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[GSL] Nov Code S RO16 D1 - Page 167

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 165 166 167 168 169 191 Next
chocopaw
Profile Blog Joined May 2011
2072 Posts
November 15 2011 12:29 GMT
#3321
Wow that was beautiful. GO SANGHO!
http://twitter.com/lechocopaw
Medrea
Profile Joined May 2011
10003 Posts
November 15 2011 12:29 GMT
#3322
On November 15 2011 21:27 Hassybaby wrote:
Show nested quote +
On November 15 2011 21:26 hewley wrote:
On November 15 2011 21:26 Medrea wrote:
If tasteless loves Korea so much he should just move there!


Eh he has.


Dammit Medrea, don't mess with the newer people!


See it isn't as funny if I include /s or something.
twitch.tv/medrea
clusen
Profile Joined May 2010
Germany8702 Posts
November 15 2011 12:29 GMT
#3323
That was a sad zealot lol
Dodgin
Profile Blog Joined July 2011
Canada39254 Posts
November 15 2011 12:29 GMT
#3324
Wow that was an awesome drop
rushian
Profile Joined December 2010
United Kingdom568 Posts
November 15 2011 12:29 GMT
#3325
On November 15 2011 21:26 bittman wrote:
Happy going for macro game.

10 bucks says someone will still say "Omg when will Happy ever go for a macro game?!?!?"

That and "bo1 sucks it's only cheese"
"Love every protoss unit" - oGsMC
Hassybaby
Profile Blog Joined November 2010
United Kingdom10823 Posts
November 15 2011 12:29 GMT
#3326
Wow...as if SangHo forced a bunker there
"These guys are mindfucking me into a sex coma" | "Mayonnaise is a must-have lubricant when performing necrophilia"
Asha
Profile Blog Joined November 2010
United Kingdom38257 Posts
Last Edited: 2011-11-15 12:30:01
November 15 2011 12:29 GMT
#3327
Ah, some more nice play!

Beautiful map specific strategy from Killer.
Seeker *
Profile Blog Joined April 2005
Where dat snitch at?37103 Posts
Last Edited: 2011-11-15 12:30:16
November 15 2011 12:29 GMT
#3328
On November 15 2011 21:28 Seeker wrote:
Show nested quote +
On November 15 2011 21:27 Seeker wrote:
On November 15 2011 21:27 Seeker wrote:
On November 15 2011 21:26 Seeker wrote:
On November 15 2011 21:25 Seeker wrote:
On November 15 2011 21:24 Seeker wrote:
On November 15 2011 21:22 Seeker wrote:
Code S Ro16 Group B Game 4

(P) Killer
vs
(T) Happy

on Calm Before the Storm

Killer at top right

Happy at bottom left


2:25

Killer scouts Happy's base

Happy is going 1 rax double CC

Oz expos as well


3:30

Killer has gateway + gas on the way

Happy chases out Killer's probe with his marine
Happy now find Killer's base and sees his expo
Happy snipes Killer's scouting probe


4:50

Happy now hitting his 3rd CC
Happy bunkers up his front

Killer scouting with his zealot


6:20

Happy increasing +2 barracks

Killer seeing Happy's bunker
Killer spawning a warp prism


7:30

Killer has the xel'naga watch tower

Happy adding 2 tech labs

Killer has 4 sentries in his warp prism, heading to Happy's base


8:30

Killer drops Happy's back expo
Killer force fields the ramp and kills ALL of happy's SCVs
Killer flies away with his warp prism, leaving one zealot to take one for the team

Happy tries to reestablish his expo


9:50

Happy now at 4 barracks with add ons

Killer now taking his 3rd as well and has a colossus out

Happy starting his factory

Killer successfully scouting everything with observers
ModeratorPeople ask me, "Seeker, what are you seeking?" My answer? "Sleep, damn it! Always sleep!"
TL+ Member
Mobius_1
Profile Blog Joined April 2011
United Kingdom2763 Posts
November 15 2011 12:30 GMT
#3329
On November 15 2011 21:24 westley10 wrote:
Show nested quote +
On November 15 2011 21:23 Blacktion wrote:
Seriously though, is there a reason both players tried to take the middle bases?
Are they just used to doing it because it used to be gold?
It was one of the worst possible expos to take for alive, he had to lift his orbital like 4 times, if he had taken the left expo under his third he couldve been mining without interruption


As a Terran you always want to expand towards your opponent in TvP or TvZ.


