[WCG] Korea 2011 Round of 16 Group C - Page 9
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EricCartman
Canada306 Posts
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RaiKageRyu
Canada4773 Posts
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Ben...
Canada3485 Posts
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Heavenly
2172 Posts
On October 29 2011 14:57 eviltomahawk wrote: Maybe because it was a rather fast CC? It may have been a 14cc or 15cc, though I may be mistaken. Pretty greedy play, but MKP likes this kind of stuff. And nice hold from MKP against San's push. Yeah, so why didn't San target down the SCV to stop the CC from being built when no marines were out? | ||
akalarry
United States1978 Posts
On October 29 2011 15:03 Liph wrote: I don't see how san could have spread to lessen emp any more than he did. His upgrades were even with mkp right? I thought that engagement happened right after 2/2 hit. How did he lose that? i'm glad the unit composition that you have to micro beats 1a. | ||
InvalidID
United States1050 Posts
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tomatriedes
New Zealand5356 Posts
On October 29 2011 15:04 akalarry wrote: i'm glad the unit composition that you have to micro beats 1a. Spreading units is micro as well dude. | ||
iky43210
United States2099 Posts
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NGrNecris
New Zealand855 Posts
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kmkg
Japan186 Posts
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garlicface
Canada4196 Posts
On October 29 2011 15:05 kmkg wrote: So who else made it besides MKP? Nobody yet. | ||
Noktix
United States492 Posts
On October 29 2011 15:03 Liph wrote: I don't see how san could have spread to lessen emp any more than he did. His upgrades were even with mkp right? I thought that engagement happened right after 2/2 hit. How did he lose that? If you're gonna stay on chargelot/archon you need better upgrades. If you are even then bio will win. Either San needs better upgrades or he needs storms or he need colossus. Plus, i think he was too chargelot heavy regardless. | ||
akalarry
United States1978 Posts
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eviltomahawk
United States11132 Posts
On October 29 2011 15:03 Heavenly wrote: Yeah, so why didn't San target down the SCV to stop the CC from being built when no marines were out? Oh, I thought you meant the in-game observer I actually didn't watch that part, but maybe San thought there were more Marines out? | ||
Ben...
Canada3485 Posts
On October 29 2011 15:05 NGrNecris wrote: The observer is so much better than most. No fancy stuff, he just shows you everything going on.Loving this observer and camera shots of the players. | ||
Liph
United States151 Posts
what is the explanation for this? | ||
akalarry
United States1978 Posts
On October 29 2011 15:07 Liph wrote: is there any explanation for why we've been seeing so much heavy gateway with immortals play from the two protosses vs terran today. I don't understand why we aren't seeing heavier colossi high templar play against terran when we've seen in every match a t has won, theyve had so many marines wrecking face at the end of battles. what is the explanation for this? because that's what has been owning in the current game. | ||
PikaXchU
Singapore379 Posts
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tomatriedes
New Zealand5356 Posts
On October 29 2011 15:07 Liph wrote: is there any explanation for why we've been seeing so much heavy gateway with immortals play from the two protosses vs terran today. I don't understand why we aren't seeing heavier colossi high templar play against terran when we've seen in every match a t has won, theyve had so many marines wrecking face at the end of battles. what is the explanation for this? It's not like terran wouldn't react differently. If the toss gets colossi instead of archons the terran makes vikings and with good control can snipe some of them before the battle even starts. Having both is nice but it's hard to get enough gas for that until you have four bases or so up. | ||
Beardedclam
United States839 Posts
On October 29 2011 15:09 PikaXchU wrote: San had no AOE against MarineKing's huge marine army. I don't think any explaination is needed for the amount of DPS 20~30 marines with 2 attack can do to a zealot archon army. Archons are AOE. Even with the nerf I think that EMP is still going to be extremely strong just because it can be stacked and it's instant damage while storm and Fungal are DOTs that can't be stacked. The radius nerf will help with the early ghost timing attacks, but late games EMP is still going to be very strong because the radius won't matter when EMPs can carpet the whole army many times. | ||
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