Realmaker(Z) ZeNEX_TREME(P) vs oGsillusion(T) IM_horror(Z) vs FXOGumiho(T)
Friday Startale vs MVP StarTale_Tiger(P) vs MVPSniper(Z)
Saturday Prime vs ZeNEX AnnyungPRIME(Z) vs ZeNEX_SuZy(P)
On December 05 2011 01:00 JohnMatrix wrote: 200/200 protoss army>>>>>>200/200 terran army ?
Usually yeah, Terran needs to constrict Protoss so they never max. Either that or get perfect EMPs. Sounds fine to me in that regard. What I dislike about TvP lategame is how overpowered both EMP and Storm are. The whole matchup revolves around these skills when lategame stages are reached, and a single well placed EMP can end a game. IMO this is bad, it makes the matchup stale and boring to watch.
On December 05 2011 00:57 foxmeep wrote: Happy overstimmed and overextended there.
On December 05 2011 00:57 Xcobidoo wrote: Is there any schedule for the KSL 1v1 games or do they choose players pretty much right before?
Yeah it's winner's format. They pick the next player at the end of each game.
Cool, but really meant the 8-player single elim thingy they do aswell
It depends, sometimes I get the line-ups barely hours before the cast (like today), but I already have next weeks entire lineup (sorry for the lack of TLPDism, gotta update OP)
Monday FXOChoya(P) vs StarTale_Sound(T) oGsTheStC(T) vs NSH_Fairy(Z) ZeNEX_Life(Z) vs MarineKingPRIME(T) IM_YoDa(T) vs MVPMonster(Z)
Tuesday StarTale_Tiger(P) vs FXOLeenock(Z) ZeNEX_Sparta(T) vs oGsInCa(P) NSH_Sting(T) vs MVPGuineaPig(P) IM_true(Z) vs BumbleBeePRIME(Z)
Wednsday IM_Happy(T) vs MVPVampire(P) CorePRIME(P) vs NSH_jjakji(T) ZeNEX_YangSongE(P) vs StarTale_KingKong(Z) FXOz(P) vs oGsTOP(T)
Thursday ClassicPRIME(P) vs StarTale_Hack(T) MVPfinale(P) vs NSH_Realmaker(Z) ZeNEX_TREME(P) vs oGsillusion(T) IM_horror(Z) vs FXOGumiho(T)
Friday Startale vs MVP StarTale_Tiger(P) vs MVPSniper(Z)
Saturday Prime vs ZeNEX AnnyungPRIME(Z) vs ZeNEX_SuZy(P)
On December 05 2011 00:57 foxmeep wrote: Happy overstimmed and overextended there.
On December 05 2011 00:57 Xcobidoo wrote: Is there any schedule for the KSL 1v1 games or do they choose players pretty much right before?
Yeah it's winner's format. They pick the next player at the end of each game.
Cool, but really meant the 8-player single elim thingy they do aswell
It depends, sometimes I get the line-ups barely hours before the cast (like today), but I already have next weeks entire lineup (sorry for the lack of TLPDism, gotta update OP)
Monday FXOChoya(P) vs StarTale_Sound(T) oGsTheStC(T) vs NSH_Fairy(Z) ZeNEX_Life(Z) vs MarineKingPRIME(T) IM_YoDa(T) vs MVPMonster(Z)
Tuesday StarTale_Tiger(P) vs FXOLeenock(Z) ZeNEX_Sparta(T) vs oGsInCa(P) NSH_Sting(T) vs MVPGuineaPig(P) IM_true(Z) vs BumbleBeePRIME(Z)
Wednsday IM_Happy(T) vs MVPVampire(P) CorePRIME(P) vs NSH_jjakji(T) ZeNEX_YangSongE(P) vs StarTale_KingKong(Z) FXOz(P) vs oGsTOP(T)
Thursday ClassicPRIME(P) vs StarTale_Hack(T) MVPfinale(P) vs NSH_Realmaker(Z) ZeNEX_TREME(P) vs oGsillusion(T) IM_horror(Z) vs FXOGumiho(T)
Friday Startale vs MVP StarTale_Tiger(P) vs MVPSniper(Z)
Saturday Prime vs ZeNEX AnnyungPRIME(Z) vs ZeNEX_SuZy(P)
Nestea and MVP are in IM, but they're not really in IM anyway. Not surprising they bring every single player so they don't have to ask on their knees watching the floor for the divas to do their job
On December 05 2011 01:06 MrCon wrote: Nestea and MVP are in IM, but they're not really in IM anyway. Not surprising they bring every single player so they don't have to ask on their knees watching the floor for the divas to do their job
On December 05 2011 01:06 MrCon wrote: Nestea and MVP are in IM, but they're not really in IM anyway. Not surprising they bring every single player so they don't have to ask on their knees watching the floor for the divas to do their job
On December 05 2011 01:06 MrCon wrote: Nestea and MVP are in IM, but they're not really in IM anyway. Not surprising they bring every single player so they don't have to ask on their knees watching the floor for the divas to do their job
Uh, what?