The key advantage that you exploit as a Terran is that you can get a PF and use that to augment your forces in a fight at the PF, such as the Golf on XNC.

That advantage doesn't really exist in this case, but that position is still a good place to expand because you can easily defend that base with your army always nearby and also the wide open spaces near the central Tower that gives vision and space for gratuitous flanks.
Starleague Forever. RIP KT Violet~
westley10
Profile Joined July 2011
27 Posts
November 15 2011 12:30 GMT
#3330
On November 15 2011 21:29 rushian wrote:
Show nested quote +
On November 15 2011 21:26 bittman wrote:
Happy going for macro game.

10 bucks says someone will still say "Omg when will Happy ever go for a macro game?!?!?"

That and "bo1 sucks it's only cheese"


Cheesers are still going to cheese and they don't give a damn whether it's BO1 or BO9.
Blacktion
Profile Joined November 2010
United Kingdom1148 Posts
November 15 2011 12:30 GMT
#3331
On November 15 2011 21:24 Hassybaby wrote:
Show nested quote +
On November 15 2011 21:23 Blacktion wrote:
Seriously though, is there a reason both players tried to take the middle bases?
Are they just used to doing it because it used to be gold?
It was one of the worst possible expos to take for alive, he had to lift his orbital like 4 times, if he had taken the left expo under his third he couldve been mining without interruption


My theory? They think they can defend it easier compared to the side bases

P had no pylon to warp in an attack though, and the T is much more mobile than the P army, having a further base makes it easier to defend. Also that base was shit to defend because if you get forced off the Xel naga the P can hit your mineral line with collosi and stalkers on the high ground.

On November 15 2011 21:24 westley10 wrote:
Show nested quote +
On November 15 2011 21:23 Blacktion wrote:
Seriously though, is there a reason both players tried to take the middle bases?
Are they just used to doing it because it used to be gold?
It was one of the worst possible expos to take for alive, he had to lift his orbital like 4 times, if he had taken the left expo under his third he couldve been mining without interruption


As a Terran you always want to expand towards your opponent in TvP or TvZ.

Yeah because you can Planatary up and it gives you a strong rally/ fall back point. There he had a orbital, which means if he cant cover it with his army (which he couldnt, he had to lift and retreat several times) he loses the base (all be it temporarily because of lift off) and being mined out at his other bases he loses all his mining except some gas.
Where's Boxer, there's victory! - figq
bittman
Profile Joined February 2011
Australia8759 Posts
November 15 2011 12:30 GMT
#3332
On November 15 2011 21:29 rushian wrote:
Show nested quote +
On November 15 2011 21:26 bittman wrote:
Happy going for macro game.

10 bucks says someone will still say "Omg when will Happy ever go for a macro game?!?!?"

That and "bo1 sucks it's only cheese"


Well I agree Bo1 sucks, but blaming bo1 for bad play is silly haha
Mvp - Leenock - Dongraegu - MC - Gumiho - Keen - Polt - Squirtle - Jjakji - Genius - Seed - Life - sC - Dream || LG-IM - MVP - FXO
Seeker *
Profile Blog Joined April 2005
Where dat snitch at?37103 Posts
November 15 2011 12:30 GMT
#3333
On November 15 2011 21:29 Seeker wrote:
Show nested quote +
On November 15 2011 21:28 Seeker wrote:
On November 15 2011 21:27 Seeker wrote:
On November 15 2011 21:27 Seeker wrote:
On November 15 2011 21:26 Seeker wrote:
On November 15 2011 21:25 Seeker wrote:
On November 15 2011 21:24 Seeker wrote:
On November 15 2011 21:22 Seeker wrote:
Code S Ro16 Group B Game 4

