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[GSL] Nov Code S RO16 D1 - Page 168

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 166 167 168 169 170 191 Next
Logros
Profile Joined September 2010
Netherlands9913 Posts
November 15 2011 12:33 GMT
#3341
Killer really needs templar.
ypslala
Profile Joined April 2011
Burma545 Posts
November 15 2011 12:33 GMT
#3342
this is going to be a makro game. toss chances are getting better
best SC2 game of aaaaaaall time: vibe vs avilo (don't miss the end!!): https://youtu.be/mygH92WzKV4
Hassybaby
Profile Blog Joined November 2010
United Kingdom10823 Posts
November 15 2011 12:33 GMT
#3343
4 base vs 3base Terran?

Carriers please :D
"These guys are mindfucking me into a sex coma" | "Mayonnaise is a must-have lubricant when performing necrophilia"
samurai80
Profile Joined November 2011
Japan4225 Posts
November 15 2011 12:33 GMT
#3344
On November 15 2011 21:21 samurai80 wrote:
by the way, what is the patch applied in GSL now ?

anyone ?
Seeker *
Profile Blog Joined April 2005
Where dat snitch at?37103 Posts
November 15 2011 12:34 GMT
#3345
On November 15 2011 21:33 Seeker wrote:
Show nested quote +
On November 15 2011 21:32 Seeker wrote:
On November 15 2011 21:31 Seeker wrote:
On November 15 2011 21:30 Seeker wrote:
On November 15 2011 21:29 Seeker wrote:
On November 15 2011 21:28 Seeker wrote:
On November 15 2011 21:27 Seeker wrote:
On November 15 2011 21:27 Seeker wrote:
On November 15 2011 21:26 Seeker wrote:
On November 15 2011 21:25 Seeker wrote:
[quote]

3:30

Killer has gateway + gas on the way

Happy chases out Killer's probe with his marine
Happy now find Killer's base and sees his expo
Happy snipes Killer's scouting probe


4:50

Happy now hitting his 3rd CC
Happy bunkers up his front

Killer scouting with his zealot


6:20

Happy increasing +2 barracks

Killer seeing Happy's bunker
Killer spawning a warp prism


7:30

Killer has the xel'naga watch tower

Happy adding 2 tech labs

Killer has 4 sentries in his warp prism, heading to Happy's base


8:30

Killer drops Happy's back expo
Killer force fields the ramp and kills ALL of happy's SCVs
Killer flies away with his warp prism, leaving one zealot to take one for the team

Happy tries to reestablish his expo


9:50

Happy now at 4 barracks with add ons

Killer now taking his 3rd as well and has a colossus out

Happy starting his factory

Killer successfully scouting everything with observers


11:00

Killer drops the back expo of Happy again
But this time leaves pretty quickly as Happy was prepared for it


12:40

Killer establishes full map control

Happy staying within his base

Killer's got more uprades than happy

Happy has a very nice number of colossi. Happy has no vikings


13:40

Happy moves out and stations his army in front of Killer's base
Happy backs off however, and decides not to go for it

Killer increasing his army
Killer has a dark shrine on the way


14:50/b]

Killer grabbing a 4th
Killer grabbing a blink

Happy grabbing a nice army and has ghosts

Looks like this is gonna be a long ass game........


[b]16:00

Happy finally increasing his army with vikings

Killer has an impressive number of colossi but Happy's army is very fierce

Battle ensues

ModeratorPeople ask me, "Seeker, what are you seeking?" My answer? "Sleep, damn it! Always sleep!"
TL+ Member
bittman
Profile Joined February 2011
Australia8759 Posts
November 15 2011 12:34 GMT
#3346
On November 15 2011 21:32 Adreme wrote:
Show nested quote +
On November 15 2011 21:30 bittman wrote:
On November 15 2011 21:29 rushian wrote:
On November 15 2011 21:26 bittman wrote:
Happy going for macro game.

10 bucks says someone will still say "Omg when will Happy ever go for a macro game?!?!?"

That and "bo1 sucks it's only cheese"


Well I agree Bo1 sucks, but blaming bo1 for bad play is silly haha


Can you go for anything but a macro game on a map like this? The expansions all flow together so well forcing very very long games.


Of course, but people have involuntary hatred for players who cheese / all-in say anything more than 5% of all their games. So for some people, Happy expanding might be a shock...or they'll forget it.