Just making fun of the fact that Nestea never plays in team league.
On December 05 2011 00:57 foxmeep wrote: Happy overstimmed and overextended there.
On December 05 2011 00:57 Xcobidoo wrote: Is there any schedule for the KSL 1v1 games or do they choose players pretty much right before?
Yeah it's winner's format. They pick the next player at the end of each game.
Cool, but really meant the 8-player single elim thingy they do aswell
It depends, sometimes I get the line-ups barely hours before the cast (like today), but I already have next weeks entire lineup (sorry for the lack of TLPDism, gotta update OP)
Monday FXOChoya(P) vs StarTale_Sound(T) oGsTheStC(T) vs NSH_Fairy(Z) ZeNEX_Life(Z) vs MarineKingPRIME(T) IM_YoDa(T) vs MVPMonster(Z)
Tuesday StarTale_Tiger(P) vs FXOLeenock(Z) ZeNEX_Sparta(T) vs oGsInCa(P) NSH_Sting(T) vs MVPGuineaPig(P) IM_true(Z) vs BumbleBeePRIME(Z)
Wednsday IM_Happy(T) vs MVPVampire(P) CorePRIME(P) vs NSH_jjakji(T) ZeNEX_YangSongE(P) vs StarTale_KingKong(Z) FXOz(P) vs oGsTOP(T)
Thursday ClassicPRIME(P) vs StarTale_Hack(T) MVPfinale(P) vs NSH_Realmaker(Z) ZeNEX_TREME(P) vs oGsillusion(T) IM_horror(Z) vs FXOGumiho(T)
Friday Startale vs MVP StarTale_Tiger(P) vs MVPSniper(Z)
Saturday Prime vs ZeNEX AnnyungPRIME(Z) vs ZeNEX_SuZy(P)
Sunday IM vs oGs IM_Ready(P) vs oGsTOP(T)
Has NSH_Sting aka? ZeNEX_SuZy = ZeNEX_Avenge?
Yes, SuZy is Avenge, Not sure about Sting, NsHS has so many "unknowns" and they're so good it's scary.
On December 05 2011 01:06 MrCon wrote: Nestea and MVP are in IM, but they're not really in IM anyway. Not surprising they bring every single player so they don't have to ask on their knees watching the floor for the divas to do their job
Uh, what?
Just making fun of the fact that Nestea never plays in team league.
I always felt that was cause he always was like far in a tournament so they could never use him cause he has to concentrate on that cause it's more important or something.
On December 05 2011 01:10 Arceus wrote: any idea why TSL doesnt take part in ? Im eager to see some of their fresh recruitments
They almost don't have enough players if it goes to 11 games
Since it's first to 6, they'd be fine with the 9 players on their roster. The real problem would be they currently have no Protoss, but trust me, Coach Lee has something in the works for that.
On December 05 2011 01:10 Arceus wrote: any idea why TSL doesnt take part in ? Im eager to see some of their fresh recruitments
They almost don't have enough players if it goes to 11 games
Since it's first to 6, they'd be fine with the 9 players on their roster. The real problem would be they currently have no Protoss, but trust me, Coach Lee has something in the works for that.