(P) Killer
vs
(T) Happy

on Calm Before the Storm

Killer at top right

Happy at bottom left


2:25

Killer scouts Happy's base

Happy is going 1 rax double CC

Oz expos as well


3:30

Killer has gateway + gas on the way

Happy chases out Killer's probe with his marine
Happy now find Killer's base and sees his expo
Happy snipes Killer's scouting probe


4:50

Happy now hitting his 3rd CC
Happy bunkers up his front

Killer scouting with his zealot


6:20

Happy increasing +2 barracks

Killer seeing Happy's bunker
Killer spawning a warp prism


7:30

Killer has the xel'naga watch tower

Happy adding 2 tech labs

Killer has 4 sentries in his warp prism, heading to Happy's base


8:30

Killer drops Happy's back expo
Killer force fields the ramp and kills ALL of happy's SCVs
Killer flies away with his warp prism, leaving one zealot to take one for the team

Happy tries to reestablish his expo


9:50

Happy now at 4 barracks with add ons

Killer now taking his 3rd as well and has a colossus out

Happy starting his factory

Killer successfully scouting everything with observers


11:00

Killer drops the back expo of Happy again
But this time leaves pretty quickly as Happy was prepared for it
ModeratorPeople ask me, "Seeker, what are you seeking?" My answer? "Sleep, damn it! Always sleep!"
TL+ Member
Sqalevon
Profile Joined August 2010
Netherlands523 Posts
Last Edited: 2011-11-15 12:31:40
November 15 2011 12:31 GMT
#3334
On November 15 2011 21:29 Seeker wrote:
Show nested quote +
On November 15 2011 21:28 Seeker wrote:
On November 15 2011 21:27 Seeker wrote:
On November 15 2011 21:27 Seeker wrote:
On November 15 2011 21:26 Seeker wrote:
On November 15 2011 21:25 Seeker wrote:
On November 15 2011 21:24 Seeker wrote:
On November 15 2011 21:22 Seeker wrote:
Code S Ro16 Group B Game 4

(P) Killer
vs
(T) Happy

on Calm Before the Storm

Killer at top right

Happy at bottom left


2:25

Killer scouts Happy's base

Happy is going 1 rax double CC

Oz expos as well


3:30

Killer has gateway + gas on the way

Happy chases out Killer's probe with his marine
Happy now find Killer's base and sees his expo
Happy snipes Killer's scouting probe


4:50

Happy now hitting his 3rd CC
Happy bunkers up his front

Killer scouting with his zealot


6:20

Happy increasing +2 barracks

Killer seeing Happy's bunker
Killer spawning a warp prism


7:30

Killer has the xel'naga watch tower

Happy adding 2 tech labs

Killer has 4 sentries in his warp prism, heading to Happy's base


8:30

Killer drops Happy's back expo
Killer force fields the ramp and kills ALL of happy's SCVs
Killer flies away with his warp prism, leaving one zealot to take one for the team

Happy tries to reestablish his expo


9:50

Happy now at 4 barracks with add ons

Oz now taking his 3rd as well and has a colossus out

Happy starting his factory

Oz successfully scouting everything with observers


Tagteam PvT, I like it.
Seeker *
Profile Blog Joined April 2005
Where dat snitch at?37103 Posts
November 15 2011 12:31 GMT
#3335
On November 15 2011 21:30 Seeker wrote:
Show nested quote +
On November 15 2011 21:29 Seeker wrote:
On November 15 2011 21:28 Seeker wrote:
On November 15 2011 21:27 Seeker wrote:
On November 15 2011 21:27 Seeker wrote:
On November 15 2011 21:26 Seeker wrote:
On November 15 2011 21:25 Seeker wrote:
On November 15 2011 21:24 Seeker wrote:
On November 15 2011 21:22 Seeker wrote:
Code S Ro16 Group B Game 4

(P) Killer
vs
(T) Happy

on Calm Before the Storm

Killer at top right

Happy at bottom left


2:25

Killer scouts Happy's base

Happy is going 1 rax double CC

Oz expos as well


3:30

Killer has gateway + gas on the way

Happy chases out Killer's probe with his marine
Happy now find Killer's base and sees his expo
Happy snipes Killer's scouting probe


