[NASL] S2 Week 4 Day 2 - Page 5
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FinestHour
United States18466 Posts
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lbmaian
United States689 Posts
In SC2, comebacks are more exciting because it's usually the strategic and insane multitasking skills of the player that forces the situation, not because of something expected like carries. With that said, there are definitely well defined stages of the game, but it depends a lot on the strategies chosen and the fact that strategies can change mid-game (unlike the fixed heroes) really differentiates each game. | ||
Deekin[
Serbia1713 Posts
I almost didnt dare to watch it since I thought coL would take it after such a epic beginning for EZ, but they held on and won, but it was pretty close ![]() | ||
Dacendoran
United States825 Posts
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FinestHour
United States18466 Posts
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CalmB4theStorm
62 Posts
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Angra
United States2652 Posts
On October 07 2011 14:48 lbmaian wrote: Hmm, so far it just doesn't seem as intense as SC2 (or BW for that matter). It's like each game is expected to last at least 30 minutes with heroes slowly getting more powerful and with well defined end games due to the heroes chosen. In SC2, comebacks are more exciting because it's usually the strategic and insane multitasking skills of the player that forces the situation, not because of something expected like carries. With that said, there are definitely well defined stages of the game, but it depends a lot on the strategies chosen and the fact that strategies can change mid-game (unlike the fixed heroes) really differentiates each game. That first game was a bit longer than most games. The majority of pro games last around 30-45 minutes, not 55 or whatever that last one was. EZ made a comeback however because of how well they did everything in their teamfights. CoL should have won because of Zephyr, but they didn't because EZ ended up playing better towards the end. So it wasn't necessarily because of carries getting farm that made the comeback happen. | ||
Deekin[
Serbia1713 Posts
On October 07 2011 14:51 CalmB4theStorm wrote: Hmmm, it's free to play so I guess I'll go download it and try to learn what's going on. Glad I watched though, it was interesting and got me to check out a new game. Be aware of the pretty harsh community in the game, it is not forgiving. I by no means mean to scare you but if you get flamed or whatever in game, especially if you are a new player and do something wrong. Dont take it to hard since the HoN community is full of elitists/trolls. | ||
FinestHour
United States18466 Posts
On October 07 2011 14:51 CalmB4theStorm wrote: Hmmm, it's free to play so I guess I'll go download it and try to learn what's going on. Glad I watched though, it was interesting and got me to check out a new game. there is a teamliquid clan that you can join if you want, i had some bad experiences with some of the members so i left but the majority are nice people. in the beginning though as you start up, get ready for one of the steepest learning curves for any game (and therefore much flaming/anger/rage towards you) you have ever played. just dont get discouraged | ||
FinestHour
United States18466 Posts
usually the poly ult is for trapping enemy heroes so you can get them immobilized and kill them. but in that situation he surrounded himself by those dangerous high dps wards and the two enemy heroes got too cocky and got taken out | ||
Deekin[
Serbia1713 Posts
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BlueBird.
United States3889 Posts
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CalmB4theStorm
62 Posts
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FinestHour
United States18466 Posts
BIG PLAYS BIG PLAYS BIG PLAYS tempest was invisible and managed to get his ult off on two of those heroes, completely disabling them for 4 seconds and letting poly trap both heroes with the wards and getting an easy 2 kills | ||
Deekin[
Serbia1713 Posts
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Dacendoran
United States825 Posts
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Deekin[
Serbia1713 Posts
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FinestHour
United States18466 Posts
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Dacendoran
United States825 Posts
On October 07 2011 15:02 FinestHour wrote: oh wow, huge mistake there by flint and miscommunication in general...i bet theres gonna be some team tension cuz of that Nah it was a terrain issue 1/10000 issue I would expect, that was really weird. | ||
Angra
United States2652 Posts
On October 07 2011 15:04 Dacendoran wrote: Nah it was a terrain issue 1/10000 issue I would expect, that was really weird. Yeah Pharaoh ended up in that hole there and the game pushed him to the other side rather than the side he was on already. Wasn't really anyone's fault. :p | ||
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