San is fucking manly though, trying to take a third on Dual Sight :D He's doing a really good job, and it's not really emphasized in the cast (well, Zerg players I guess)
On December 05 2011 01:15 forsooth wrote: Dual Sight ZvAnything reminds me of the Steppes of War/Jungle Basin days when Terran looked unstoppable most of the time.
I would like to see Crossfire and Dual Sight removed from map pools...those maps in some matchups just produce bad games as you feel forced to allin. Really annoying.
On December 05 2011 01:15 forsooth wrote: Dual Sight ZvAnything reminds me of the Steppes of War/Jungle Basin days when Terran looked unstoppable most of the time.
On December 05 2011 01:10 Arceus wrote: any idea why TSL doesnt take part in ? Im eager to see some of their fresh recruitments
They almost don't have enough players if it goes to 11 games
Since it's first to 6, they'd be fine with the 9 players on their roster. The real problem would be they currently have no Protoss, but trust me, Coach Lee has something in the works for that.
On December 05 2011 01:10 Arceus wrote: any idea why TSL doesnt take part in ? Im eager to see some of their fresh recruitments
They almost don't have enough players if it goes to 11 games
Since it's first to 6, they'd be fine with the 9 players on their roster. The real problem would be they currently have no Protoss, but trust me, Coach Lee has something in the works for that.
The only Losira vs Sage match I can recall was fairly close, but short: Losira earned a well-deserved early game advantage, Sage responded with a funky Archon-Zealots sneaky counter that Losira managed to engage in the one only good way (perfect surround on everything, barely planned/managed) and won. IIRC, it was also on this map.
On December 05 2011 01:15 forsooth wrote: Dual Sight ZvAnything reminds me of the Steppes of War/Jungle Basin days when Terran looked unstoppable most of the time.
Besides, Sen just gets a lot of love from the community because of his long history in the scene. He never really does anything that proves he's as good as some of the top Zergs out there (though some of that might be attributable to the large portion of the community that thinks Artosis is right about everything, which is puzzling because Artosis tends to say strange things like how mech can work in TvP (lol)), or a Code A Protoss with insane multitasking for that matter. As an aside, Hero is actually the only Protoss whose play I find entertaining. Is it normal for your spoiler to be bigger than the rest of your post?
That was an embarassing display by Sage, and possibly a demonstration of his main defect: excessively… audacious decisions against strong players. DT opening into 3-Stargates against Losira? On ladder, I would understand.
Losira zvp has always been awesome. He's the one who changed the metagame that one gsl game with that 35ish drone roach/ling attack against 3 gate expo.
On December 05 2011 01:33 Drazerk wrote: Is it sad I recognised these songs?
Nah, we're watching a video game stream. Nerds are gonna be nerds, it's your life do what you want and enjoy what you want and be proud. Life is too short to be uptight and embarrassed. Anime/manga often has way better story telling than America's comic equivalents. Good music. Haters gonna hate.
On December 05 2011 01:25 ZenithM wrote: Doesn't Sage always go DTs in PvZ? :D AND in PvT?
Not really. (About that: DT openings always make me cringe. They are so cheesy/coin-flippy.)
Not always, but he does go DT more than any other Protoss in the world, I'm pretty sure. Except Incontrol maybe.
The Inca rule
Oh yeah nvm. Forgot the Inca rule.
Edit: That's a Naruto opening. I'm not too proud to know that.
The inca rule?
Inca made it to a GSL finals vs Nestea. In a bo7 in which he lost 0-4 he opened dts three out of four games. Nestea crushed him. After that series there were about ten threads on TL about proper roach warren and evo chamber timings.
This coincided closesly with the losira/IM zerg roach/ling allin and a resurgence of zerg zvp success.
On December 05 2011 01:37 VirgilSC2 wrote: Yeah, guys, don't forget this is the same sculp that took out July on Tal'Darim.
When? Would you kindly share some more info on how the game went?
It was in the GSTL
Sculp did one of the first instances of the double medivac marine drop before spire, got a ton of damage done and won with a follow up marine tank push.
On December 05 2011 01:25 ZenithM wrote: Doesn't Sage always go DTs in PvZ? :D AND in PvT?