4:50

Happy now hitting his 3rd CC
Happy bunkers up his front

Killer scouting with his zealot


6:20

Happy increasing +2 barracks

Killer seeing Happy's bunker
Killer spawning a warp prism


7:30

Killer has the xel'naga watch tower

Happy adding 2 tech labs

Killer has 4 sentries in his warp prism, heading to Happy's base


8:30

Killer drops Happy's back expo
Killer force fields the ramp and kills ALL of happy's SCVs
Killer flies away with his warp prism, leaving one zealot to take one for the team

Happy tries to reestablish his expo


9:50

Happy now at 4 barracks with add ons

Killer now taking his 3rd as well and has a colossus out

Happy starting his factory

Killer successfully scouting everything with observers


11:00

Killer drops the back expo of Happy again
But this time leaves pretty quickly as Happy was prepared for it


12:40

Killer establishes full map control

Happy staying within his base

Killer's got more uprades than happy

Happy has a very nice number of colossi. Happy has no vikings
ModeratorPeople ask me, "Seeker, what are you seeking?" My answer? "Sleep, damn it! Always sleep!"
TL+ Member
MrCon
Profile Blog Joined August 2010
France29748 Posts
November 15 2011 12:31 GMT
#3336
Zero viking against 4 colossi, but he lost a lot of sentries in drops, sentries will be important.
Adreme
Profile Joined June 2011
United States5574 Posts
November 15 2011 12:32 GMT
#3337
On November 15 2011 21:30 bittman wrote:
Show nested quote +
On November 15 2011 21:29 rushian wrote:
On November 15 2011 21:26 bittman wrote:
Happy going for macro game.

10 bucks says someone will still say "Omg when will Happy ever go for a macro game?!?!?"

That and "bo1 sucks it's only cheese"


Well I agree Bo1 sucks, but blaming bo1 for bad play is silly haha


Can you go for anything but a macro game on a map like this? The expansions all flow together so well forcing very very long games.
Seeker *
Profile Blog Joined April 2005
Where dat snitch at?37103 Posts
November 15 2011 12:32 GMT
#3338
On November 15 2011 21:31 Seeker wrote:
Show nested quote +
On November 15 2011 21:30 Seeker wrote:
On November 15 2011 21:29 Seeker wrote:
On November 15 2011 21:28 Seeker wrote:
On November 15 2011 21:27 Seeker wrote:
On November 15 2011 21:27 Seeker wrote:
On November 15 2011 21:26 Seeker wrote:
On November 15 2011 21:25 Seeker wrote:
On November 15 2011 21:24 Seeker wrote:
On November 15 2011 21:22 Seeker wrote:
Code S Ro16 Group B Game 4

(P) Killer
vs
(T) Happy

on Calm Before the Storm

Killer at top right

Happy at bottom left


2:25

Killer scouts Happy's base

Happy is going 1 rax double CC

Oz expos as well


3:30

Killer has gateway + gas on the way

Happy chases out Killer's probe with his marine
Happy now find Killer's base and sees his expo
Happy snipes Killer's scouting probe


4:50

Happy now hitting his 3rd CC
Happy bunkers up his front

Killer scouting with his zealot


6:20

Happy increasing +2 barracks

Killer seeing Happy's bunker
Killer spawning a warp prism


7:30

Killer has the xel'naga watch tower

Happy adding 2 tech labs

Killer has 4 sentries in his warp prism, heading to Happy's base


8:30

Killer drops Happy's back expo
Killer force fields the ramp and kills ALL of happy's SCVs
Killer flies away with his warp prism, leaving one zealot to take one for the team

Happy tries to reestablish his expo


9:50

Happy now at 4 barracks with add ons

Killer now taking his 3rd as well and has a colossus out

Happy starting his factory

Killer successfully scouting everything with observers


11:00

Killer drops the back expo of Happy again
But this time leaves pretty quickly as Happy was prepared for it