P.S. When will terran learn to outexpand protoss on macro maps? =/
Mvp - Leenock - Dongraegu - MC - Gumiho - Keen - Polt - Squirtle - Jjakji - Genius - Seed - Life - sC - Dream || LG-IM - MVP - FXO
MrCon
Profile Blog Joined August 2010
France29748 Posts
November 15 2011 12:34 GMT
#3347
Killer missed a huge timing when he had more than 4 colossi vs zer oviking.
Logros
Profile Joined September 2010
Netherlands9913 Posts
November 15 2011 12:34 GMT
#3348
Lol Killer didn't target the vikings T.T That's like 5 free colossi.
zeehar
Profile Blog Joined July 2010
Korea (South)3804 Posts
November 15 2011 12:34 GMT
#3349
SO MANY COLOSSI
I AM THE UNIVERSAL CONSTANT
Seeker *
Profile Blog Joined April 2005
Where dat snitch at?37103 Posts
Last Edited: 2011-11-15 12:35:08
November 15 2011 12:34 GMT
#3350
On November 15 2011 21:34 Seeker wrote:
Show nested quote +
On November 15 2011 21:33 Seeker wrote:
On November 15 2011 21:32 Seeker wrote:
On November 15 2011 21:31 Seeker wrote:
On November 15 2011 21:30 Seeker wrote:
On November 15 2011 21:29 Seeker wrote:
On November 15 2011 21:28 Seeker wrote:
On November 15 2011 21:27 Seeker wrote:
On November 15 2011 21:27 Seeker wrote:
On November 15 2011 21:26 Seeker wrote:
[quote]

4:50

Happy now hitting his 3rd CC
Happy bunkers up his front

Killer scouting with his zealot


6:20

Happy increasing +2 barracks

Killer seeing Happy's bunker
Killer spawning a warp prism


7:30

Killer has the xel'naga watch tower

Happy adding 2 tech labs

Killer has 4 sentries in his warp prism, heading to Happy's base


8:30

Killer drops Happy's back expo
Killer force fields the ramp and kills ALL of happy's SCVs
Killer flies away with his warp prism, leaving one zealot to take one for the team

Happy tries to reestablish his expo


9:50

Happy now at 4 barracks with add ons

Killer now taking his 3rd as well and has a colossus out

Happy starting his factory

Killer successfully scouting everything with observers


11:00

Killer drops the back expo of Happy again
But this time leaves pretty quickly as Happy was prepared for it


12:40

Killer establishes full map control

Happy staying within his base

Killer's got more uprades than happy

Happy has a very nice number of colossi. Happy has no vikings


13:40

Happy moves out and stations his army in front of Killer's base
Happy backs off however, and decides not to go for it

Killer increasing his army
Killer has a dark shrine on the way


14:50/b]

Killer grabbing a 4th
Killer grabbing a blink

Happy grabbing a nice army and has ghosts

Looks like this is gonna be a long ass game........


16:00

Happy finally increasing his army with vikings

Killer has an impressive number of colossi but Happy's army is very fierce

Battle ensues



[b]17:50

Happy kills off A LOT of colossi

Happy and Killer both lose all their armies

Both players now need to replenish armies
ModeratorPeople ask me, "Seeker, what are you seeking?" My answer? "Sleep, damn it! Always sleep!"
TL+ Member
Hassybaby
Profile Blog Joined November 2010
United Kingdom10823 Posts
November 15 2011 12:35 GMT
#3351
On November 15 2011 21:33 samurai80 wrote:
Show nested quote +
On November 15 2011 21:21 samurai80 wrote:
by the way, what is the patch applied in GSL now ?

anyone ?


I think so, yeah
"These guys are mindfucking me into a sex coma" | "Mayonnaise is a must-have lubricant when performing necrophilia"
zyzq
Profile Joined February 2011
United States3123 Posts
November 15 2011 12:35 GMT
#3352
lol both players 1aing into each other
ragnorr
Profile Joined April 2011
Denmark6097 Posts
Last Edited: 2011-11-15 12:35:43
November 15 2011 12:35 GMT
#3353
Killer doing a good part of expanding at least.