Not really. (About that: DT openings always make me cringe. They are so cheesy/coin-flippy.)
Not always, but he does go DT more than any other Protoss in the world, I'm pretty sure. Except Incontrol maybe.
The Inca rule
Oh yeah nvm. Forgot the Inca rule.
Edit: That's a Naruto opening. I'm not too proud to know that.
The inca rule?
Inca made it to a GSL finals vs Nestea. In a bo7 in which he lost 0-4 he opened dts three out of four games. Nestea crushed him. After that series there were about ten threads on TL about proper roach warren and evo chamber timings.
This coincided closesly with the losira/IM zerg roach/ling allin and a resurgence of zerg zvp success.
Inca rule is way older than that. Way back to the beta IIRC
Is the other casters name Shuttle? That guy is great, he has ingame knowledge and good analysis and Khaldor is just..below average.
If Khaldor were good at the game and could apply some knowledge into analysis like Shuttle does, it would be great! Khaldor might be a good player but the lack of analysis is just so obvious. He knows some stuff are greedy/etc. but the in depth knowledge is non-existing.
For example, Shuttle called out banelings, due to gas/droning/zergling etc. and 2 minutes later Khaldor goes "oh look, banelings!!"
On December 05 2011 01:41 Reebs wrote: Is the other casters name Shuttle? That guy is great, he has ingame knowledge and good analysis and Khaldor is just..below average.
If Khaldor were good at the game and could apply some knowledge into analysis like Shuttle does, it would be great! Khaldor might be a good player but the lack of analysis is just so obvious. He knows some stuff are greedy/etc. but the in depth knowledge is non-existing.
For example, Shuttle called out banelings, due to gas/droning/zergling etc. and 2 minutes later Khaldor goes "oh look, banelings!!"
I prefer that we get to see some of the more unkown players on the roster. They have so many skilled players who get next to no exposure.
if they were player outside Korea with the same skill as those unkown b-teamers, I bet that at least some of them would be heralded as the great foreign hope already. ^^"
On December 05 2011 01:41 Reebs wrote: Is the other casters name Shuttle? That guy is great, he has ingame knowledge and good analysis and Khaldor is just..below average.
If Khaldor were good at the game and could apply some knowledge into analysis like Shuttle does, it would be great! Khaldor might be a good player but the lack of analysis is just so obvious. He knows some stuff are greedy/etc. but the in depth knowledge is non-existing.
For example, Shuttle called out banelings, due to gas/droning/zergling etc. and 2 minutes later Khaldor goes "oh look, banelings!!"
It's Shuffle, and he's a pretty high level Zerg player so I think he's got more insight than Khaldor.
On December 05 2011 01:43 Seeker wrote: What exactly is Sculp's strategy?
And how is LosirA responding to this?
Sculp went for 1 rax double expo and Losira didn't scout him at all because he went wrong way, having no information he was confused as hell, made 12 lings, then drones, then 8 lings again then drones, then banelings, then drones again.
On December 05 2011 01:43 Seeker wrote: What exactly is Sculp's strategy?
And how is LosirA responding to this?
2fac blueflame used to be pretty popular (after a 2rax or 1 rax fe), you can transition very nicely into 2 fac tanks later with it too. It got superceded by reactor hellion openings lately though and Zergs tend to be well set up to deal with hellions if they scout them that early.
Sculp's basically playing it to keep control of a big map while modifying it to be super super greedy (fast third, fast double ebay etc).
what did sculp do wrong? just not get ready for broodlords enough? losira didnt punish the 1rax 2cc expand at all, sculp got 3/3 very very fast, and still lost every engagement
Losira spawns in the bottom left corner and opens up with a hatch first at the 2:10 mark while sculp spawns in the top left corner and gets a barracks without gas.
Sculp later expands into his inside base rather than the outside base Losira took.
At the 5:00 mark sculp had taken both of his gasses while Losira only takes his first
Sculp then gets a third command centre boosting his econamy through mules while getting two factories.
Losira spends his first 50 gas on a baneling nest while positioning his spines at the front of his natural preparing for hellions
Sculp has gained two engineering bays and the gas at his natural, Losira gets ling speed and his own natural gas.