12:40

Killer establishes full map control

Happy staying within his base

Killer's got more uprades than happy

Happy has a very nice number of colossi. Happy has no vikings


13:40

Happy moves out and stations his army in front of Killer's base
Happy backs off however, and decides not to go for it

Killer increasing his army
Killer has a dark shrine on the way
ModeratorPeople ask me, "Seeker, what are you seeking?" My answer? "Sleep, damn it! Always sleep!"
TL+ Member
Hassybaby
Profile Blog Joined November 2010
United Kingdom10823 Posts
November 15 2011 12:32 GMT
#3339
On November 15 2011 21:30 Blacktion wrote:
Show nested quote +
On November 15 2011 21:24 Hassybaby wrote:
On November 15 2011 21:23 Blacktion wrote:
Seriously though, is there a reason both players tried to take the middle bases?
Are they just used to doing it because it used to be gold?
It was one of the worst possible expos to take for alive, he had to lift his orbital like 4 times, if he had taken the left expo under his third he couldve been mining without interruption


My theory? They think they can defend it easier compared to the side bases

P had no pylon to warp in an attack though, and the T is much more mobile than the P army, having a further base makes it easier to defend. Also that base was shit to defend because if you get forced off the Xel naga the P can hit your mineral line with collosi and stalkers on the high ground.



Agreed, but because he had an immobile army compared to the Terran, the last thing you want to do is have your 4th far away. There's no way you can defend that as well as your base, so he felt he had no choice.

I agree though, the pylon was needed, and Alive should maybe have expanded somewhere else. Not that it mattered in the end
"These guys are mindfucking me into a sex coma" | "Mayonnaise is a must-have lubricant when performing necrophilia"
Seeker *
Profile Blog Joined April 2005
Where dat snitch at?37103 Posts
November 15 2011 12:33 GMT
#3340
On November 15 2011 21:32 Seeker wrote:
Show nested quote +
On November 15 2011 21:31 Seeker wrote:
On November 15 2011 21:30 Seeker wrote:
On November 15 2011 21:29 Seeker wrote:
On November 15 2011 21:28 Seeker wrote:
On November 15 2011 21:27 Seeker wrote:
On November 15 2011 21:27 Seeker wrote:
On November 15 2011 21:26 Seeker wrote:
On November 15 2011 21:25 Seeker wrote:
On November 15 2011 21:24 Seeker wrote:
[quote]

2:25

Killer scouts Happy's base

Happy is going 1 rax double CC

Oz expos as well


3:30

Killer has gateway + gas on the way

Happy chases out Killer's probe with his marine
Happy now find Killer's base and sees his expo
Happy snipes Killer's scouting probe


4:50

Happy now hitting his 3rd CC
Happy bunkers up his front

Killer scouting with his zealot


6:20

Happy increasing +2 barracks

Killer seeing Happy's bunker
Killer spawning a warp prism


7:30

Killer has the xel'naga watch tower

Happy adding 2 tech labs

Killer has 4 sentries in his warp prism, heading to Happy's base


8:30

Killer drops Happy's back expo
Killer force fields the ramp and kills ALL of happy's SCVs
Killer flies away with his warp prism, leaving one zealot to take one for the team

Happy tries to reestablish his expo


9:50

Happy now at 4 barracks with add ons

Killer now taking his 3rd as well and has a colossus out

Happy starting his factory

Killer successfully scouting everything with observers


11:00

Killer drops the back expo of Happy again
But this time leaves pretty quickly as Happy was prepared for it


12:40

Killer establishes full map control

Happy staying within his base

Killer's got more uprades than happy

Happy has a very nice number of colossi. Happy has no vikings


13:40

Happy moves out and stations his army in front of Killer's base
Happy backs off however, and decides not to go for it

Killer increasing his army
Killer has a dark shrine on the way


[b]14:50/b]

Killer grabbing a 4th
Killer grabbing a blink

Happy grabbing a nice army and has ghosts

Looks like this is gonna be a long ass game........
ModeratorPeople ask me, "Seeker, what are you seeking?" My answer? "Sleep, damn it! Always sleep!"
TL+ Member
Prev 1 165 166 167 168 169 191 Next
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