This map is sorta boring tho. the games are 3 base 1 a into each other most of the time
theBizness
Profile Joined July 2011
United States696 Posts
Last Edited: 2011-11-15 12:35:37
November 15 2011 12:35 GMT
#3354
So this is pretty much the epitome of one of the main complaints of SC2 - two balls smashing into each other and little else.
Less money for casters, more money for players.
ypslala
Profile Joined April 2011
Burma545 Posts
November 15 2011 12:35 GMT
#3355
ok killer has this.
best SC2 game of aaaaaaall time: vibe vs avilo (don't miss the end!!): https://youtu.be/mygH92WzKV4
Caesarion
Profile Joined April 2011
Australia8332 Posts
Last Edited: 2011-11-15 12:36:33
November 15 2011 12:35 GMT
#3356
On November 15 2011 21:33 samurai80 wrote:
Show nested quote +
On November 15 2011 21:21 samurai80 wrote:
by the way, what is the patch applied in GSL now ?

anyone ?


The new patch, 1.4.2. Same as everywhere else.

See, Hassy. I'm a lot more helpful than you. :D
samurai80
Profile Joined November 2011
Japan4225 Posts
November 15 2011 12:35 GMT
#3357
On November 15 2011 21:35 Hassybaby wrote:
Show nested quote +
On November 15 2011 21:33 samurai80 wrote:
On November 15 2011 21:21 samurai80 wrote:
by the way, what is the patch applied in GSL now ?

anyone ?


I think so, yeah

????
Seeker *
Profile Blog Joined April 2005
Where dat snitch at?37103 Posts
November 15 2011 12:35 GMT
#3358
On November 15 2011 21:34 Seeker wrote:
Show nested quote +
On November 15 2011 21:34 Seeker wrote:
On November 15 2011 21:33 Seeker wrote:
On November 15 2011 21:32 Seeker wrote:
On November 15 2011 21:31 Seeker wrote:
On November 15 2011 21:30 Seeker wrote:
On November 15 2011 21:29 Seeker wrote:
On November 15 2011 21:28 Seeker wrote:
On November 15 2011 21:27 Seeker wrote:
On November 15 2011 21:27 Seeker wrote:
[quote]

6:20

Happy increasing +2 barracks

Killer seeing Happy's bunker
Killer spawning a warp prism


7:30

Killer has the xel'naga watch tower

Happy adding 2 tech labs

Killer has 4 sentries in his warp prism, heading to Happy's base


8:30

Killer drops Happy's back expo
Killer force fields the ramp and kills ALL of happy's SCVs
Killer flies away with his warp prism, leaving one zealot to take one for the team

Happy tries to reestablish his expo


9:50

Happy now at 4 barracks with add ons

Killer now taking his 3rd as well and has a colossus out

Happy starting his factory

Killer successfully scouting everything with observers


11:00

Killer drops the back expo of Happy again
But this time leaves pretty quickly as Happy was prepared for it


12:40

Killer establishes full map control

Happy staying within his base

Killer's got more uprades than happy

Happy has a very nice number of colossi. Happy has no vikings


13:40

Happy moves out and stations his army in front of Killer's base
Happy backs off however, and decides not to go for it

Killer increasing his army
Killer has a dark shrine on the way


14:50/b]

Killer grabbing a 4th
Killer grabbing a blink

Happy grabbing a nice army and has ghosts

Looks like this is gonna be a long ass game........


16:00

Happy finally increasing his army with vikings

Killer has an impressive number of colossi but Happy's army is very fierce

Battle ensues



17:50

Happy kills off A LOT of colossi

Happy and Killer both lose all their armies

Both players now need to replenish armies


[b]18:50

Happy now has to deal with Killer's DTs
Happy starting a 4th as well

Killer has storms on the way

Killer trying to replenish his army of colossi
ModeratorPeople ask me, "Seeker, what are you seeking?" My answer? "Sleep, damn it! Always sleep!"
TL+ Member
MagmaRam
Profile Joined October 2010
United States395 Posts
November 15 2011 12:36 GMT
#3359
On November 15 2011 21:34 zeehar wrote:
SO MANY COLOSSI


Not anymore. Just one lonely survivor.
Hassybaby
Profile Blog Joined November 2010
United Kingdom10823 Posts
November 15 2011 12:36 GMT
#3360
Finally. nice to see templar tech coming out more. And yay to shield upgrades!
"These guys are mindfucking me into a sex coma" | "Mayonnaise is a must-have lubricant when performing necrophilia"
Prev 1 166 167 168 169 170 191 Next
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