Blue flame hellion research starts for sculp at the 8:00 mark while getting the 1/1 bio upgrades
Losira starts his lair shortly after while getting the armour upgrade from his evo chamber spreading his creep to the watch tower in the centre of the map.
At the 10:00 mark Losira double expands to his inside base and a hidden base in the bottom right corner. Sculp is getting stim and siege tech but losira has already started his spire and baneling speed.
When the spire completes losira starts 12 mutas and his +1 flying attack upgrade but scultp is already ready and has three turrets in both of his mineral lines while starting his thor production.
Burrow starts for Losira at the 13:00 mark along with a macro hatchery but is unable to harass with any of his mutalisk harass.
at the 15 min mark Sculp pushes out scanning taking out any baneling land mines +3 and +2 bio upgrades have been started but losira is only on +1 melee
Losira goes to engage the moment sculp steps on the creep killing everything easily and follows it up with an expansion in the top right corner.
With the army of Sculp dead Losira denies gas mining with his mutalisks and the moment his hive finishes he starts adrenal glands and his +3 armour.
at the 20:00 mark the greater spire has started and sculp is trying to take his fourth base but losira denies it for a while but loses a lot of lings in the process
the broodlords finally come out and push the mech army of sculp back who responds by starting ghost production and 2 starports.
Sculp manages to come out of an engagement where losira loses all his mutalisks and banelings to the tanks / thors pushing the broodlords back losira responds with fungal growth on all of the marines allowing him to save his broodlords.
at the 26:00 mark Losira is soft containing sculp and manages to do a ling run by into the main base taking down all the tech buildings on the barracks.
Sculp finally scouts the hidden top right corner base killing it with a drop.
The armies engage at the 30:00 mark while sculp drops the third base taking it out but the main army of sculp falls unable to produce enough to counter losira's army which starts taking down sculp's bases.
Sculp tries to hang on with 30 supply at his natural but the broodlords break the wall and he is forced to GG
On December 05 2011 01:59 Assaulter wrote: what did sculp do wrong? just not get ready for broodlords enough? losira didnt punish the 1rax 2cc expand at all, sculp got 3/3 very very fast, and still lost every engagement
Sculp lost push after push trying to run into broodlord/infestor with mass marines.
On December 05 2011 01:59 Assaulter wrote: what did sculp do wrong? just not get ready for broodlords enough? losira didnt punish the 1rax 2cc expand at all, sculp got 3/3 very very fast, and still lost every engagement
LosirA expoed everywhere, spread creep like a mad man, and had better battles
On December 05 2011 01:59 Assaulter wrote: what did sculp do wrong? just not get ready for broodlords enough? losira didnt punish the 1rax 2cc expand at all, sculp got 3/3 very very fast, and still lost every engagement
Fought on creep. Missed Losira's hidden 4th, 5th and 6th until they'd already been operational for several minutes.
On December 05 2011 01:59 Assaulter wrote: what did sculp do wrong? just not get ready for broodlords enough? losira didnt punish the 1rax 2cc expand at all, sculp got 3/3 very very fast, and still lost every engagement
On December 05 2011 01:59 Assaulter wrote: what did sculp do wrong? just not get ready for broodlords enough? losira didnt punish the 1rax 2cc expand at all, sculp got 3/3 very very fast, and still lost every engagement
Not enough ghosts+he let losira take about 2000 expansions and didn't punish with drops.
At a point Sculp had like 1000 gas and could make some ghosts but instead he just continued with making vikings with the gas that got fungal raped by the infestors...
Losira bringing it home, well played his v Terran seems to get better and better.
And to the casters, Losira has lost a lot of bases early game i don't know but he just seems to want to be save and not lose early on, kinda understanding since every gsl a terran is cheesing him.
Enjoy'd the hell ot of that. Great game. Missed all the ones leading up to it (Skyrim addict still) but i got a nice one before bed.
Sculp went a bit low on the Ghosts. I was sure he'd have got at least 6 or so, he knew there were a lot of corruptors but just didn't have enough stuff to take out the big BL pack at the end.
On December 05 2011 01:59 Assaulter wrote: what did sculp do wrong? just not get ready for broodlords enough? losira didnt punish the 1rax 2cc expand at all, sculp got 3/3 very very fast, and still lost every engagement
When all his vikings were fungaled at once it hurt him too much.
On December 05 2011 02:00 iSunrise wrote: No ghosts make Sculp a sad panda. He had lots of vikings, but Losira´s constant perfect fungals were always spot-on. Losira is a beast.
Those add-ons sniped by losira really did the trick there. + Sculp didn't have a good enough economy to get enough vikings + ghosts.
Losira spawns in the bottom left corner and opens up with a hatch first at the 2:10 mark while sculp spawns in the top left corner and gets a barracks without gas.
Sculp later expands into his inside base rather than the outside base Losira took.
At the 5:00 mark sculp had taken both of his gasses while Losira only takes his first
Sculp then gets a third command centre boosting his econamy through mules while getting two factories.
Losira spends his first 50 gas on a baneling nest while positioning his spines at the front of his natural preparing for hellions
Sculp has gained two engineering bays and the gas at his natural, Losira gets ling speed and his own natural gas.
Blue flame hellion research starts for sculp at the 8:00 mark while getting the 1/1 bio upgrades
Losira starts his lair shortly after while getting the armour upgrade from his evo chamber spreading his creep to the watch tower in the centre of the map.
At the 10:00 mark Losira double expands to his inside base and a hidden base in the bottom right corner. Sculp is getting stim and siege tech but losira has already started his spire and baneling speed.
When the spire completes losira starts 12 mutas and his +1 flying attack upgrade but scultp is already ready and has three turrets in both of his mineral lines while starting his thor production.
Burrow starts for Losira at the 13:00 mark along with a macro hatchery but is unable to harass with any of his mutalisk harass.
at the 15 min mark Sculp pushes out scanning taking out any baneling land mines +3 and +2 bio upgrades have been started but losira is only on +1 melee
Losira goes to engage the moment sculp steps on the creep killing everything easily and follows it up with an expansion in the top right corner.
With the army of Sculp dead Losira denies gas mining with his mutalisks and the moment his hive finishes he starts adrenal glands and his +3 armour.
at the 20:00 mark the greater spire has started and sculp is trying to take his fourth base but losira denies it for a while but loses a lot of lings in the process
the broodlords finally come out and push the mech army of sculp back who responds by starting ghost production and 2 starports.
Sculp manages to come out of an engagement where losira loses all his mutalisks and banelings to the tanks / thors pushing the broodlords back losira responds with fungal growth on all of the marines allowing him to save his broodlords.
at the 26:00 mark Losira is soft containing sculp and manages to do a ling run by into the main base taking down all the tech buildings on the barracks.
Sculp finally scouts the hidden top right corner base killing it with a drop.
The armies engage at the 30:00 mark while sculp drops the third base taking it out but the main army of sculp falls unable to produce enough to counter losira's army which starts taking down sculp's bases.
Sculp tries to hang on with 30 supply at his natural but the broodlords break the wall and he is forced to GG
Losira takes the game
You got bored so u did an LR? Lol..... Drazerk will be Drazerk
On December 05 2011 01:59 Assaulter wrote: what did sculp do wrong? just not get ready for broodlords enough? losira didnt punish the 1rax 2cc expand at all, sculp got 3/3 very very fast, and still lost every engagement
He got blue flame but couldn't keep Losira from expanding. He didn't prepare well for broodlords either, getting vikings isn't the answer, needed more ghosts. Other than that it was a good game and I love the NsHS Terran macro style vs zerg.
On December 05 2011 01:59 Assaulter wrote: what did sculp do wrong? just not get ready for broodlords enough? losira didnt punish the 1rax 2cc expand at all, sculp got 3/3 very very fast, and still lost every engagement
LosirA expanded everywhere and sculp did nothing to try and stop that from happening. Also in the final few battles he didn't have the perfect army compsotition imo, never had more than 2 or 3 ghosts and didn't exactly have a lot of vikings either, not that vikings fare too well but you still need them.
Losira spawns in the bottom left corner and opens up with a hatch first at the 2:10 mark while sculp spawns in the top left corner and gets a barracks without gas.
Sculp later expands into his inside base rather than the outside base Losira took.
At the 5:00 mark sculp had taken both of his gasses while Losira only takes his first
Sculp then gets a third command centre boosting his econamy through mules while getting two factories.
Losira spends his first 50 gas on a baneling nest while positioning his spines at the front of his natural preparing for hellions
Sculp has gained two engineering bays and the gas at his natural, Losira gets ling speed and his own natural gas.
Blue flame hellion research starts for sculp at the 8:00 mark while getting the 1/1 bio upgrades
Losira starts his lair shortly after while getting the armour upgrade from his evo chamber spreading his creep to the watch tower in the centre of the map.
At the 10:00 mark Losira double expands to his inside base and a hidden base in the bottom right corner. Sculp is getting stim and siege tech but losira has already started his spire and baneling speed.
When the spire completes losira starts 12 mutas and his +1 flying attack upgrade but scultp is already ready and has three turrets in both of his mineral lines while starting his thor production.
Burrow starts for Losira at the 13:00 mark along with a macro hatchery but is unable to harass with any of his mutalisk harass.
at the 15 min mark Sculp pushes out scanning taking out any baneling land mines +3 and +2 bio upgrades have been started but losira is only on +1 melee
Losira goes to engage the moment sculp steps on the creep killing everything easily and follows it up with an expansion in the top right corner.
With the army of Sculp dead Losira denies gas mining with his mutalisks and the moment his hive finishes he starts adrenal glands and his +3 armour.
at the 20:00 mark the greater spire has started and sculp is trying to take his fourth base but losira denies it for a while but loses a lot of lings in the process
the broodlords finally come out and push the mech army of sculp back who responds by starting ghost production and 2 starports.
Sculp manages to come out of an engagement where losira loses all his mutalisks and banelings to the tanks / thors pushing the broodlords back losira responds with fungal growth on all of the marines allowing him to save his broodlords.
at the 26:00 mark Losira is soft containing sculp and manages to do a ling run by into the main base taking down all the tech buildings on the barracks.
Sculp finally scouts the hidden top right corner base killing it with a drop.
The armies engage at the 30:00 mark while sculp drops the third base taking it out but the main army of sculp falls unable to produce enough to counter losira's army which starts taking down sculp's bases.
Sculp tries to hang on with 30 supply at his natural but the broodlords break the wall and he is forced to GG
Losira takes the game
You got bored so u did an LR? Lol..... Drazerk will be Drazerk
That's a battle report I thought I would take a stab at it
In theory I should now add pretty pictures from the game...
On December 05 2011 01:59 Assaulter wrote: what did sculp do wrong? just not get ready for broodlords enough? losira didnt punish the 1rax 2cc expand at all, sculp got 3/3 very very fast, and still lost every engagement
Up to late game there were no major mistakes, i think. I would say he should've expanded little bit sooner in the late game towards the east side of the map. Also i think the casters were right in saying that he needed ghosts the most. (Losira had a pretty high supply in corrupters). So more ghosts sooner i.e. he shouldve defended his rax addons better. But it was a close game nonetheless.
Great games, ridiculously biased commentary: Fungals are AMAZING, INNVOATIVE play EMPs and MULES are oh.. what the FUCK?? and I don't even play terran..
These KSL games have been really great. Huge thanks to Khaldor for going above and beyond to cast these. I very much enjoyed Shuffle's contributions tonight as well.
Losira spawns in the bottom left corner and opens up with a hatch first at the 2:10 mark while sculp spawns in the top left corner and gets a barracks without gas.
Sculp later expands into his inside base rather than the outside base Losira took.
At the 5:00 mark sculp had taken both of his gasses while Losira only takes his first
Sculp then gets a third command centre boosting his econamy through mules while getting two factories.
Losira spends his first 50 gas on a baneling nest while positioning his spines at the front of his natural preparing for hellions
Sculp has gained two engineering bays and the gas at his natural, Losira gets ling speed and his own natural gas.
Blue flame hellion research starts for sculp at the 8:00 mark while getting the 1/1 bio upgrades
Losira starts his lair shortly after while getting the armour upgrade from his evo chamber spreading his creep to the watch tower in the centre of the map.
At the 10:00 mark Losira double expands to his inside base and a hidden base in the bottom right corner. Sculp is getting stim and siege tech but losira has already started his spire and baneling speed.
When the spire completes losira starts 12 mutas and his +1 flying attack upgrade but scultp is already ready and has three turrets in both of his mineral lines while starting his thor production.
Burrow starts for Losira at the 13:00 mark along with a macro hatchery but is unable to harass with any of his mutalisk harass.
at the 15 min mark Sculp pushes out scanning taking out any baneling land mines +3 and +2 bio upgrades have been started but losira is only on +1 melee
Losira goes to engage the moment sculp steps on the creep killing everything easily and follows it up with an expansion in the top right corner.
With the army of Sculp dead Losira denies gas mining with his mutalisks and the moment his hive finishes he starts adrenal glands and his +3 armour.
at the 20:00 mark the greater spire has started and sculp is trying to take his fourth base but losira denies it for a while but loses a lot of lings in the process
the broodlords finally come out and push the mech army of sculp back who responds by starting ghost production and 2 starports.
Sculp manages to come out of an engagement where losira loses all his mutalisks and banelings to the tanks / thors pushing the broodlords back losira responds with fungal growth on all of the marines allowing him to save his broodlords.
at the 26:00 mark Losira is soft containing sculp and manages to do a ling run by into the main base taking down all the tech buildings on the barracks.
Sculp finally scouts the hidden top right corner base killing it with a drop.
The armies engage at the 30:00 mark while sculp drops the third base taking it out but the main army of sculp falls unable to produce enough to counter losira's army which starts taking down sculp's bases.
Sculp tries to hang on with 30 supply at his natural but the broodlords break the wall and he is forced to GG
Losira takes the game
You got bored so u did an LR? Lol..... Drazerk will be Drazerk
That's a battle report I thought I would take a stab at it
In theory I should now add pretty pictures from the game...
Lol, do what u want man, I'll just keep stalking u
I'm really impressed by Losira's Z v T. He never was that good in this matchup, especially his battle micro. But that 1st epic battle when he split up small groups of zerglings + banelings to avoid siege tank fire + chase down marines really showed how much better his zvt got.
On December 05 2011 02:05 poorcloud wrote: I'm really impressed by Losira's Z v T. He never was that good in this matchup, especially his battle micro. But that 1st epic battle when he split up small groups of zerglings + banelings to avoid siege tank fire + chase down marines really showed how much better his zvt got.
He's good with lings... just wish he was better with mutas.
On December 05 2011 02:05 poorcloud wrote: I'm really impressed by Losira's Z v T. He never was that good in this matchup, especially his battle micro. But that 1st epic battle when he split up small groups of zerglings + banelings to avoid siege tank fire + chase down marines really showed how much better his zvt got.
He was always good at ZvT after he made it past the early-game. The reason why everyone thinks he sucks at it is because he used to always lose a hatch to 11/11 rax and then proceed to die in the mid-game.
Would it be possible to schedule KSL earlier on non-GSL days? It's only one hour later here than it is in Korea but it's just too late getting started imo.
On December 05 2011 08:02 Ruscour wrote: Would it be possible to schedule KSL earlier on non-GSL days? It's only one hour later here than it is in Korea but it's just too late getting started imo.
I have no idea who does the scheduling, but I think they're trying to keep it at a consistent start time I think this is designed to target European Viewers, much in the way that ESV targets American audiences.
On December 05 2011 07:50 Robje wrote: Will the vods from Khaldor go up?
I also wish to know about this. And will they be free?
On December 05 2011 07:50 Robje wrote: Will the vods from Khaldor go up?
On December 05 2011 07:57 ZAiNs wrote: Did Khaldor cast Startale vs Prime? If there was only a Korean cast where can I find the VODs?
I honestly have no idea how the VoD system on own3d works, so I'm not sure why the VoDs for StarTale vs Prime aren't up. Khaldor did not cast oGs vs MVP as he wasn't back from GSL Finals in time. I'll be sure to spread the information if I figure it out.